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Showing posts with label PC (Epic Game Store). Show all posts
Showing posts with label PC (Epic Game Store). Show all posts

Calico Coming to PlayStation 4 and 5 Later This Year!

August 8th, 2023 - We have some exciting news! Publisher Whitethorn Games and developer Peachy Keen Games are excited to let you know that Calico is coming to PlayStation 4 and 5! If you have a PlayStation console, you’ll soon get to enjoy the beloved day-in-the-life community sim game, where you are given an important and adorable task: rebuild the town’s cat café and fill it with cute and cuddly creatures! Build up your café by filling it with cute furniture, fun decorations, yummy pastries, and get it bustling with animals again!

Included with the PlayStation release is Calico: Pawsome Edition, bringing even more content to your cat café. Calico: Pawsome Edition introduces new animals to befriend, a UI and visual overhaul to provide a more pleasant playing experience, and the ability to customize your wallpaper and floors while in the café.

But that’s not all — the cooking that players have come to know and love is bigger than ever!

Each recipe comes with its own series of minigames to perform in the kitchen. Time and accuracy in the recipe minigames will award players with a gold, silver, or bronze star, which will provide different bonuses to sales prices. But be careful: once customers have bought all the fresh food, star bonuses will disappear until that recipe is played again. Article by: Susan N.

 

Key features of Calico include:

  • Every Animal is a Friend: You’ll encounter a lot of animals on the island. Befriend them, name them, add them to your party, send them to live at the café, and most importantly, love them forever! Interact with your new friends by dancing, cuddling, petting, carrying, lounging with, and playing with them!
  • Bewitching Good Looks: Express yourself through fashion! Create an avatar and customize them with collectable clothing found throughout the game.
  • Design, Decorate, Delight: Decorate the interior and exterior of the café to your liking! Collect and arrange furniture and toys for both your human and animal visitors. Cat trees, scratching posts, and dog beds are definite must-haves!
  • The Power of Magic: The world of Calico has no limits! With the potion system, there are so many ways to live out your magical dreams. Want to make your feline friend ginormous? The Big Small potion has you covered!

Calico is currently available on Xbox One and Series X|S, Nintendo Switch™, and PC — via Steam, Epic Games, the Humble Store, itch.io, and Game Jolt. Calico is Coming to PlayStation 4 and 5 this year, with more information about a precise release date in the coming months.

Keep up with Calico by following the game on Twitter, or by staying tuned to Whitethorn Games on Facebook, Instagram, TikTok, Youtube, Twitch, Discord, and whitethorngames.com.

 

Article by: Susan N.

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New Mortal Kombat 1 “Lin Kuei” Trailer Reveals Smoke & Rain as Latest Main Roster Characters


Warner Bros. Games today announced Smoke and Rain as the latest playable characters joining the main roster for Mortal Kombat 1, the latest installment in the acclaimed videogame franchise developed by award-winning NetherRealm Studios.
 
Revealed in a new trailer focused on Scorpion and Sub-Zero’s struggle to establish the Lin Kuei’s purpose in Liu Kang’s new Mortal Kombat Universe, the video introduces Smoke, a fellow member of the ancient warrior clan with a mastery of stealth and practical magic. With deep ties to Scorpion and Sub-Zero, Smoke has made the clan’s mission his own and joins his Lin Kuei brethren in defense of Earthrealm. The trailer also provides a first look at Rain, the High Mage of Outworld who has honed his craft of water magic into a fierce weapon and now hopes to learn the realms’ darkest and most powerful sorcery.
 
Additionally, Sektor, Cyrax, Frost, and Scorpion can all be seen in the video as new Kameo Fighters, which provide a wide range of support moves and abilities during matches.
 
To view and share the official Mortal Kombat 1 – Lin Kuei Trailer, visit:YouTube LINK
 
 

*** These videos/trailers may only be displayed if it is behind an age-gate that: (1) is age-neutral (i.e., requires the user to input their date of birth or select it from a drop-down bar); (2) employs reasonable technical measures to keep underage users from re-entering their age after initially being denied access; and (3) does not display any ESRB rating information on the trailer player or the age-gate itself. Failure to implement these requirements may jeopardize your ability to obtain material of this nature from us in the future. ***

Mortal Kombat 1 is the latest installment in the acclaimed Mortal Kombat videogame franchise developed by award-winning NetherRealm Studios and introduces a reborn Mortal Kombat Universe set in a new story with iconic heroes and villains reimagined as they’ve never been seen before. The game features a wide-ranging cast of legendary fighters with all-new backstories, including Liu Kang, Scorpion, Sub-Zero, Raiden, Kung Lao, Kitana, Mileena, Shang Tsung, Johnny Cage, Kenshi, Smoke, Rain, and more, along with a separate roster of Kameo Fighters who can assist during matches.
 
