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Showing posts with label hockey. Show all posts
Showing posts with label hockey. Show all posts

NHL 27 - PS5 Review


NHL 27 by developer EA Vancouver and publisher Electronic ArtsSony PlayStation 5 review written by Jim with a copy provided by the publisher.


Estimated Reading Time: 18 minutes.


I have been a hockey fan for as long as I can remember, thanks to my babysitter, who was a huge hockey fan in the 90s. I watched games on TV with her; it almost didn't matter which teams were playing, but it was extra special when her favorite team, the Red Wings, were on. Before streaming, you only got Red Wings games when they played one of the NY teams or the Devils, so it wasn't often, but I was also lucky enough to see the Adirondack Red Wings play before they left the area. Back in the day, I had a Sega Genesis, and I remember renting NHL 95, and I have been playing NHL games since. It didn't matter whether it was EA or another game like 2K in the 2000s; I loved hockey games and still do, but is NHL 27 a step in the right direction?

Right off the bat, in my first quick match in NHL 27, I could tell the presentation has been updated. The arenas look great, and the fans react much better than they used to. One thing I did notice is that when players are waiting to come out onto the ice, the arenas don't look authentic. I have watched enough Red Wings games on TV to know what the arena looks like before the players skate out. For a game advertising authentic arenas, I feel this should have been made a little more like real-life arenas. 


Other presentation updates include a new commentary team of John Buccigross and Darren Pang. They are alright, but they lack any emotion. Turns out they used some real voices and some AI. A game being made by EA should not be using any AI at all! No wonder the play-by-play in NHL 27 felt flat to me. The opening team entrances are a good touch, but they were better in older NHL games. They don't talk about the players or anything; they show the players skating out, then show the goalie matchup. It's better than last time, but it still needs some work. For the most part, all of the goal horns seem right, at least for the teams I know, and some goal songs are right too, but not all. I know the Red Wings goal song from last year is "Without Me" by Eminem, but in NHL 27 it's "Party Till We Die" by MAKJ & Timmy Trumpet featuring Andrew W.K., which was the song at one time, just not anymore. I actually prefer Party Till We Die, but it's not accurate like EA is trying to advertise. I also had an odd thing happen: during a fight, "Song 2" by Blur played, and I thought that was really cool, but after that I got into other fights and no song played, so I'm not sure if it was a glitch or something. I also feel the game feels a little slow at times. When you watch a game on TV, these players move really fast, but in NHL 27 they sometimes feel a little slower than they should.

NHL 27's Connected Franchise is this year's big addition, and I got to play it with Nick and PY. It's a fun mode where 3-32 human players can play in a custom league. Since I set up the league, I could choose the season length, playoff format, salary cap, and other settings. We played a short season to see how it works. You can trade players and pick up free agents, although we couldn't figure out how to get one. I think for it to work, each player needs to put in a bid, with the highest bidder getting him. Of course, if you're playing with a salary cap, this will hit your cap. Even though it's called Connected Franchise, I think it would have been better called Connected Season mode because it's missing a lot of what's in the single-player franchise mode. It can still be a lot of fun, though, if you can get a group of friends. One good thing is that you can play games in any order and at any time. I do wish there was a way to watch others' games as a spectator, though, and it should let you add CPU players to a season. Here is what Nick and PY have to say about NHL and this mode.


Nick’s overall thoughts of the game in general and Connected Franchise in particular: So far, I’ve been enjoying my time with EA Sports NHL 27. The presentation continues to be top-notch in terms of the visuals, music and sound effects (even if I’m picking up on some repetition from last year’s color commentators again). It has been a bit crash-heavy for me on PS5 so far in my career mode (three times during my third game) – hopefully that gets cleared up with the day one patch, but that’ll come after I’ve written this blurb. The mode I specifically wanted to share my thoughts on the Connected Franchise mode, which allows a group of players to come together and pick a team and duke it out through a variety of formats. There’s a round robin style (which is what we did), but also more season-like formats of 20 games or the full game schedule even. It’s sort of a strange hybrid between a season mode and a versus one, and the core gameplay is still a lot of fun and it’s a welcome addition to the series, but it feels a bit bare bones for me personally. For one, it’s handled as a single season, so calling it a ‘franchise’ mode feels a bit off, as there’s no season-over-season progression elements like I expect to see in an actual franchise mode. There are however, some options for trading and claiming free agent players that gives you a bit of control over your team and how its structured, which is nice. The ability to play against players and trade with them is a good time. However, compared to something like Madden’s shared franchise mode, NHL is playing catch-up.

