• Gobliiins Collection - Switch Review

    In the early 90s, Coktel Vision (which later became Sierra On-Line) released a quirky point and click adventure game titled Gobliiins which had players bouncing between three different Goblins to find a cure for good King Angoulafre.

  • The Core - PC Preview

    Sometimes when you are browsing the internet for information on how to do something, you stumble upon ideas or projects or even games that people might be working on...

  • Cat Mail Co. - PC Review

    What a meow-gnificent evening it is to send your paw-rcels out to those family and friends! Are mew looking to pick up an item or send something out? Well at Cat Mail Co. we can send and receive all your deliveries!

  • Volontes - Nintendo Switch Review

    Have you ever grown up feeling like you don't belong? For our Heroine, that's the feeling she lives with everyday in her small farming village. But it's not her only secret...

  • STARSEEKER: Astroneer Expeditions - PC Preview

    STARSEEKER: Astroneer Expeditions is just that! Massively co-operative and not an MMO! When you first run the game you are instantly into the tutorial...

  • Dread Delusion - Xbox Series X|S Review

    Today we’re looking at what has rapidly become an absolute favorite in the open-world RPG genre for me. An interesting story, memorable NPCs, stunning visuals, and a setting absolutely dripping with flavor, Dread Delusion sets its tone immediately and sticks with it.

  • House Flipper Remastered Collection - PC Review

    I enjoy simulation-type games, and I enjoyed the original release of House Flipper, but I never got around to getting the DLC. When the remastered version of the game was released, I figured it would be the best way to experience the DLC while checking out how the base game was upgraded.

  • GranBlue Fantasy: ReLink Endless Ragnarok - PS5 Review

    GranBlue Fantasy: ReLink released in 2024 bringing the GranBlue universe to an action adventure JRPG format. With a party of up to four members, this band of skyfarers set out for new skies, adventures, and dangers. Two years later, Endless Ragnarok...

  • 70s-Style Robot Anime Geppy-X - PS5 Review

    70s-Style Robot Anime Geppy-X is a mouthful of a title, but you know what? It’s quite the challenging game to describe as well. At its core, 70s-Style Robot Anime Geppy-X is a shooter...

Showing posts with label Heaven's Vault. Show all posts
Showing posts with label Heaven's Vault. Show all posts

Games of the Year 2019 – 1st Runner Up


Moving on from our Top Picks, we are now getting into what people really want to know. Check out our 2019 1st runner up entries to our games of the year.

Estimated reading time: 5 minutes.


Nick: Star Wars Jedi: Fallen Order


It would have been very easy to screw this up and make loyal fans upset at how the source material was treated (just look at The Last Jedi). One could argue that fans are going to be too forgiving or too harsh on a beloved series like Star Wars, and certainly Fallen Order had a few rough patches along the way. However, I found the story and characters fascinating, the end sequences were intense and memorable. Between the athletics and combat skills you can acquire along the way, Fallen Order made me feel like more of a badass Jedi than in any other game I have played to date.


Pierre-Yves: Judgement


I’ve sadly never played the Yakuza series so going into its spin-off Judgement, I wasn’t quite sure what I would find but I had a feeling that I would enjoy it. “Open-World” isn’t quite the word that I would use compared to large environments, but in that environment, you get to look for clues to your investigation, kick the crap out of delinquents and mob minions, and finally, just take it all in while you grab a bite to eat. Working as a private detective, not everything is sunshine and rainbows, but it’s quite the adventure and since then? I’ve been picking up the Yakuza series to play them straight through from 1-6 once the new collection drops next month.


Robert: Total War: Three Kingdoms


With Creative Assembly’s latest main entry into the longstanding strategy title’s venerable line, Total War: Three Kingdoms brings us to ancient China just following the Yellow Turban Rebellion. With some of the most stylized and stunning graphics I have seen in a user interface, TW: 3K is full of gorgeous animations, from the stunning research tree all the way to the epic and absolutely gorgeous battles. Tie it into a quest-like strategy title with a riveting story and challenging AI and you have a recipe for excellence. Though it is not quite optimized, stuttering aside, Total War: Three Kingdoms is one of the very few games that I never, and I mean never, uninstall from my computer.


Susan N.: Heaven’s Vault


Another amazing puzzle game makes my runner up, and that is a game called
Heaven’s Vault. Players are put in the shoes of a female archaeologist named Aliya. She is assigned a robot companion to help her find out what happened to a missing roboticist. Players travel to different planets through a river in the sky called the Nebula. When players embark on this quest to find the roboticist, they must solve language puzzles. Ancient is a symbolic language that strings together almost like sentences in American Sign Language, which is to say that a sentence would consist of the basics noun and verb. Ancient language in Heaven’s Vault is similar in that it does the same thing. The symbols are representative of the important elements of a sentence but they aren’t always grammatically correct. As a person who loves archaeology, beautiful graphics, a spectacular soundtrack, and hilarious dialogue, Heaven’s Vault is definitely on my GOTY list.


