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Showing posts with label League of Geeks. Show all posts
Showing posts with label League of Geeks. Show all posts

It’s time to betray and backstab your friends in Solium Infernum

Political grand strategy game from League of Geeks is now available on PC.

MELBOURNE – February 22, 2024 – League of Geeks, developers of the hugely successful indie strategy game Armello, have officially launched Solium Infernum, a political grand strategy game of subterfuge, intrigue, and betrayal set in Hell. The game is now available on PC via Steam with a temporary 15% discount for $33.99 / €33.14 / £28.47 (price without discount $39.99 / €38.99 / £33.50), opening the gates of Hell to all grand strategy fans. 
 


In Solium Infernum, players assume the role of one of Hell’s eight great Archfiends. They must outwit and outmanoeuvre their rivals to claim the vacant Infernal Throne through the mastery of devious political and military strategy. With a wealth of tactics awaiting their disposal, players have to bluff, backstab, and sow betrayal on their path to victory.

The game boasts diverse multiplayer modes, accommodating both time-strapped players and those seeking extended strategic encounters. Asynchronous multiplayer matches support up to six players with turns taken across several days or weeks and requiring just a few minutes to play every day. For strategy fans favouring immediate action, real-time multiplayer is also available.
 

Discover more about Solium Infernum in this in-depth gameplay trailer.

Alongside the multiplayer modes, Solium Infernum offers Chronicles, all-new single-player narrative-driven challenges that explore Hell’s intricate politics, as well as unlimited hours of play thanks to the single-player Skirmish mode

"Solium Infernum's development was driven by our desire to resurrect the strategy genre’s amost infamous multiplayer experience. Whether players have a few minutes daily or prefer longer, uninterrupted sessions, our asynchronous multiplayer adapts to any playstyle.

said Trent Kusters, Co-Founder and Studio Director of League of Geeks.

"We’re looking forward to seeing a whole new generation of players plotting, backstabbing, and betraying friends to become the ultimate ruler of Hell".
Solium Infernum is now available on PC via Steam. For more information, please visit the game’s official Steam page.
 

About League of Geeks

League of Geeks is an independent video game studio based in Melbourne, Australia. Specializing in approachable strategy games with an eye-catching aesthetic, League of Geeks’ debut title, Armello, has surpassed six million players on PC, consoles, and mobile since its launch in 2015.  League of Geeks just launched Solium Infernum. For more information, visit the official website.  

 

Article by: Susan N.


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Steam Next Fest | Jumplight Odyssey demo out now!


League of Geeks
 has today released the free playable demo for Jumplight Odyssey, a roguelite colony sim inspired by genre staples and classic ‘70s sci-fi anime. The demo is available to download during the Steam Next Fest, from June 19-26, 2023, and provides a sneak peek of their latest project, from the studio behind the hugely successful indie hit, Armello.

Watch the latest Jumplight Odyssey trailer below

Start a career as captain of the SDF Catalina. Explore multiple star systems, customize the ship’s decks with dozens of fully placeable objects, and manage a robust crew comprised of characters with detailed relationships, personality traits, and schedules.
 

Manage a bustling starship with multiple decks inspired by Incredible Cross-Sections. Freely navigate between the Bridge, Promenade, Crew Quarters, and more, each with vital utilities to keep the ship running and crew happy.
 

  • Deploy pilots on resource-gathering away missions from the Flight Deck

  • Watch crew members socialize on the Promenade to deepen relationships

  • Fabricate supplies and maintain power on the Quarter deck

  • Harness Starlight, a vital resource allowing the Catalina to jump to new star systems.

 

Build, expand, and customize the Catalina’s decks to create a personalized ship on your journey to the fabled Forever Star. Experiment with different layouts and technologies across multiple runs while keeping hope alive.
 

Jumplight Odyssey will be available on PC via Steam Early Access in 2023, with English, French, Italian, German, Spanish, Russian, Brazilian Portuguese, Polish, Japanese, Korean, and Chinese (Simplified and Traditional) language support. PlayStation 5 and Xbox Series X|S versions are planned following Early Access.
 

For more information, visit the official Steam page.
 

About League of Geeks

League of Geeks is an independent video game studio based in Melbourne, Australia. Specializing in approachable strategy games with an eye-catching aesthetic, League of Geeks’ debut title, Armello, sold nearly 2 million units on PC and consoles since its launch in 2015.
 