Mortal Kombat 1 is scheduled to launch for PlayStation 5, Xbox Series X|S, Nintendo Switch, and PC (Steam and Epic Games Store) on 19 Sept. 2023. All Mortal Kombat 1 pre-orders will receive Shang Tsung as an in-game playable character, and those who pre-order the game for PlayStation 5 or Xbox Series X|S will also receive access to the Mortal Kombat 1 Beta, which will be available in August 2023.
 
To learn more about Mortal Kombat 1, please visit MortalKombat.com or join the community conversation on Instagram (@MortalKombat), TikTok (@MortalKombat), Twitter (@MortalKombat), Twitch (NetherRealm), YouTube (Mortal Kombat), Facebook (MortalKombat), Discord (MortalKombat), or Reddit (MortalKombat).

Warner Bros logo WB GAMES LOGO, WB SHIELD: ™ & © Warner Bros. Entertainment Inc.
(s23)

Article by: Susan N.




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The Lord of the Rings: Return to Moria Headed to Consoles and PC in the Fall!


SAN RAFAEL, Calif. — June 8, 2023 — Independent developer Free Range Games and publisher North Beach Games today shared a first look at the co-op, survival crafting gameplay of The Lord of the Rings: Return to Moria in a brand-new trailer debuted at Summer Game Fest 2023. Additionally, the companies are pleased to announce console versions of the game are in active development for the PlayStation®5 computer entertainment system and Xbox Series X|S console systems, and are scheduled to launch simultaneously with the Windows PC version via the Epic Games Store in fall 2023. The only survival crafting video game set in the Fourth Age of Middle-earth, the iconic fantasy world created by J.R.R. Tolkien, The Lord of the Rings: Return to Moria follows the Dwarves as they embark on adventures to reclaim and restore their Dwarven homeland of Moria.

Narrated by venerable actor John Rhys-Davies, the first gameplay trailer for The Lord of the Rings: Return to Moria features never-before-seen footage from the PC version of the game. Showcasing their renowned courage and camaraderie, the Dwarves set forth into the cavernous Mines of Moria, harvesting resources crucial for crafting and building while rekindling long-cold forges to smith more powerful weapons and armor as they venture deeper still into the dangers in the dark. Players will create their very own custom Dwarf before their journey, alone or online with companions, where every new adventure will be unique through the use of procedurally generated environments. Dwarves can explore for treasure and mine valuable ores, always mindful to not create too much noise and attract the attention of the myriad dangers in the deep. Excavate the mysteries of the Misty Mountains, extract precious metals, scrape to survive, and battle unspeakable forces to learn the secret of the Shadow that lurks within.

https://www.youtube.com/watch?v=zwNoBZQEk5k&t=4s


The story of The Lord of the Rings: Return to Moria takes players beyond the books and into the Fourth Age of Middle-earth, the fantastical world created by J.R.R. Tolkien. Summoned to the Misty Mountains by Lord Gimli Lockbearer, players take control of a company of Dwarves tasked to reclaim the lost spoils from the Dwarven homeland of Moria—known as Khazad-dûm or Dwarrowdelf—in the depths below their very feet. Their quest will require fortitude, delving deep into the Mines of Moria to recover its treasures. Players will join forces to survive, craft, build and explore the iconic, sprawling mines. Courageous expeditioners will need to be vigilant as mysterious dangers await.

The Lord of the Rings: Return to Moria Key Game Features:

  • Feel the Fellowship: Experience the Fellowship of the Dwarves like never before, with the rich lore of the iconic fantasy world from J.R.R. Tolkien interwoven into the very fabric of The Lord of the Rings: Return to Moria. 

  • Survive the Dark: To survive the treacherous Mines of Moria players must conserve resources, hunt, and gather for food and manage their sleep, temperature, and noise levels. Utilize dynamic light systems for safety and to blaze a path further into the darkness. Battle unspeakable evils and survive hordes of monstrous Orcs in visceral combat, while uncovering the secret of the Shadow that looms within the mountain. 

  • Base Building: Find solace from the darkness. Reveal and clear new locations to create architecture on a grand scale. Get creative and construct bases from scratch or build upon the existing environment. Beware the evils which seek to destroy Dwarven progress. 

