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Showing posts with label Stunlock Studios. Show all posts
Showing posts with label Stunlock Studios. Show all posts

V Rising 1.0 Reviewed by a few Vampires


V Rising by developer and publisher Stunlock StudiosPC (Steam) review written by ValerieSusan N.Richard with a copy provided by the publisher. 
 

Estimated reading time: 16 minutes


Come one! Come All! Listen as we regale you with details of a vampire game that fully released on May 8th with more content, bosses, and just loads of fun! This action adventure survival game also has a massive multiplayer gameplay in it as well! So, on that note, here are the first impressions of our newest vampire to our clan.

Richard: V Rising is a cool take on vampire survival/crafting/hack and slash/stealth mashup that's both immensely rewarding as well as immensely frustrating in equal measures, depending almost entirely upon how you play. The mash-up of genres is a really interesting take, as you (as a vampire) must survive by drinking blood and avoiding the sun. You're also building up your castle and completing personal tasks to progress forward. To do that building you're gathering resources for both the castle building and crafting equipment. Then there's the hack and slash type combat with enemies with cool magic spells thrown in the mix, and sneaking around powerful foes and sunlight during the day.

The survival mechanic is lighter than usual in this genre. Yeah, you lose items not equipped on death and gotta go retrieve them, but they aren't permanently lost, your respawn points are fairly numerous on death, and you don't really lose anything. On the flipside to this, sometimes surviving is really tough. Run into a boss 20 levels above you? Good luck. Get stuck in a boss fight during the day? Have fun trying to goad them into a small area where you can actually fight them without dying. Run into almost any enemy with a skull icon? Get rekt. During all of this, you will be constantly losing blood so you need to replenish it by sucking it out of creatures or people. Sometimes that's easy and they have more pure blood, giving nice bonuses, other times it's super tainted and only useful for quenching your thirst.




GAMEPLAY & UI

With most games of this type we have the fun of customizing our characters and vampires are no different in wanting to be dressed up in their best finery!

Valerie: Other than the normal head, face, body that we can select from including skin and hair color, we can change the colors of our clothing! Of course I am a big fan of red and why not? This game is full of blood and that is a red hue! There is vanity outfits we can deck ourselves in for various 'functions' should we hold them in the traditional style *cough* like The Masquerade Ball! *giggles* Overall, as in Guild Wars 2 where I always had a field day in selecting my color coordination for all my armor pieces, this new feature is awesome!


Richard:
The stealth aspect, or perhaps "option" is more apt, is something I had a lot of fun with. There's a traditional and more liberal approach to this. You can definitely sneak around enemies, stealing whatever isn't nailed down, and then running or eliminating key targets. Alternatively, you can try and goad different factions into attacking each other, and then reaping the rewards by waiting for your opponents to beat down each other before swooping in to take the spoils. I actually had this on my first boss, or V Blood as they're called. I was tasked with defeating a level 16, a level 27 walked in and picked a fight, and then a level 30 roamed by. It was chaotic, it was dumb, and I can't believe I got away with getting the rewards for all of them.

The non traditional stealth involves hiding from the sun while moving between bushes and tree shadows, or following clouds as they provide shade for you to run under. If you're out during the day, expect to do this a lot, otherwise your vampire ass will be toast. Literally and figuratively. It's both annoying and really fun? I know that's a weird contradiction, but my experience of V Rising was generally quite contradictory.

Susan N.: The game runs smoother than it did before 1.0. We used to have a ton of rubber banding issues, some minor graphic hiccups, and one unfortunate disconnect in Gloomrot, but its much better since the gameplay is optimized. Abilities respond much faster than before, making it easier to take on the various V Bloods. Prior to the launch of 1.0, there was only one difficulty setting for mobs, but now there are options! 

I do want to mention that the UI is much better than its previous design. All of the available bag slots are shown with a lock button. When you craft a bag to increase the amount of resources you can hold, it is visually obvious how much you get. I also adore the character customization. Not only do you get to choose your overall body shape and hair color, but you can choose the look of your gear. As expected, I'm all purple!




Next we have our homes that we can build to our tastes and functionality. Our homes are castles! Susan N.'s statement when she had her first taste of the game back in 2022 was epic! "For me, it is memorable for many reasons like being able to vicariously make and live in my ULTIMATE CASTLE. *Ahem* Anyways, I absolutely adore V Rising so it needed to be on this list."

