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Paris, France, August 27, 2025 | Indie developer Gemelli Games has announced that Skygard Arena, the turn-based tactics game with MOBA-style champions, will launch its 1.0 version on September 18 at a full price of 14.99 USD and with a 35% discount (9.74 USD) during the first 2 weeks. This launch comes after 9 months in Early Access polishing the game along with the community. This version includes the new Champion Seraphine, a new Arena for multiplayer mode, Steam achievements and more.
In Skygard Arena, players build their dream team using 3 Champions with similar mechanics to the ones found in MOBA games, but in a turn-based gameplay where you can play solo or with your friends in multiplayer matches. Each character has unique spells so players have to learn how to best use their strengths to overcome the opponents and accomplish objectives. Positioning and movement play a key role in the game, as Champions have to capture objectives in the Arena and collect orbs to execute spectacular ultimate attacks. The game has text available in English, French, Chinese, Spanish, Brazilian Portuguese and German.
What’s New in 1.0:
New playable Champion (Seraphine) with 2 Personas: Angel and Avenger.
New Arena for multiplayer mode: Seraphine’s Throne Room.
8 new Relics (items with unique passive effects that reshape the gameplay of a Champion).
Steam achievements.
Main features:
Full single-player campaign with 13 handcrafted missions and 26 secondary quests. With large-scale battles, skirmishes to capture objectives, infiltration missions, base-defense challenges and boss fights, you will be challenged as you progress through the story.
Multiplayer Arena mode with 1v1 PvP matches lasting 20 minutes on average. Play Ranked mode to climb the global leaderboard or enjoy Casual matches with friends.
A roster of 10 unique Champions, each coming with 2 different Personas (a specific gameplay style with its own set of spells and its own skin).
80 Relics that grant game-changing passive effects and reinforce synergies between Champions.
Over 500,000 different team compositions.
A modular AI inspired by chess engines like Stockfish. When playing Arena matches against the AI, players can choose between 4 difficulty levels. These difficulty levels do not change the number of enemies nor their stats: similar to chess engines, they only change the quality of the moves played by the AI! Prepare to face mind-blowing combos.
Epic 90-minute soundtrack composed by Raphael Joffres (Audio Lead on Clair Obscur: Expedition 33).
The World of Skygard
Since the Shattering broke the world of Skygard into multiple islands floating in the sky, five factions have been struggling for survival, Katia, bold Elves and Dwarves who united to build a flying city. The Crimson Empire and their relentless thirst for conquest. The Clouds Clan, an alliance of free nomad tribes. The peaceful Guardians, protectors of ancient magic. The zealots of the Silver Kingdom blinded by their faith in their angel queen. To prevent open war between them, the Factions Tournament was created: every 5 years each one sends their best Champions to fight in the Arena and win the right to exploit the immense crystal mine of Felden. This year, an additional reward is at stake: an ancient crown, radiating magic and whispering voices from the past….
The studio was founded in Paris by twin brothers Antoine & Alexandre Colin with the mission to create strategy games that are easy to play and satisfying to master. They have a community-centric development process, listening to player feedback through regular playtests and data analytics. Skygard Arena is their first game and also the consolidation of the studio's vision.