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Showing posts with label Tesla vs Lovecraft. Show all posts
Showing posts with label Tesla vs Lovecraft. Show all posts

Tesla vs Lovecraft DLC is now Available on Android and iOS


Tampere, Finland, May 2nd 2019 - Tesla vs Lovecraft, the award winning top-down shooter from 10tons is now available on Android with DLC. The game was also updated on iOS with the "For Science!" DLC.

”It's time to celebrate science & fiction: Tesla vs Lovecraft just won the Big Screen Game of the Year -category in Finnish Game Awards. We're super grateful for the prize.” says Olli Alatalo, the designer of Tesla vs Lovecraft.

Game Features

  • Use the Quantum Teleport to zip out of harm's way and travel through solid objects!
  • Activate the Tesla-Mech battle robot to rip apart even the most hideous abominations!
  • Attack with shotguns, energy weapons, and scientific marvels such as the X-Ray Blade!
  • Fight through story mode with bossfights and compete in survival mode online leaderboards!
 

"For Science" DLC Features
  • Endless number of Dreamland Planes, for the players who feel Eldritch Plane is too easy
  • 10 new Perks (2 EPICS)
  • 4 new Weapons (including Teslazi, a submachine gun supreme)
  • EPIC version of each and every weapon
  • Collect Eldritch Signs for crystals
  • More choice when leveling up: 3rd perk slot
  • 2 new Abilities (Homing Pigeons!)
  • 2 new Powerups
  • 2 new Inventions
  • 2 new Monsters (Cultists & Mi-Go)

In Tesla vs Lovecraft, the player assumes the role of the cult famous inventor Nikola Tesla fighting waves and waves of monsters summoned by horror author H.P. Lovecraft. The player gets to use ingenious gadgets like the Quantum Teleport backpack, which allows teleporting a short distance even through solid matter. The highlight of the game is the Tesla-Mech battle robot, which provides a massive but temporary boost in firepower. A full arsenal of conventional and sci-fi weapons, powerups, special abilities, and selectable perks is also present.

Tesla vs Lovecraft is purchasable on the iTunes App Store, Google Play, and Steam.



About 10tons

10tons is an independent game studio based in Tampere, Finland. Our mission is to create games which can be enjoyed on a wide variety of platforms from mobile to the latest consoles. 10tons works with numerous platforms from the common to exotic, including consoles like the PS4 and Xbox One to PCs running Windows, Mac, or Linux!

10tons is truly independent: We develop and publish our games ourselves. We are 100% self-funded: Revenues from past games fund new games. We even use our very own game engine to ensure minimum time to market when new opportunities arise. 10tons is a true artisanal game developer - from the first bit to the last.

Fun fact: We're the oldest game studio in Tampere, Finland. 10tons - since 2003!



Article by Susan N.
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Tesla vs Lovecraft - PC Review


Eldritch horrors or advanced electrical sciences? Why not a bit of both? In a bid to stop Nicolas Tesla, H.P. Lovecraft begins to unleash the unspeakable horrors to destroy a machine that could lead to catastrophic events if it is not turned off. Basically saying "no", Tesla will unleash the full might of science and maybe some spectral magic in order to take down Lovecraft. Seriously, what could go wrong?

10Tons are really good at what they do. Having already sat down to one of their previous entries Crimsonland with my friend, and now fellow reviewer, Louis, we once again took up controllers for some twin-stick coop action against the hordes of unspeakable horrors.

Tesla vs Lovecraft from the outset felt solid in its mechanics but a little light on its features. This lasts just about as long as it takes for you to make it through the tutorial stages. Once those are done both your Nicholas Tesla and everyone else that joins (up to four players total) will all get the chance to unleash hell on the hordes coming your way.


Each stage through the various difficulties are represented by a pin on the city map of that particular plane that represents the difficulty. Each have their own colour schemes both for the map and for the stages within. Once you've jumped into the stage this is where everything starts and hopefully ends on a good note for you and your cohorts.

For the stages themselves, there are multiple different styles that can appear such as a downtown city core, the inside of a mountain, a graveyard and variations of all of the above. Each one of these have passageways and specifically designed "killboxes" for both you to use and for you to trap yourself in if you're not careful. Massive amounts of firepower is one thing, knowing when to run away is another.

Moving Tesla around each stage is easy. You move with the left stick, you aim with the right stick and then you fire your weapon with the right trigger. This is fairly standard for a top down shooter because I mean come on, it works. From there however Tesla has the ability to teleport through obstacles like fences or specific holes in walls in order to get to safety or to lay down a trap for everything coming his way. Adding in some extra powers that have certain amount of usages, he's almost fully equipped.


Each stage starts off with Tesla being level 1 and having only a simple pistol in order to combat the hordes charging towards him. As the stage and the overall game progress more weapons become unlocked in order to use. Standard weaponry, Tesla's electrical inventions and gauss will all make an appearance in multiple forms so finding what you like won't be hard, finding it on the map sometimes can be if it's not in the weapon spawn order.

Like the weapon selection, Perks are available either by picking them up on the ground as a reward for taking out a fair amount of enemies or by leveling up. Each level up grants the choice of two perks and as things continue other features such as re-shuffling them or gaining the choice of a random Epic perk (seriously game breaking in the best way possible).

All of these features come together for a seriously well designed package but it still has its flaws. Each stage has a meter that demonstrates how far along you are and how many enemies are currently there with you. The issues lie in the fact that the meter isn't always a good representation of how far along you are because sometimes it'll drop like a rock while other times it'll stay at zero for two whole minutes while the enemies keep spawning out of portals making you wonder exactly how much longer you can hold out.


Before wrapping up, there is one feature that I really want to highlight. Back again, because I remember it from Crimsonland, is that as players get further away from one another the screen zooms out in order to show everyone where they are. Players are never blocked from moving somewhere else because they are too far from one another. Does it get crazy because you can barely see where you are? Yes. Is it worth it? Absolutely.

Tesla vs Lovecraft is amazingly designed and holds hours worth of twin-stick enjoyment. With three well scaled difficulties, a crazy hard survival mode that will truly put your skills and luck (for perks and weapons) to the test, the only thing I wish I could have had more of was some cinematic because they were awesome.

Game Information

Platform:
PC
Developer(s):
10tons Ltd
Publisher(s):
10tons Ltd
Genre(s):
Top Down Shooter
Mode(s):
Single Player
Multiplayer
Other Platform(s):
NA

Source:
Provided by Publisher




Article by Pierre-Yves
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