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Showing posts with label Free to Play. Show all posts
Showing posts with label Free to Play. Show all posts

Wildlight Entertainment Announces Debut Free to Play Shooter in 2026!

Los Angeles, Calif. — December 11, 2025 | At tonight’s Game Awards, Wildlight Entertainment revealed Highguard, its debut, free-to-play, PvP raid shooter. In Highguard, players will ride, fight, and raid as Wardens, arcane gunslingers sent to fight for control of a mythical continent. Battle rival warden crews for control of the Shieldbreaker, then break into and destroy the enemy base to secure victory in this all-new breed of shooter. The game launches on January 26, 2026, with cross-play and cross-progression across PC, Xbox Series X|S, and PlayStation 5. 

“We’re a veteran team who’ve spent years together, creating some of the biggest hits in gaming, including Apex Legends, Call of Duty, and Titanfall. With our first game, we are hyper-focused on creating a new gaming universe of similarly epic scale and quality,” said Dusty Welch, Co-Founder and CEO of Wildlight. 
“We created Wildlight because we wanted a game studio where design leads and new games can be built without compromise,” said Chad Grenier, Co-Founder & Game Director, Wildlight Entertainment. “Our time on Apex Legends and Titanfall taught us a lot about what it takes to build and sustain a successful franchise. 

Founded in 2021, Wildlight has been quietly working on Highguard over the past four years. The studio plans to share more throughout January, leading up to the launch on the 26th. Follow 'PlayHighguard' on X and YouTube for all the latest info, as well as future updates. Wishlist the game on Steam.
 


About Wildlight Entertainment

Wildlight Entertainment is an independent game studio built by a close-knit team of veteran developers behind some of the industry’s most influential shooters, including Apex Legends, Titanfall, and Call of Duty: Modern Warfare. Wildlight is committed to delivering genre-defining, player-first experiences at epic quality and scale. The studio is remote-first and prides itself on keeping teams nimble, empowering developers to make decisions, and fostering a culture of trust that encourages bold ideas and creative risk-taking. Wildlight’s debut title, Highguard, marks the first chapter in a connected universe the studio plans to grow over the next decade. For more information, visit https://www.wildlight.gg/. Follow Wildlight Entertainment on X, Facebook, and Instagram.
Article by: Susan N.
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Digital Extremes Reveals More Details About The Old Peace Story

LONDON, Ontario – Oct. 31, 2025 | Digital Extremes revealed further details for Warframe’s next Narrative Chapter, The Old Peace, arriving in December, during a haunted Halloween Devstream. Dark details were unearthed around The Devil’s Triad, a side story launching alongside Digital Extremes’ pinnacle Warframe update of the year. Featuring a complete narrative to discover, The Devil’s Triad introduces three new Protoframes and Gemini Skins, an expanded relationship and romance system, and a devilish new game mode: The Descendia. The studio also summoned a first look at Gyre Prime, game-changing Focus School Expansion enhancements, the Warframe on Android closed beta test for November, and teased the return of TennoCon (July 10-11, 2026).

“Much like our first set of Protoframes, we are taking a big swing with these new characters,” said Megan Everett, Community Director. “Everyone was expecting us to do something more ‘80s or 2000s themed designs and lore next for new humanoid Warframes, so naturally, we went gothic horror to keep you all on your toes. It gives us such a thrill now to see people’s reactions when they meet a new Protoframe for the first time, or when they discover who voices them, or are already planning how they want to customize their Gemini skin. We are so grateful for the community’s trust when we try something weird like this. I just hope the players are ready to make a deal with the devil to get to the bottom of what’s up with these three…” 

Highlights from the October Devstream include: 

Encounter The Devil’s Triad – three Protoframes bound by the dark legacy of Albrecht Entrati in The Devil’s Triad side story:
  • Conjure connections with Protoframes for Wisp (Marie Leroux), Harrow (Father Lyon Allard), and the newest Warframe, Uriel (Vice Regent Grand Carnus Roathe), in an expanded romance & relationships system.
  • Embody new cursed forms with fully voiced Gemini skins, brought to life with the voice talents of Elsa Perusin (Brawl Stars), Will de Renzy-Martin (Dragon Quest III HD-2D Remake), and René Zagger (Final Fantasy XIV: Shadowbringers / Endwalker).

Discover what lies beneath and survive The Descendia:
  • Venture into the depths of a twisted tower to explore an ever-changing labyrinth. Battle through 21 randomly generated floors, increasing in difficulty with each level.
  • Prepare for the unknown as floor layouts change weekly, except for one constant: every seventh floor promises a meeting with one of The Devil’s Triad.
  • Barter with each Protoframe for various cosmetic and gameplay rewards.
  • Collect audio transmissions to uncover the woes and hardships of the Triad to hear their full tale.
  • Rest in Peace: checkpoints offer a smoother return to gameplay until the next weekly reset.
  • Digital Extremes will share more information around the second new game mode to arrive in The Old Peace, The Perita Rebellion, in its November Devstream.


Enhance personal gameplay experiences throughout The Old Peace with larger-than-life ultimate abilities, and a brand new player profile cosmetic called Honoria (Player Titles):
  • Teased during TennoCon’s gameplay demo earlier this year, each Focus School will receive its own brand new Ultimate, demonstrating the crushing might of the Unairu School.
  • Meet with Marie Leroux (Wisp) after delving into the depths of The Descendia to unlock antique items needed to remember forgotten Focus Ultimates. More information around the rest of the Focus Expansion will be revealed in the November Devstream.
  • Continue to customize the social aspects of Warframe with the first-ever introduction of Honoria for player profiles and showcase in-game feats for all to see.

Embrace new visual fidelity with Gyre Prime, a graphical remaster for the Operator and Drifter, and a Voruna Deluxe Warframe skin:
  • Gyre, the dancing spark, will become the next Prime Warframe to recall the technological power of the Orokin Empire with an electrifying gilded design.
  • Trek through the Origin System’s vast cinematic questlines with the upcoming graphical remaster, featuring new character models for the Operator and Drifter. Discover next-gen enhancements, with fresh faces, remastered hair, and makeup options for customization and technical improvements to gameplay
  • As the promised community reward for hitting the latest Quest to Conquer Cancer charity fundraising milestone of $130,000 CAD, the development team teased the next deluxe Warframe cosmetic skin for Voruna via concept art. 