League of Geeks is currently working on Solium Infernum and Jumplight Odyssey. For more information, visit the official website.

Article by: Susan N.



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League of Geeks Announces Upcoming Strategy Game 'Solium Infernum'


MELBOURNE – Sept. 22, 2022 –
League of Geeks has today announced that their next upcoming title will be Solium Infernum, the strategy game from Hell, a re-imagined vision of Vic Davis’ cult-classic game of politics, intrigue, and betrayal.

The demonic turn-based experience is being reimagined by Armello creators, League of Geeks, experienced in delivering great strategy games to millions of players around the world, with a planned PClaunch in 2023.

In this brand new title players will be able to go deep into a reimagined version of 2009’s Solium Infernum, complete with all-new single-player scenarios and asynchronous multiplayer matches that will require cunning moves and political wit to outplay their opponents. The game will be modernized and built in 3D with a totally updated visual interface to bring it in line with League of Geek’s unique and acclaimed aesthetic and production values.


In Solium Infernum, all participants take turns simultaneously; with each player only able to see their enemies’ schemes unfold after making their own choices. The game will offer a full range of experiences, from 2-4 hour single-player campaigns to epic, weeklong six-player multiplayer matches that require only a few minutes to play a day.

The original Solium Infernum is one of the most remarkable video games ever made. Its evocative, Milton-inspired vision of Hell and deep focus on political intrigue are unlike anything else on the market,” said Trent Kusters, Co-Founder and Director, League of Geeks. “We are honoured and ecstatic to bring Solium Infernum back into the limelight it has always deserved!

The Prince of Darkness has abandoned his Throne, and dark Archfiends now set wicked plans in motion to claim Pandaemonium and rule over Hell. Outwit rivals as an Archfiend, using deep systems to master devious political and military strategies. Bluff, backstab, and sow treachery on the path to the Throne.

Select one of eight Archfiends at the start of a match, then customise the villain’s defining Brands to suit different playstyles. Choose character Schemes during the campaign, increase Power levels, and more. Master evil’s five spheres: Wrath, Deceit, Prophecy, Destruction, and Deceit. Command more than 50 different legions and demonic Praetors to overtake Places of Power and claim Artifacts for wicked boons.

For more information, please visit the official website.

About League of Geeks

League of Geeks is an independent video game studio based in Melbourne, Australia. Specializing in approachable strategy and digital tabletop games with an eye-catching aesthetic, League of Geeks’ debut title, Armello, sold over 1 million units on PC and consoles since its launch in 2015.

League of Geeks is currently working on Solium Infernum and an unannounced project. For more information, visit the official website.


Article by: Susan N.



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Armello - Switch Review


'RING! RING!'

"Hey man, what's up? What... A digital board game with online multiplayer that ISN'T Monopoly and has a medieval theme to it??? Bro, I'm so there."

'CLICK!'


Let all dive into a classic feel of Catan meets D&D's Lords of Water Deep in the release of Armello for the Switch. This role-playing strategy board game was originally released by the League of Geeks, an Australian company, back in 2015 for the PC. Thanks to a successful Kickstarter it has since been ported to every handheld and console since then.

The game takes on a pretty simple plot direction, the king of the land is cursed/sick and it's up to 4 different clans to try and either save him or dispose of him. There are 4 ways total that can claim your victory. You can choose to collect some sacred stones and offer them to the king in order to heal him or you can overthrow him by powering up and facing him in a duel. There is also the option of going insane by absorbing as much "ROT" as possible and infecting the world with the same curse or... just wait until the sickness kills his royal highness.

You play as anthropomorphic animals that set out on a journey. The 4 clans: Wolf, Rat, Rabbit and Bear each has both a male and female representative. Depending on who you start with their stats are different as well. You're also able to attach a couple of bonuses to give you a slight advantage during your play through.


As the game opens up into the field map, that you'll be traversing on, you start at your clan base. At the top left corner of the screen you'll see a picture of your character, along with some Abilities points to show you your movement capabilities. Beneath that you will see some symbols. Those symbols show the amount of Fight power (dice your able to use in a fight or peril), Health, Card capacity (which will be displayed between your Ability points and stats) and Magic power your character possesses. The bottom center will keep track of all players action, including the AI's. To the bottom right corner are more symbols that display your Currency (money), Magic power (in stock if you were to collect over your normal set amount), Prestige points (Loyalty points you gain from the kingdom populous) and Rot points (showcasing you how much darkness your character is suffering from). And to finish off you'll be given an icon that will keep track of day and night for you, which will also be the button to use to end your turn.

