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Showing posts with label Military Tactic. Show all posts
Showing posts with label Military Tactic. Show all posts

Get Operation: Polygon Storm in August for Consoles and PC!

29 July 2024 - Warsaw, Poland | Publisher Untold Tales and Ukranian developer Toxic Studio have announced the release dates for Operation: Polygon Storm, the fast-paced, military tactics, auto battler with minimal micromanagement.


The game will launch on PC (Steam, GOG, and Epic) on August 12th, 2024 while Nintendo Switch, PlayStation 4/5, and Xbox versions will land on August 26th.

The early PC release date was decided on to take part in a massive, yet-to-be-announced Steam event that will be held in mid-August.

GAME FEATURES:

PLAN, DEPLOY, AND UPGRADE YOUR ARMY OF CHOICE

Mix and match units from a selection of infantry and armor alongside artillery and air support to push into the enemy's base and fight off any counterattacks. Tap into multiple upgrade trees for each unit and unlock additional abilities to fine-tune your army.
 

MINIMAL MICROMANAGEMENT 

No base building or resource harvesting is required. Focus on the battle as your army can advance, attack, and take cover all on their own. Take command when needed to adapt and control the situation as your units either follow your masterplan or your direct orders
 


STRATEGIZE, REACT AND ADAPT

Balance your resources to pick an army composition suited for each mission. A deep and complex battle system means you’ll need to react quickly, choose the right mix of soldiers and Killstreak rewards, and utilize complementary unit synergies to gain any advantage.
 

QUICK MATCHES

Each battle takes around 10 - 15 minutes from start to finish with the ability to replay, trying different team compositions, higher difficulties, or faster times. 
 

HIGHLY DESTRUCTIBLE BATTLEFIELDS 

Highly destructible environments, covers, ragdoll physics, and a dash of gore all bring the battlefield to life.
Article by: Susan N.
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Untold Tales and Toxic Studio Announces New Military RTS!

11 July, 20024 - Warsaw, Poland | Publisher Untold Tales and developer Toxic Studio has announced Operation: Polygon Storm, a fast-paced, military tactics, auto battler.

Strategically assemble your army from a selection of unique units and abilities to deploy onto the battlefield. Watch your master plan play out as your units advance, attack and take cover all on their own. As the battle progresses you can opt to take control via streamlined RTS gameplay.

A free demo is available now on Steam with the full game planned to launch sometime in August - September 2024.


 

GAME FEATURES
 

  • PLAN, DEPLOY, AND UPGRADE YOUR ARMY OF CHOICE
    Mix and match units from a selection of infantry and armor alongside artillery and air support to push into the enemy's base and fight off any counterattacks. Tap into multiple upgrade trees for each unit and unlock additional abilities to fine-tune your army.
     
  • MINIMAL MICROMANAGEMENT 
    No base building or resource harvesting is required. Focus on the battle as your army can advance, attack, and take cover all on their own. Take command when needed to adapt and control the situation as your units either follow your masterplan or your direct orders
  • STRATEGIZE, REACT AND ADAPT
    Balance your resources to pick an army composition suited for each mission. A deep and complex battle system means you’ll need to react quickly, choose the right mix of soldiers and Killstreak rewards, and utilize complementary unit synergies to gain any advantage.
     
  • QUICK MATCHES
    Each battle takes around 10 - 15 minutes from start to finish with the ability to replay, trying different team compositions, higher difficulties, or faster times. 
     
  • HIGHLY DESTRUCTIBLE BATTLEFIELDS 
    Highly destructible environments, covers, ragdoll physics, and a dash of gore all bring the battlefield to life.


 


About Untold Tales


Untold Tales is an indie publishing label with a focus on games that have an interesting story to tell. We help dev teams successfully deliver their digital masterpieces to a wider audience across multiple platforms. While we don’t focus on any specific genre, our most trusted guiding light is games that offer remarkable joy and narrative.

Presenting the sum total of our experience as some big flashy number feels as useful as a speedrun in a story-rich game. Instead, here’s a selection of titles our team has worked on in the past to give you an idea of what we’ve achieved:

  • The Witcher series 
  • Dying Light 1 & 2
  • Dying Light: Bad Blood
  • Torment: Tides of Numenera
  • The Sinking City
  • Arise: A simple story
  • Aragami
  • Pure Farming 2018
  • God’s Trigger

    Article by: Susan N.
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