Equip some lucky dice and gear up at the nearest tabletop for a collaboration between Digital Extremes and Paizo, creators of acclaimed TTRPGs Pathfinder and Starfinder:
  • Operation: Orias is a complete Starfinder x Warframe standalone adventure available now on Paizo’s storefront that blends the tactical sci-fi D20-based gameplay of Starfinder Second Edition with Warframe’s action-packed setting, lore, and characters.
  • Control one of four iconic Protoframes, Arthur (Excalibur), Aoi (Mag), Lettie (Trinity), or Amir (Volt), in a non-canonical standalone adventure designed for 4-6 hours of play. 



Emerge into the new year and begin preparations for the latest IRL Warframe events and a new platform:
  • TennoCon, the annual record-breaking celebration of all things Warframe and Soulframe, will return to Digital Extremes’ hometown of London, Ontario, July 10-11, 2026. More details for the show will be revealed soon.
  • Digital Extremes will be kicking off its community world tour for 2026 to meet with fans, with TennoVIP events for Australia in Brisbane on Jan. 30, 2026, and Melbourne on Feb. 6, 2026.
  • Opt-in to join the closed beta test for Warframe on Android, set to welcome a select number of players to try out the new platform later in November.

For more information about Warframe, please visit the official website, visit the new official wiki, or follow our Bluesky, Twitter/X, Instagram, YouTube, Twitch, and TikTok accounts.

About Warframe

Warframe® has evolved the looter-shooter genre since its debut on PC in 2013, becoming a multi-generational game with more than 85 million registered players across multiple console and mobile platforms. In this free sci-fi epic, players join an ancient class of warriors, the Tenno, and fight their way through an ever-expanding universe of more than 18 planets and 60 Warframes, with four open worlds to discover. With unrivaled customization, an intriguing narrative, and one of the most welcoming communities in gaming, players can define their playstyle and become an unstoppable force with a squad. Warframe’s success has led to the creation of TennoCon, where thousands of fans descend upon the heart of Digital Extremes’ creative operations in London, Ontario, annually to discover the future of the game. For more information about Warframe, please visit: www.warframe.com.

About Digital Extremes

Digital Extremes ranks as one of the world's top video game development studios. Originating 30 years ago with the co-creation of Epic Games' multi-million unit selling Unreal® franchise, including Unreal and Unreal Tournament, Digital Extremes went on to develop Dark Sector®, BioShock® for the PlayStation®3, the BioShock 2 multiplayer campaign, and The Darkness® II. The studio develops its games using its proprietary Evolution Engine and reached critical and commercial success with the free-to-play action game Warframe®, supporting a global community of 85+ million registered players across all major core gaming platforms. Digital Extremes is currently developing its new IP – Soulframe® – with additional updates coming soon. For more information about Digital Extremes, visit www.digitalextremes.com
Article by: Susan N.
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Free to Play Open World Fantasy from Digital Extremes 'Soulframe' Unveiled at TennoCon 2025

LONDON, ONTARIO –  July 19, 2025 | Digital Extremes held its latest Soulframe Devstream live from its 10th annual TennoCon. The development team behind the upcoming free-to-play fantasy action RPG revealed some details about Soulframe.


Additional reveals included a full look at the Bromius Omen Beast boss fight, a new enemy named Wazzard of Wastes, and the hazardous Neath’uns underbelly. The team also highlighted plans for enhanced character customization and a vision for what combat progression will look like in future Preludes updates.
“Over a year now of players going hands-on with Soulframe in our Preludes pre-alpha builds, we’ve learned so many lessons and built a lot of new features for us as a studio,” said Geoff Crookes, Creative Director of Soulframe. “After last TennoCon, we put a huge amount of effort into improving combat fluidity and continued that passionate work into exploring brand new features like player social hubs, asynchronous player messaging with World Trees, among so many other additions. Today, we shared what the latest additions to our next Preludes build would be and beyond. We promise to all existing and future players to keep trying new things outside our comfort zone and work with you to create something we’ve all been looking for.”

  • SOULFRAME ACCESS FOR ALL: Digital Extremes invites all players interested in the game to join its growing community. Create an account at Soulframe.com by July 20 at 11:59 p.m. ET to secure an Envoy name and explore all content and adventures Soulframe Preludes currently has to offer. Players can continue to access Soulframe Preludes until the game’s full public launch. Once the open sign-up window has closed, players may still sign up, but will wait in the sign-up queue until additional access is available.
  • NEW ENEMY, WAZZARD OF WASTES: Seek out the source of the rot within the heart of the Galvinar swamp, the Wazzard of Wastes. Today’s gameplay demo showcased this magical mini-boss with a fresh look at Magick-focused combat, featuring a fresh parry feature capable of reflecting projectiles back at the tainted thaumaturge.
  • BROMIUS BOSS FIGHT / NEATH’UNS ENVIRONMENT: After its initial tease, TennoCon attendees and viewers were treated to the next Omen Beast boss fight: Bromius. Explore the Neath’uns underground full of corrupted Sproutfolk and environmental puzzles hindering the rehabilitation of the mutated three-headed Bromius from sinister whispers within the dark, tainted sap.
  • CHARACTER HAIR CUSTOMIZATION: The first set of hairstyles available for players to customize their Envoy was showcased by the development team. Eight different hairstyle cosmetics are in production, with additional customizations for Envoys to emblazon themselves still to come.
  • CUSTOMIZED COMBAT PROGRESSION: Inspired by historical medieval martial arts manuals, the Soulframe team shared a stylistic and customizable approach to skill progression and combat techniques to suit individual playstyle preferences. Viable offensive and defensive build options can be mixed and matched from close-range melee focused on creating space with dodges, ranged damage that can close the gap with timed parries, to more supportive roles, and other combinations.

This progression approach allows individuals to tailor their Envoy’s strengths to their preferred playstyle and becomes additive to situational party composition makeups when playing with others cooperatively across a variety of encounters. 