Depending on the type of tile you land on it will have different effects on your character. For example, a swamp can cause you damage, while a sacred pillar site will grant you health. If you choose to walk through the mountain it will eat up 2 of your AP points, but will grant you extra defense to use during an ambush or fight. Dungeon tiles allow you to explore them and can reward you with treasure or could set off a trap that could do your character harm. Forest area will only grant you stealth at night and open plains have no effect or attachment to your hero. By planning carefully you can use the maps train to your advantage.

At the start of each turn your character will always be carrying the numbered amount of cards your allowed to. You have 3 decks to choose from: Fight deck, Spell deck or Event deck. You can choose to take all Fight cards or take one from each deck and vice versa. Each card that you possess will have a type of "payment" in order to activate or equip them. Either through Currency, Magic, Prestige or Rot points. You can also equip special sidekick cards that you can collect by exploring dungeons, stealing from other heroes or finishing quests. Some cards can be placed over certain tiles. In doing so you will create a Peril and anyone caught in it will have to roll and match the dye display beneath the card.


Even though the King stays locked away in his castle he will reach out to the hero with the most prestige points, at the start of a new day, in order to help him make a decree. This decision can either be a blessing or a disadvantage so think carefully before choosing.

When entering into any fight all your dices have six different faces of symbols on them. A sword face counts as an attack, while a shield will grant you defense. The Sun and Moon can be used as extra attack point only if they fall under the correct time of day. The Rot symbol will only add to your attack strength if you have accumulated enough darkness and finally if the dye falls on the Tree symbol it will also add to your attack point, PLUS give you an extra dice roll. Cards in your hands can also be used to help you during a fight. Each card has a dye symbol that you can use by sacrificing it before you roll, adding it immediately into your fight pool giving you a better chance at winning or defending.

As you play through the game you can keep track of everyone status by moving the cursor over any Enemies or Heroes. At the beginning of your journey your given a quest to strengthen your characters abilities and popularity. With each quest you complete a new one will appear. By finishing a quest they will always reward you with a Prestige point and the choice of raising the stat of your choosing. You're also given a challenge upon arriving and could win a chance at some extra Help (Bard, Squire, Warlock, etc.), high end Equipment or Spells and/or a Spirit stone. Though be cautious that if you lose the challenge you will be punished. You are given a brief percentage of your chances of winning each challenge. If you find yourself defeated in battle you will be brought back to your clan base and may resume adventuring on your next turn.


Depending on the time of day different AI's will move accordingly. During the day the Royal Guards will wander the kingdom, either claiming bounties or destroying monster. At night creatures known as Banes will appear and choose to chase down heroes or terrorize settlement. If you choose to fight a guard you will place a bounty over your name and lose Loyalty points. If you chase after the Banes you will gain loyalty points, but be warned if you are killed by one of them you will be infected by the Rot.

As intricate as this game sounds I found myself glued to its strategic gameplay. The character sprites are adorable and the action and adventuring keeps the story lively. This game can also be played online with others and I highly recommend choosing this option once you're comfortable playing this game as the AI's fighter tend to be predictable after many rounds. This game is no more then 45 minutes per session and has achievement that you can unlock by playing multiple playthroughs. If you complete the achievement you are given a new bonus ability that you can use before the start of your next gameplay. Armello is nothing short of charming and I will gladly give this game a rating of 9.5 out of 10.

Now if you'll excuse me I have a friend that is in dire need of a purging.

YOU. SHALL. NOT. PASS

Game Information

Platform:
Nintendo Switch
Developer(s):
League of Geeks
Publisher(s):
League of Geeks
Genre(s):
Turned Based Strategy
Mode(s):
Single Player
Multiplayer
Other Platform(s):
Sony PlayStation 4
Microsoft Xbox One
Mobile iOS / Android
PC / Linux / Mac

Source:
Provided by Publisher


Article by Natasha
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Armello - Mobile Review


I'll admit, when I ended up with Armello to review, I wasn't sure what I was really getting, as the only thing I'd seen about it was a single picture that made me think it would be in the style of Civilizations. Well, I was pretty wrong on that front, as I ended up with more of a digital board game akin to Settlers of Catan, really. It's a quaint little game that has in-depth strategy and planning, but with a general concept simple enough to pick up pretty fast.