Richard: Liar princess and the Blind Prince


Liar princess and the blind prince is a wonderfully adorable little puzzle platformer, and were it not for the fact I soft locked myself a few times, it might have contended for first place. The story is cute, if not a little cliché, the art style is storybook style, and the music is rather catchy. Heck, I even managed to get my dad playing it, and he seems to adamantly dislike both video games and anything not north American,  for the most part.


Natasha: Devil May Cry 5


Haven’t picked up the DMC series since the 4th one. When I heard the gang was coming back I strapped on my best pair of shades and waited patiently. From the moment I watched the opening cutscene, I breathed a sigh of relief. DMC is back, baby! Plus… I’ve missed Dante shenanigans.

Share:

Heaven's Vault - PC Review


Introduction

Heaven's Vault is an adventure game where players take on the role of Aliya Elasra, an archaeologist who is searching for a missing roboticist. She embarks on an epic journey to find the man, but along the way, discovers strange hieroglyphics that must be deciphered in order to figure out what happened. It's an intriguing premise.

Aliya travels to different places via The Nebula to find the man. She travels on a flying ship called The Nightingale. This is an integral part of the journey, discovering enough about the places that the roboticist has traveled in order to reveal the mystery. That said, Heaven's Vault is in no way linear and does not hold players hands when deciphering Ancient. I absolutely love it.

Story and Gameplay

The story in this game is amazing and I've spent a lot of time playing it in the last couple of weeks, partly because of my love of story based puzzle games, but mostly because of everything it gives me.

For one thing, players get to be archaeologists, which is something I've always been fascinated by. As an archaeologist, we get to discover new planets and decipher hieroglyphics without being told the correct answer - although, as you figure out words and phrases, the game will cross out incorrect answers and confirm words that must be correct.

Another interesting and unique element about Heaven's Vault is the timeline feature. When progressing through the game, it will log the various decisions you've made as a player, and it can be organized by actions completed on a planet or show the assumptions made for the Ancient language. This adds an element of realism to the profession of archaeology as each artifact will be categorized based on others that were found from the same era or contain similar markings to hieroglyphs already discovered. It also gives players an understanding of the depth in this game. Its size and scope becomes more apparent as players progress, showing that your decisions are part of a larger goal. By looking at the timeline, players realize that decisions can't be forgotten, and they get the sense that the game could play out differently should they commence another playthrough.

Heaven's Vault definitely pulls you in with its story and I find that NPC's remembering how you interacted with them is refreshing. I was kicked out of the office at the beginning of the game because I offended Myari, but other players might not have the same reaction. As a result, my thoughts of this woman has been skewed, and I made decisions based on her dislike of me. On that note, there are people that I cannot talk to because of how I responded to them - which is a game concept that I absolutely love. It's important to know that some of the characters are genuinely good people while others are questionable. So, making friends with NPC's aids in the discovery of the missing man, as well as what he was doing when he disappeared.

Throughout the course of game play, I found satisfaction in exploring every area possible. As such, the game rewards the player by providing objects containing more hieroglyphics to make solving other phrases easier. Sometimes, other characters in the game would have objects that also contain parts of Ancient too.

A feature that I love in Heaven's Vault is the autosave function, which allows players to experience the story without forcing them to manually save the game. There are some drawbacks with the autosaving feature. For one thing, I have no idea how frequently it saves, but it's enough that each time I've needed to exit the game, it recorded my progress. The second thing about it is, players that are accustomed to making decisions and then changing their minds. In Heaven's Vault, they can't simply go back to a previous save. I often find that players use ability too much in video games because they don't like the results of their decisions. This game, in contrast, is designed to pick up and play in the most literal sense and it forces players to stand by their choices. Frankly, there aren't a lot of games that are designed like this and I appreciate it even more as a result.

If I could ever make any sort of minor complaint about Heaven's Vault, it's that there is no run feature. Now, I have two minds about what I just said. The first is that because of the fact that there is a shadow of Aliya as she navigates an area, the game doesn't let you sprint because it doesn't fit the art style - at least, not in my opinion. On the other hand, sometimes our curiosity gets the better of us and we want to rush over to new areas to discover clues. While some people might find a faster speed necessary, I don't share the same view. Sure, it's annoying that we can't always blink or sprint to a new area, but often I found myself too wrapped up in the game to notice this.
   

Graphics and UI

I've been playing on a controller, allowing me to sit back and enjoy the experience, which is fantastic because there is a lot I love about the game. It has stylized graphics and the entire color palette is muted to other games, I still marveled at its breathtaking visuals.

When traveling on the Nightingale, players end up following a river in the sky called The Nebula - and 'river in the sky' is really the best way to describe it. Players navigate around obstacles while talking with Six about what has been discovered up until that point. Even though there are rocks that peek through the river you traverse, it doesn't appear to cause any damage to your ship. In fact, this section of the game reminded me of traveling through Agartha in Secret World Legends. (Don't worry devs, this is a good thing. I happen to love that game.)

The UI itself is quite simple. The analog sticks are used for movement as well as looking around, the four main buttons are used for various dialogue options and interactions, and the trigger buttons are used to zoom in and out when plotting destinations. Since there is no combat in the game, there is no need to complicate the system. That said, there is a health bar for your character. It will only appear when players encounter a section of game play where it makes sense to show, and it will appear at the top center of the screen.