For a comprehensive rundown on Soulframe announcements made today, visit the official event website and Soulframe media page, and join the adventure on Bluesky, Twitter/X, Instagram, Twitch, and YouTube. Join the adventure now by signing up for Soulframe Preludes on the official website.


About Soulframe

Soulframe® is an upcoming free-to-play open-world fantasy adventure from Digital Extremes and the imaginative minds behind the genre-defining Warframe®. Heavily influenced by themes of nature and restoration, Soulframe® promises a personal journey of discovery through a handcrafted world. Explore an ancient, broken land and inherit the courage, spirit, and grace of Ancestors to mend earthly flesh and heal its land from Ode’n reign. Players can sign up on the official game website for a chance to play an early test build of the game. For more information about Soulframe®, please visit: www.soulframe.com.

About Digital Extremes

Digital Extremes ranks among the world's top video game development studios. Originating more than 30 years ago with the co-creation of Epic Games' multi-million unit selling Unreal® franchise, Digital Extremes went on to develop Dark Sector®, BioShock® for the PlayStation®3, the BioShock 2 multiplayer campaign, and The Darkness® II. The studio develops its games using its proprietary Evolution Engine and reached critical and commercial success with the free-to-play action game Warframe®, supporting a global community of 85+ million registered players across all major gaming platforms. Alongside Warframe - which is in its 12th year of operation, Digital Extremes is currently developing Soulframe®. Based in London, Ontario, Digital Extremes has been named a Top 100 Employer in Canada for 15 consecutive years by MediaCorp Canada and was recognized with a 2025 lifetime achievement award of Corporate Icon by the London Chamber of Commerce for its contributions to community engagement and leadership. For more information about Digital Extremes and its products, visit www.digitalextremes.com
Article by: Susan N.
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Digital Extremes Celebrates 11 Years of Warframe at PAX East in March!

LONDON, Ontario - Feb. 23, 2024 - Dante, Digital Extremes’ 56th Warframe, received a full ability showcase in its monthly Devstream today alongside a new mission type reveal,  and more specifics for Warframe Inaros’ rework, among other quality-of-life improvements. Kicking off celebrations for Warframe’s 11th Anniversary, the dev team also detailed plans to celebrate in-person at PAX East next month.




Highlights from the stream include:

Warframe Dante, the master of reality’s pages, summons his own Exalted Weapon, the devastating Tome called Noctua, to replace any currently equipped secondary weapon. Cast Light or Dark Verses to increase allies’ max health or draw blood-slashing needles to inflict Slash Damage on nearby enemies. Inspired by classic MMO casters, the pattern of abilities used changes the spell combo’s ultimate finishing ability, Final Verse; either granting allies their own limited run copies of Noctua or summoning Paragrimms, giant owl-like creatures, to fight alongside you.

Dive into Deep Archimedea, the latest mission type. This is an amalgamation of three different existing mission types that must be played in succession with no breaks. The composition of Deep Archimedea will change every week, offering endless new challenges to overcome for some of the best in-game rewards to date.

Seek out the new Murmur faction enemy, greedy loot goblin Gruzzling, to steal its bountiful bundle of goodies ripe for your taking. Fresh weapons will also be available to grab in the Entrati Disruption mission, ARMATUS: the melee fist weapon, Ruvox, and the secondary arm-cannon, Onos.

The living sandstorm Warframe, Inaros, dusts off a fresh rework to obtain a more engaging passive ability, guaranteed status effect triggers, and overall changes to his base kit. Notable changes include separating the Scarab Armor mechanic into its own ability, replacing Devour with an improved Sandstorm touting faster summoning and movement speeds, and, most notably, granting the Scarab Swarm ultimate a chance to summon sandy friendlies into the fray.



Come join the next Devstream in-person at PAX East to meet the dev team as well as the lead voice of Arthur in the upcoming Warframe: 1999Ben Starr (Final Fantasy XVI). The PAX Edition Devstream will air live on both PAX and Warframe Twitch channels on Friday, March 22 at 3 p.m. ET. There will be more major announcements to look forward to celebrating 11 years of Warframe, including what comes next for the game’s story before things kick back all the way to the ‘90s later this year.

“It's been over five years since we went to a PAX!” said Megan Everett, Community Director. “Celebrating our 11th Anniversary there feels like the perfect way to reconnect with our Tenno again in-person. We are bringing tons of Dante and 1999 info nuggets to share at our panel and great vibes for our sold-out TennoVIP community event.”

For more information and future patch notes on all of the changes planned for the Dante Unbound Update in March 2024, please keep an eye on our official news pagesTwitter/XInstagramYouTube, and Twitch accounts.

About Digital Extremes

Founded in 1993 by James Schmalz, Digital Extremes ranks as one of the world's top independent video game development studios. Originating with the co-creation of Epic Games' multi-million unit selling Unreal® franchise, including Unreal and Unreal Tournament, Digital Extremes went on to develop Dark Sector®, BioShock® for the PlayStation®3, the BioShock 2 multiplayer campaign, and The Darkness® II. The studio reached critical and commercial success with the free-to-play action game, Warframe®, supporting a global community of 75+ million registered players across all major core gaming platforms. For more information about Digital Extremes, visit www.digitalextremes.com

     

    Article by: Susan N.

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    A Return to Idle Champions of the Forgotten Realms – Gaming Thoughts

    Idle Champions of the Forgotten Realms by developer and publisher Codename Entertainment Inc.PC - article by Nick.

    Estimated Reading Time: 9 minutes


    I last discussed this title a few years ago, in a review I did on console. There’s something oddly comfortable about this game – so much so that I garnered all of the achievements on Xbox and got the Platinum Trophy on PlayStation. However, this is a game that was first released on PC, which oddly was a platform I had never experienced it on.

    I’m not really sure what possessed me to just randomly up and install it via Steam recently, but I did and found myself falling very easily back into the routines of this title. Now, this game doesn’t go cross-platform. I was starting from ground zero yet again, but honestly? I’m not sure I’d have it any other way. While there were plenty of familiar elements to this combination idle / strategy game that I was once very well-versed in, a lot had changed in Idle Champions of the Forgotten Realms over the last few years, and this allowed me the chance to experience some of those changes and adapt accordingly.