Susan N.: I still stand by my statement in 2022. The customization you have for your epic castle is one of a kind. I'm all about building things while waiting for the sun to descend below the horizon. When looking at the build menu, there are tons of options to build the castle of your dreams, not limited to color of the lighting, to wallpaper (which now has no build cost!), to hedges and gardening plots for the outside. Though, while we have a ton of options (with or without some of the cool DLCs), I definitely would love to see a couple more things - like not being restricted to the stone doorframes. 


In the early game, the cost of building the castle was mildly prohibitive. The amount of wood and stone you need just to make a decent sized room to protect from the sunlight AND hold your basic assemblers is intense. Later on, you can grab some worker blood and the build costs will be a little more manageable. Combine that knowledge with the proper flooring for the room and your build costs will no longer slow progress. 

As an additional change that I absolutely adore about castle building is that it is no longer a slog to move the whole thing. There is a relocation option in the build menu. You will have to place all of the same walls, floors, etc... and you'll have to redesign your castle afterwards. We found that you can create a large room with everything inside of it. Once you have everything placed, then you can spend the time reorganizing. If you didn't place everything, don't worry because the game will refund you the materials you didn't use in the move!

Richard: As a really dumb bonus, before you can build a real castle you can make a wood "castle", which is really just a fenced in fort with no roof. Now, what do you think happens to a vampire during the day in a fort with no roof? I will admit, a few times I loaded into the game only to find I had been spawned in a sunny patch and died while the world was still rendering/connecting. While there is a fixture you can craft that makes a fog to keep the sun away, it runs on bones which you also need for other things, so that's a little annoying. Once you get a real castle with a roof though? That's where things start getting a little less frustrating, as you have more access to fixtures and mechanics to help you out.

Valerie: I LOVE building my castle! When I get a floor done and the roof shields me from the sun, I am peachy keen on the placement of rooms with their own functionality. Each of my rooms get a type of flooring that augments the crafting process with bonuses of time to completion and material costs. Also, from behind the protection of my walls I can expand the size of my castle or room without dying from the sunlight!




COMBAT

How about those bosses, or V Bloods as they are referred to in this game? Got any tips on beating them?

Richard:  Combat is...both smooth and rough, at least in my opinion. Depending on the enemies/boss you're fighting, you generally either have to lean into all ranged, or all melee based attacks. While not an absolute, this usually requires some trial and error and managing what spells you have equipped. On the plus side here, there are a lovely myriad of different spells and weapon types to choose from. Not only are spells divided by element, but they also have a lot of choices within the category. Spells can also be altered by equipping certain gems, which can attach to each spell in their own unique equip slot that's available per spell. I had a lot of fun swapping play styles and equipment like this.


Susan N:
 The earlier build of the game frustrated the crap out of me with respect to the combat system. The bosses would scale depending on how many players were participating in the fight and if one weapon was suited to your combat style, it felt like certain bosses were impossible. Not only that, but the weapons and armor that you had access to did not allow for customization. Each boss relied upon specific playstyles that did not work well for some of the family in our multiplayer game. I almost threw in the towel on the game because it felt like my brother was the only one capable of killing higher end V Bloods. Since 1.0, the combat scaling is balanced, we have a couple more weapons, and amulets / gems that fit playstyles better. This means we've made much more progress that I felt good about than in the earlier build.

As far as combat goes, there are more bosses that can be taken on, along with upgraded buildings, and spell points as opposed to unlocking specific spells. Essentially, you can get a point in the unholy tree which you can spend on a couple of spells in the tier. The game no longer shoehorns you into a specific playstyle by allowing the freedom to pick which spell you want, what bonusses you want on your amulets, and which gemstones you use to socket your spells with. Combine that with a new blood type and some passive abilities that you can unlock with the new Rift system, and we have a winner! I absolutely love how the game has progressed in this way. Though, if that wasn't enough, you can start a server with a difficulty setting that suits the players. For my family and I, we are quite happy with the relaxed mode. It allows us to try different tactics and feel useful during certain fights that we previously struggled on. Now *THAT* is worth it. Other games can be at a normal or harder difficulty depending on what kind of experience you're going for!

