• Lunar Remastered Collection – Xbox Review

    Lunar Remastered Collection is one of the better recent remasters I’ve encountered, for a variety of reasons. While some nits could be picked here...

  • Peglin – Xbox Review

    Peglin is a fascinating blend of gaming elements that is surprisingly addicting, even if I do find myself enjoying it most in relatively short bursts. Sometimes when you mix game types, you wind up with diluted elements that don’t really shine, but that is not the case with Peglin.

  • Microtopia - PC Review

    Microtopia is a neat game where players grow a new kind of colony, the kind that is run by robotic ants. Now if an automation game where you get to control robotic ants isn't an interesting one, you've been living under a rock.

  • Death End Re;Quest: Code Z - PS5 Review

    What would you do if you could witness your own death? To be able to try again after perishing? How would you act knowing where your Dead End leads? Well, welcome to the world of Death End Re;Quest Code: Z, the third major installment in the Death End Re;Quest series.

  • Space Engineers 2 - PC Preview

    Keen Software House (Keen) has recently launched Space Engineers 2 (SE2) into early access with a polished communication campaign featuring YouTube influencer previews, snappy teasers and a road map using the ‘vertical slice’ concept to show the intended path between initial early access availability and final release.

  • Ever 17: The Out of Infinity - Nintendo Switch Review

    I've got a good one for ya! An awkward teen, an amnesiac kid, a grumpy Lolita, a bratty child (not really), a hacker, an oblivious employee and an AI walk into an underwater bio-dome---

  • ZPF - PC Preview

    ZPF is a new shoot-'em-up game that looks, sounds and plays like a Sega Genesis game. The demo I played was short with three levels and three different heroes (ships) each with their own play style.

  • Atelier Yumia: The Alchemist of Memories & the Envisioned Land - PS5 Review

    If there's one series that keeps me excited for every new release, it's Gust's Atelier series. As much as things change over the years, the core staple of the series remains the same. It's about alchemy...

  • Rise of the Ronin - PC Review

    Set in the Bakumatsu-era in Japan, Rise of the Ronin follows the path of a Veiled Edge, a unique paired swordsmen's technique where you play one half of a pair of sword-slinging ronin called Blade Twins.

Com2uS Holdings Launches Soul Strike x FULLMETAL ALCHEMIST BROTHERHOOD Crossover

– Edward & Alphonse Elric, Roy Mustang, and Riza Hawkeye join the game as Mythical Allies
New Skills and Relics based on the anime featured with powerful performance
Crossover Dungeon and celebration events now live –

Com2uS Holdings announced on the 29th that Soul Strike has launched its crossover with the TV anime FULLMETAL ALCHEMIST BROTHERHOOD. As a major global IP crossover, it is expected to draw strong interest from worldwide players.

Key characters from the anime appear in-game as Allies, alongside unique content and events. The Mythical Allies include Edward Elric, Alphonse Elric, Roy Mustang, and Riza Hawkeye. Their appearances evolve with Awaken Level, and they come equipped with signature Skills inspired by the anime, such as Pummel, Earthshatter, Ignite, and Military Marksmanship. The Treasures enhancing each Ally include Edward’s Silver Watch, Cat Inside Alphonse, Mustang’s Gloves, and Riza’s Pistol.

A new Mythical Skill, Earth Spear, launches enemies into the air while dealing persistent area damage. The Dwarf in the Flask, known as the creator of the Homunculi and the source of all evil in the original story, appears as a powerful Relic. These high-performing Skills and Relics are expected to strongly stimulate players’ desire to collect.

In the Crossover Dungeon, a new storyline unfolds where heroes from both universes meet. Players can earn the summon currency Red Tincture and the shop currency Cenz through Dungeon progress. Cenz can be exchanged in the event shop for Crossover Allies, Skills, and Relics. Top-ranking players who complete the Dungeon fastest will receive special rewards, including a Mythical Skill Select Ticket and a Crossover Treasures Chest.

A 14-day login event is also available. By logging in daily, players can obtain Edward Elric and Roy Mustang, along with Crossover Skills, Relics, and a large number of Summon Tickets and Ether. Additional events include community-based missions like Dungeon clear screenshots and tip-sharing campaigns.

FULLMETAL ALCHEMIST BROTHERHOOD is the anime adaptation of the bestselling manga Fullmetal Alchemist, which was first introduced in 2001. It follows the journey of Edward, who lost an arm and a leg while attempting human transmutation, and Alphonse, whose body was lost and now inhabits a suit of armor. Together, they seek the Philosopher’s Stone to recover what was lost. The series gained worldwide acclaim and remains a legendary title over a decade later.

For more details on the crossover and events, visit the official site.