Music and Audio

Anyone that knows me, knows that I love music, and when a game presents music that complements the player experience, I'm immediately onboard. Heaven's Vault is no different in this aspect. The portions of game play that have audio is simply stunning. Specifically, I'm referring to the moments during your travel through The Nebula, but there are other points where the music is compelling. What I like about these traveling scenes is that it functions as the games loading screen, but that isn't the only thing I like about it. It's that unlike traditional game loading screens, Heaven's Vault gives players things to do like talking to Six, listen to the beautiful music, stare in awe at the breathtaking graphics, and navigate the paths to reach a destination. Honestly, it's something that has to be experienced, so make sure to listen to the music!

I'd also like to talk about the incredible voice acting in this game. Gem Carmella is Aliya and I find that her voice perfectly fits the character because she has a distinguished voice befitting of a university professor - a fact you discover at the beginning of the game. Because of the dialogue and the voice actress, Aliya is a fully realized character. She is also quite strong willed and is very curious.

I don't know if the actress listed on IMDB is the same Gem Carmella, especially since there doesn't appear to be any video game credits. So instead of linking to that, here is Gem's Twitter and the Short Sighted Cinema website and Twitter accounts where she and Kate Williamson have a list of short films they've worked on together. Please feel free to take a look at their works.


Final Thoughts

Overall, this game is brilliant. Aliya is a character that I enjoy because I get to choose my responses to a situation. She is inquisitive, smart, sassy, and has a strong personality. I also really love the fact that this game is non-linear, allowing players to make their own choices about their game progression. I also have a fascination with archeology and so giving me a protagonist that works in that field makes me quite happy.

Heaven's Vault is beautifully designed, has spectacular music, diverse charming characters, and I love it. I need more games like this in my life!

My final score for Heaven's Vault is a 9 out of 10, and I'm only taking off the point for some small issues like the slow movement and the minor issue I have with map navigation. Other than that, I adore this game. Inkle studios has really impressed me with this release and I look forward to exploring more of their games in the future.

Heaven's Vault is available for purchase on Steam and PS4. Later in the year, the game will be released for Mac and iOS. Don't forget to follow the game on Twitter, Facebook, and join the Discord!

Game Information

Platform:
PC
Developer(s):
Inkle Studios
Publisher(s):
Inkle Studios
Genre(s):
Adventure
Puzzle
Story-based
Mode(s):
Single Player
Other Platform(s):
PlayStation 4
Mac and iOS (later)

Source:
Provided by Publisher





Article by Susan N.
Share:

Heaven's Vault Releasing in Spring of 2019!


Uncover a forgotten past and decipher a lost language in this open-world narrative adventure game.

Join archaeologist Aliya Elasra and her robot sidekick Six as they investigate The Nebula, an ancient network of scattered moons.

Discover lost sites, freely explore ancient ruins and translate inscriptions to reveal the secrets of the Nebula’s past.

Decipher an entire hieroglyphic language in a puzzle mechanic with a unique narrative twist: every inscription you find has a meaning, and the translations you choose feed back into story, changing Aliya’s ideas about what she’s found. But be warned – you won’t ever be sure if your translations are correct.


The game has a non-linear design that allows you to approach the story in any order; backed up by inkle’s narrative engine, ink, which remembers every choice you make and every path you follow – and every path you don’t – and feeds that into what happens next.

A diverse cast of characters will react to everything you say, and change their approach depending on how you treat them. Some are kind, some are cautious, and others are out to con you – you have been warned!

Totally unique art style, blending beautiful 3D environments and hand-drawn 2D art.
  • Learn and translate the ancient language of the Ancients.
  • Interact with a large cast of characters who remember everything you say.
  • Journey through an open world where every action counts.
  • Sail on the rivers of the Nebula - and into its depths.
  • Be a thief, an explorer, a detective, a seeker, a saviour, a rogue...

Heaven's Vault will be releasing in the Spring of 2019 on PS4 and Steam. Later on, the game will be released on Mac and iOS.

More information about Heaven's Vault can be found on Twitter, Facebook, and Discord. Don't forget to wishlist the game on Steam!


About Inkle Studios


Inkle was founded by Joseph Humfrey and Jon Ingold, two game developers from Cambridge that have passion for design and storytelling. Since inception in 2011, Inkle Studios has expanded their team which includes talented individuals like Tom Kail, Laura Dilloway, Prian Tremethick, and Sarah Hefford, just to name a few. The studio collaborates with a number of individuals and companies including Steve Jackson - creator of the tabletop card game Munchkin, Kelley Armstrong - a prolific YA author, Black Belt Games, and Penguin USA.

Inkle is a BAFTA-nominated Indie game developer who has released other games like 80 Days and Sorcery! Get more information about the studio on their official website.


Article by Susan N.
Share:

Random posts

Our Streamers

Susan "Jagtress" N.


S.M. Carrière

Aldren



Affiliates

JenEricDesigns – Coffee that ships to the US and Canada

JenEricDesigns – Coffee that ships to the US and Canada
Light, Medium and Dark Roast Coffee available.

Blog Archive

Labels