Valerie: I am finding it easier to defeat those V Bloods and with the added Relaxed mode of gameplay I can even beat ones I couldn't before in my single player game. I found when I played coop I didn't die as much now (unless I did the stupid thing of aggroing another pat of enemies while trying to take down our first targets) and I could help in kiting single enemies instead of the whole lot that we dove into in the first place! My two fave weapons in this game are the scythe and dual blades (Slashers as they are called).




CRAFTING SYSTEM


How do you guys feel about the updated crafting system?

Richard: The crafting system is pretty neat, as you can unlock new things by beating bosses. In addition, your progress is also increased and you can redeem rewards by meeting certain gameplay/castle building/character progression milestones. On the other hand, you need a moderately offensive amount of materials in order to build pretty much anything, you need to wait too long to process it, and you can't teleport with a lot of materials, making gathering items an absolute pain, provided the server settings haven't been tweaked to help out in this area. Pro tip, make sure to select where you build your castle carefully to avoid long travel times in the start. You can relocate your castle, but it can be a little annoying to do so, even if it's extremely useful.


Susan N.:
 As I mentioned before, the crafting system in the beginning is a bit much, especially when trying to keep your vampire alive. I don't relish the idea of hiding in my coffin for 10 minutes while I wait for the sun to go down. Even when that is done, getting to the stage where you can build a stone room with a roof takes a little bit of time. But, once you get through that process, you have a better idea of how to get to that point more efficiently. With worker blood you can reduce the cost of building, and when you get to the point where rooms have the right flooring to reduce the cost even more, you're cruising. 

One of the things I noticed about the crafting of items is the upgraded machines. Not only will they do all of the previous stages of research or building, but they will be able to make higher level items. The first notable example of this is the advanced blood press. Since everything in the castle requires blood (as it should), it stands to reason that vampires get to be pretty skilled at dealing with the perils of too much blood, not enough, and proper cleaning procedures! *cackles* I'm quite pleased with these upgraded buildings because not only are they faster, but they look that much cooler. Who said a vampire can't have style?

Valerie: My beef with the crafting system is the RNG on seeds dropped. I am pretty sure I've only found one, maybe two, per gameplay time! It's annoying when you need such a huge amount of resources to build! One of the crafting resources in this game is blood essence and sometimes it's so damned hard at the beginning to get more out in the world. However, I do find I can 'bulk' up on blood essence when I get enough rats or can pick up enough hearts. I make do!




BUGS & ISSUES

Did any of you have any weird problems, issues, or those dastardly bugs that are an ongoing thing in games these days?

Susan N.: One of the things that we noticed is, if you send a servant from your throne, and then you build a structure where they were standing, they will get stuck inside the structure when they come back. While you might be thinking that you can interact with the servant coffin to summon them, you can't. They still have inventory and won't sleep until you relieve them of the items. 

I'm unsure if this is a bug or not, but anytime I attempt to join the family game, even having them on my Steam list, the game never shows up! We have to click on 'direct connect' and input a long string of numbers to join. Not even typing the IP address with the port works either. While we do have a way to connect with the direct connect option, not being able to find my Steam friends without it is a minor nuisance.

Richard: I have the unfortunate issue where loading up the game takes me literally five minutes. I then need to wait about two to three full minutes before the lag settles down. Afterwards, it's fine and smooth though.

Valerie: I’m with Susan N. on the friends issue and their games not showing in the server list.




FINAL THOUGHTS

Richard: Despite my...rather unfortunate castle placements, bad luck with high level enemies roaming into my combat zones, and poor loadouts for some of my first V Blood attempts, V Rising is really fun. I do highly recommend playing around with server settings a bit and finding something that fits for you, especially if you intend on running a private personal server, which would basically remove a lot of the negative portions I experienced. Also, remember to consider castle placement if you have the space for it. Trust me.


Susan N.: With the launch of 1.0, I adore V Rising in its current state. There are more bosses to defeat, upgraded buildings to use, better combat gameplay, customization of your character and your castle, and more! I love that we can get passive abilities when purchased with Stygian Shards. Another addition that I enjoy is specific vampire merchants that can be found in the rift zone. One merchant offers blue weapons that can be repaired at the ancestral forge while the other has either Epic or Legendary level of weapons. Instead of randomly finding these items in the world, you can now buy the weapon of your choice! RNG will still get you with what bonuses you get, but it's a small trade off. Overall, I cannot stress how much more I'm enjoying V Rising. Now if you'll excuse us, we have Dracula to take on!

