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Showing posts with label city building. Show all posts
Showing posts with label city building. Show all posts

Medieval Fantasy Game 'Kingdom Loop' Debuts on Steam then on Consoles

Kingdom Loop, an independent strategic roguelike with deck-building mechanics, will soon debut on PC. The medieval fantasy game releases on April 28. It combines roguelike, city-building, and classic turn-based gameplay. Kingdom Loop will later arrive on PlayStation 5 & Xbox Series X|S.


The game was developed by independent studio RootGame and published by Ultimate Games S.A.

Roguelike Meets Tactical Turn-Based Strategy

Kingdom Loop is a strategic roguelike with 3D graphics and an isometric perspective, where the player leads a hero in a massive clash for the Grail within an endless loop. There are two factions: humans and the undead. Each requires a different playstyle, as humans rely on a classic economy, while the undead's strength comes from the souls they collect.

The game is inspired by the cult hit Loop Hero, as well as JRPG-style turn-based strategies and Heroes of Might and Magic III.
“We wanted to create a roguelike where the player loses only because of their decisions, not due to randomness. Judging by the testers’ reactions, we succeeded,” highlights Ignat Moroko, CEO of RootGame.

Build, Fight, and Survive the Endless Loop

Gameplay in Kingdom Loop is based on kingdom building, resource management, army development, and combat.

Over 200 tiles with unique effects can be developed around the Grail Temple. These tiles transform using a deck of cards, allowing players to construct buildings, manage resources, and recruit units.

In Kingdom Loop, each loop repetition and kingdom expansion make enemies stronger. The player must adapt or fall, but failure can serve as a valuable lesson for the future.

Turn-based battles with dynamic mechanics play an important role. Selecting the right units, positions, and targets is crucial. The human and undead factions each offer 4 heroes and over 20-unit types. Every hero features unique stars and abilities, making the experience more varied.

The game offers high replayability and diverse tactics. The card system, combined with randomization, lets players experiment with kingdom building and create synergies between buildings, artifacts, and resources.


Kingdom Loop – Key Features:

  • Tactical roguelike with deck-building mechanics;
  • Endless loop gameplay;
  • Card-based kingdom building;
  • 2 factions and 8 heroes with unique attributes;
  • Tactical turn-based combat;
  • Resource management and synergy creation;
  • Collect powerful artifacts;
  • High replayability.

The PC (Steam) release date for Kingdom Loop is April 28, 2026. The game will release later on PlayStation 5 & Xbox Series X|S

Article by: Susan N.
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Feast Your Eyes on This Steam Release of a New Gourmet City-Building Roguelike

January 29, 2026 | Independent developer White Star Studios and independent publisher IndieArk are proud to announce that their gourmet city-building roguelike Feastopia is already available on Steam at a price of 13.99 USD. Feastopia blends roguelite elements with food-themed city management. In this magical land of plenty, you forge a sacred covenant with Dango, a mystical being descended from the heavens, vowing to establish a thriving gourmet metropolis.


As the covenant keeper, you'll provide shelter for your growing population, manage food supplies, weather crises both natural and man-made, expand your production chains, and attract new citizens—all united in devotion to nurturing Dango's ascension. Discover an ever-evolving array of recipes, master intricate food supply systems, and chart your own path through multifaceted divine development strategies. Your journey to culinary glory awaits!

Key Features

  • Divine Companion Cultivation: Dango is a celestial being with boundless potential, awakening through your sacred pact. This adorable companion eagerly awaits your finest culinary creations. Want to unlock Dango's unique attributes? Choose from diverse cultivation strategies and multiple progression paths, but beware: a hungry Dango makes for a grumpy companion!
  • Endless Variety in Gourmet Development: Randomly generated maps and recipe combinations ensure every playthrough feels fresh and unique. Master roguelite gameplay that challenges both your strategic thinking and creativity as you craft delectable dishes to empower Dango and shower your realm with divine blessings.
  • Supply Chain Management: Build a complete production ecosystem, from farming raw ingredients to culinary preparation, manufacturing, and distribution. A well-optimized supply chain keeps your citizens happy and healthy while transforming your city into a visual masterpiece. Remember: top-tier goods require top-tier workers.
  • Boundless Strategic Depth: Five distinct biomes, 60+ building types, 70+ recipes, special divine abilities, and a deep meta-progression tech tree give you countless ways to build your ultimate gourmet empire!