X.com - https://twitter.com/SoulStrike_EN

Youtube - https://www.youtube.com/@SoulStrike_official

Facebook - https://www.facebook.com/SoulStrikeEN

Discordhttps://discord.gg/HMcwvJaaj6

 ~~~

Article by: Susan N.



Share:

Get Your Hands on the Latest Lights-Out Collection of Fighting Games with Capcom Fighting Collection™ 2 Available Now!

From beloved crossovers to 3D fighters, players can now revisit eight legendary fighting games with Capcom Fighting Collection™ 2 available both physically and digitally for Nintendo Switch™ and PlayStation®4, plus digitally for PC via Steam and Xbox One, all starting today! And while supplies last, a limited number of physical copies of the collection will include a Capcom vs. SNK original comic!

Check out the epic Capcom Fighting Collection 2 launch trailer on YouTube, and for the latest assets and information, visit the official Capcom Fighting Collection 2 website.

Capcom Fighting Collection 2 combines eight classic games into one knockout collection, featuring hard-hitting classics and fan favorite brawlers, including:

  • Capcom vs. SNK: Millennium Fight 2000 Pro – Worlds collide in the first installment of the Capcom vs. SNK crossover series! From Ryu and Kyo, to Chun-Li and Mai, form dream teams with your favorite heroes and battle it out!
  • Capcom vs. SNK 2: Mark of the Millennium 2001 – Capcom and SNK unite for another millennium showdown! Find your way to victory with 6 different groove systems to choose from, and craft your own battle strategy by assigning a ratio (strength) to your team members with the Free Ratio System!
  • Power Stone – The sky's the limit in this intuitive 3D fighting game! Chuck objects at enemies, launch spin kicks off pillars, fire off bazookas, throw opponents and more in this bombastic action title!
  • Power Stone 2 – The acrobatic action classic builds on its innovative and intuitive gameplay in this 4-player battle royale sequel! Battle stakes can change at any moment as the interactive environment shifts and changes, meaning victory is never set in stone!
  • Project Justice – An intense story unfolds on the high school campus of this 3D fighter. This sequel to Rival Schools ensures justice is served with its 3-on-3 team battles! Devastate opponents with a cooperative Party-Up technique powered by your faith in your friends!
  • Capcom Fighting EvolutionStreet Fighter II, Street Fighter III, Street Fighter Alpha, Darkstalkers, and Red Earth collide in the ultimate Capcom 2D fighter crossover! With each character representing the combat system of their respective game, it's a showdown of skill!
  • Street Fighter Alpha 3 UPPER – The Upper version of the final installment of Street Fighter Alpha 3! Choose your favorite fighting style and get ready to rumble!
  • Plasma Sword: Nightmare of Bilstein – 3D fighter Star Gladiator returns for a thrilling, out-of-this-world sequel! Battle as a galactic hero wielding a sword powered by plasma. Use character-specific Plasma Fields to briefly overwhelm your opponents, or unleash a Plasma Strike that devastates with a dazzling display. The enthralling story that unfolds in the cutscenes is not to be missed!

And don’t forget to check out the Capcom Fighting Collection 1 & 2 Bundle, available digitally across Nintendo Switch, PlayStation 4, PC via Steam, and Xbox One! Experience 18 legendary games from Capcom’s storied fighting history!
 
Capcom Fighting Collection 2 includes a variety of new features, including:
  • Superb Online Experience – For casual or competitive play, online functionality is available across all titles, featuring rollback netcode for a smoother online gameplay experience!
  • Battle It Out Online – Players have the opportunity to compete against friends and fellow combatants from around the world in casual, ranked, and custom matches, plus the all-new high score challenge!
  • Newly Remixed Soundscapes – Select your preferred Sound Style in Capcom vs. SNK 2: Mark of the Millennium 2001, Power Stone 2, and Project Justice with brand new “Ver.2K25” songs created special for this collection. Each track is even playable during online matches!
  • Practice Makes Perfect – Available across all titles, training mode is great for new players and veterans alike, with tons of customization options to fine tune the perfect training session.
  • One for the History Books – Explore music and art galleries with new and never-before-seen concept art, design documents, original arcade marquee cards, and more!
  • Customize Each Battle – Fine-tune specific features of your gameplay experience via EX Settings specific to each game, one-button specials, adjustable difficulty, nostalgia-inducing Display Filters, button customization, and more.
  • Mid-Game Saves – Now added to save progress when you’re in a pinch!
  • Expanded Language Support – 14 languages will be supported, including English, Latin American Spanish, Brazilian Portuguese, Japanese, French, Italian, German, Castilian Spanish, Russian, Polish, Korean, Simplified Chinese, Traditional Chinese, and Arabic!
  • Additional Updates – Multiple game versions, hidden characters now available, various resolution options, Offline Versus Mode, Fighter Awards, added quality of life improvements across all eight games, and more!


About Capcom Fighting Collection 2

 
Capcom Fighting Collection 2 is now available across Nintendo Switch™, PlayStation®4, PC via Steam and Xbox One! Combining hard-hitting classics like Capcom vs. SNK 2: Mark of the Millennium 2001 with fan favorite brawlers like Power Stone 2 in one knockout package, Capcom Fighting Collection 2 comes chock-full of new features, including online play and quality-of-life updates across all eight games! 

 

Article by: Susan N.


Share:

Death End Re;Quest: Code Z - PS5 Review


Death End Re;Quest: Code Z by developer Compile Heart and publisher Idea Factory InternationalPS5 review written by Richard with a copy provided by the publisher.
 
Disclosure

Disclosure: I received a free review copy of this product from https://www.keymailer.co #keymailer #DERQZ
 
Estimated reading time: 6.5 minutes

What would you do if you could witness your own death? To be able to try again after perishing? How would you act knowing where your Dead End leads? Well, welcome to the world of Death End Re;Quest Code: Z, the third major installment in the Death End Re;Quest series.

If you’re familiar with the series, be prepared for a bit of a different direction this time, in both storyline and gameplay. First off, you’ll probably notice a big discrepancy between returning characters and how you’re used to them. It’s ok, don’t worry. It does get explained, and you don’t need to wait too long. Second of all, you’ll probably notice that the gameplay has turned from adventure RPG with turn-based battle system into a… well, rogue-like, I suppose? It’s definitely Rogue style, but the specific style depends on your difficulty setting. Well, we’ll get into that in a bit.

So, new and returning players alike, what is this title all about? Well, without getting into spoilers, #DERQZ (yes that’s the acronym we’re using) is set in a parallel world to the main series, although connected. It is in the Strain Area that Sayaka Hiwatari awakens, who may look somewhat familiar to you. You are then put in charge of guiding her out of the labyrinth that is the Strain Area a la rogue-like. Once out, Sayaka will meet a cast of characters working at a game studio, who veteran players should recognize, and will be getting used to society. Not everything is sunshine and rainbows however, because a sinister presence looms. 

The main gameplay loop for #DERQZ is pretty much: explore a Strain Area, need to leave, explore again, escort an NPC out of the labyrinth. Now I know what some of you are thinking: oh no, an escort quest. Don’t worry, the NPC will help a little. They aren’t dumb, and they can be brought out easier than you’d think. As a nice bonus, you can go back and re-explore cleared Strain Areas. Why is this important you may ask? Well, there are a number of reasons.