Valerie:  I fell in love with this game the minute I watched my daughter and son playing it a couple of years ago. Next thing I knew I was gifted the game and have been enjoying multiplayer time with the kids as well as my many aggravating attempts to play my single player. Now with all the new optimizations, bosses scaling to your level, new areas to explore, and all the cool stuff for both my castle and my character, I am immensely enjoying this game! With the newfound information on worker blood, I am now going to have an even peachier time decking out my castle! Shall I invite Dracula over for some tea? Mwahahahahaha!!!!




RATINGS

Richard: 9 / 10

Susan N.: 9 / 10

Valerie: 9.5 / 10 




Final Score: 9.25 / 10






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Watch the First Gameplay Trailer for V Rising’s upcoming Castlevania crossover DLC

Prepare for an epic brawl with iconic vampire hunter Simon Belmont, Cosplay as Alucard and build your own Castlevania-style domain

Skövde, Sweden - April 10th 2024 - Swedish game developer Stunlock Studios with Konami Digital Entertainment (KONAMI) have today released the first gameplay trailer for V Rising — Legacy of Castlevania. This crossover collaboration is set to release on May 8th alongside V Rising’s much-anticipated full release on Steam; with the PS5 version launching later this year. The trailer was also part of the Triple-i Initiative showcase, a digital event founded by Dead Cells developer, Evil Empire.



 
Wielding his legendary whip and an infamous arsenal of holy weaponry, infamous vampire hunter Simon Belmont is infiltrating V Rising to challenge all of Vampire kind. As the trailer shows, facing him won’t be easy, with his righteous crusade through Vardoran posing a threat to all that stalk the night. If you are somehow able to defeat him, the secrets of his iconic weapon will be yours, offering new combat abilities that embody the grace and precision of a deadly Vampire! Watch the trailer and get your first bloody taste of the battle to come!
 
 
As well as the free content coming to the game via the Legacy of Castlevania DLC, vampire enthusiasts will be able to purchase the Legacy of Castlevania Premium Pack cosmetic DLC for 19,99 EUR/USD, allowing players to construct their own castles inspired by Castlevania’s classic gothic aesthetic. The pack also contains further additions and customizations, allowing you to traverse the open world with the Soul of the Wolf, don Alucard’s elegant outfit, embody the prodigal Maria Renard to move unnoticed among the realms of man, or spring through the air as the mischievous Flea Man! There are also two classic Castlevania themes to unlock in your castle: “Simon’s Theme” and “Bloody Tears”, reimagined by V Rising composer Aleksandria Migova.

 

Read into all the juicy details in the “Legacy of Castlevania” blog post: 

https://blog.stunlock.com/the-legacy-of-castlevania-premium-pack/

More on V Rising:
Survive as a newly awakened vampire in a world ruled by humans and rise to become the next Dracula. Feed on blood to gain new powers, hide from the scorching sun, and engage in real-time PvE and PvP combat set in a dark fantasy realm. Raise your castle and invite friends to join as you explore a vast open world, pillage villages, skirmish with bandits, and delve into the lairs of supernatural beasts. Attack other players’ castles or become a diplomat in a game of blood, power, and betrayal.


Buy now on Steam: 

https://store.steampowered.com/app/1604030/V_Rising/?utm_source=press


Wishlist Legacy of Castlevania Premium Pack DLC: 

https://store.steampowered.com/app/2833600/V_Rising__Legacy_of_Castlevania_Premium_Pack/?
utm_source=press



Wishlist now on the PlayStation store:

https://store.playstation.com/concept/10007965

V Rising on Socials


Website TikTok X
Facebook Discord Newsletter


About Stunlock Studios
Stunlock Studios is one of the leading independent Swedish game developers in Skövde, known for vampire survival game V Rising and arena brawler Battlerite. Out now in Early Access, V Rising’s gothic world has already attracted more than 4 million vampiric initiates and Battlerite was one of the most popular free-to-play games on Steam with over 6 million unique players entering the arena. With a passion for multiplayer action games, the studio crafts groundbreaking and community-driven games, always with their players in mind.

