• Kingdom's Return: Time-Eating Fruit and the Ancient Monster - PS5 Review

    Kingdom's Return: Time-Eating Fruit and the Ancient Monster is Inti Creates latest project. Blending 2D side-scrolling and town building simulation, you'll be venturing through a small interesting world as you try to restore a kingdom whose time has been stolen from it.

  • Minos - PC (Steam) Review

    The tower defense genre is one that doesn't tend to innovate much with static maps, various traps, and its simple to grasp gameplay loops. At least, that is until Minos with a mighty laugh to prove you wrong.

  • Decollate Decoration - PS5 Review

    Hello everyone and welcome to a new KEMCO title! But wait a moment, this one is different to the retro JRPGs that you’re probably expecting when you hear KEMCO from me by this point. Instead what we have is a sort of point-and-click style visual novel! Something a little new and fresh coming out here!

  • Volontes - Nintendo Switch Review

    Have you ever grown up feeling like you don't belong? For our Heroine, that's the feeling she lives with everyday in her small farming village. But it's not her only secret...

  • John Carpenter's Toxic Commando - PC Review

    Toxic Commando harkens back to video games years ago when they were fun and innovative while giving the player freedom to explore among the waves of enemies in a 4 player chaotic onslaught of combat and driving mechanics.

  • Dread Delusion - Xbox Series X|S Review

    Today we’re looking at what has rapidly become an absolute favorite in the open-world RPG genre for me. An interesting story, memorable NPCs, stunning visuals, and a setting absolutely dripping with flavor, Dread Delusion sets its tone immediately and sticks with it.

  • People of Note - PS5 Review

    ...I love music in general. After playing the People of Note demo, I knew I had to play the full game.

  • Valor of Man - PC (Steam) Review

    Valor of Man, by Legacy Forge and Numskull Games, is a turn-based roguelite RPG where you guide a party of four through ever increasing difficult situations. Achieving victory is never assured and the randomness of the roguelite nature will either be your best friend or your worst enemy.

  • Starship Troopers: Ultimate Bug War - XBXS Review

    Are you ready to do your part for the United Federation and join in the most realistic depiction of war ever created? Today we join General Johnny Rico and Major Samantha Dietz as they present the first ever game created under supervision by FedDev for the enjoyment of those on the path to citizenship. Ultimate Bug War follows the path of Dietz during the First Bug War 25 years ago.

  • Soulmask - PC Review

    Soulmask enters the increasingly crowded world of multiplayer-capable survival crafting games with a launch that has bundled its first DLC pack as a free download for anyone buying it within the first month. Featuring some striking Egyptian-style graphics...

Showing posts with label LittleBigPlanet 3. Show all posts
Showing posts with label LittleBigPlanet 3. Show all posts

Congratulations - you just spent $60 to be a beta tester - Gaming Thoughts

Developers are trying to do more than ever with the games they create. No longer are they putting together 8-bit titles with midi music and roughly eighty minutes of gameplay. They have online connections, save states, competitive balance, photo realistic visuals and sound tracks built on real music and voice acting. I get it - game development is complicated. There are more moving parts, bigger teams and tremendous goals to be sought here. This is why releases keep getting pushed back. Far from ideal, but from the gamer's perspective? Push the game back and get it right.

What is baffling is how a title like Driveclub can be pushed back a year and still be broken. How do titles like Halo: The Master Chief Collection manage to have their online so horrifically broken weeks later? Would Dragon Age: Inquisition have fixed its problems on the PlayStation 4 if not for reviewers before the game released finding the issues? There are varying degrees to this problem, but the fact of the matter is this: far too often gamers are spending their hard earned money to buy games that simply do not work.


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LittleBigPlanet 3 - PS4 Review

I have always gotten along with Sackboy. He's cute. He's fun. He has great adventures. Still, as far as PlayStation mascots go, he seems to be losing a little bit of that 'something special' with each release. It does not help that diluted experiences like his Move-based adventure or racing game proved to be more distraction than truly entertaining, but while part of me really wanted to love LittleBigPlanet 3, I found myself just liking it instead.


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