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Showing posts with label Auto Battler. Show all posts
Showing posts with label Auto Battler. Show all posts

Orc Incremental Auto-Battler is Now Available on Steam!

September 8, 2026. Los Angeles | Independent developer Nice Ride and publisher Playsaurus are glad to announce that Orc Incremental, their incremental auto-battler with RPG elements where players build a growing orc warband into an unstoppable dark army, is Out Now on Steam at a price of 7.99 USD | EUR with 15% off. In Orc Incremental, players build a growing orc warband, optimize formations, draw units and totems, cast spells, and repeatedly rebirth to unlock permanent power and push deeper into an ever-scaling dark fantasy campaign.


"One of the toughest challenges during the development was creating all the art required by the design. The ’90s games that inspired our aesthetic were made with sprites that were traditionally drawn, scanned, and then retouched. For our game, however, we decided to create everything in pixel art, despite its relatively high resolution for a pixel art game (960×540). It was a kind of faux-retro aesthetic that didn’t really exist back then, and we thought it would be interesting to explore. 

This ended up putting us significantly behind schedule, and Playsaurus had to lend us some of their artists to help us catch up, which we are very grateful for." - Velasco (Art and Programming)

Get ready to command a growing army of dark fantasy units in an experience built around constant scaling and strategic refinement. New units and totems are acquired through card drafting, and each choice pushes the run in a different direction. Armies fight automatically, but success depends on the skills to build their composition, set formations, and use spells at key moments.

When progress slows, players can perform a Dark Rebirth, resetting the current run in exchange for permanent bonuses and additional unlocks. This core loop creates a strong sense of momentum, experimentation, and long-term mastery. 


IMPROVEMENTS AND ADDITIONS IN 1.0 VERSION

  • New Allied Units: Unlock the Assassin (a stealth unit specializing in critical damage), Troll (a durable tank that reflects damage), Warg Raider (an area-damage fighter that pulls vulnerable units out of safety), and Juggernaut (an explosive siege unit).
  • Reworked Chieftains: Chieftains now fight as battlefield units, featuring nine distinct bloodlines with signature abilities activated with right click, and a Martyrdom passive bonus that activates if the chieftain is sacrificed.
  • Expanded Blight Tree: The blight tree has been reworked into a more traditional branching tree with 250 upgrade nodes.
  • New Enemy Units: Face Cryomancers, Paladins, and Griffons, each introducing a new challenge to your battle composition.
  • New Legendary Bosses: Three new legendary bosses with unique attacks.
  • Expanded Card and Totem Builds: Five new totems that open up new unit synergies and army-building options.
  • Quality-of-Life, Trial, and Balance Improvements: The full release also includes a broad range of improvements to Trials, game balance, progression, usability, and overall polish.


FEATURES

  • Build and scale an orc army from a single grunt into a full warband
  • Draft units and totems with different rarities, roles, and synergies
  • Set formations and optimize army composition to break through progression walls
  • Support battles with active spells such as Blizzard and Fireball
  • Use Dark Rebirth to reset runs for permanent progression bonuses
  • Unlock new units, challenges, and chieftain choices that change each run
  • Benefit from offline progress and return to accumulated resources
  • Face milestone bosses that test build quality and tactical planning

About Nice Ride

Nice Ride is a collective of three game developers from different European countries working remotely, they are focused on creating single player games with 2D art, and Orc Incremental is their Debut Title. They don’t like generative AI, all their art is hand-made. Learn more about them on their site: https://www.niceride.gg

About Playsaurus

Playsaurus is a California-based developer-publisher widely recognized as one of the most prominent names in the incremental/idle-games space. Best known for Clicker Heroes, the studio has since brought fan favorites Cookie Clicker (PC and Console versions), Tingus Goose for PC, Mr.Mine, and Sixty Four to millions of players, continually expanding the genre's audience with premium, community-driven releases. 

Article by: Susan N.
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Dive into an Ever-Scaling Dark Fantasy Campaign in Orc Incremental Sept 8th!

August 13, 2026. Los Angeles | Independent developer Nice Ride and publisher Playsaurus are glad to announce that Orc Incremental, their incremental auto-battler with RPG elements where players build a growing orc warband into an unstoppable dark army, launches this September 8 on Steam at a price of 7.99 USD | EUR with 15% off during the first 2 weeks. In Orc Incremental, players build a growing orc warband, optimize formations, draw units and totems, cast spells, and repeatedly rebirth to unlock permanent power and push deeper into an ever-scaling dark fantasy campaign.


"We want to thank everyone who took the time to play our demo and share their thoughts with us. The amount of thoughtful, detailed feedback we received has been incredible.

The biggest challenge for us has been figuring out exactly what we want this game to be. We want to build something that rewards players who take the game seriously, but we still want the game to have those unpredictable moments where you stumble across something simply broken. We hope we've come close to finding the right balance." - Velasco (Art and Programming)

Get ready to command a growing army of dark fantasy units in an experience built around constant scaling and strategic refinement. New units and totems are acquired through card drafting, and each choice pushes the run in a different direction. Armies fight automatically, but success depends on the skills to build their composition, set formations, and use spells at key moments.