Visit: https://www.stunlockstudios.com

 

Article by: Susan N.







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Stunlock Studios reveals the Secrets of Gloomrot, V Rising’s upcoming Free Expansion


Raising the stakes!

Skövde, Sweden – 8th March, 2023 – Stunlock Studios today have published their latest dev blog post for V Rising, revealing exciting information on the upcoming free expansion Secrets of Gloomrot. Introducing the vast and gruesome land of Gloomrot, where evil machinations have polluted the terrain, bringing forth untold horrors from the experiments that occurred there. Also included are juicy details on increased customization options when constructing castles and a confirmation of the much-coveted multiple tiered castles, allowing mansions to transform into masterfully-built fortresses. Check out the dev blog for more information on how the V Rising experience will be expanded upon:

"This new biome will be almost the same size as Dunley Farmlands and is divided into two unique sections, Gloomrot South and Gloomrot North. Each area will bring a new wave of challenges, technologies, and enemies, both great and small, with plenty of space to stretch out and settle your multi-floor strongholds."

Click here to check out Dev Blog #18: Secrets of Gloomrot



More on V Rising

Survive as a newly awakened vampire in a world ruled by humans and rise to become the next Dracula. Feed on blood to gain new powers, hide from the scorching sun, and engage in real-time PvE and PvP combat set in a dark fantasy realm. Raise your castle and invite friends to join as you explore a vast open world, pillage villages, skirmish with bandits, and delve into the lairs of supernatural beasts. Attack other player’s castles, or become a diplomat in a game of blood, power, and betrayal.


Buy V Rising available now on Steam in Early Access:



Visit our Website:
https://playvrising.com/
Connect with us on TikTok:
https://www.tiktok.com/@stunlockstudios
Follow us on Twitter:
https://twitter.com/VRisingGame
Like us on Facebook:
https://www.facebook.com/VRisingGame
Join the Discord server: 
https://discord.gg/vrising
Subscribe to the Stunlock Newsletter:
https://www.stunlock.com/newsletter


About Stunlock Studios

Stunlock Studios is one of the leading independent Swedish game developers in Skövde, known for vampire survival game V Rising and arena brawler Battlerite. Out now in Early Access, V Rising’s gothic world has already attracted more than 3 million vampiric initiates and Battlerite was one of the most popular free-to-play games on Steam with over 6 million unique players entering the arena. With a passion for multiplayer action games, the studio crafts groundbreaking and community-driven games, always with their players in mind.


Visit:
https://www.stunlockstudios.com

 

Article by: Susan N.



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V Rising Closed Beta Begins on March 23rd!


We’re finally starting the V Rising Closed Beta and are planning three test sessions before Early Access. Our first test begins March 23 and focuses on the new player experience! We’ll be shaking the dust off of a few thousand untouched coffins and introducing them to the world of Vardoran for the first time, so everyone begins on a level playing field. Those who haven’t had the opportunity to test the game just yet should start checking your emails soon, as we’ll be sending keys out later today!

This first test will last for one week with PvE and PvP servers in North America and Europe. The in-game content will include all four regions we plan to feature with Early Access! Much of this content is still in development and will continue to improve during our road to the Early Access release. We’ll be inviting around 3000 players to test this time around. The volume and duration of this test will be the largest we’ve done so far. If technical issues arise, we may need to alter the test times and conditions. We will let all participants know if this occurs.

Future Testing

We’re planning to run another test towards the end of April, and this one will also run for a week. The April build will most likely include additional content we’re already implementing and working on in the back end and any quick fixes we’ll be able to execute from player feedback collected during the March beta.

Expect a further follow-up test in May, but we’ll have more details to share a little bit later!

Social Media

     Wishlist V Rising on Steam: http://store.steampowered.com/app/1604030/V_Rising/?utm_closedbetablog

     Subscribe to our newsletter: https://www.stunlock.com/newsletter

     Join The V Rising Discord Server: https://discord.gg/vrising

     V Rising Tiktok: https://www.tiktok.com/@stunlockstudios

     V Rising Facebook: https://www.facebook.com/VRisingGame

     V Rising Twitter: https://twitter.com/VRisingGame

     V Rising Instagram: https://www.instagram.com/vrisinggame/


 

Article by: Susan N.