You play as one of the many members of the Armello Kingdom, who you choose at the onset of the game. There are a number of stats, you have a bunch of action points, and you get to draw cards and cast spells. Ultimately, this is no tutorial for the game, although that is happily included, but I'll run down the basics.

The current king of Armello is infected by an evil force called "the Rot", and your goal is to either usurp the throne, cleanse the king, or take over after he dies naturally. There are four primary characters, excluding purchasable ones, and each is more or less specced for a certain type of win.


Thane of the wolves is geared for beating the king in a duel, Mercurio of the rats is more of the "win by being more corrupted and beating the king" type, Amber the rabbit is more geared for gaining enough prestige to take over if the king naturally dies, and Sana the bear has the goal of cleansing the king. All characters move on a hex grid taking turns, completing quests to earn items and prestige, and playing traps for the other characters.

Cards are available as spells, which consume mana, equipment, which costs money to put on for some reason, and 'trickery', which is generally used to hinder other players. When you get in combat with someone, or if you need to perform an ability check, you roll dice, and when in combat, you get attack and defense symbols, with the calculated totals being the outcome of that round of combat, which may be affected by the day/night cycle. In ability checks, you need to roll the same symbols presented by the check. Sounds difficult? Not really, to be honest. There's a lot going on, but playing through the tutorial basically teaches you all you need to know to get started.

Armello has a pretty cool premise and some good mechanics, but has some rather clear drawbacks as well. First of all is the fact that, like a large swathe of board games, ultimately a lot of your success or failure comes down to luck, and not necessarily skill. Like failing two checks that were 80% in my favor. My awful luck aside, the different tiles on the hex grid board have different aspects to them, as an example stonehenges (fairy circles) provide you with +1 health upon entry. This makes navigating the board to find your next quest location more of a plan, rather than simple movement.

Since I was playing on an iOS device, you tap and swipe to perform actions, and Armello can be rather…finicky, about what it thinks you've done. Far too often I went to slide the map, only to end up moving to a tile I didn't want to. Same with the "end turn" button, it sometimes took a few taps before I could hold it properly to advance the turn order.

On the plus side, the gameplay was smooth, and it wasn't choppy, nor did it drain my battery. The only thing I'm super peeved about is that the "zoom out" basically just covers the board in a hazy mist so you can't see anything, rendering it absolutely useless, or I may have missed a zoom function, but I would expect it to be the standard two fingers together or away to zoom in/out respectively.

Armello would be one of those things that's great to have while on a long commute, or while traveling, but I honestly can't see myself playing it for any other time, as each game takes longer than what I would deem as "ideal", unless you've set some time aside to play with friends or the like. While Armello definitely has some flaws, it definitely has some bright points too. If you're a fan of board games, it's definitely something to consider, especially if you have long distance friends you want to continue your board game nights with.

Game Information

Platform:
Apple iOS
Developer(s):
League of Geeks
Publisher(s):
League of Geeks
Genre(s):
Turned Based Strategy
Mode(s):
Single Player
Multiplaer
Other Platform(s):
Sony PlayStation 4
Microsoft Xbox One
PC

Source:
Provided by Publisher



Article by Richard
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Armello - Xbox One Review


We at Chalgyr's Game Room love board games, some more than others. Seriously, just as Jeff about his board game collection, though I have my share of board games, closing in on 40 board games myself. When Nick offered up a review copy of Armello I hopped on it, given that it is essentially a board game turned video game and it looked interesting. I mean, giant fluffy rabbits and foxes and bears (oh my!) vying to take over a kingdom due to a corrupt lion king? I jumped on the chance to be included in that wildebeest stampede for the throne and am far from regretting it; Armello is fantastic.

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Armello - PS4 Review

Armello has the potential to be remembered as a daring mixture of board game and video game. Clearly there were chances taken, but the design holds up and the game is enthralling - especially with friends. Not everything worked as well as it could have, but for those of us who like board games but do not want to hassle with rule management, Armello might be the perfect solution.


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Armello launch trailer and information

Who is ready for some Armello? We will be getting a review for this one around soon, but in the meantime? How about some screens, information and a trailer to tide you over?


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Armello - release dates, new characters

Armello is an interesting title I have touched on before, and now there is some new news about the game that we wanted to share.
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