About IndieArk

Founded in 2019, IndieArk is an indie game publisher renowned for its professional marketing and localization team. The company is committed to offering a full suite of customized publishing services delivering unique and interesting games to the world.

IndieArk’s mission is to assist ambitious indie game developers with remarkable creativity while fostering a collaborative spirit in all of its partnerships.

About White Start Studio

White Star Studio is a seven-member indie game development studio headquartered in Guangzhou, China. They have produced acclaimed titles such as Thriving City: Song. Committed to crafting compelling simulation and city-building experiences, the team aims to establish itself as an industry leader in this space.
Article by: Susan N.
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Try the Border Pioneer Demo by Yogscast Games Right Now!

Bristol, United Kingdom — October 10, 2024 | Yogscast Games is delighted to announce that Border Pioneer will be joining Steam. Blending city building with RTS gameplay and tower defence, Border Pioneer asks players to build their own kingdom and then shield it from all manner of carnage.


Creating a pixel paradise can be stressful. There’s where to put the castle, which bushes should reside by the lake, and, oh yes, how to tackle the ​​relentless mass gathering of murderous bandits waiting eagerly to burn everything to the ground. 

Each month this rampaging horde will trample over the world they have created and it's up to players to plan their town’s layout for war and peace as they transform a barren world into a bustling paradise.


Players can check out the demo for this town building/RTS indie treat today by heading over to the Steam page here. Keep up to date with this medieval murder sim on X, Instagram, and TikTok.


About Yogscast Games


Yogscast Games was established in 2017, with a simple goal: to work with small teams to develop and publish games which are as fun to watch as they are to play. Its most recent releases have included poker-powered deckbuilding game ‘Aces & Adventures’, the wickedly amoral ‘Trolley Problem, Inc.’ and the wildly successful restaurant management roguelike ‘PlateUp!’ which recently passed 1.5m Steam units sold.

About Yahzj Games


Yahzj Games is a solo developer who has experience in a few fields before making Border Pioneer, including photography, programming, post editing, graphic design, as well as modding Starcraft and Warcraft maps. Their dream was to make their own game and inspiration struck when they saw a new game engine they decided to make Border Pioneer.

Article by: Susan N.
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Frostpunk 2 Release Postponed to September 20th

The game directors explain the decision in a message published on Steam
 
 
Warsaw, Poland - June 27th, 2024 — Just as players will need to make difficult decisions when stewarding the City in Frostpunk 2, the game’s developers have decided to delay Frostpunk 2’s release to September 20th, 2024. This delay will enable the team to deliver the best possible experience when Frostpunk 2 releases this fall. 
 
 

 
Here’s an excerpt from the Steam post by Design Director Jakub Stokalski and Art Director Lukasz Juszczyk: 
 
Based on the surveys we received after playing Beta, the average rating you gave us was 8 out of 10. We’re super grateful for that! At the same time, it was only a small slice of a work-in-progress, still-growing game. While our backlog is plentiful, it was an opportunity for us to listen to what you enjoyed, and what didn’t quite land yet”. Further, it follows: “This allowed us to prioritise things better, and bring upfront the features and modifications we were already working on. But we also realised that to guarantee the best possible experience on launch, we need more time to finish the development of Frostpunk 2. That’s why we made the difficult decision to postpone its release to September 20th, 2024”. 
 
The scope of new works includes new additions to the game mechanics, extensive UI & UX enhancement, a popular by-demand city feature the dev team calls Zoom Stories, and much more. Further details can be found in the full version of the statement. 
 


Frostpunk 2 play on 

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About 11 bit studios

A collective of talented developers and skillful publishers reaching millions of hardcore gamers all driven by the creation of meaningful entertainment. We’re seeking experienced dev teams to form publishing partnerships with – teams with which we share an artistic sensibility, and the desire to create thought-provoking games while maintaining a smart business approach to the process.

Article by: Susan N.



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