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New Dev Blog Update on V Rising by Stunlock Studios!


V Rising is an upcoming Multiplayer Vampire Survival Game. Explore a vast open-world teeming with mythical beings and danger. Rebuild your castle and convert humans into loyal servants in a quest to raise your vampire empire. Traverse the world with comrades or hunt solo as you pillage villages, raid bandits, and wander into the domains of supernatural beasts. In V Rising, you will craft weapons and combine them with powerful spell kits that work similarly to Battlerite champion abilities.

Find out more in our Dev Blog

Below is an earlier press release from Stunlock Studios


Skövde, Sweden – 23rd June, 2021 – Stunlock Studios today have published a Dev Update interview with Art Director Johan Wahlbäck for their open-world vampire survival game, V Rising, coming to PC on Steam with the Beta planned later this year. While the Beta version is coming soon, excited fans have wasted no time sending in questions to gain greater insight into the dark and wonderful world of V Rising. This Dev Update is full of information regarding the atmosphere of the game, the design of characters, the gothic themes across the game’s architecture, and the violent contrast between humanity and the bloodthirsty vampires. The art director warns that bloodshed is a key part of the vampire's visuals, but it is contrasted with their darkness and beauty.

Stunlock Studios’s previous game Battlerite is a competitive game where readability is a crucial element of the intense tactical gameplay. With V Rising’s more detailed graphics and higher fidelity, there are concerns that visual clarity may be affected. Art Director Johan allays those fears with the following statement:

“Even though readability isn’t as crucial as in a competitive arena game like Battlerite, we still work a lot with this in V Rising to make the player feel they are in control of the various gameplay situations. Since the world is high in detail, we chose to simplify the shapes of our characters to make them read better. We’re using an approach similar to what you see in traditionally animated Ghibli and Disney movies, where the characters are outlined to stand out on watercolor-painted backgrounds. This direction enables us to design more distinct characters for better readability without compromising the atmosphere-heavy and richly detailed world.”

Be sure to check out the full Art & Mood Dev Update here.

Sharpen your fangs and get ready to rule the twilight as V Rising enters Beta in 2021. Sign up for the V Rising Beta and Newsletter here: http://www.playvrising.com

More on V Rising

V Rising is an open-world vampire survival game. Awaken as a weakened vampire from centuries of slumber and survive a world full of peril. As a vampire, you need to hunt for blood in nearby settlements to regain your strength and quench your thirst. Build and customize your castle, invite friends to join your clan, and convert humans to servants to grow your empire. Engage in real-time combat and compete for world domination with PvP and PvE challenges. Will you become the next Dracula?

Social Media Links

Steam Page: https://store.steampowered.com/app/1604030/V_Rising/

Website: https://playvrising.com/

Facebook: https://www.facebook.com/VRisingGame

Twitter: https://twitter.com/VRisingGame

Discord: https://discord.gg/64Jcn2Kz9S

About Stunlock Studios

Stunlock Studios is one of the leading independent Swedish game developers in Skövde and most known for arena brawler Battlerite. Since the launch of Battlerite, more than 6 million unique players have tried their luck in the arena, shooting Battlerite up to the peak of the ‘top-selling’ free-to-play games on Steam on several occasions. With a passion for multiplayer action games, the studio crafts groundbreaking and community-driven games, always with their players in mind. Visit: https://www.stunlockstudios.com.


Article by: Susan N.



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Battlerite Royale - PC Preview


For any of you MOBA or Arena fans out there wanting to test your skills, always having that confidence in going in 1v5 because you are just that good? Well look no further now you can test your skills 1v99. Easy, right? Battlerite has released a new game by taking in the popular Royale genre and integrating it into its own playstyle creating this hybrid that works out a lot better than it sounds. Players of both game types come together and prove who will rise to the top in this new Battlerite Royale preview!

As someone who has spent many hours playing Battlerite, I figured this shouldn't be nearly as difficult as maybe some new players would. Turns out, I was wrong. Even with the hours I have in Battlerite this game still has its own kind of learning curve to adapt to. Rather than having all your skills at your disposal, you instead start the match with 1 skill, and just enough money to buy 2 more, and 1 potion. It takes a lot of guess and check to find out which 2 skills are really the best to start with. Upon landing from your initial fall into the map a priority is to find "chests" that looks like spheres with runes to unlock new buffing items, gold, or abilities.

