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Showing posts with label Abbey Games. Show all posts
Showing posts with label Abbey Games. Show all posts

Reus 2: Ice Age - PC Review


Reus 2 & the DLC Ice Age by developer Abbey Games and publisher Firesquid GamesPC (Steam) Review written by Valerie with a copy provided by the publisher.

Estimated reading time: 6 minutes


My first time reviewing a 'god game' by the name of Reus 2 and I'm, so far, enjoying it. I had wondered whether or not I had to play the first one in order to understand this sequel, but it looks like I'm ok.

First impressions of the graphics are a cartoony style that I like because they give me a relaxed feeling during gameplay. The stress comes later of course, *laughs*, and then my frowning started.

The starting tutorial brings you through selecting a giant, placing your first biome, populating it, laying resources, and so on to terraform the first planet. During that process I was occasionally stuck searching for the next 'button action' to activate. One of the two that I am referring to, I had to wait until the progress of the settlement was high enough to activate and then it was front and center for me to click! I even got a 'hooray' from the population! But there was no indication of the progress of that stage.

Seriously though, the tutorial has question marks for you to read your next quest, but it didn't activate any of the buttons, nor presented me with a 'screen map' or hud image showing where I click said button. It felt like my first time playing Mortal Kombat with an actual PlayStation controller where all I did was 'button mash' instead of memorizing any combos to knock out my opponent!

From there it was totally frustrating. It was like being stuck in the game and not having the benefit of a separate tutorial where no actual damage or consequences arose. I couldn't resolve a request because no button or clickable area in question ever showed up. There was just the angry face in the quest log on the left of the screen. It annoyed the heck out of me, even right up to getting one hundred percent on the Prosperity gauge! When that happened it took that quest away and replaced it with a cry from the Inventor of 'Help Me!' with, again, nothing blinking or anything to activate or address the issues.


I didn't see any option to get out of the tutorial with no way to shrink or minimize the 'Requests' on the left. My suggestion would be for that to be a 'side panel' that is popped out or in with a click of the mouse. Also, when an issue needs to be addressed, to have one of those many icon/emotes showing to click that side panel out. Possibly to gain the information needed to progress and an activation mode/button to address that issue.

Onto my next issue, the music. I almost fell asleep with the music during the first attack from one settlement on another. There should have been some sort of war, advancing army music instead of the light piano (or was that stringed instrument?) music that was playing.


Now for the gameplay. Other than the missing buttons/activation areas in the quests, it's pretty easy. There are 3 giants to choose from for placing a biome in which a small group of people will settle. Those giants have resources to place so the settlement can flourish and prosper. There is a warning that you can't place settlements right next to each other, so you have to create another biome a few 'blocks of wasteland' away.

Your 'hotbar' in the middle bottom of the screen is where most of the magic is. The giants are on the top and what they offer you is right underneath. As you get through the quests and city requests, you earn Population, Wealth, and Technology points which are recorded in the bar on the top left of the screen. There you can also view your Prosperity points as they show up on the far left of the bar. Above those are your Eon points that you have to spend before you can progress to the next Era. 

The top middle bar shows the amount of 'biotica' accumulated from completing city requests and other quests. The left icon is the bioticum you are in, and the flowers icon is the amount of biotica gained. When there is enough of those you are able to place those resources.   


What I find great in Reus 2 is the ability to zoom in and see the action going on. I am, however, annoyed with the 'sidebar' of quests taking over my view of that action. I know I suck at multitasking in a game, but I would definitely love to move that 'sidebar' out of my view so I can think what to do next! 

Part of the action is the settlers expanding their biome area. In the image above you can see them boarding boats to facilitate that expansion. I'm sorry I missed getting a screenshot of them jumping up and down in the boats as they fulfilled that quest. That was cute.

Since I haven't played the first one (and I'm thinking of getting it) I am hoping the developers see this to facilitate some improvements I've mentioned. With that said, once you've used up your Eon points, you can advance to the next era. Just make sure you have a good amount of Prosperity as that helps a lot later on.


With all this leveling up and advancement, I'm now onto the DLC for Reus 2 called Ice Age. Thanking my lucky stars that I can skip to it because I was taking my time going through the game. Now, onto the next adventure in Reus 2: Ice Age.

When I advanced the progression so I could unlock Ice Age, I now have more of everything! When placing some of the resources, I now have to make sure they are the correct level for the item being placed. Also, I had to make sure to meet some of the requirements for those resources, animals, or minerals. I definitely had my mind swirling around with ideas as well as the occasional $$$ itch! 

So, if you're looking for a nice simulation god game, I can say for certain that these gods have quite the range of features as your progression advances. Reus 2's colorful graphics and soothing sounds of settlement building made me grin. On my next run through I'll attempt using the 'disasters' buttons to wreak havoc! *grins evilly*

 

Score: 6 / 10 

  

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Experience the Ice Age Biome Release for Reus 2 on Consoles!