    I will start with a quick rundown of what Idle Champions of the Forgotten Realms is (though you can read my prior review for a much more detail description). Essentially, it’s primarily and idle game. Those can come in a lot of flavors, from ‘mash button repeatedly without looking at the screen’ to ‘set things up and let them run for hours unattended’. Technically, this game is closer to the latter than the former, but it’s not really all that hands off. It’s great for when I’m doing some other things, because it can and will run without intervention for minutes (or sometimes hours at a time, like when I go to bed or work). You are always progressing in some fashion, as your characters meet objectives and move to the next level. At the next level they earn more gold. More gold unlocks higher character levels, which make them stronger so they can continue advancement.

    At its heart, Idle Champions of the Forgotten Realms is a lightweight RPG based on – well, the granddaddy of RPG: Dungeons & Dragons. Specifically Forgotten Realms (though interestingly enough, there’s been more Dragonlance references of late in say, their weekly event that’s taking place – more on that later). So you have well-known characters like Bruenor and Drizzt from established Forgotten Realms lore interspersed with characters popularized in shows like Critical Role. These characters are the core to the game as there’s a ton of them, and they all interact with one another and enemies in various ways to aid in progression.

    Now, ‘progression’ could be seen as an odd term to use, because you earn tons of gold in each run, only to have it vanish at the end. Your characters level up, but your next run on a new map starts them off at level zero. When I first played Idle Champions of the Forgotten Realms, this struck me as a bit odd. After all, most RPGs are founded on a principle of gain experience and find loot to make yourself stronger and stronger. However, there are multiple systems in place that create a true sense of progression. Gold disappears at the end of a run, but it turns into a deity’s ‘favor’, and these points allow you to unlock new perks (like the middle row in your formation can do additional damage), or you can sit on those favor points and they work into the math behind the scenes as a gold-earning multiplier on your next run. This of course allows you more money for further leveling up your characters, even if they did start at level one on your next run.

    Additionally, there are a handful of characters who can farm some stats that persist through runs and become a core part of their strength over time. Beyond those, there’s also equipment, which slowly but steadily grows in value and level and boosts the character stats as well. So over time, even if your characters start at level 1 each time and your gold is lost with each new run, they all incrementally improve your odds of future success.

    Now, I had always had this notion that Idle Champions of the Forgotten Realms was a PC-first game. I would read about it from time-to-time during my times playing it on console, and there were characters and updates on PC that hadn’t been released on console yet. However, I now realize that this title simply works better on PC as well. That’s not to take anything away from the console versions, which I had a lot of fun with, but I think if I had started on PC first and then moved over from mouse to controller? I would have found it a somewhat rough transition.

    For one, on the console your ‘clicks’ just target whatever critter is closest to your party. There were absolutely times I wished I could click a specific target, but couldn’t. On PC? Use a mouse to target and click – that functionality is there. Also the various menus and shortcut options for leveling and selecting things is a lot smoother. Every now and then on the consoles, things would get into weird states, like swapping chars out of the active lineup to the bench and they would get hung up and force me to start / stop. Lastly, performance issues really dogged the PlayStation in particular back then, forcing me to restart every now and again, or it would stutter and bog down – or even crash. None of those issues crept up on the Steam version of the game.

    But what about the game itself? I had mentioned before that quite a bit had changed in three years. While the core mechanics are the same, the cast of characters has grown a great deal. This leads a great deal more strategy in laying things out. One of my favorite aspects of Idle Champions of the Forgotten Realms is experimenting with new combinations. Also, many of the prior characters have seen tweaks. Some of those are relatively minor, others have seen some significant reworkings. I also appreciate that there’s greater synergy now. There were a handful of groups like the Champions of the Hall or Force Grey out there, but there seem to be more now with stronger ties into those teams. Heroes of Baldur’s Gate seem better than I remember them being back then. Also with more characters come more classes and races, making some of those abilities that tie into a specific race or class easier to pull off now and creating more rewarding combinations.

    There is also just more content in general. Two more large regions with their many smaller zones have been added since I last played. There’s also additional zones. Patron variants were already in existence when I last played, creating new and challenging combinations to test players and now there is one more patron that adds even more replay value to the existing zones. Another feature I didn’t experience on consoles before but happened into the middle of when I started on Steam was the idea of ‘seasons’. These come with a purchasable ‘Battle Pass’ component where you can unlock some items for free by meeting various objectives on a daily and weekly basis, but having the battle pass gives you access to even more rewards. It’s optional, and I didn’t feel pressured into buying it – but I did complete most of the objectives (about 70%) despite coming into things mid-season. I’m looking forward to the next one that I can hit from day one.

    Idle Champions of the Forgotten Realms has always had a strong community tie-in. I had mentioned how popular D&D shows have played into some of the characters that have been rolled out. There’s frequent Twitch streams that the game makes you aware of in case you want to see the passionate team behind the game talking about strategies and upcoming features. Right now there’s a weeks-long event called Fury of the Black Rose. This is an adventure being roleplayed out and shown on YouTube, but one fun feature is Idle Champions of the Forgotten Realms lets players vote on some plot elements to be rolled out. You can see how your votes impact the livestream.

    As a lifelong Dragonlance fan, I’m kind of stoked to see that this is taking place on Kyrrn, so having characters like Soth at the heart of it, or a daily vote asking if Miria is going to encounter Dalamar the Dark or Raistlin (sadly, my vote was for Raistlin, but he only got 34% - so Dalamar it is) is pretty entertaining for me. It also gives me a sliver of hope that while this is ‘of the Forgotten Realms’ – maybe we’ll get some proper characters from D&D lore in other worlds to show up in-game in the future? Either way, these votes give you Reward Tokens you can spend to unlock more things in the game, and it all just ties in too neatly to that sense of community that D&D really thrives off of.

    It would be easy to take a glance at this title and think it’s some sort of lazy fan service money grab, but I think it’s just the right type of fan service. It features the proper IP, but also pulls in a lot of the community’s creativity along the way. It’s a lot of fun seeing locations or creatures from Dungeons & Dragons, even if the presentation is fairly simple with colorful but basic visuals and enjoyable if limited amounts of music (compared to the many, many levels you’ll traverse). It’s a free game with lots of options to pay to speed things up, but eventually? You can unlock most of what you want just through grinding. If you are going to drop a few bucks (which I’ve done on all three platforms now, to help support the clearly passionate devs behind this title), I usually go for the familiars. That auto-clicking is great for when you turn off your monitor and keep the units grinding away at night. Trust me, your mouse will thank you for it.