For comparison’s sake, Madden lets you have as few as one team or as many as all of the teams in the league managed by human players, and the computer takes control of the remaining teams. It’s a better, truer version of the season as it plays out a season schedule with AI opponents to help fill in the weeks. Conversely, NHL’s Connected Franchise requires a minimum of three players, there’s no computer-controlled teams, which means you are only going to be competing against other human players. Combine that with the single season format and not a true franchise season-over-season progression, and NHL’s offering left me wanting a bit more, despite still being quite fun. It’s a good start for the mode, but there’s room to grow it. Also, hats off to Jim, who won our round robin season convincingly. He absolutely mashed me in our first game and in the playoffs, I held up a bit better, but it was still a solid win on his part. Congrats.


PY’s overall thoughts: It's been a long time since I've actually skated, and probably even longer since the last time I played an NHL game. Growing up I played NHL ‘95, ‘98 and maybe ‘02 was the real last one that I really played? So booting up and jumping into NHL ‘27 was wild for me. Everything felt new, exciting, and like I was at the game. The gameplay options available were impressive as they spanned options for brand new players and veterans to the series alike. Which is a good thing as I had a lot to catch up on before competing against Jim and Nick in the new Connected Franchise mode. And did I ever lose! But that's not the point. I had fun and learned that I have a lot to learn before the next round of competition starts. While I won't have as much to say as the other two, not really playing sports games, I did appreciate the structure and how the new mode in the series was set up. It's all about the players. It's all about an actual connection to the others that join the league as there's no CPU joining the matchup. It's all real people trying their best to come out on top. Everyone has to play everyone else to determine who will go to the finals. Playing against Jim and Nick was tough and damn near nerve wracking as I tried to not get decimated. Which I did. But seeing the stats, coordinating game times, it was neat to progress the season. If there's one thing I would have loved to see is a spectator mode. The option to watch the other games going on in a season instead of just the scores. Especially when it comes to the finals. I could see this mode easily evolving and being a hit for the Fantasy Hockey Leagues. Why wait for the actual season when you can make your own?

I also appreciated the built in chat reducing the need for independent party chats through the PSN or Discord. It was one less thing to worry about. But overall, the gameplay for me? Having been away for so long? It felt welcoming and smooth to pick up. Sure I still have loads of mechanics to learn like Nick's epic snapshots, but NHL ‘27 makes it easy to figure out as I start my own pro career mode adventure.


The single-player Franchise mode is pretty much untouched from last year. I saw no difference. It's still a fun mode that lets you become a team's GM and try to take it to the cup each year without getting fired. There are enough settings to let the CPU handle certain aspects of the team, like scouting and such, that even I can play the mode. The lack of updates to this mode is a little disappointing, though.

Be a Pro is one of my favorite modes, and it got a few minor updates this year. I have been playing the new leadership storyline, where you try to work your way up to leader and become a team captain. This opens up new dialogue options during interviews and similar interactions. The regular season is now 84 games and a 4-game preseason. So minor QOF updates and the leadership storyline are welcome additions to a mode that saw a big update last year.

NHL Threes circuit mode has no changes. It hasn't seen any major update since it was added. I know it's probably not a mode that is played much, but it's still fun and easier for younger players. I wish they would do something new with this mode, maybe a new short-story-type mode or something, because every year I have to be the Fridge Raiders and beat all the NHL teams again.