So first up we need to talk about what a rogue style game is, in any form. A rogue style game will involve you guiding a character through a randomly generated dungeon consisting of large open rooms connected by thin corridors. Every step or action you take, the enemies will take one in kind. Your goal is generally to make your way to the bottom most floor, or top if ascending. You travel on a grid and the map is hidden until you pass by the areas you are exploring. Roguelikes generally work on a square tile basis where one tile movement is considered one action. Be careful though, as there will be traps on the floor. Attacking the tile they are on will reveal them.

Every time you die or leave, your level will be reset and your gear lost. The dungeon will be different when next you walk in. #DERQZ makes a bit of a change up here though, as the difficulty changes what is lost on death. On the easiest difficulty you lose nothing, and are just sent back and need to retry. You keep any items, your weapon stats, and your level. On the hardest difficulty all that is forfeit.

This is a pretty neat idea, because if your luck is bad, it means you can keep the difficulty lower and lose less, or lose nothing. This lets you enjoy the game at a relaxed pace. Additionally, if you lose at a high level, you can always drop the difficulty to gain your level and items back before rechallenging the tougher areas. There is also an in-game store where you can register your weapon, and pay to regain the stats on it.

Dying may seem like a major setback on higher level expeditions, but it’s also pretty important. Whenever you die to a new enemy or in certain fashions, you get to view a “Death End”, which tend to be pretty gory. You are given a skill point for your pain. These skill points can be used on a permanent upgrade tree so you can improve your attack, defense, health, and resistance to status effects. It is actually handy to die a decent amount for these points.

As you manage your way through the labyrinths that are in the Strain area, you will find many items, either left on the floor or from beating enemies. These may include healing items, temporary enhancements, debilitating items, or upgrade your weapon stats. Speaking of weapons, you will get different weapons as the game progresses, each with their own traits. Some may have a counter ability, some may hit two tiles ahead instead of one. As you use weapons they will “level up” and increase the improvement value, meaning you can upgrade the attack and defense associated with the weapon even more.

Following the theme of Death End Re;Quest, instead of stamina, which is a resource that normally depletes as you perform actions and then drains your health fast when out, #DERQZ uses sanity as a resource. At certain benchmarks for depletion, you will notice certain changes, such as the borders of your screen going dark, your map view shrinking, or icons disappearing from your minimap. When out of sanity, you can still move around and attack and such, but you have a chance of hurting yourself in confusion. It makes the stamina type resource a little more manageable, especially as there are usually a lot of sanity recovery items that can be found on the floor.

Let’s take a moment to talk about the escort portion of dungeon exploration. Now, if you’re like me, you probably hate escort quests. In fact, I’m pretty sure most people do. Thankfully the escort portions aren’t that bad at all. When you ascend back through the labyrinth, any part of the map you have uncovered, as well as traps, are still visible. The dungeon only changes on each new re-entry, not while you’re still within it. This makes getting out fast much easier, especially since you can see enemy icons on any uncovered map. This is extra useful if a powerful wandering enemy is on your floor, as they have a different icon. This makes it easier to avoid them. As an added bonus, there are “emergency exits” you can find in the Strain Area which will let you leave. Using these while during an escort segment counts as you successfully escaping. So if you’re in a 10 floor area and find an exit on floor 9, congrats, you just need to go back there after the boss to successfully leave.

#DERQZ has some good music and visual direction, as I’ve come to enjoy from the series. The music is a combination of new and remixed old tracks, providing a good blend of fresh music and some of my favourite tracks from the previous games. As usual for a Compile Heart title, the visuals outside of combat/exploration are dynamic 2D models of the characters in an anime style. In combat/exploration for #DERQZ has 3D chibi models of the characters and enemies. An interesting choice to make them the chibi/cutesy style, which contrasts with the bloody and gory Death Ends you’ll most likely be encountering.

Overall I’m quite pleased with Death End Re;Quest: Code Z. The gameplay is customizable to your desired level of difficulty without leaning too hard in either direction, the visuals and music are good, and the gameplay loop is enjoyable without becoming cumbersome. While I certainly can’t recommend Death End Re;Quest: Code Z to everyone, mainly due to the gory nature of your deaths, for those looking for a new roguelike addition to their library I feel it is quite enjoyable. While it may not depart too far from the genre conventions, there are enough aspects particular to the title to draw in players.


Score: 8.5 / 10
Share:

Prepare to Knock on the Coffin Lid Available on May 21st!

MIDIAN, May 6, 2025 | Developer RedBoon today announced Knock on the Coffin Lid: Complete Edition, a fantasy-mystery whodunnit RPG wrapped in a deckbuilder, will officially arrive on PlayStation 5 and Xbox Series X|S on May 21. This edition will launch with the brand-new Nightmares of Millenis DLC expansion included, which nearly doubles the content of the base game (https://redboon.net/, $34.99).


Knock on the Coffin Lid beckons you down a path shrouded in mystery, where the empty throne of the Northern Gate awaits its rightful ruler. The fate of the land of Midian trembles in your hands as you shape the world’s future following waking up in your own coffin. Each decision made will weave the threads of destiny, shaping the fates of goblins, orcs and elves in both wondrous and perilous ways - as you fight to discover what happened to you. 

Craft your deck to summon allies, cast powerful spells and fortify your defenses on a shifting battlefield. As the terrain and the tides of battle change, tacticians must adapt to overcome these ever-evolving challenges. Along the journey, uncover over 200 unique items, from enchanted weapons to ancient armor, each bestowing mighty abilities and strengthening your prowess with both active powers and passive blessings.

The upcoming console release of Knock on the Coffin Lid: Complete Edition will include the latest expansion, Nightmares of Millenis, which nearly doubles the gameplay experience. This new chapter brings you into uncharted realms, where new dangers and ancient secrets lie. Shape your destiny with new storylines, revisit past choices and confront fresh, formidable foes lurking in the shadows. Harness the power of Tarot cards to twist the course of battle, adding an extra layer of strategy to every encounter.

Stay up to date with Knock on the Coffin Lid and future updates by following the official X account and joining the Discord server.


Article by: Susan N.
Share:

High Speed Open World Game Hovering to Release on June 19th!

Montpellier, France – April 17, 2025 | Italian Independent developer Caracal Games and publisher Dear Villagers are proud to announce that Star Overdrive, their high-speed action open-world game is coming to PC, PlayStation 5, and Xbox Series consoles on June 19 after a great reception on Nintendo Switch. 