    How long will I be playing Idle Champions of the Forgotten Realms in this, my third go-round with the game? Hard to say. It has some nice long legs on it due to the large amount of content, and it’s not super demanding of me time-wise. Often I have it running on a side screen while watching something or playing a console game on my television, poking at my group as adjustments are needed. As such, it’s a fun, comfortable experience that keeps me entertained without necessarily asking a lot out of me at the same time. I can’t help but think that the PC version of the game is probably the best one, and I’m certainly enjoying my return to the Forgotten Realms.

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    Sherwood Extreme Gets Three Levels of the Rogue DLC Ahead of the Full 1.0 Release!



    LOS ANGELES — Sept. 8, 2022 —
    Sherwood Extreme, the free-to-play crossbow shooter with bullet-time parkour and ridiculous co-op action from CAGE Studios, launches the first three levels of the “Rogue DLC” today with two new frontiers coming soon. The full 1.0 release on Xbox Series X|S, Xbox One, and Windows PC via Steam will jump into action in Q4 2023.

    Leap and bound through unexplored biomes debuting in the DLC as the legendary rogue Robin Hood. Detonate an enormous gate at the entrance of the massive “Ice Mountain,'' then spring up precarious glaciers to reach the jewel-filled garden above. With treasure secured, zipline through the treetops of “Waterwood,” and soar over the toxic seas of “Haunted Harbor,” while fending off undead ghosts, skeletons, and reapers guarding their territory.

    Master thieves can look forward to spiraling through the “Twisted Tower,” with a barrage of heroic archery skills then delve into an underground passageway in “Secret Tunnel.” Uncover an eerily overgrown village and stylishly eliminate an onslaught of goblins along the way. These two additional levels will be released on Thursday, Oct. 6, 2022, rounding out today’s update for a total of five new stages.

    Climb and conquer ever-evolving leaderboards solo or with a fellow partner-in-crime. Save the kingdom with a bevy of movement options and destructive weapons that may not be historically accurate, but will surely spark tons of over-the-top mayhem. Parkour across a variety of environments before putting those skills to the ultimate test in Horde Mode, where advanced maneuvers and jaw-dropping combos will be the only means of survival.

    Sherwood Extreme proudly introduces its largest content update yet!” said Salaar Kohari, game director and co-founder of CAGE Studios. “The Rogue DLC in its completion adds 50% more content to the game’s Early Access version and our team had an absolute blast creating its levels with our community.”

    “We wanted our latest addition to build upon the core spirit of Sherwood Extreme,” added Gabriel Langlois, lead developer, and fellow co-founder. “Each level has its own diverse arena, introducing never-before-seen challenges that rogues can replay and master with the same chaotic expertise with which they triumph in the base game.”

    The first three levels of Sherwood Extreme’s Rogue DLC are available now on Steam Early Access for $4.99, available in English, Spanish, Portuguese, and Russian, with a full release featuring several new game modes, expanded capabilities, and more for Xbox Series X|S, Xbox One, and Windows PC via Steam in Q4 2023.

    For more information, please join the community on the Sherwood Extreme Discord server, follow CAGE Studios on Twitter and Instagram, visit the official website, and play the Sherwood Extreme now on Steam.

    About CAGE Studios

    Co-founded by Salaar Kohari and Gabriel Langlois, CAGE Studios previously created Sail and Sacrifice with Sherwood Extreme becoming their sophomore project. The team aims to develop games alongside their community with a focus on polished gameplay and artistic integrity. Together they plan to continue to build a diverse team with an ever-changing portfolio.

    To learn more, visit the official website, join the Sherwood Extreme Discord server, and follow them on Twitter and Instagram.

    Article by: Susan N.



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    Genshin Impact Version 2.3 Coming Out on November 24

    SHANGHAI, Nov 12, 2021 – Global interactive entertainment developer and publisher miHoYo announced today that Genshin Impact's Version 2.3 "Shadows Amidst Snowstorms" will arrive on November 24, 2021. Players can put their adventuring skills to the test with a series of challenges in the frigid mountains of Dragonspine, investigate the disturbing mass disappearance of small animals in Inazuma, and get to know the two new playable characters, Arataki Itto and Gorou.

    Genshin Impact is a free-to-play open-world action RPG that brings players to the visually stunning world of Teyvat. The player takes on the role of the mysterious "Traveler," who sets off on a journey to discover the fate of their lost sibling and unveils the mysterious secrets of Teyvat along the way. Currently, players can explore Mondstadt, Liyue Harbor, and Inazuma, three of the seven major cities in Teyvat, each with unique cultures, stories, and vast surrounding landscapes, and offering a diversity of creatures, monsters, secrets, and hidden treasures for players to discover. Further cities, stories, characters, and seasonal events will be released as the game progresses!

    Version 2.3 will see a series of new events coming with rich rewards and intriguing stories. The main seasonal event "Shadows Amidst Snowstorms" will challenge adventurers in Dragonspine, a huge mountainous area covered by snow and subject to extreme weather all year round. Joined by Albedo, Eula, and other old acquaintances, those able to endure the Sheer Cold and accomplish a series of agility, tracking, and combat training challenges can earn bountiful rewards including the new 4-star Sword, Cinnabar Spindle, and create their own "Puffy Snowmen." Another event in Inazuma also calls for helping hands. Travelers may undertake the investigation into recent mass disappearances of small animals and a mysterious Warrior Dog, rescue these lost critters, and eventually obtain a special Gadget that can replicate forms of some creatures in the Serenitea Pot.

    More playable characters will also show up in the upcoming update. Both Albedo's and Eula's Wish Events will be up for a rerun at the same time, followed by another Wish Event featuring Arataki Itto and Gorou. The new five-star character Arataki Itto is an intrepid man with Oni blood running through his veins. Wielding a giant Claymore and the power of Geo, he can slash empowered Charged Attacks with his unique Superlative Superstrength and transform himself into the Raging Oni King, buffing his attack capabilities while lowering his Elemental and Physical Resistance. The new four-star character Gorou also wields a Geo Vision but favors the bow as a weapon. As the great general of Watasumi Island's forces, he can provide more buffs to characters on the field with more Geo characters in the party. More character backstories will be revealed through Arataki Itto's Story Quest or Hangout Events of Gorou and Beidou.