Next up is World of Chel. I have to admit this isn't a mode I play much, so I don't know if much has changed, but I will tell you about my experience with it. You start by creating a player and picking what kind of player you want them to be. I like playing as a sniper. Most of World of Chel is online. I could only find one single-player mode: a 3v3 match where you and CPU teammates take on 3 players from different NHL teams. I honestly got bored of this quickly. You do earn some points to level up your season pass. Using a season pass for a mostly online mode is a truly awful idea when you can use real money to level it up, making the online games pay-to-win. I played a few 3v3 and 6v6 online games. I honestly didn't like the 3v3 games much, but the 6v6 could be fun; it's hit or miss. If you get decent players, it can be fun. Still, it's a pain when you know you're playing someone who either plays the game way too much or paid to level up their season pass, because this one player was faster than anyone on my team and always scored because he got breakaway after breakaway. It can be fun, however, when you get two decent teams together, and both have decent player-controlled goalies. Chat can be a bit toxic at times, though. I don't see myself coming back to Chel very often, but maybe now and then for a random 6v6 match.

Next up is HUT, although I don't mind HUT. I didn't play much of it last year, so I am not sure if much has changed. I liked HUT; even though it's an online mode, it had enough single-player options to keep me happy. There's Cup Chase, where you play in a single-player 16-game season and then playoffs. The higher the difficulty level you set, the better the rewards, and of course, making and winning the playoffs will give better rewards too. A few things still confused me. You can get and set captain and coach cards, and having certain players from certain teams can boost stats. 

There are also salary caps in this mode, with each player costing money, and you can not go over the cap. This is purely gameplay; it doesn't cost real money or coins/pucks. It's to keep the game fair, I think. I was confused by the captain and coach thing; I use the AI to edit my lines to the highest overall automatically. Just like Chel, it's a bit of pay-to-win, as you can use real money to buy card packs and get better players. I do like the HUT Moments mode, where you have to do certain objectives in games most of the time in a short 2-3 minutes, like taking shots with certain players or scoring a certain number of goals. I actually surprised myself with this mode and was able to complete some moments on all-star and superstar difficulty levels! Doing these can give you coins, players, or collectibles that you can turn into "sets" for new, better players. Hut is definitely better than Chel when it comes to being fair, but I wish companies would stop looking for money on top of a $70 game!


There are, of course, the normal online matches you can play outside of these modes, along with a handful of single-player modes like playoff mode, letting you set up your own playoffs for the cup, tournament mode, season mode, and, of course, play now mode. There are plenty of modes here, but I feel like last year they let you play a PWHL season, and I don't see that here. I thought they added one last year, so maybe it'll come in an update, but I'd like to see it. I also really like seeing all the AHL and ECHL teams in the game too!

NHL 27 has some of the best music in years. Every song is a hockey song played at arenas, and when a song plays, it says where it's from, which arena plays it, and whether it's a goal song or a pump-up song. The sound effects are really good too, as they have been every year. If you play it with a headset on, it really sounds like you're at a hockey game. Graphically, the game is good, but some of the players' face scans aren't very good and can look downright goofy. Before an update that came out a day before I wrote this, fans and players would clip into each other, but it seems the update fixed some of the issues. You'll still sometimes see fans or players clip into each other, especially during the fist bump line after a goal.

Overall, I have enjoyed NHL 27, but there isn't enough new from last year to really warrant a full-price release. Everything they did could have been pushed out in an update, and it feels a little lazy. There is also no reason for them to use AI for voicing part of the commentary! NHL 27 isn't the worst game ever, but it is an off year for sure. If you didn't play NHL 26, then 27 is worth picking up, or even if you're interested in the Connected Franchise mode.



Score: 7 / 10


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Super Blood Hockey - Switch Review

Super Blood Hockey by developer and publisher Loren LemckeSony PlayStation 4 review written by Izzy with a copy provided by the publisher.

Estimated reading time: 6 minutes

Do you like hockey but wish there weren’t so many pesky rules? Do you like the idea of watching a player seize and hemorrhage on the ice? Have you ever been watching a game and found yourself wishing everything was pixelated? Do you wish you were a hockey GM but know deep down in your heart that you would surrender yourself to shady business practices and would like to avoid any real-world consequences? Well then you’re in luck, friend, because Super Blood Hockey offers all this and more!

Like any good Canadian, I love hockey. I cried when my team (The Ottawa Senators) made it to the Stanley Cup finals in 2007. I cried when they lost. I cried again when they made it to the conference finals 10 years later. I cried when they lost there too. And if you know anything about the franchise itself, you’ll know I basically haven’t stopped crying since then.