When progress slows, players can perform a Dark Rebirth, resetting the current run in exchange for permanent bonuses and additional unlocks. This core loop creates a strong sense of momentum, experimentation, and long-term mastery. 

IMPROVEMENTS AND ADDITIONS IN 1.0 VERSION

  • New Allied Units: Unlock the Assassin (a stealth unit specializing in critical damage), Troll (a durable tank that reflects damage), Warg Raider (an area-damage fighter that pulls vulnerable units out of safety), and Juggernaut (an explosive siege unit).
  • Reworked Chieftains: Chieftains now fight as battlefield units, featuring nine distinct bloodlines with signature abilities activated with right click, and a Martyrdom passive bonus that activates if the chieftain is sacrificed.
  • Expanded Blight Tree: The blight tree has been reworked into a more traditional branching tree with 250 upgrade nodes.
  • New Enemy Units: Face Cryomancers, Paladins, and Griffons, each introducing a new challenge to your battle composition.
  • New Legendary Bosses: Three new legendary bosses with unique attacks.
  • Expanded Card and Totem Builds: Five new totems that open up new unit synergies and army-building options. 
  • Quality-of-Life, Trial, and Balance Improvements: The full release also includes a broad range of improvements to Trials, game balance, progression, usability, and overall polish.


FEATURES

  • Build and scale an orc army from a single grunt into a full warband
  • Draft units and totems with different rarities, roles, and synergies
  • Set formations and optimize army composition to break through progression walls
  • Support battles with active spells such as Blizzard and Fireball
  • Use Dark Rebirth to reset runs for permanent progression bonuses
  • Unlock new units, challenges, and chieftain choices that change each run
  • Benefit from offline progress and return to accumulated resources
  • Face milestone bosses that test build quality and tactical planning

About Nice Ride

Nice Ride is a collective of three game developers from different European countries working remotely, they are focused on creating single player games with 2D art, and Orc Incremental is their Debut Title. They don’t like generative AI, all their art is hand-made. Learn more about them on their site: https://www.niceride.gg

About Playsaurus

Playsaurus is a California-based developer-publisher widely recognized as one of the most prominent names in the incremental/idle-games space. Best known for Clicker Heroes, the studio has since brought fan favorites Cookie Clicker (PC and Console versions), Tingus Goose for PC, Mr.Mine, and Sixty Four to millions of players, continually expanding the genre's audience with premium, community-driven releases. 

Article by: Susan N.
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Nice Ride Proudly Presents Orc Incremental for PC This Year!

April 21, 2026. Los Angeles | Independent developer Nice Ride and publisher Playsaurus are proud to reveal Orc Incremental, their new incremental auto-battler with RPG elements where players build a growing orc warband into an unstoppable dark army. The game is being planned for release this 2026 for PC via Steam. In Orc Incremental, players build a growing orc warband, optimize formations, draw units and totems, cast spells, and repeatedly rebirth to unlock permanent power and push deeper into an ever-scaling dark fantasy campaign.

"The game started as a weekend project sort of thing. I told Victor, one of our programmers, “Hey you are always doing prototypes with shitty programmer art and I need to practice drawing, let's do something in like 3 days and we’ll put it on Steam for fun”. And then we kept adding more features and more art into it and a year went by. Then I decided to show it to Playsaurus, they thought it was addictive as hell, so we joined forces along the journey to release Orc Incremental as a full game.." - Velasco (Art and Programming)
In Orc Incremental, players command a growing army of dark fantasy units in an experience built around constant scaling and strategic refinement. New units and totems are acquired through card drafting, and each choice pushes the run in a different direction. Armies fight automatically, but success depends on how players build their composition, set formations, and use spells at key moments.

When progress slows, players can perform a Dark Rebirth, resetting the current run in exchange for permanent bonuses and additional unlocks. This core loop creates a strong sense of momentum, experimentation, and long-term mastery.

Key Features

  • Build and scale an orc army from a single grunt into a full warband
  • Draft units and totems with different rarities, roles, and synergies
  • Set formations and optimize army composition to break through progression walls
  • Support battles with active spells such as Blizzard and Fireball
  • Use Dark Rebirth to reset runs for permanent progression bonuses
  • Unlock new units, challenges, and chieftain choices that change each run
  • Benefit from offline progress and return to accumulated resources
  • Face milestone bosses that test build quality and tactical planning


About Nice Ride

Nice Ride is a collective of three game developers from different European countries working remotely, they are focused on creating single player games with 2D art, and Orc Incremental is their Debut Title. They don’t like generative AI, all their art is hand-made. Learn more about them on their site: https://www.niceride.gg

About Playsaurus

Playsaurus is a California-based developer-publisher widely recognized as one of the most prominent names in the incremental/idle-games space. Best known for Clicker Heroes, the studio has since brought fan favorites Cookie Clicker (PC and Console versions), Tingus Goose for PC, Mr.Mine, and Sixty Four to millions of players, continually expanding the genre's audience with premium, community-driven releases.

