We all like lists - top five or top ten on a variety of topics. Well, we have a new one to share. Selling this list is going to be a difficult job. Compiling it wasn't exactly a cinch, either. One should never give a graphic designer the job of compiling a top 10, or 50, of movie posters, game covers, or album sleeves, because they get easily offended by the thousands of tropes and cliches they have to sort through. I know this to be true because I got offended pretty fast, and also because I like to go around claiming to be a competent graphic designer. Great covers are a-plenty; bad ones even more so. Tackling either would've been laughably easy - in fact, PY and I even cracked our knuckles with the latter - but we like a good challenge once a-while; as such, PY and I decided to go with drop-dead beautiful covers that seem to exist in a league of their own. Imagine my surprise when more just an expected couple of strikingly gorgeous covers propped up left and right... and before I knew it I had quickly finished my top 10, with nearly 50 honorable mentions eating away at my conscious. What followed next was hours and hours of staring at covers and endless comparisons late into the night. My tea-stained shirt serves as proof - image upon request.
Showing posts with label The Last of Us Remastered. Show all posts
Showing posts with label The Last of Us Remastered. Show all posts
Top 10 Beautiful Video Game Covers - Gaming Thoughts
August 17, 2016Beautiful Covers, BioForge, Bioshock, Dark Souls II, Doom 3, Far Cry 3: Blood Dragon, Gaming Thoughts, Halo: Anniversary, Max Payne 2, Need for Speed: Most Wanted, The Last of Us Remastered, Top 10, Wasteland
We all like lists - top five or top ten on a variety of topics. Well, we have a new one to share. Selling this list is going to be a difficult job. Compiling it wasn't exactly a cinch, either. One should never give a graphic designer the job of compiling a top 10, or 50, of movie posters, game covers, or album sleeves, because they get easily offended by the thousands of tropes and cliches they have to sort through. I know this to be true because I got offended pretty fast, and also because I like to go around claiming to be a competent graphic designer. Great covers are a-plenty; bad ones even more so. Tackling either would've been laughably easy - in fact, PY and I even cracked our knuckles with the latter - but we like a good challenge once a-while; as such, PY and I decided to go with drop-dead beautiful covers that seem to exist in a league of their own. Imagine my surprise when more just an expected couple of strikingly gorgeous covers propped up left and right... and before I knew it I had quickly finished my top 10, with nearly 50 honorable mentions eating away at my conscious. What followed next was hours and hours of staring at covers and endless comparisons late into the night. My tea-stained shirt serves as proof - image upon request.
Congratulations - you just spent $60 to be a beta tester - Gaming Thoughts
December 03, 2014Assassin's Creed Unity, Dragon Age: Inquisition, Driveclub, Gaming Thoughts, Halo: The Master Chief Collection, LittleBigPlanet 3, The Last of Us Remastered
Developers are trying to do more than ever with the games they create. No longer are they putting together 8-bit titles with midi music and roughly eighty minutes of gameplay. They have online connections, save states, competitive balance, photo realistic visuals and sound tracks built on real music and voice acting. I get it - game development is complicated. There are more moving parts, bigger teams and tremendous goals to be sought here. This is why releases keep getting pushed back. Far from ideal, but from the gamer's perspective? Push the game back and get it right.
What is baffling is how a title like Driveclub can be pushed back a year and still be broken. How do titles like Halo: The Master Chief Collection manage to have their online so horrifically broken weeks later? Would Dragon Age: Inquisition have fixed its problems on the PlayStation 4 if not for reviewers before the game released finding the issues? There are varying degrees to this problem, but the fact of the matter is this: far too often gamers are spending their hard earned money to buy games that simply do not work.
What is baffling is how a title like Driveclub can be pushed back a year and still be broken. How do titles like Halo: The Master Chief Collection manage to have their online so horrifically broken weeks later? Would Dragon Age: Inquisition have fixed its problems on the PlayStation 4 if not for reviewers before the game released finding the issues? There are varying degrees to this problem, but the fact of the matter is this: far too often gamers are spending their hard earned money to buy games that simply do not work.
The Last of Us Remastered - PS4 Review
Is it too soon for a Remastered version of The Last of Us? Probably for some of you. If you beat the game on multiple difficulties (including the new game+ modes), bought all the DLC, lodged dozens of hours on the multiplayer, there might not be much point in coming back to this particular well for more water. If you are like me, and took almost a year off from touching Naughty Dog's PlayStation 3 masterpiece and never touched any of the DLC the first time around, well then that is a different story. If you are like my one buddy who never played the game at all? Quit reading this, go grab the game. This article will be here when you get back, I promise.
Back already? Well then, let's talk a bit about The Last of Us Remastered and why arguably last year's game of the year is worthy of your attention in 2014.
Back already? Well then, let's talk a bit about The Last of Us Remastered and why arguably last year's game of the year is worthy of your attention in 2014.


