I grew up watching the height of the Battle of Ontario between my beloved Sens, and the ragtag bunch of villainous miscreant meatheads known as the Toronto Maple Leafs. (Suck it, Leafs fans. I said what I said). Does the name Tie Domi sound familiar to any of you? If so, imagine icing a team that is nothing but Tie Domi types, and you’ll understand what SBH is all about. Despite how much I hated Domi back in the day, and despite talks around the league in recent years about concussion protocols and scaling back on violence, I must admit that I’m a gal that enjoys a good ‘ol fashioned hockey fight. Sorry not sorry. It’s precisely why I enjoyed this game so much.

In case the name of the game didn’t tip you off, Super Blood Hockey isn’t here to be taken seriously. It delivers exactly what is promised; Super, Bloody, Hockey. You can bloody up your opponents in exhibition, tournament, challenge, or franchise modes, all of which are quite frankly hilarious. My boyfriend, who is a bad Canadian, graciously accepted to play alongside me for the purposes of this review despite the fact that his eyes glaze over like someone on the receiving end of a Ryan Reaves punch every time I so much as mention anything hockey related.

We immediately entered into a tournament, stupidly skipping the tutorial mode available in the main menu, and while what followed may not have been hockey, it was an absolute barrel of laughs and herein lies Super Blood Hockey’s biggest asset. If you’re hanging out with some friends, cracking open a beer, and looking for something that will challenge and entertain, you’re going to be hard-pressed to find something that does that better than SBH at a similar price point. In fact, I enjoyed it so much that I subsequently purchased it on PS4, despite having received the code to review it on the Switch.

While the multiplayer is insanely fun and sure to provide hours of entertainment for hockey fans and arcade style game fans alike, it is unfortunately a game that is harder to enjoy for long periods of time when you’re flying solo.

SBH offers a franchise mode, where you control the aforementioned shady GM as he attempts to fill, train, manage, and keep alive a roster full of convicted felons you select from a prisoner catalogue (Did I mention this game is not for children?). Looking through the catalogue, it’s difficult to argue that the price of admission for this game isn’t damn near worth it just for the player names alone. I, of course, elected to represent team Canada and received a prisoner catalogue full of names that would look incredible on an Olympic roster such as Philippe Toboggan, Etienne Cornichons, Mathias Beavertail, Enzo Toonie, Laurent Sorry, and Caleb Garburator (For you non-Canadians out there, a garburator is what you likely call a garbage disposal). We spent quite a bit of time just going through the list and pointing out the ridiculously Canadian names.

Unfortunately, my players also needed to be fed and trained and assessed, and it was time to get back to business. The Franchise Mode is fun when it’s game day and you’re back in action, otherwise it sadly starts to get tedious and repetitive rather quickly. It’s like taking care of a Tamagotchi except your Tamagotchi is a bunch of convicted criminals who apparently need to be told when to hit the treadmill.

The game also offers a Challenge Mode, which gives you the opportunity to unlock new content as you win more challenges. While trying your hand at different challenges is a nice change of pace from both Franchise Mode or just the 4-on-4 hockey offered in Tournament mode, it too could only hold my attention for a short time.

Mechanically, the game handled very smoothly for me on both consoles, and the controls were simple enough for anyone to pick up rather quickly; Skate, pass, check, shoot, switch players. It’s all fairly straightforward, as you’d expect an arcade style game to be.

Prior to each game, you’re prompted to select your players and this might be the only thing SBH has in common with, you know, ACTUAL hockey. The players you have on the ice each play an important role in the overall structure, strengths, and weaknesses of your team. A team full of enforcers? Don’t expect to be able to match your opponent’s speed. A team full of snipers? Sure, sounds great until a brawl breaks out and your snipers are brutalized by your opponent’s enforcers. A team full of playmakers? Who do you think you are, the 2013 Chicago Blackhawks? My personal recommendation (a team is 4 players) is a sniper, two playmakers, and an enforcer, although it should be noted that my win/lose ratio is shockingly bad so what the hell do I know?

It is worth noting that while this title has been out for some time, it is receiving a special packaged edition from Premium Edition Games in December. However, it can be pre-ordered here for those who want the full-color manual, collectable, trading card and more.