Pre-orders for PC, PlayStation and Xbox platforms are already available, and players can choose between the standard edition at 34,99 USD and the Deluxe Edition at 39,99 USD which includes 3 styles, 1 design and 50 dyes for the Hoverboard, as well as the digital Original Soundtrack and the digital Manga written and drawn by the Caracal Games team, narrating a prequel story to the Star Overdrive main story.

Alongside working on porting the game on PC, PlayStation 5, and Xbox Series consoles, the Caracal Games team is hard at work on integrating player’s feedback in future patches for the Nintendo Switch version as soon as possible and implement them in the other versions as well ahead of their release date.

KEY FEATURES

  • Hoverboard Navigation and Racing: Speed through vast landscapes, perform incredible tricks, and gain the edge in intense combat.
  • Emergent Physics-Based Gameplay:Unleash and combine powers to battle enemies, bend the laws of physics, and solve intricate puzzles.
  • Mysterious and Diverse Alien World:Journey through four uniquely distinct biomes, each brimming with challenges and secrets to uncover.
  • Epic Battles Against Creatures of All Sizes:Engage with unique creatures, from small-scale rivals to towering bosses, each requiring strategy and skill to overcome.



Follow Star Overdrive on social media:


Follow Caracal Games on social media:


About Caracal Games

Caracal Games is an independent game development studio based in Rome, Italy, recognized for its dedication to crafting unique and engaging experiences. The studio began as a small three-person team and steadily grew to a family of ten through the development of titles like Downward in 2017 and OkunoKA in 2018, which laid the foundation for future projects. In 2023, they continued to push boundaries with 2021: Moon Escape, bringing a fresh perspective to retro gaming. The team also collaborates with major publishers, optimizing and porting titles such as Martha is Dead and Blanc for the Nintendo Switch. Awarded the IVGA Best Italian Indie Studio in 2017, Caracal continues to evolve, driven by seasoned developers from both AA and AAA backgrounds.

About Dear Villagers

Based in the South of France, in sunny Montpellier, we are a boutique publishing label composed of a team of twenty people. Open-minded and versatile, Dear Villagers offers handcrafted marketing and production guidance. Our mission: We tell memorable stories through memorable games. We love pixels, but we believe in people.
Article by: Susan N.
Share:

Get Your Hands on a Playable Demo of I Hate This Place at PAX East 2025 Or Else!

Kraków, Poland, 7th May 2025 | Broken Mirror Games, in partnership with Skybound Entertainment, has announced that I Hate This Place – the upcoming isometric, open-world survival horror game will make its first public appearance at PAX East 2025 in Boston, Massachusetts, USA. 


A hands-on playable demo will be available to the public at Booth #15078 as part of the Games From Poland collective.

Inspired by Skybound’s Eisner award-nominated comic book series created by writer Kyle Starks and artist Artyom Topilin, I Hate This Place plunges players deep into a supernatural world where the rules of reality come undone. In an all-new isometric survival horror experience, delivered in a striking visual style drenched in bold, vivid colours and retro ‘80s comic book aesthetics, each location is lovingly crafted to tell its own disturbing story through stylish visuals that blur the line between reality and nightmare in a world where everything wants you dead.

Players take on the role of Elena, whose fight for survival begins when she unwittingly awakens a malevolent force. Outmatched and hunted in a hostile world, players must think fast, manipulating their surroundings to even the odds against formidable foes, engaging in tense gunfights and melee combat that rewards ingenuity over brute force, all while crafting essential tools to survive the harsh and unforgiving wilderness long enough to reach safehouses before nightfall, with the day & night cycle having an impact on gameplay dynamics. Whatever you do though, avoid the Horned Man at all costs.

I Hate This Place will launch on PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch. The Game is set to launch in Q4 of 2025 and is available to Wishlist now.



Broken Mirror Games 

Founded in 2024, Broken Mirror Games is a co-development horror label under Bloober Team, known for its commitment to pushing the boundaries of the horror genre. With a focus on immersive experiences, innovative gameplay, and captivating storytelling, Broken Mirror Games creates unforgettable, spine-chilling titles that leave a lasting impact on players. The first game to be released by Broken Mirror Games will be the mysteriously announced Project M in early 2025. 


ABOUT SKYBOUND ENTERTAINMENT  

We do things differently here. Skybound is the creator-driven, fan-focused company behind landmark global franchises like The Walking Dead, Invincible, Impact Winter, and hundreds more IPs that are redefining entertainment through our Wheel of Awesome business model. Skybound unlocks the unique opportunity to cultivate all aspects of a franchise from development through distribution; our IP connects with audiences through groundbreaking stories told on a grand scale. We empower our creators to directly expand their IP and turn their ideas into movies, TV shows, tabletop games, comics, podcasts, collectibles, video games, or all of the above and then some. 
Article by: Susan N.
Share:

Our Cards Come to Life in Hordes of Fate

Brisbane, Australia - May 8, 2025 | Brisbane-based studios Spitfire Interactive and Defiant Development have announced Hordes of Fate : A Hand of Fate Adventure, a survivor-like spin-off of the critically acclaimed Hand of Fate series (which has sold over a million copies worldwide). The game is set to launch on PC via Steam in 2025, with a playable demo available starting May 15.


Hordes of Fate : A Hand of Fate Adventure has players return to the world of Hand of Fate in a deck-building meets auto-shooter. Draw cards and carve through hordes of lethal monsters. Unlock new heroes, upgrades and encounters, and stack your hand against the Dealer’s fiendish challenge decks.

This new title brings the franchise’s signature “cards come to life” deckbuilding into a fast-paced roguelike autoshooter, complete with a deep progression system. Players unlock new equipment, encounters, blessings, and powerful enchantments by discovering and completing encounter cards dealt into each stage. Fight through hordes of fiendish monsters and survive long enough to confront the powerful bosses in each of the game's challenges.
"We're honored to be returning to the world of Hand of Fate and to finally be able to share the demo with all of the fans - new and old," Spiritfire Interactive team member Cade shared, "The demo gives an early glimpse at what Hordes of Fate has to offer and includes an early challenge, and our first playable hero. And for those who defeat the boss, a second, harder difficulty is available. The full game, releasing later in the year, will expand with more challenges, boss variety, playable heroes, enemy types and locations, equipment, encounters and quests all wrapped in a deeper progression system with more tokens to unlock. We're so excited to see people play and appreciate the Hand of Fate series in a whole new way!"

Hordes of Fate : A Hand of Fate Adventure is launching on PC (via Steam) in 2025, with a demo on Steam available on May 15. More updates will be shared leading up to launch on the Spiritfire Interactive X account and their website

Hordes of Fate : A Hand of Fate Adventure is supported by the Queensland Government through Screen Queensland’s Games Grants.


About Hordes of Fate : A Hand of Fate Adventure