    A huge monstrous beast -the Golden Wolflord has appeared as the new boss in Tsurumi Island. The Golden Wolflord is even more dangerous than its subordinates, the Rifthounds, and Rifthound Whelps, and has the same ability to apply the "Corrosion" status which constantly lowers the HP of all party members regardless of their shields. Meanwhile, this terrifying beast can summon Rifthound Skulls to shield itself. In the later stage of the battle, the Golden Wolflord can further increase its Attack at the cost of lowering its Resistance to Geo Attacks.

    Genshin Impact's Version 2.3 update will be arriving on November 24, 2021. With the cross-save function, players can now continue their adventure across PlayStation®, PC, and mobile. The game is available for download on PS4 and PS5 from the PlayStation™Store, on Android from Google Play, on iOS from the App Store, and on PC from Epic Games Store or the Genshin Impact official website (genshin.mihoyo.com). First released in September 2020, the game has been rated T for Teen by ESRB on PS5, PS4, PC, and Google Play, and 12+ on iOS. For more information and updates, please visit the official Genshin Impact website (genshin.mihoyo.com) or follow @GenshinImpact on Twitter, Instagram, and Facebook.

    About miHoYo:

    "Tech Otakus Save the World!" Founded in Shanghai in 2012, miHoYo dedicates itself to being a leading technology-driven content developer and publisher in the interactive entertainment industry, with creative content covering games, manga, novels, and more, striving for perfection in all it delivers. miHoYo endeavors to bring its vision to the players of the world, and create a lasting and supportive community.




    Article by: Susan N.
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    TennoCon Attendants to Witness Gameplay Reveal of The New War Expansion in Warframe This Weekend!

    LONDON, Ontario – July 12, 2021 – Developer and publisher Digital Extremes (DE) invites Warframe players to witness the first-ever gameplay reveal of the highly anticipated The New War content expansion during the fan-favorite TennoLive broadcast of TennoCon on Saturday, July 17. Virtual attendees of the 6th annual player event, are encouraged to watch The New War world-reveal live on Twitch, July 17 at 5PM ET to claim a Prime Warframe. DE will also host an in-game Relay event where Warframe players can unite with friends from around the world, including the award-winning Canadian studio, for a one-time interactive preview event featuring a sneak peek of exclusive new content.

    Old enemies will emerge to wage The New War in the highly-anticipated content expansion first revealed at TennoCon 2018 in DE’s hometown of London, Ontario, surrounded by thousands of players, before transitioning to a virtual event in 2020 due to COVID-19 health and safety protocols.

    “As most players know by now, we’re bringing The New War back to TennoCon! It’s going to be a special moment for all of us, as it’s been a while since we first discussed this expansion with players. We truly hope Tenno will enjoy a day dedicated to them and the memorable experiences we’ve shared together in Warframe”, said Sheldon Carter, Chief Operating Officer at DE. “There’s plenty of new and exciting reveals to be made, but players will have to tune-in to TennoLive to find out more. We have an engaging and interactive broadcast planned that will provide something for everyone, plus there’s a Loki Prime Drop.”

    For more information on The New War tune in to TennoLive and for real-time updates and access to official Warframe assets during the event, follow @DigitalExtremes on Twitter.

    For several years, TennoLive has been the can't-miss, direct-to-player announcement platform of choice for DE and the global Warframe community, engaging nearly half a million people for some of Warframe’s biggest reveals.

    “We’ve spent a lot of time talking about The New War on Devstreams and at past TennoCons. We’ve shown cinematics, added in-game messages and lead ups, and now the wait is over… we are so excited to finally provide some answers and give everyone a small piece of what’s to come with The New War. We’re thankful for the patience of our players and we look forward to seeing their reactions to some of our big reveals in the chat”, said Rebecca Ford, Live Operations and Community Director at DE. “Their support creates this event, it gives players all over the world the opportunity to celebrate together each and every year. And this year, we have a special in-game preview event that players will appreciate.”

    DE is rewarding players with several premium and exclusive items for watching. Additionally, players will be treated to new reveals from Lotus voice actor and event host, Rebecca Ford and special guests Steve Sinclair, Scott McGregor, Geoff Crookes, and Sheldon Carter during TennoLive. Visit www.warframe.com/tennocon for additional in-game items and redemption information, plus a detailed schedule of events, programming and merchandise.

    Twitch and Steam Drop During TennoCon

         Vastilok Gunblade Weapon

         Awarded for watching thirty consecutive minutes between 12:30 p.m. ET - 5:00 p.m. ET

    In-Game Relay Event Reward During TennoLive Segment

         Tannukai Longsword Skin and Armor Set

         Awarded at the end of the TennoLive in-game Relay event, must be present to qualify

    Twitch and Steam Drop During TennoLive Segment

         Loki Prime Warframe with Slot

         Awarded for watching thirty consecutive minutes between 5:00 p.m. ET - 7:00 p.m. ET


    About Warframe

    Warframe is an award-winning, cooperative, third-person, looter shooter with frenetic and visceral combat, set in a constantly evolving and expanding sci-fi universe. Players collect and master a sprawling arsenal of different Warframes - each with their own unique abilities - as well as weapons, companions, mechs and even pilotable starships, and personalize them to look and play exactly the way you want with an endless array of customization options.

    Warframe can be enjoyed solo or in squads of up to four players. Players embark on cinematic quests across dozens of planets, three Open Worlds, and even the depths of deep space, battling a nefarious, ancient evil that threatens the fate of the Origin System.

    To keep up with the latest updates, be sure to follow Warframe on Twitch, YouTube, Twitter, Facebook, and Instagram or visit www.warframe.com. Warframe is available free-to-play on PC, Steam, Epic Games Store, PlayStation®4 and PlayStation®5, Xbox Series X|S, Xbox One and Nintendo™ Switch.