Invite some friends over, choose your geographical allegiance, create a bracket system and make an evening of it. I promise you’ll laugh so hard, you won’t even care when one of your players dies mid-game of a ruptured spleen right on the ice. Or, you can appreciate the single player modes for what they are, but this is definitely something you’re going to want to play with others to really enjoy to its fullest.

Summary

If you’re a hockey fan and you’re looking to fill that deep, deep void in your soul left by the weird half-season-24-team-Stanley-Cup-playoff-format we had this year, or if you’re a fan of ridiculous injuries and senseless violence, or if you’re a fan of arcade style games, I genuinely recommend you give Super Blood Hockey a (slap)shot. See what I did there?

Score: 7 / 10


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Cheap gaming - older sports games

My dad was recently visiting from Florida and he was considering getting a gaming system and an HD tv for himself and family members who came to visit (like my son). So, after some discussion, he decided that the PS3 was probably the best bet since he had an interest in building up a Bluray collection to boot. Of course, the system and the TV promised to be pretty expensive themselves. So what was he to do for games? Well, he found several that were a pretty good price – mostly sports related titles. So how did we do? Not bad for starting out with no games at all.

First acquisition: Bad Company. IGN score of 8.6. Good graphics, entertaining game. It was $17 used at Gamestop. Definitely not a game for little kids though between the crude humor and the violent settings and gameplay.

Next up was Little Big Planet (Game of the Year Edition) for $25 used. Quality game that’s perfect for kids. On top of that, there is a ton of content out there that combined with the level building system provides a ridiculous amount of extra value to the purchase, though having internet access is really key to take full advantage of these features.

Next up was a bevy of sports games. We’ll start with Tiger Woods PGA Tour 08 which got an 8.5 from IGN and ran us $16 at Gamestop. Good game, but the EA servers do not seem to support it, so you can’t hop online or import the face graphic if you don’t have a webcam hooked up to the PS3.

All-Pro 2k8 was one of the best values at just $5 used at Gamestop. It landed a solid 7.6 from IGN, though I thought the engine did not age particularly well (I’m a big fan of the Madden games) and it lacks the really deep franchise modes you might get from a Madden game as well. However, the game itself is fun and did I mention it was only $5?

Speaking of football and Madden games - we snagged the 7.7 rated version of Madden 08 for $4. Sure, the series has progressed since then, but you can buy some foamy flavored coffee for the same price that'll last you 7 minutes. This game? Much longer than that.

We snagged NBA ’08 which landed an 8.4 on IGN for $12 at Gamestop. This was admittedly probably my least favorite of the sports acquisitions personally. There was no online connectivity available either.

MLB ’08: The Show really surprised me. I’m not really a big fan of baseball itself, but I really enjoyed this game. It landed an 8.7 from IGN and ran us $8 I think? I’ve sunk a lot of time into this one myself. I didn’t try every one of these games online, but this one also lacked online play currently.

The last one we picked up with my dad was College Hoops 2k7. I think we were out like $8 on that one, and it scored an 8.3 at IGN. I liked this one quite a bit as well – better than the NBA game we snagged.

After all of these purchases, I decided to beef up my game collection slightly, getting Tiger Woods 08 and then also picking up EA’s fine NHL 08 game. It was $17 and scored an 8.6 from IGN. It’s been several years since I last played an NHL game – 06 I believe was my last one. This one surprised me – for the heck of it I tried to hop online and found an opponent almost immediately. Deep, entertaining game to boot.

Lastly, I really liked the Fight Night games but had never gotten around to the most recent iteration – Fight Night Round 4. This scored a solid 8.8 from IGN and ran me $17 was all. I’ve been playing this one quite a bit as well – the career mode is quite entertaining.

Obviously peoples’ mileage will vary here, and I have a Gamestop card so I shaved 10% off of all of this. But it was a fairly inexpensive way for my dad to create a collection of games. It seems like the sports series depreciates faster than any other genre – likely because the majority of sports titles have a 1 year lifecycle before the latest and greatest comes out. But if you’re not interested in the absolute latest tweaks, rosters and online play, this is a really good way to build up your game library at a fraction of the cost compared to purchasing this year’s sports titles.
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