Return to the world of Hand of Fate! Deckbuilding meets auto-shooter in this new title from the original creative team. Draw your cards and carve your way through hordes of lethal monsters. Unlock new heroes, upgrades and encounters, and stack your hand against the Dealer’s fiendish challenge decks.

Build your deck, bring it to life, and hope to survive in this bullet heaven auto shooter. Choose your hero, your weapons and encounter cards, and embark on a series of escalating challenges against hordes of foes to help restore the Dealer’s dominion over his court, one card at a time.

Stack Your Deck

Hand of Fate set the standard for deckbuilding roguelikes in 2016, and now we're allowing you to build your own autoshooter. Text encounters and quests drawn from your deck allow you to unlock Tokens and earn new cards to expand the possibilities and grow your power for each subsequent run.

Discover hidden encounter outcomes and earn powerful weapon enchantments that transform your equipment, branching their power in new directions and creating unique builds and playstyles, keeping each run fresh and unique based on the cards dealt and the choices you make.

Dark Fantasy Bullet Heaven

Defeat minions, upgrade your equipment, and delve ever deeper into the world of Hand of Fate. Collect and assemble a devastating array of weapons and enchantments, and unleash hell upon wave after wave of fearsome monsters in fast and frenetic combat.


Heroes Call

Unlock a collection of heroes from the Hand of Fate universe, each with their own auto-shooting weapon and perk cards that add to the deckbuilding possibilities of each run.

Each hero comes armed with a unique activatable weapon card that can turn the tide of battle when the course of combat and shapes their unique playstyle.

Hand of Fate Reimagined

Uncover new and reimagined encounters and equipment, visit new locations and play as familiar heroes from across the Hand of Fate universe, all from a top-down auto-shooter perspective.

Fight hordes of Hand of Fate enemies and monsters on a scale never like never before.


About Spiritfire Interactive

Spitfire Interactive is a small, independent developer based in sunny Brisbane, Australia, comprised of key creatives behind the Hand of Fate franchise. They're focused on creating high-quality, original titles with a small, talented team.

About The IndiEXP

The IndiEXP is a small marketing and PR agency based in Adelaide, Australia, looking to market and promote hidden gems made by talented independent game developers.
Article by: Susan N.
Share:

Survive in a World After a Seismic Meteor Strike in Survival the Fall

May 5th, 2025 | In Survive The Fall you are thrown into the aftermath of a seismic meteor strike that left Earth in a perpetual autumn. Civilization is on the brink of collapse, rivaling factions battle for supremacy and nature is left scarred and mutated.


Lead a team of unique and unforgettable characters as you explore an open world where danger and beauty collide and opportunity waits for the brave. Scavenge for resources or gear and loot to survive and thrive in this harsh new reality.  

Experience the high-octane action and nerve-tingling suspense when you fight the various factions on your expeditions. With its twin-stick shooter inspired real-time combat, the optional tactical pause, where you can analyze the battlefield and give orders to your team as well as stealth mechanics, the choice is yours how to approach each confrontation.

In this exhilarating mix of open world roleplaying and city builder, fortune favors the brave: Bring your collected resources, gear and other loot to your camp and enjoy the comforts of your upgradable settlement. Craft or improve gear, heal the wounded and research the extensive tech tree. With more than 30 building types and facilities you can lay the foundation not only for your survival but for those who decide to join you in your fight for humanity.



Article by: Susan N.
Share:

RoadCraft by Focus Entertainment and Saber Interactive Launching May 20th!

PARIS – April 28, 2025 | Today Focus Entertainment and Saber Interactive released a new co-op trailer for RoadCraft, the next-gen heavy-machinery simulation game. Following the success of its Steam Next Fest demo, which featured cooperative play, this new trailer lets everyone know how much bigger the game can be when played with fellow rebuilders. RoadCraft launches May 20 on PlayStation 5, Xbox Series X|S, and PC. The Standard and Rebuild Editions are already available for pre-order on Steam, the Epic Games Store, PlayStation Store, and Microsoft Store.


Reshape the Aftermath. Together.

In today’s trailer, you’ll see how co-op mode elevates RoadCraft’s sandbox gameplay! Share the load and multiply the fun, with up to four players able to join the party within the same host’s map. Find out how to best operate construction machinery and manage reconstruction resources as you share roles, tasks, and a fleet of vehicles. Never despair against treacherous terrain, as a friendly crane will always be around to lift you up. Experience a new adventure every time as you come up with new ways to get the job done together. Have a blast taking up the toughest challenges as a team!

RoadCraft’s online multiplayer mode will include:

  • Cross-platform multiplayer
  • Drop-in/drop-out connection
  • Shared progression - Choose to sync your progress with your host’s or simply join as a guest player
  • Built-in voice chat

RoadCraft releases May 20, 2025, on PlayStation 5, Xbox Series X|S, and PC. Pre-order it now on Steam, the Epic Game Store, PlayStation Store, and Microsoft Store.

Create your Focus Together account today to receive exclusive rewards and join the community and development of RoadCraft.



Article by: Susan N.
Share:

Experience Mech-Themed Tactical Roguelike Deckbuilder StarVaders on Steam!

MONTREAL, Quebec – April 30, 2025 | Independent developer Pengonauts and publisher Joystick Ventures are proud to announce that, after more than 3 years in development and having garnered more than 55.000 wishlists, the mech-themed tactical roguelike deckbuilder StarVaders is launching today on Steam at a price of US$ 24.99, with a 10% discount during the next 2 weeks. StarVaders combines tactical grid-based combat with deckbuilding strategy, placing you in command of a formidable mech during humanity’s last stand against alien invaders. By fusing the spatial intuitiveness of grid-based tactics with the theorycrafting and strategy of deckbuilding games, StarVaders offers an easy-to-learn yet hard-to-master experience perfect for both casual players as well as dedicated fans of the genre.


“The amount of time players have spent with just the demo was always amazing, hyped to see the playtimes we'll get with the full release.” - Hansen, Lead Developer

In StarVaders, the fate of the world depends on your deckbuilding and tactical skills, select your favorite among 10 pilots and jump into one of the 3 unique mechs available to fight alien invaders. Strategize, prepare crazy combos, and even use the rewind time feature with the chrono tokens to reverse the key mistakes, and keep your mission on track.

Main Features:

  • 3 Mechs with completely distinct mechanics;
  • 10 Pilots with unique playstyles and their own stories;
  • 268 Cards to craft your deck with;
  • 153 Artifacts that change the rules of the game;
  • 10 Packs that are randomly added to the card pool to keep runs fresh;
  • 9 Bosses that will test your limits;
  • 50 Invaders each with their own abilities;
  • Story Campaign & Secret Finale;
  • Ascending Difficulties each with new gameplay mechanics;
  • Challenge Run & Daily Run game modes.

Each mech and its dedicated pilots offer unique synergies that modify the gameplay. Command the Gunner Mecha’s board-clearing firepower with Roxy, Noel, or Zeke, take control of the ninja-like Stinger Mecha with pilots Shun, Hali or Kaia, or unleash the spell-wielding powers of the Keeper controlled by Iris, Xenn, Garu, or Sura. Enhance your mech's power with over 400 unlockable cards, artifacts, and upgrades, forming fresh strategies on the fly to face new alien enemies and monstrous bosses.