Not all of the characters from the Battlerite game are currently in Battlerite Royale they have a variety of each character in the ways of Melee, ranged, and mage types. I have yet to notice many support characters currently in the royale version, likely due to usually requiring a teammate to really make them shine. That being said, the supports that are currently in the game are there for a reason, as I learned early on…there is no bad characters in this mode, depending on the person behind the screen I have had my butt kicked by all types. But not to worry, after losing there is always a spectate mode, this is quite useful if you want to learn what exactly the others are doing in order to survive and make it further, or just hit that exit button and jump back in for round 2!


The buildup before the launch actually has its uses not only does it have a chance to let you see the competition around you, but it gives you a chance to spend that "pre game" gold and get some new skills before the hectic drop and scramble for loot. When the game is starting you fly out on a dragon, and start to soar over the map, and so it begins. This is where your play style as a person really shows. The big fighters will always jump off the dragon straight away and go for the ground as soon as possible, grab some loot and begin a blood bath. Some prefer to play it safer and avoid the early game blood bath and go for the less populated areas and grab some loot for the mid game. I would never call the 3rd type a coward, if anything these are often the type to want to win the most. They will land in the middle of no where and grab as much loot as possible and avoid that early conflict, solely aiming for that win.

It begins with the fall, but always remember when falling that you can navigate yourself and land more strategically either inside a house with loot, or if you noticed too many players landing near you perhaps navigate to the side and let me brawl it out and go in for the cleanup. The early game is very important this is when skill rains supreme, before players have a chance to gear up and get rare or epic skills it becomes a 1v1 3 skills each, lets see who comes out on top, for those who are confident, this is the best part of the game. As time passes we have a death vortex that appears, this vortex does constant damage players stuck inside of it, this is to close the map off and force the remaining players to find each other until 1 remains. The only thing to look out for are those who can be referred to as the "cleanup crew" nothing feels worse than clutching out a victory against a worthy opponent just to simply be taken out 5 seconds later before having time to heal.

There are 3 kinds of loot in this game, gear, skills, consumables and gold. All items come in rarities that greatly affect the items bonus stats. In order of strength it goes Green, Blue, Purple, Golden. The gear has effects on the players such as movement speed, life stealing, damage, all sorts of affects, the greater the rarity, the better the item is. Next is skills, as you open loot chests you can find either duplicates of your current skills, or find new or more powerful versions to help you push forward. Consumables are a huge part of this game, the need for potions or usable items really helps survive the long haul. Whether you are coming off a close win or even missing a bit of health, its always good to heal up and top off when you can find the time never knowing if you will have the chance or not.


There are more than simple potions when it comes to consumables, there are items that can make a character fly across the screen, or shoot a rocket that can stun an opponent, perhaps using a fake chest bomb to fool other players and give you an advantage after it blew up in their face!
Lastly there is gold, at first this doesn't seem very useful when you are being attacked by other players, but if you manage pull through there are merchants layed out all over the map. The gold is used to buy either items consumables or even new skills from these vendors. Having the ability to increase your move speed or get some extra damage, or even buy some potions when you have not been lucky enough to find them.

You will never leave a game feeling empty handed, each game will reward you some experience and gold to purchase cosmetic items or characters regardless of your finishing position. There are leagues that you will be placed in depending on how well you have ranked, kills per match, placement, wins. All of these affect your placement and rewards. There is also a built in reward system simply by playing, the achievements list, complete the requirements to earn "free stuff" at the low low price of your spare time!

Battlerite royale is a great take on a hybrid mix of Moba/royale had a baby and made something new. The games unique ideas, and loot system made it a ton of fun trying to figure out which characters I loved playing in this mode. The smooth gameplay and the great fresh feeling through my first or even my 10th drop made it a game worth playing.

Game Information

Platform:
PC
Developer(s):
Stunlock Studios
Publisher(s):
Stunlock Studios
Genre(s):
Battle Royale
Mode(s):
Multiplayer
Other Platform(s):
N/A

Source:
Provided by Publisher



Article by Marc L.
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