Battlestar Galactica: Deadlock delivers a fantastic strategy game that provides hours of tactical combat and edge-of-your-seat encounters. That it is also a great representation of the Battlestar Galactica property is just an added, but very welcome, bonus.
Showing posts with label Battlestar Galactica Deadlock. Show all posts
Showing posts with label Battlestar Galactica Deadlock. Show all posts
Battlestar Galactica: Deadlock - PS4 Review
January 15, 2018Battlestar Galactica Deadlock, Black Lab Games, CGRreview, console, playstation, PlayStation 4, PS4, review, Slitherine Ltd, sony, strategy, Turned Based Strategy
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Battlestar Galactica: Deadlock delivers a fantastic strategy game that provides hours of tactical combat and edge-of-your-seat encounters. That it is also a great representation of the Battlestar Galactica property is just an added, but very welcome, bonus.
Battlestar Galactica: Deadlock - XB1 Review
December 15, 2017Battlestar Galactica Deadlock, Black Lab Games, CGRreview, console, microsoft, MS, review, Slitherine Ltd, XB1, xbox, Xbox One
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Robert was a big fan of Battlestar Galactica: Deadlock on the PC and there's no much of a question as to why. Slitherine is a name that already boasts confidence and with them behind Black Lab Games, the first Cylon War in Battlestar's history was something to experience. Put in charge of a very formidable installation, welcome to a deadlocked situation which will often have you questioning if what you just did was actually a good decision.
I'll start off with the fact that Deadlock is not something that you can dive into headfirst and expect to succeed every time. This is also a good thing as there's a depth to the system that can both make or break you. While I found the controls a bit iffy through the controller, you'll eventually adapt as the hours roll on by.
Deadlock puts you into an interesting situation that while being turned based also contains real-time elements. All decision making will be done while paused but once you are done with your choices you get to see them played out in real time. This allows you to adapt from a potentially previous bad decision and hope that your next one will save you.
Your turns themselves will have you plan out the movement of your ships and their orders for that turn. Using their turrets, missile barrages or repair orders on the numerous fundamental systems can all be issued while either closing the gap or trying to create one between your ships and the enemy.
What I truly appreciated is that because this is “space” there's more than simply two-dimensional movement. When issuing move orders you can also tell ships to adjust, using the two-dimensional logic, up or down. This allows for some feats that could be considered tactical brilliance while it could also be the cause of you wondering why your fleet isn't attacking the oncoming enemy. Elevation matters for firing solutions and it may have happened more than once that I oops on this effect.
One of the other features that I appreciated was the choice in difficulty and exactly what you could expect. While the choice is a fairly common thing that one could expect it was the specifics that left nothing to the imagination as to exactly how evenly matched or out-matched one would be. Even on “normal” in which you are given the same allotment as the enemy things can get tough if you stupidly issued orders getting your ships destroyed. I swear I'm not talking from experience…
The only part of the experience that I didn't like per say were the controls. Even after a good deal of time I still found myself getting the directions to pan or zoom in wrong. If anything, and I don't say this often, I would have preferred a mouse and keyboard in order to issue my orders and let my fleet carry them out.
That said that was the only issue. Not only is the overall system that handles the gameplay great, but the visuals of the ships and the systems that you explore are pleasing to the eye. The music that accompanies your starting orders and the battle sequences sound great and fit the experience very well.
Battlestar Galactica: Deadlock is not only an amazing strategy experience in the depths of space but also a great Battlestar entry. While losing battles to the toasters can be a bit disappointing because you only have yourself to blame, winning brings about a sense of accomplishment that you won the day and that humanity can keep going on for a little bit longer. So say we all.
Game Information
Platform:Microsoft Xbox One
Developer(s):
Black Lab Games
Publisher(s):
Slitherine Ltd.
Genre(s):
Strategy
Mode(s):
Single Player
Multiplayer
Other Platform(s):
PC
Source:
Provided by Publisher
Article by Pierre-Yves
Battlestar Galactica Deadlock - PC Review
September 14, 2017Battlestar Galactica Deadlock, Black Lab Games, CGRreview, pc, review, Slitherine Ltd
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Finally. It has finally happened. In the past three or four years there has been a massive outpouring of support from development studios large and small for space-based video games. From the absolute juggernaut that Elite: Dangerous has become to the much maligned (but still not horrible) X-Rebirth release to a smattering of stellar 4X titles (pun intended) like Endless Space 2 or Galactic Civilizations III; space games have recaptured the world and every year more and more excellent titles are released giving the fans of space games more than their share of bodacious titles to play. Battlestar Galactica: Deadlock, minus a few balancing issues that Black Lab Games has assured us are being cleared up, is an excellent licensed turn-based strategy game.
Battlestar Galactica Deadlock - PC Preview
August 15, 2017Battlestar Galactica Deadlock, Black Lab Games, CGRpreview, pc, preview, Slitherine Ltd
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Battlestar Galactica Deadlock is shaping up to be a fantastic space-based tactical turn-based strategy game set during the First Cylon War. For those new to the franchise, the First Cylon Wars took place 30 years prior to the events of the most recent Battlestar Galactica series and for those fans of the franchise you will find all manner of little tidbits that will be instantly recognizable. To finally get a licensed title that is shaping up to be an excellent strategy game, one cannot help but be eagerly awaiting the full release that comes on August 31, 2017.




