For more intercepted transmissions about StarVaders, check out Pengonauts’s official website and follow @starvaders_game on X and on BlueSky, also follow the publisher @JoystickVenture on social media.


About The Pengonauts

The Pengonauts (formerly StarVaders Studio) is a Montreal-based three-person team delivering unique, fun, and memorable titles to share with the gaming community. StarVaders is their first commercial title and passion project. Find more about Pengonauts at https://pengonauts.com.

About Joystick Ventures

Joystick Ventures is a California-based investing and publishing company whose main goal is to encourage indie developers to stay honest and promote experimentation to push the limits of game design across all genres, styles, and geographies. They are most known for their 2022 release, Lost in Play, which has sold more than 200,000 copies.
Article by: Susan N.
Share:

Build Gnome-Topia on PlayStation and Xbox Series X|S Now!

25 April 2025, Munich, Germany + Wroclaw Poland | Irox Games and Polish indie publisher Untold Tales are happy to announce that EcoGnomix, their quirky city-builder and turn-based roguelite hybrid mixed into one is out now on PlayStation 5 and Xbox X/S.


The game saw ample success on both PC and Switch and therefore helped the team to port the game onto PlayStation 5 and Xbox X/S.

In EcoGnomix you send a team of specialist gnomes on rogue-lite runs into a labyrinth of enchanted caves to bring back resources to expand your village above. Grow your little gnome-topia to let your expedition teams go deeper and deeper into the caves. 

Pick your team to gather resources, collect supplies, and fight off foes in strategic turn-based gameplay. The deeper you go, the more supplies you’ll need to stay and fight. So balance your resources, adapt your team as you progress through various biomes, combine various upgrades and units to create powerful synergies, and know that no matter how a run ends, you’ll never leave empty-handed. 

The game saw ample success on PC and Switch among players who enjoy unique strategy games with an air of laid-back gameplay without time pressure. 
 

GAME FEATURES:

Build Your Little Gnome Village

Above the caves is where you will build your thriving little gnome village. Unlock new buildings to get upgrades and abilities, establish production chains for valuable resources, and build up a tiny economy to help your team of gnomes venture further on their adventures for riches. 

Strategic Roguelite Runs

Every level needs you to think and play strategically. Pick from a variety of gnomes to deploy, each with their own specialty. Place them at the start of your turn and send them to work gathering resources and supplies while fighting off foes. At the end of your turn, reposition your entire team, add more gnomes if needed, and gather again!

But be warned with each turn, the cave becomes more and more unstable and ravenous bats pick away at your supplies. So decide when it’s time to leave and move on. Choose your path down the caves as you decide which routes to take. The deeper you go, the more supplies you’ll need to stay so think carefully and plan each move.


A Different Team For Every Expedition

Every run lets you adapt, change, and upgrade your team at various points, making each expedition into the caves unique. Modify your team and playstyle to what you need out of the run, mixing it up when a change of tactics is required. Pick and swap from a variety of gnomes to get the job done, assign game-changing upgrades that combine in unexpected ways, and discover hidden special abilities for certain gnomes.

Progress With Every Run

Venture into the caves knowing each run gets you resources no matter how they end. The deeper you go, the more valuable resources you can gather but no matter the outcome, you won’t return empty-handed. 
Article by: Susan N.
Share:

Detective Themed Visual Novel is Available Today with 10% Discount in First Week!

Geel, Belgium. May 05, 2025 | Independent Belgian developer and publisher Rogueside Games is proud to announce that their detective-themed visual novel Best Served Cold is out today on PC at a price of 17,99 USD, with a launch discount of 10% during the first week. The title will be released also on Nintendo Switch, PS4, PS5, and Xbox Series S/X at a later date. At the Nightcap bar, prohibition is a killer… and so are some of your customers! Get ready to serve your best drinks and put your conversation skills to the test to solve a murder mystery!


In an alternate history Europe, “The Nightcap” is the last speakeasy in town, and you’re pouring the drinks… while your customers spill their secrets. Mix and serve cocktails with a twist, as you become a detective while trying to save your bar.

Listen to your clients’ stories and learn about their lives as you unravel a mystery that touches every layer of Bukovie society, from the drunken dandies splashing cash on cocktails, to the crooked cops and seedy lowlifes who try to rope you into their shady schemes.

A good bartender knows the art of conversation is just as important as the ability to pour libations, so listen carefully and keep your wits about you as you delight, charm or even threaten your patrons to get the information you need. With a cast of 20 unique and engaging characters it’s up to you to choose who you can trust, who will have your back… and who will stab you in it!

Over the course of five cases, you’ll have to explore every clue and question every suspect to save lives… and save your business. It’s time to flip that sign to open, turn up the jazz and welcome your first customers of the night.

Bukovie may be a city in strife, with labour strikes, rationing, unrest and the shadow of war looming, but instead of cowering in fear, the citizens flock to dance halls and speakeasies. Crumbling grandeur might inspire melancholy, but that’s nothing a stiff drink won’t cure. In a world of dwindling light, your speakeasy is a bonfire in the night. Though the city may soon burn, cocktails are always… Best Served Cold.


Useful Links


About Rogueside Games

Rogueside is an independent Belgian game developer on a mission to bring joy and excitement to players all over the world. Their team is made up of dedicated game enthusiasts who are passionate about crafting quality games that can be enjoyed by anyone. Whether it’s through quirky characters, breathtaking visuals, or puns galore, the studio is dedicated to crafting games that bring a smile to your face and leave you with a sense of joy and satisfaction.
Article by: Susan N.
Share:

Peglin – Xbox Review

Peglin by developer Red Nexus Games Inc. and publisher BlitWorksMicrosoft Xbox Series X review written by Nick with a copy provided by the publisher. 

Estimated reading time: 5 minutes

Share:

Become the Best Bartender in New Simulation Game on May 7th!

April 24th, 2025 | Bartender Hustle, a unique game simulating a career in the bartending world, is now available on PlayStation 5 as of April 23. The gameplay is based mainly on mixing different types of cocktails and chatting with customers. Bartender Hustle is also available on PC, and will also be coming to Xbox One and Xbox Series X|S consoles on May 7.


Behind Bartender Hustle is independent Canadian studio Departure Interactive, which also has Metro Sim Hustle and Denizen games to its credit. The title hit PC first in 2022, and currently has 83 percent positive player reviews on Steam. Ultimate Games S.A. is responsible for developing and releasing the title on consoles.

Become a Master Bartender

Bartender Hustle is a first-person perspective game that is a relaxing simulator of a bartender's career. The title allows you to create all kinds of cocktails and drinks and demonstrate your own ingenuity in the process.