    About Digital Extremes

    Founded in 1993 by James Schmalz, Digital Extremes ranks as one of the world's top independent video game development studios. Originating with the co-creation of Epic Games' multi-million unit selling Unreal® franchise including Unreal and Unreal Tournament, Digital Extremes went on to develop Dark Sector®, BioShock® for the PlayStation®3, the BioShock 2 multiplayer campaign, and The Darkness® II. The studio reached critical and commercial success with the free-to-play action game, Warframe®, supporting a global community of 60+ million registered players across all major core gaming platforms. For more information about Digital Extremes, visit www.digitalextremes.com.


    Article by: Susan N.



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    Planetarium Announces a New Free to Play RPG


    16 DECEMBER 2019 - Innovative developers, Planetarium today announce the release of a free public alpha for their ambitious RPG, Nine Chronicles -  a vast adventure set in a fantasy world governed by its players. The news is accompanied by a teaser trailer that introduces players to the radical ideas and unprecedented freedom that will form the core of the game's design.

    Offering the perfect introduction to an RPG built with community in mind, Nine Chronicles aims to put the power firmly into the hands of its players. Players are encouraged to join the Discord to gain access to the alpha and take part in the exciting opportunity the game presents.

    Nine Chronicles is a free-to-play RPG set in a vast fantasy world - governed by its players, and supported by a complex economy where supply and demand are the greatest currency. You take control of a fresh-faced adventurer ready to carve a name for yourself in the Nine Realms collecting unique loot and battling the deadliest of foes.

    Featured among the first companies in Asia to be selected for Ubisoft Entrepreneurs Lab, a global start-up program fostered by Ubisoft, Planetarium has shown themselves as drivers of innovation in technology within the gaming space. Working from a close mentorship with key Ubisoft staff, Planetarium hope to be a pioneer in bringing their blockchain gaming technology, Libplanet to a mainstream audience.

    Kijun Seo, CEO of Planetarium - "It's been about a year since we started developing the game and the underlying technology, and we’re very excited to reveal it now. Since Nine Chronicles will be released as an open-source project and owned by the player community, we hope to find many like-minded gamers who’ll support us on our journey ahead!"

    Catherine Seys, Start-up Program Director at Ubisoft's Strategic Innovation Lab - "The focus this season is in line with our goal to explore potential blockchain use cases for the gaming industry, and see how the technology could enhance players' gaming experience,"

    "Planetarium has already demonstrated its technical expertise with its open-source project and caught our attention with their new user-participatory gaming paradigm using blockchain."

    For more information on this season of Ubisoft's Entrepreneurs Lab check out an update here.


    About Nine Chronicles

    Play, mine and battle. The Nine Realms are yours to explore.

    Nine Chronicles is a free-to-play RPG set in a vast fantasy world - governed by its players, and supported by a complex economy where supply and demand are the greatest currency.

    Take control of a fresh-faced adventurer and carve a name for yourself in the Nine Realms collecting unique loot and battling the deadliest of foes.

    Explore the Nine Realms and face a vast array of monsters on your quest to establish order and become stronger than you could ever imagine.

    Create special items and trade with other players forming one part of a greater economy based on supply and demand.

    Create your own unique strategies through a combination of items and abilities to tackle the greatest of challenges in the way you want.

    KEY FEATURES
    • Unique and challenging dungeons to explore spread across nine realms
    • A robust trading economy that gives the time you put into the game real value
    • Infinite possibilities for player-made content


    About Planetarium

    Planetarium is an open-source blockchain platform set to transform the longevity and the profit model of games. Rather than simply introducing blockchain technology into games, they intend to make the games run forever through decentralization and pioneer a new form of community-powered games.


    Article by Susan N.

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    Ashes of Creation Apocalypse Launches Today in Early Access



    San Diego - September 18, 2019 | Intrepid Studios is ecstatic to announce that the prequel to their upcoming MMORPG Ashes of Creation Apocalypse is moving into Early Access on September 24, 2019 at 12:00 p.m. PDT. Fight for your survival or die trying! Ashes of Creation Apocalypse is the standalone prequel to the upcoming epic MMORPG Ashes of Creation. It is both a testing ground for new systems and content in Ashes of Creation, as well as a unique multi-mode battle arena game where magic, steel, and chaos reign supreme. Starting this Tuesday, players will be able to take part in the action-packed Battle Royale mode, and fight to be the last one standing. Additional game modes like Horde and Castle Sieges will be available in future updates. Apocalypse is a high fantasy, free-to-play experience where no two battles are ever the same.

    More details and an FAQ are HERE.

    In Apocalypse, the world of Verra is on the brink of destruction - the only way out is to be the last one standing. It is an arena-based game which will support several different game modes, including battle royale-style gameplay, castle sieges, and gigantic monster horde battles! Our high fantasy setting, the vast array of gear and spells, and our massively destructible environments make for an experience unlike anything you’ve played. Hop in, stay alive, and win the glory.

    Will you wield a tome that can summon meteors? A deadly two-handed halberd that can steal the life from your foes? Will you play it safe and hide away in a tower, hoping it won't collapse beneath you? Anything can happen in the dying world of Verra.

    Play alone or with your friends, level up your character and win prestige in a high fantasy world rife with magic, medieval weaponry, and incredible graphical fidelity. Also, any cosmetic rewards you earn in Apocalypse will carry over to the MMORPG as well!

    Key Battle Royale Features:
    • Multiplayer! Play solos, duos, or with up to 3 other friends in  squads against other players online!
    • Building destruction! Hack away at the floor beneath your opponent or blow up the entire building with a potion launcher!
    • Diverse combat fighting styles. With various rarity levels, and a plethora of weapon and armor ability options, swap up your battle tactics, or find the one that suits you best!
    • Travel and movement options. Block and dodge your opponents, heroic leap on top of buildings to gain the height advantage, use your gryphon to travel long distances, or if you’re lucky, find a trusty steed along your journey!
    • All armors, mounts, and cosmetics you earn in Apocalypse transfer to Ashes of Creation the MMORPG!

    Stay Up to Date: Facebook / Twitter / YouTube / Discord / Twitch / Site


    About Intrepid Studios

    Founded in 2015, Intrepid Studios is the independent developer and publisher based in beautiful Southern California. Intrepid has assembled a veteran AAA team of tremendous talent and experience in the industry. Passion and dedication are the key components for our recipe of success. At the heart of our motivation and commitment, is our amazing community and their awe-inspiring support for everyone at Intrepid.