  • Rebuild and Reshape Moria: Restore the long-lost ancient kingdom of Khazad-dûm to its former glory, recovering Dwarven landmarks as the story progresses. Resurrect old mines and refire their forges to yield their untouched resources. 

  • Explore: Delve into the depths of the Mines of Moria. Procedurally generated environments are abundant with resources and fraught with mystery and danger, providing a unique experience each and every time. 

  • Co-op Multiplayer: Adventure alone or band together with friends in online cooperative multiplayer with up to eight players.  

  • Craft Dwarven Tools, Weapons and More: Craft and loot legendary Dwarven armor, tools, weapons and structures. Rebuild ancient forges to strengthen, repair and enchant gear. Upgrade and unlock new technologies and fantastical machines. 

  • Uncover Magic Artifacts: Discover ancient magic items including swords that glow when Orcs are near, maps of long-dormant Mithril veins, books with forgotten crafting plans and amulets that give strength or wisdom. 

  • Mine Ore and Jewels: Establish mines to unearth deposits of precious resources such as iron, gold, and quartz; and fantastical materials such as Mithril. Access crafting stations and forges to convert ore to ingots and upgrade gear. But be prepared, mining is loud and can awaken what lurks in the darkness. 

  • Comprehensive Dwarf Builder: Players become part of Dwarven Legend as they create their own Dwarf in the custom character creator. Dwarves can be customized in a variety of ways to create a unique Dwarven identity. Then, during gameplay, players can find and craft armor and weapons to further enhance their unique style. 


Developed by Free Range Games and Published by North Beach Games, The Lord of the Rings: Return to Moria will launch in fall 2023 for Windows PC via the Epic Game Store, PlayStation 5, and Xbox Series X|S. For more information about The Lord of the Rings: Return to Moria, visit ReturnToMoria.com, join the community Discord, follow the game on TwitterTikTok, and YouTube. This game has not yet been rated by the ESRB.
 
For additional details, follow the developer Free Range Games at their official website and follow them on TwitterTikTok, and YouTube.
 
For more information on publisher North Beach Games please visit their official website.
 

About Free Range Games:


Free Range Games, headquartered in Sausalito, California, is a video game developer founded in 2009 by veteran developers and longtime collaborators. Free Range Games’ mission is to make games people find meaningful, memorable, and fun. The company developed and published Spelldrifter, recently worked on Oddworld: Soulstorm, and is working with Striking Distance Studios to help bring to life their vision for The Callisto Protocol. Free Range Games has a portfolio that spans PC, VR, consoles, and mobile devices. To learn more about Free Range Games visit the website at: https://www.freerangegames.com.
 
Oddworld: Soulstorm, Striking Distance Studios and The Callisto Protocol are the property of their respective owners and used with permission.
 

About North Beach Games:

North Beach Games publishes PC and console games with a focus on the survival crafting and role-playing categories. The company’s mission is to partner with and empower the world's best independent developers and studios. Based San Rafael, CA, North Beach Games is comprised of industry veterans with a wide range of experience in publishing, marketing and game development. Most recently, North Beach Games has co-published Stranded Deep for console in partnership with Beam Team Games and provided publishing services for 7 Days to Die with The Fun Pimps.
 

About Middle-earth Enterprises:

Middle-earth created by J.R.R. Tolkien is the definitive, deepest, richest and most beloved fantasy world of our time. As its stewards and custodians, our goal is to consistently deliver a wealth of great content in both new, and known formats; to ensure Middle-earth’s rightful place as the world’s leading fantasy IP and brand, forever. Inspired by our deep appreciation for the fictional world created by Professor Tolkien, we are dedicated to working with those providing highest quality products in accordance with best green business and sustainability practices, including fair trade, equality in the workplace, and a commitment to protect our earth, its wondrous beauty and the viability of every living creature. Middle-earth Enterprises was acquired by the Embracer Group in 2022, and has been producing and licensing films, merchandise, electronic games, services, and live stage productions based upon The Lord of the Rings and The Hobbit books, for more than four decades. www.middleearth.com.
 

###

 
© 2023 Free Range Games. All rights reserved. Free Range Games and the Free Range Games logo are trademarks or service marks of Free Range Games.
 
© 2023 North Beach Games and associated logos and names are trademarks of Open Door Entertainment, LLC. All rights reserved.
 
© 2023 Epic Games, Inc. All rights reserved. Epic, Epic Games, Epic Games Store and their respective logos are trademarks or registered trademarks of Epic Games, Inc. In the U.S. Patent and Trademark Office and elsewhere.
 