More than 100 different ingredients are at the player's disposal, including liquors, juices and other additives. In a bartending career, a total of 5 diverse establishments await the player - from a simple bar to a luxurious lounge.

An important part of Bartender Hustle is chatting and interacting with customers. Each guest not only has unique preferences for cocktails and drinks, but also a unique personality.

The gameplay is enhanced by additional game modes - arcade (handling as many customers as possible in a short period of time) and sandbox (unlimited play).



Bartender Hustle - Main Features:

  • bartending career;
  • mixing cocktails and drinks;
  • conversations and interactions with customers;
  • 100 different ingredients and 5 unique locations;
  • additional game modes (arcade and sandbox).

Bartender Hustle debuted on PlayStation 5 on April 23, 2025, and the game will also hit Xbox One and Xbox Series X|S on May 7.
Article by: Susan N.
Share:

Visit the Nightcap and Uncover Secrets to Solve a Crime in Best Served Cold

Geel, Belgium. April 16, 2025 | Independent Belgian developer and publisher Rogueside Games is proud to announce that their detective-themed visual novel Best Served Cold will be launching May 5 on PC at a price of 17,99 USD, with a launch discount of 10% during the first week. The title will be released also on Nintendo Switch, PS4, PS5 and Xbox Series S/X at a later date. At the Nightcap bar, prohibition is a killer… and so are some of your customers! Get ready to serve your best drinks and put your conversation skills to the test to solve a murder mystery!


In an alternate history Europe, “The Nightcap” is the last speakeasy in town, and you’re pouring the drinks… while your customers spill their secrets. Mix and serve cocktails with a twist, as you become a detective while trying to save your bar.

Listen to your clients’ stories and learn about their lives as you unravel a mystery that touches every layer of Bukovie society, from the drunken dandies splashing cash on cocktails, to the crooked cops and seedy lowlifes who try to rope you into their shady schemes.

A good bartender knows the art of conversation is just as important as the ability to pour libations, so listen carefully and keep your wits about you as you delight, charm or even threaten your patrons to get the information you need. With a cast of 20 unique and engaging characters it’s up to you to choose who you can trust, who will have your back… and who will stab you in it!

Over the course of five cases, you’ll have to explore every clue and question every suspect to save lives… and save your business. It’s time to flip that sign to open, turn up the jazz and welcome your first customers of the night.

Bukovie may be a city in strife, with labour strikes, rationing, unrest and the shadow of war looming, but instead of cowering in fear, the citizens flock to dance halls and speakeasies. Crumbling grandeur might inspire melancholy, but that’s nothing a stiff drink won’t cure. In a world of dwindling light, your speakeasy is a bonfire in the night. Though the city may soon burn, cocktails are always… Best Served Cold.


Useful Links


About Rogueside Games

Rogueside is an independent Belgian game developer on a mission to bring joy and excitement to players all over the world. Their team is made up of dedicated game enthusiasts who are passionate about crafting quality games that can be enjoyed by anyone. Whether it’s through quirky characters, breathtaking visuals, or puns galore, the studio is dedicated to crafting games that bring a smile to your face and leave you with a sense of joy and satisfaction.
Article by: Susan N.
Share:

Lunar Remastered Collection – Xbox Review

Lunar Remastered Collection by developer and publisher GungHoMicrosoft Xbox Series X review written by Nick with a copy provided by the publisher.

Estimated reading time: 5 minutes

Share:

Mind Training Puzzle Game Hook: Complete Edition Available on Consoles!

April 13th, 2025 | Hook: Complete Edition hits consoles. This is a set of two popular and highly rated puzzle games created by Maciej Targoni, an independent developer from Poland. The titles offer a combination of minimalist puzzles, intuitive rules and relaxing gameplay. The release date for Hook: Complete Edition, which includes Hook and Hook 2, for Xbox One, Xbox Series X|S, and Nintendo Switch is set for April 10 this year. On Steam, the Hook series games have 97 percent positive reviews each.


The games in the Hook series were created by independent Polish developer Maciej Targoni, who also has other puzzle games to his credit (including klocki). On the Steam platform, both titles currently have up to 97 percent positive player reviews each. To date, more than 2 million people have played games in the series on PC and mobile devices. Ultimate Games S.A. is responsible for the development and release of Hook: Complete Edition on consoles.

Hook combines relaxation with mind training

Hook: Complete Edition includes two games - Hook and Hook 2. The concept behind Hook is based on simple and intuitive mechanics that aim to remove hooks in the right order. The mechanics used promote the exercise of problem-solving skills. The game's premise is easy to understand, but individual levels require more thought. Hook 2 is based on similar principles, which have been enriched with an additional dimension and new mechanics.

The visuals in Hook: Complete Edition features a minimalist style and subdued color scheme, which promotes concentration attention. Hook provides a relaxing atmosphere, and the player does not have to reckon with time pressure. The mood is also enhanced by calm ambient music.


Hook: Complete Edition – Main Features:

  • simple and intuitive gameplay;
  • relaxing mind training;
  • minimalist graphics and ambient music;
  • two games included;
  • low price.

The release date for Hook: Complete Edition on Xbox One, Xbox Series X|S and Nintendo Switch consoles is set for April 10, 2025, with a standard price of $3.99/EUR or the equivalent amount in another currency.
Article by: Susan N.
Share:

Memorable Music in Gaming - April Genre - Racing Games

This month we chose racing games. Now I know that some racing games used licensed music, but here are a couple with composers for the soundtracks of their games.

 

Nick: Mario Kart 64 - Kenta Nagata

Best known for his work in the overall Mario Kart franchise, Kenta Nagata got his start with the Nintendo Entertainment Analysis & Development department with a pair of Nintendo 64 titles: 1080° Snowboarding and Mario Kart 64. I was personally quite late to the SNES party, having gotten a SEGA Genesis well before the SNES came out, and didn’t play the original Mario Kart on that platform. My first exposure to the series was Mario Kart 64 (which along with Madden and Golden Eye were some of the most popular ‘party games’ my college buddies and I played on a regular basis. Mario Kart 64 was a fantastic blend of battle and racing games, complimented by accessible but deep gameplay, whimsical visuals and highly enjoyable sound effects and music.

Kenta Nagata found his talents put to use on a variety of well-known Nintendo titles such as Mario Kart 7 and 8, Super Mario 64, Phantom Hourglass and New Super Mario Bros. 2 in various capacities. But it is his first work, Mario Kart 64 where he was the Music Composer, I want to reflect on here. The music so often complimented the unique tracks, from the whimsey of Choco Mountain, to the deep and menacing sounds of Koopa Castle and the procession-heavy Donkey Jungle Park.

Of course, the most memorable for me is the longest, most visually impressive track Rainbow Road, which at just over five minutes in length is also the longest song on the track. This track felt like the ultimate one in the game, and something about this particular song has remained burned into my memory decades later.