    Article by Susan N.

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    Caravan Stories Begin Its Journey on PS4 July 23, Open Beta July 16 - News


    Caravan Stories is something that caught my attention when I heard that it was free to play over on the Japanese PSN. No longer having to figure out how I'm going to give it a spin as it has already been translated into English, Caravan Stories will be releasing in late July for all of those that can try to wait just that much longer in order to play it on servers closer to home!


    MMORPG Caravan Stories Gives PlayStation 4 Adventurers Endless Tales to Discover July 23 

    Explore Iyarr’s gorgeous fantasy world early on July 16

    TOKYO – May 13, 2019 – Caravan Stories—the free-to-play, anime-inspired MMORPG played by more than 2 million adventurers in Japan—heads to PlayStation 4 in North America with the adventure of a lifetime in an open beta on July 16 and full launch on July 23.

    Thousands of stories are waiting to be told in Iyarr, a vast world of unbridled beauty and unexpected danger. Players can choose from four playable races to start and can unlock an additional race through playing the game. A sixth race will be added soon after launch. See a world filled with mysterious cities, elegant forests, and imposing canyons. Along the way players will befriend non-player characters, growing the fellowship by recruiting them and taming monsters.

    From dastardly dungeons to open-world raids, only a party of stalwart companions can overcome the dangers of Iyarr. Up to six creatures and allies can band together, each boasting different skills and specialties. An assured victory will require players to balance the strengths and weaknesses of the party in thrilling, strategic encounters with monsters and demons.

    A mysterious gate of darkness known as the Enigma manifests above Iyarr’s peaceful lands, flooding the realm with chaos. Soon, the once tranquil land will succumb to shadow. The champions of Iyarr must save the world from its grisly fate in a story packed with emotional strife, memorable characters, and intrigue among kingdoms.

    Iyarr is as unpredictable as it is beautiful. As the sun falls and shadows turn to moonlit darkness, new monsters appear to threaten the party. When day breaks, other creatures join the fray, demanding new approaches and strategies. The time flow system influences dynamic world where surprising stories can unfurl at any moment.

    A stirring orchestral soundtrack and artistic flair bring Caravan Stories to greater life. Watercolor tones and brush strokes render Iyarr in a dreamy manner unlike any other world. This unique touch enhances classic RPG systems and engaging social elements to create a world worth exploring.

    “Bringing Caravan Stories to PlayStation 4 in North America will mark the beginning of many new stories,” said Masahiko Takeuchi, Director of Caravan Stories for PS4. “We can’t wait to hand the ink quill to our players and witness the tales they will write. The feedback, passion, and experiences of new adventurers will help us make and improve Caravan Stories for years to come. We are honored to welcome you to Iyarr.”

    Caravan Stories will be at RTX in Austin, Texas July 5 -7 at the Austin Convention Center in booth #405.

    Caravan Stories is developed by Aiming Inc., featuring producer Satoshi Takayashiki. It will support English subtitles and Japanese audio. Open beta will begin July 16, register now for email updates.

    To stay connected with the world of Caravan Stories, check out the official website and Caravan Stories on FacebookTwitterInstagramRedditTwitch,and Discord.

    About Aiming Inc. 

    Established in 2011 and based in Tokyo, Aiming Inc. strives to develop rich experiences and online games of the highest quality in Japan and globally. The team’s collective experience dates back to the earliest days of Japanese online gaming. Aiming Inc.’s development credits include RED STONE, Three Kingdoms, Sengoku IXA (published by Square Enix), and Logres of Swords and Sorcery.

    Article by Pierre-Yves
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    Vehicular Battle Royale notmycar hits Early Access in April!


    March 15, 2019 (LOS ANGELES, Calif.) – From publisher Skybound Games and developer NMC Studios, notmycar drops players onto a massive island battleground where they must outlast the competition to remain the last car standing. Drop, drive and destroy with automotive fury and an arsenal of brutal weapons and abilities in all-out vehicular battle royale mayhem. You’ll need a tight ride and all the cunning, skills and guts you can muster to win the fast-paced, tire-squealing chaos that is notmycar.

    notmycar will be available to play for free on Windows PC on April 5th via Steam Early Access! A Founders’ Week kicks off on launch day and runs through April 12th, rewarding the game’s earliest players with an exclusive custom paint job for notmycar’s one and only pick-up truck of punishment – The Beast. All that play during Founders’ Week will get The Beast custom paint job for free.

    To celebrate the forthcoming Early Access launch, Skybound and NMC Studios have also just released a new video about The Beast here.

    Game Features:


    Drop: Get a double-shot of adrenaline as you freaking glide your car into each match. Pick the best landing zone on a massive island battleground that gets smaller and smaller, driving all your enemies right into your sights.

    Drive: Customize your battle wagon to the nines so your worthless enemies know fear as they spot you on the horizon and remember exactly who blasted them into oblivion. Flags, paint-jobs and more: it's all up to you.

    Destroy: It’s pedal-to-the-metal as you race to snatch the best weapons from caches all over the island. Second place is the first loser, so show no mercy and fight your way to the top of the junk heap to be the last car standing!

    Players interested in the game, can register on www.notmycar.com for up-to-the minute news, reminders and exclusive offers or follow notmycar on Twitter.


    About Skybound Games

    Skybound Games is a division of Skybound Entertainment that publishes video games and tabletop games, focusing on unique and exceptional independently developed IP. Skybound Games expanded into the videogames space in 2018, led by CEO Ian Howe. The current slate of games includes Slime Rancher by Monomi Park, The Long Dark by Hinterland, Skullgirls by Lab Zero Games, and Death’s Gambit with Adult Swim Games and White Rabbit. Skybound Games also took ownership of Telltale’s The Walking Dead in October 2018.

    Tabletop games include The Grimm Forest with James Hudson and Druid City Games, Pitchstorm with Ben Kepner, and Superfight and Red Flags with Jack Dire.

    Skybound Games can be found on Twitter, Facebook, and Instagram.

    Article by Susan N.
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