Paris, France, October 23, 2025 | Indie developer Abbey Games and publisher Firesquid Games are happy to announce that their beloved and awarded god game Reus 2 is launching today Xbox Series and Nintendo Switch at a price of 24,49 USD with a 20% off discount during the first week. Simultaneously with these console versions, there will also be released The Ice Age DLC at 7.99 USD (Xbox) and 7.79 USD (eShop), which introduces the new Ice Age biome, created by a new alternate version of the Frost Giant, this biome is a harsh environment, but can be rich grounds for resilient human civilizations to flourish.


In Reus 2, players are in control of mighty giants that shape the planet for humans to live, grow, and wage war on. They will make crucial choices regarding how to explore the fate of humanity across a cosmos of their own creation, experimenting with civilization and seeing what human tribes will achieve with the right combination of elements. The game will offer its texts in English, French, German, Spanish, Portuguese, Polish, Ukrainian, Simplified Chinese and Russian.

MAIN FEATURES

  • Control Giants: Step into the shoes of powerful giants as they shape planets. Foster or punish the development of human societies. The choice is yours.
  • Experiment with Natural Resources: Using different combinations of flora and fauna makes for new discoveries which will change the human societies that inhabit that world.
  • Observe and Define Your Own Goals: Shape the development of humanity and watch as their societies evolve from a primitive tribe into advanced civilizations. Whether they are obsessed space explorers or self-destructive warmongers, who are you to judge their choices?
  • Leave a Lasting Legacy: Each playthrough leaves a lasting legacy in the stars – and inspires new paths to take.

ICE AGE DLC FEATURES

New Ice Age Biome:

Created by the Frost Giant, this biome features Mammoths, Sabertooth Tigers, Permafrost, and Geysers, adding a unique ecosystem with its own fresh strategic resource management challenges.

Four New Leaders:

  • The General: His cities grow as his military power (introduced in the Cataclysm update) expands, making for a new, more combative play-style.
  • The Poet: Draws inspiration from the beauty of the world around them, enhances efficiency in city projects and drives cultural growth so long as they’re inspired.
  • The Villain: Some people just want to see the world burn. Their cities thrive in times of conflict and chaos, offering a unique gameplay style.
  • The Painter: Shapes cities with art and gold, leaving a striking visual mark. But art doesn’t come cheap. Will the Giants be her greatest patrons?


New Era Options:

Guide humanity through new historic milestones, including:

  • Nuclear Age: An era of vast technological advancement, balanced on a knife’s edge. Will humanity master the atom, or destroy itself?
  • Hunter Age: Help your Humans thrive against nature’s cold indifference. How will humans endure the frozen wilderness?
  • Age of Discovery: One civilization’s culture is another’s plunder, and nothing comes without cost. Will the dangers of this era enrich humanity?
  • Enlightenment Age: The spark of ingenuity shines bright! Will knowledge shape the future? Inventors lead the way in this foundational era.

Evolution and Extinction Mechanic:

The Frost Giant nurtures change through adversity. Within the Frozen biome, extinction is always a threat, but life finds a way, evolving into new biotica forms to unlock new resources and strategic options.

Shape worlds with Giants

Utilize a roster of 6 powerful Giants, each with their own unique abilities over plants, animals and minerals that will allow you to create new biomes for humans to settle their villages. As you progress, gain inspiration to unlock more skills for your Giants, providing you with a diversity of choices.

Relationships and disasters

With the Cataclysm update, you can choose to take on more optional challenges. Leaders can now form relationships with Giants and each other based on their personality, become allies through trade or go to war. Humanity can also turn against your giants, sending out Giant Hunters to destroy them! Punish them with disastrous new powers, using the elements to teach them to respect the gods.


Create thriving ecosystems

Terraform a variety of biomes, strategically build up different combinations of flora, fauna and materials specific to those environments. By experimenting, discover which combinations create the best synergies for the inhabitants' needs and goals, leading you into exciting new eras of their existence.

Lead humanity into the future

Shape the development of humanity with your choices as they evolve from early human societies to modern civilizations. Whether it's travelling to the stars as space explorers, starting a cult or wishing to cultivate nature, they will all have their goals. No matter the outcome, remember, you can always start a new humanity.

Fill a galaxy with life

Each playthrough leaves a lasting legacy in the stars by generating a new planet for you to experiment with. Fill the galaxy with endless variations of life and be inspired to take a new path with your next creation.

For more information about Reus 2:

About Firesquid

Firesquid is a developer-focused publisher helping teams realize their vision. We form deep and trust-based relationships with our partners. Firesquid aims to create a catalog of strategy titles that modernize and revisit the genre while delighting our players the world over.

About Abbey Games

Abbey Games is a Dutch independent studio that makes deep and complex management games fun for everyone. Their debut god game Reus was a surprise hit in the summer of 2013 and their second strategy management game, Renowned Explorers, launched in 2015 to incredibly positive reviews. Their third game Godhood, was released in 2020 and was again well received by gamers around the globe.
Article by: Susan N.
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God Game 'Reus 2' and Ice Age DLC Releasing for Xbox Series X|S and Nintendo Switch Soon!