~~~~~~~~~~~~~


 

Richard: Cruis’n USA - Vince Pontarelli

Now I’ll be the first to admit that racing games aren’t usually my forte. Sure I’ll find some of them fun, but more often than not they don’t really catch my interest the same as other genres do. Well, Cruis’n USA is one of the few exceptions to that, and the soundtrack is one of the main reasons why.

Back in the day, one of the first games I got for my N64 was Cruis’n USA. Before I knew whether or not I liked racing games, before I even had my own money, Cruis’n USA was probably the 2nd or 3rd game I ever owned on the N64, and boy did I play the hell out of it.

I’ve never been all that great at racing games. Consistently average, but that’s about it. I remember the good old days where I would have friends over for sleepovers and we would wake in the early morning, scamper downstairs to my basement where the TV was, and play Cruis’n USA at five in the morning, much to my parents’ chagrin. I fondly recall us skipping through the tracks while driving, some notable tracks being “House Special”, “Deadwood Drive”, and “Bluegrass Boogie”. 

To this day I’m still not a big racing game fan, but Cruis’n USA still holds a special place in my heart, and on my shelf, for a beloved childhood game, and Vince Pontarelli did a solid job of helping to make that happen. Pontarelli has also worked on some pretty big titles, such as NFL Blitz, Mortal Kombat titles, NBA Ballers, and WWE games. If you’ve got a chance to try out this retro classic, I’d actually suggest giving it a go. It’s from a time when there were no gimmicks, just straight driving!


~~~~~
Share:

Be the Ninja-in-Training Hokutomaru who Kicks it into High Gear on All Platforms!

OSAKA, Japan — April 10, 2025 | During the Evo Showcase, SNK CORPORATION announced that the ninja disciple Hokutomaru will appear as a character in FATAL FURY: City of the Wolves—SNK's upcoming fighting game set to release on April 24, 2025. City of the Wolves will release on PlayStation®5, PlayStation®4, Xbox Series X|S, Steam, and the Epic Games Store. 


Hone Your Ninjutsu with Hokutomaru!

Voice Actors: Voice Actors: Caleb Yen (EN), Junya Enoki (JA)

Bio: After the previous tournament, Andy Bogard and Mai Shiranui's young pupil, Hokutomaru, traded his home in the mountains for the bustling metropolis that is South Town—with Terry's help, that is. Despite having to grapple with the ups and downs that is "life in the city," the fledgling Shiranui fighter spends a great deal of time wondering how to use his abilities to help those around him. With the latest tournament now close at hand, Hokutomaru decides it's the perfect opportunity to see how he has grown.

The FATAL FURY series debuted in 1991, igniting the fighting game boom of the 1990s that took the industry by storm. GAROU: MARK OF THE WOLVES, released in 1999, has been the most recent installment in the franchise until now. With fan favorites and new characters making an appearance, FATAL FURY returns with a classic battle system evolved for the next generation of fighters. City of the Wolves introduces a stunning, comic-inspired art style that’s a visual treat for series fans, combined with fights fueled by the cutting-edge REV System to deliver dynamic matches.



For all the latest on FATAL FURY, follow SNK’s KOF Studio on X and Instagram, or join the official Discord.

ABOUT FATAL FURY

The FATAL FURY series made its debut in 1991, igniting the fighting game frenzy of the 1990s that would soon engulf the gaming industry. GAROU: MARK OF THE WOLVES, released in 1999, has remained the latest installment in the franchise for quite some time. FATAL FURY will soon make its triumphant return for the first time in 26 years when FATAL FURY: City of the Wolves launches on April 24, 2025, featuring a dynamic art style, new and familiar fighters, and modernized battle systems.

ABOUT SNK

Founded in 1978, SNK CORPORATION is a Japanese video game company headquartered in Osaka, Japan. SNK is an acronym of Shin Nihon Kikaku, meaning New Japan Project, and was the company’s legal name until it was shortened to SNK in 1986. SNK is best known for creating the NEOGEO arcade system and several game franchises, including THE KING OF FIGHTERS, METAL SLUG, SAMURAI SHODOWN, and FATAL FURY. SNK also published classic games like WORLD HEROES, NINJA MASTER’S, and SENGOKU. Learn more about SNK CORPORATION by visiting https://www.snk-corp.co.jp/us/.



Article by: Susan N.
Share:

Grab Your Keytar and Hop on Your Hoverboard in Star Overdrive!

Montpellier, France – April 10th, 2025 | Italian Independent developer Caracal Games and publisher Dear Villagers are proud to announce that Star Overdrive, their new high-speed action open-world game, is now out exclusively on Nintendo Switch. The Caracal Games team has been hard at work for years to create an alien open world in which players will have to answer a distress signal to save their loved one. They will face challenges and enemies, which they will have to overcome thanks to their speedy Hoverboard, physics-based powers and powerful Keytar.


“Nintendo has been a part of our gaming journey since day one, shaping the way we see and create games.” said Tommaso Bonanni, CEO of Caracal Games. 
“Star Overdrive is a love letter to our childhood and crafting it for Nintendo Switch has been an honor.”

Players can purchase the standard edition of Star Overdrive exclusively on Nintendo Switch at $34,99 and the Deluxe Edition at $39,99 which includes 3 styles, 1 design and 50 dyes for the Hoverboard, as well as the digital Original Soundtrack and the digital Manga written and drawn by the Caracal Games team, narrating a prequel story to the Star Overdrive main story.

The demo of Star Overdrive remains available on the Nintendo eShop, if players want to experience the first hour of content Star Overdrive has to offer and get a glimpse of the story and gameplay mechanics available in the tutorial zone of the game.


KEY FEATURES

  • Hoverboard Navigation and Racing: Speed through vast landscapes, perform incredible tricks, and gain the edge in intense combat.
  • Emergent Physics-Based Gameplay: Unleash and combine powers to battle enemies, bend the laws of physics, and solve intricate puzzles.
  • Mysterious and Diverse Alien World: Journey through four uniquely distinct biomes, each brimming with challenges and secrets to uncover.
  • Epic Battles Against Creatures of All Sizes: Engage with unique creatures, from small-scale rivals to towering bosses, each requiring strategy and skill to overcome.

Follow Star Overdrive on social media:


Follow Caracal Games on social media:



About Caracal Games

Caracal Games is an independent game development studio based in Rome, Italy, recognized for its dedication to crafting unique and engaging experiences. The studio began as a small three-person team and steadily grew to a family of ten through the development of titles like Downward in 2017 and OkunoKA in 2018, which laid the foundation for future projects. In 2023, they continued to push boundaries with 2021: Moon Escape, bringing a fresh perspective to retro gaming. The team also collaborates with major publishers, optimizing and porting titles such as Martha is Dead and Blanc for the Nintendo Switch. Awarded the IVGA Best Italian Indie Studio in 2017, Caracal continues to evolve, driven by seasoned developers from both AA and AAA backgrounds.

About Dear Villagers

Based in the South of France, in sunny Montpellier, we are a boutique publishing label composed of a team of twenty people. Open-minded and versatile, Dear Villagers offers handcrafted marketing and production guidance. Our mission: We tell memorable stories through memorable games. We love pixels, but we believe in people.
Article by: Susan N.
Share:

Random posts

Our Streamers

Susan "Jagtress" N.


S.M. Carrière

Louis aka Esefine

Aldren



Affiliates

JenEricDesigns – Coffee that ships to the US and Canada

JenEricDesigns – Coffee that ships to the US and Canada
Light, Medium and Dark Roast Coffee available.

Blog Archive

Labels