Munich, 15 November 2022 - Publishing Partner NeoBricks today
announced its dark fantasy title Thy Creature developed by South
Korean independent developer Growing Seeds and MazM is leaving Early
Access for its full PC release. Thy Creature is an atmospheric RPG
adventure where players must fight their way through a mysterious
tower to recover forgotten memories.
Check out the new trailer here:
Shunned and severely wounded, Thy Creature’s titular creature flees a human village looking for refuge. Dreaming of solace, the nameless creature finds an eerie tower where reality is distorted and forgotten memories lurk in the shadows.
Players must journey to the top of the tower, encountering strange beings and puzzles along the way. Featuring stunning dark fantasy visuals, bullet hell gameplay, and an emotive narrative, the atmospheric world of Thy Creature comes to life with each new level climbed in the tower.
Thy Creature Features:
Anime-styled graphics which blends detail with gothic horror.
Intricate puzzles to solve with unique lore items to collect.
A variety of enemies and bosses to battle in high-intensity, fast-paced bullet hell.
An atmospheric soundtrack that drives the gameplay.
An emotional story revolving around lost memories and forgotten fragments.
Thy Creature is available in full on Steam now for $19.99/ £15.99/ EUR 17.99 (30%off for the full launch) with French and German support incoming in January and a planned Nintendo Switch launch in 2023. Keep up with Growing Seeds Corporation and MazM on their website, Twitter, Facebook, and Youtube.
About Growing Seeds Corporation and MazM
Based in South Korea, Growing Seeds is an independent video game developer dedicated to creating dark indie adventure games. Previously developed games include Jekyll and Hyde, Pechka-Story Adventure Game, and Thy Creature.
About NeoBricks
NeoBricks GmbH is a Global Game Service Partner based in Germany. NeoBricks provides services such as community management, game operation, marketing, and public relations in the gaming industries of Asia, Europe, and America; bringing Asian games to the Western market.
Article by: Susan N.
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