About Firevolt
Article by: Susan N.
Culdcept the First (also attributed as Culdcept the First Saturn Tribute) is a very fun game, that does show its age. This is basically a re-issue of the 1997 Sega Saturn game that mashes together deckbuilding (think Magic: The Gathering) and boardgames (such as Monopoly).
With these annual seasonal renewals of the sports season comes the related video games as well, and the question reviewers such as myself always face is this: Is this year’s game worth purchasing one year after the last one? My answer? Yes, absolutely. NBA fans are going to almost certainly enjoy NBA 2K27.
Midnight Moments is a cozy cyberpunk diorama-building game that is stunning. Unlike games that require you to complete quests or take out assailants or even solve challenging puzzles, this one only requires one thing: imagination.
Isle of Reveries is a top down 2D action adventure game that made my nostalgia for old school Zelda games flare up really hard. A good blending of puzzle, exploration, and combat, Isle of Reveries is a wonderful title to experience inside and out.
Let me tell you about this cozy game my daughter and I are playing together called Outbound. Now, I've been following this game from the initial Kickstarter back in April 2025 to its full release in May 2026. The best Mother's Day gift for myself and my first ever collector's edition in a physical copy!
In OVER REQUIEMZ Yuhiru is thrown into the castle of Oz and is immediately accused of trying to assassinate the King and shoved into the dungeon. Not only is she treated like a criminal...
Today we’re looking at what has rapidly become an absolute favorite in the open-world RPG genre for me. An interesting story, memorable NPCs, stunning visuals, and a setting absolutely dripping with flavor, Dread Delusion sets its tone immediately and sticks with it.
...and I have been playing NHL games since. It didn't matter whether it was EA or another game like 2K in the 2000s; I loved hockey games and still do, but is NHL 27 a step in the right direction?
Asdivine Knot is the latest title in the Kemco JRPG library. Following protagonist Verselio, who's on the run from the church that they once served, he'll be accompanied by an odd selection of party members as they all find a reason to band together…
Our story begins in Akihabra, Tokyo Japan. The protagonist Okarin… Or rather Rintaro Okabe, (Voiced by Mamoru Minyano) is a recent high school graduate who rents an apartment with his best friend and resident computer hacker, Itaru ‘Daru’ Hashida (Voiced by Tomokazu Seki) during the summer of 2010.
Estimated reading time: 3 minutes.
Designed as a racer but
advertised and marketed as a driving experience, the original OutRun won
the hearts of contemporary gamers and became a perennial classic over
time – even acquiring the status of an unofficial synecdoche for racing
games. Flash-forward a few good years, some major technical and
graphical advancement later, and you get OutRun 2006: Coast 2 Coast– one
of the most beautiful racing/driving games ever made… and still hold up
to this day.
Note: Screenshots from all platforms that were available at the time can be found here at Moby Games.
Estimated reading time: 4 minutes
Taxi Chaos is, as best I can tell, a spiritual successor to Crazy Taxi. But how does it compare to your old memories of those arcade days? Is it a hit or miss? Is it worth the fare, or is it like being stuck in New York traffic? Well, I'm here to help you figure that out.
Taxi Chaos doesn't really have much of what could be called a plot. Basically you're a taxi driver in New York City, or at least a very small rendition of it, and you have to collect and drop off customers in order to earn as much money as you can during your rather short shift. You can choose between Vinny or Cleo, a veteran taxi driver and an “up and coming” influencer turned cabbie. Your choice of character doesn't really matter, but you do get to choose the vehicle with which you drive around picking up passengers. You only start with the one, but can unlock more through playing.
There are three modes available, all of which follow a similar set of mechanics. You drive a taxi around, stop to pick up passengers, drive them to their destination, then stop and let them off. I would suggest Free Mode to get yourself used to the game, as there aren't really any instructions or controls presented for you. As you're driving around, with or without passengers, there are cars you need to avoid on the road. While you can drive around them, you can also jump right over cars and small buildings. There are little sidequest style objectives as well you can pick up.
The key point however is that for the primary arcade style mode, you're on a timer. By picking up and dropping off passengers you can add a few seconds to the timer. Pick up passengers, do the best driving job to get a better rating and more cash from your passengers. In arcade mode, when you pick up a passenger you get an arrow indicating where they want to go. In Pro Mode this arrow is chucked and you need to prove you know New York streets like the best of cabbies. Swerving to avoid cars, jumping, and taking shortcuts gives you a combo bonus, so try your best to rack up the best combo you can.
So how does the taxi handle? Well, different taxis have different specs, such as speed and handling. The taxis, even the higher speed ones with poor handling, are pretty easy to control, and traffic is surprisingly sparse. This brings up the interesting fact that I'm not entirely sure how to classify Taxi Chaos. Is it a racing game? I mean, not really, since you're not really racing anything other than the clock. Is it an action game? Well, the gameplay isn't really hectic or anything, so it's not really action like. To be frank, it feels way to “lazy” to be New York traffic, and the biggest problem is how the car handles off road.
You see, well things are all well and fine on road, but as soon as you start jumping or driving offroad, things start getting a little bit different. Car physics are like driving a styrofoam block on anything not flat. You can't drive up a small ramp, and hills are a bit of a problem as you can easily get thrown off. Jumping is also entirely dependant on the slope of where you're jumping, and may not always go in the direction you want.
So, how does Taxi Chaos stack up? Well, it's definitely not going to make you go praise it out on the streets. It was certainly fun for a period of time, that period being about an hour, after which it loses its novelty. I never really played Crazy Taxi as kid, but Taxi Chaos doesn't really instill in me a desire to play Crazy Taxi. Taxi Chaos isn't very chaotic, but there are taxis.
There is a bit of personality in the interactions your chosen cabbie has with the passengers, but these get reused so quick you'll know them by heart after about twenty minutes. There isn't nearly enough draw for the game to really warrant much attention. Yeah, I might have had fun with it for about 15 to 20 minutes, but it isn't something I would suggest for anyone looking to really invest themselves in.
Score: 5 / 10