Article by: Susan N.


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Lead the Resistance Against Fungomancer in Hive Blight!

Bruxelles, March 9, 2026 | Independent studio Optizonion today announced the early access launch of Hive Blight. Hive Blight is a deep tactical roguelite auto-battler game with an insect theme. 


Lead the insect resistance and defeat the Fungomancer and his corrupted fungal minions. Hive Blight offers 3 insect clans to choose from, over 30 unique insect units, and over 40 pieces of equipment and trinkets.

With its philosophy focused on listening to its community, Optizonion will enhance the already rich content of Hive Blight during Early Access with more clans, units, and equipment.
 

Fight the Blight

Hive Blight is a roguelite autobattler where you lead a team of insect warriors against a spreading fungal corruption brought by the mysterious Fungomancer. Unite rival clans, build powerful synergies, and push back the Blight to save the kingdom from collapse.
 

Draft, Adapt, and Defeat Powerful Foes

Hive Blight features over 30 unique insect units, each inspired by real-life insects and defined by distinct abilities and stats, offering deep tactical variety across every run. Draft carefully, adapt to what each run offers, and build powerful synergies to face increasingly dangerous encounters, including challenging boss battles that will test your strategy and team composition.

As you explore a lush but perilous world, you’ll find many ways to grow stronger: acquire over 40 unique pieces of equipment and trinkets, uncover ancient powers at sacred altars, visit the forge, or take calculated risks with mysterious potions.

Unite the Clans, Shape Your Strategy

Each run begins by forming an alliance between two distinct insect clans, determining your available units, equipment, trinkets, and synergies.
  • The Vespadas focus on raw offense and debilitating effects
  • The Silent Cabbale specialize in poison and ambush tactics
  • The Sweet Symphoney rely on healing and seductive control
Clever clan combinations can unlock unexpected and devastating synergies, sometimes even surprising the developers themselves.



Useful Links


About Optizonion

OptizOnion is a Belgian independent game studio, officially founded in January 2022 by Axel (Bumpty) and Julien (Kobal). The team focuses on creating small-scale, highly replayable games centered on optimization. OptizOnion has published Chess Mate and the gamer-acclaimed Bounty of One, and is now working passionately on their next title, Hive Blight.
Article by: Susan N.
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Untold Tales and Toxic Studio Announces New Military RTS!

11 July, 20024 - Warsaw, Poland | Publisher Untold Tales and developer Toxic Studio has announced Operation: Polygon Storm, a fast-paced, military tactics, auto battler.

Strategically assemble your army from a selection of unique units and abilities to deploy onto the battlefield. Watch your master plan play out as your units advance, attack and take cover all on their own. As the battle progresses you can opt to take control via streamlined RTS gameplay.

A free demo is available now on Steam with the full game planned to launch sometime in August - September 2024.


 

GAME FEATURES
 

  • PLAN, DEPLOY, AND UPGRADE YOUR ARMY OF CHOICE
    Mix and match units from a selection of infantry and armor alongside artillery and air support to push into the enemy's base and fight off any counterattacks. Tap into multiple upgrade trees for each unit and unlock additional abilities to fine-tune your army.
     
  • MINIMAL MICROMANAGEMENT 
    No base building or resource harvesting is required. Focus on the battle as your army can advance, attack, and take cover all on their own. Take command when needed to adapt and control the situation as your units either follow your masterplan or your direct orders
  • STRATEGIZE, REACT AND ADAPT
    Balance your resources to pick an army composition suited for each mission. A deep and complex battle system means you’ll need to react quickly, choose the right mix of soldiers and Killstreak rewards, and utilize complementary unit synergies to gain any advantage.
     
  • QUICK MATCHES
    Each battle takes around 10 - 15 minutes from start to finish with the ability to replay, trying different team compositions, higher difficulties, or faster times. 
     
  • HIGHLY DESTRUCTIBLE BATTLEFIELDS 
    Highly destructible environments, covers, ragdoll physics, and a dash of gore all bring the battlefield to life.


 


About Untold Tales


Untold Tales is an indie publishing label with a focus on games that have an interesting story to tell. We help dev teams successfully deliver their digital masterpieces to a wider audience across multiple platforms. While we don’t focus on any specific genre, our most trusted guiding light is games that offer remarkable joy and narrative.

Presenting the sum total of our experience as some big flashy number feels as useful as a speedrun in a story-rich game. Instead, here’s a selection of titles our team has worked on in the past to give you an idea of what we’ve achieved:

  • The Witcher series 
  • Dying Light 1 & 2
  • Dying Light: Bad Blood
  • Torment: Tides of Numenera
  • The Sinking City
  • Arise: A simple story
  • Aragami
  • Pure Farming 2018
  • God’s Trigger

    Article by: Susan N.
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