Paris, France, October 1, 2025 | Indie developer Abbey Games and publisher Firesquid Games are happy to announce that their beloved and awarded god game Reus 2 will be releasing on Xbox Series and Nintendo Switch at a price of 24,49 USD with a 20% off discount during the first week. Simultaneously with these console versions, there will also be released The Ice Age DLC at 7.99 USD (Xbox) and 7.79 USD (eShop), which introduces the new Ice Age biome, created by a new alternate version of the Frost Giant, this biome is a harsh environment, but can be rich grounds for resilient human civilizations to flourish.


In Reus 2, players are in control of mighty giants that shape the planet for humans to live, grow, and wage war on. They will make crucial choices regarding how to explore the fate of humanity across a cosmos of their own creation, experimenting with civilization and seeing what human tribes will achieve with the right combination of elements. The game will offer its texts in English, French, German, Spanish, Portuguese, Polish, Ukrainian, Simplified Chinese and Russian.

MAIN FEATURES

  • Control Giants: Step into the shoes of powerful giants as they shape planets. Foster or punish the development of human societies. The choice is yours.
  • Experiment with Natural Resources: Using different combinations of flora and fauna makes for new discoveries which will change the human societies that inhabit that world.
  • Observe and Define Your Own Goals: Shape the development of humanity and watch as their societies evolve from a primitive tribe into advanced civilizations. Whether they are obsessed space explorers or self-destructive warmongers, who are you to judge their choices?
  • Leave a Lasting Legacy: Each playthrough leaves a lasting legacy in the stars – and inspires new paths to take.


ICE AGE DLC FEATURES

New Ice Age Biome:

Created by the Frost Giant, this biome features Mammoths, Sabertooth Tigers, Permafrost, and Geysers, adding a unique ecosystem with its own fresh strategic resource management challenges.


Four New Leaders:

  • The General: His cities grow as his military power (introduced in the Cataclysm update) expands, making for a new, more combative play-style.
  • The Poet: Draws inspiration from the beauty of the world around them, enhances efficiency in city projects and drives cultural growth so long as they’re inspired.
  • The Villain: Some people just want to see the world burn. Their cities thrive in times of conflict and chaos, offering a unique gameplay style.
  • The Painter: Shapes cities with art and gold, leaving a striking visual mark. But art doesn’t come cheap. Will the Giants be her greatest patrons?

New Era Options:

Guide humanity through new historic milestones, including:

  • Nuclear Age: An era of vast technological advancement, balanced on a knife’s edge. Will humanity master the atom, or destroy itself?
  • Hunter Age: Help your Humans thrive against nature’s cold indifference. How will humans endure the frozen wilderness?
  • Age of Discovery: One civilization’s culture is another’s plunder, and nothing comes without cost. Will the dangers of this era enrich humanity?
  • Enlightenment Age: The spark of ingenuity shines bright! Will knowledge shape the future? Inventors lead the way in this foundational era.

Evolution and Extinction Mechanic:

The Frost Giant nurtures change through adversity. Within the Frozen biome, extinction is always a threat, but life finds a way, evolving into new biotica forms to unlock new resources and strategic options.


Shape worlds with Giants

Utilize a roster of 6 powerful Giants, each with their own unique abilities over plants, animals and minerals that will allow you to create new biomes for humans to settle their villages. As you progress, gain inspiration to unlock more skills for your Giants, providing you with a diversity of choices.

Relationships and disasters

With the Cataclysm update, you can choose to take on more optional challenges. Leaders can now form relationships with Giants and each other based on their personality, become allies through trade or go to war. Humanity can also turn against your giants, sending out Giant Hunters to destroy them! Punish them with disastrous new powers, using the elements to teach them to respect the gods.

Create thriving ecosystems

Terraform a variety of biomes, strategically build up different combinations of flora, fauna and materials specific to those environments. By experimenting, discover which combinations create the best synergies for the inhabitants' needs and goals, leading you into exciting new eras of their existence.

Lead humanity into the future

Shape the development of humanity with your choices as they evolve from early human societies to modern civilizations. Whether it's travelling to the stars as space explorers, starting a cult or wishing to cultivate nature, they will all have their goals. No matter the outcome, remember, you can always start a new humanity.

Fill a galaxy with life

Each playthrough leaves a lasting legacy in the stars by generating a new planet for you to experiment with. Fill the galaxy with endless variations of life and be inspired to take a new path with your next creation.



For more information about Reus 2:

About Firesquid

Firesquid is a developer-focused publisher helping teams realize their vision. We form deep and trust-based relationships with our partners. Firesquid aims to create a catalog of strategy titles that modernize and revisit the genre while delighting our players the world over.

About Abbey Games

Abbey Games is a Dutch independent studio that makes deep and complex management games fun for everyone. Their debut god game Reus was a surprise hit in the summer of 2013 and their second strategy management game, Renowned Explorers, launched in 2015 to incredibly positive reviews. Their third game Godhood, was released in 2020 and was again well received by gamers around the globe.
Article by: Susan N.
Share:

Renowned Explorers: International Society - PC Review

Renowned explorers is probably one of the quirkier games I’ve played this year. It’s complicated and difficult enough to keep you interested and always pushing to improve, while the story lines and combat keep you smiling.


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