© 2023 Middle-earth Enterprises, LLC. All rights reserved. "Moria", "Middle-earth" and "The Lord of the Rings" and the names of the characters, events, items and places therein, are trademarks or registered trademarks of Middle-earth Enterprises, LLC under license to Open Door Entertainment, LLC dba North Beach Games.

Article by: Susan N.

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Prince of Persia Coming to Consoles and PC on January 18th, 2024!

SAN FRANCISCO – JUNE 8, 2023 – Today, during the Summer Game Fest live showcase, Ubisoft announced Prince of Persia: The Lost Crown, an action-adventure platformer game set in a mythological Persian world. Prince of Persia: The Lost Crown will release on January 18, 2024 on Nintendo Switch™, PlayStation®5, PlayStation®4, Xbox Series X|S and Xbox One, Amazon Luna as well as Windows PC through the Epic Games Store and the Ubisoft Store. Players can also subscribe to Ubisoft+ on PC, Xbox and Amazon Luna.

 

In this brand-new adventure, players will embody Sargon, a young, gifted warrior, member of an elite group called The Immortals. As they are sent to rescue Prince Ghassan, they will explore Mount Qaf, a once wondrous place, now cursed and hostile. Sargon and his brothers-in-arms will soon discover that time itself will be a treacherous foe and that the world balance must be restored.



Inspired by the Metroidvania structure, Prince of Persia: The Lost Crown lets players explore a handcrafted world at their own pace. From the majestic Citadel of Knowledge to the colorful landscapes of the Hyrcanian Forest, players will discover a variety of environments inspired by Persian mythology. By acquiring new time powers, unlocking unique abilities and combining them in combat, Sargon will progressively delve deeper into Mount Qaf, solving puzzles, finding secrets, and completing exciting side quests.

 

In this epic journey, Sargon will fight his way through mythical enemies, larger-than-life bosses, and vicious traps. By combining combat and platforming skills, players will defeat time-corrupted creatures such as Jahandar, the dreadful Manticore, guardian of the Citadel.  Players will be able to express their creativity in a deep and engaging combat system to trigger devastating combos.

 

While exploring this mythical place, players will be fully immersed thanks to the original soundtrack created by Mentrix. The Iranian-born composer mixes both traditional instruments and modern sounds to guide players from one environment to another. Mentrix will be joined by award-winning composer Gareth Coker bringing his own personal touch to convey the epic scale of the boss fights.

 

Developed by a team of seasoned veterans from Ubisoft Montpellier, Prince of Persia: The Lost Crown is a fresh take on the legendary franchise, bringing new characters & lore, engaging narrative, and exciting gameplay mechanics into the mix. 

 

For more information about the game, tune-in to the Ubisoft Forward Conference on June 12th and visit https://princeofpersia.com.

 

 

About Prince of Persia: The Lost Crown


Prince of Persia: The Lost Crown is an action-adventure platformer that takes place in Mount Qaf, an imaginary world inspired by Persian mythology, where the player will live an epic adventure to save the Prince and restore world balance. Embodying Sargon, a young gifted Persian warrior in the cursed mythological heart of Persia, player will explore diverse biomes and fight challenging enemies by combining unique Time Powers and Super Abilities. Prince of Persia™: The Lost Crown is developed by Ubisoft Montpellier.

 

About Ubisoft


Ubisoft is a creator of worlds, committed to enriching players’ lives with original and memorable entertainment experiences. Ubisoft’s global teams create and develop a deep and diverse portfolio of games, featuring brands such as Assassin’s Creed®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy’s Ghost Recon®, Just Dance®, Rabbids®, Tom Clancy’s Rainbow Six®, The Crew® and Tom Clancy’s The Division®. Through Ubisoft Connect, players can enjoy an ecosystem of services to enhance their gaming experience, get rewards and connect with friends across platforms. With Ubisoft+, the subscription service, they can access a growing catalog of more than 100 Ubisoft games and DLC. For the 2022–23 fiscal year, Ubisoft generated net bookings of €1,739 million. To learn more, please visit: www.ubisoftgroup.com.

 

© 2023 Ubisoft Entertainment. All Rights Reserved. Based on Prince of Persia® created by Jordan Mechner. Ubisoft and the Ubisoft logo are registered or unregistered trademarks of Ubisoft Entertainment in the U.S. and/or other countries. Prince of Persia is a trademark of Waterwheel Licensing LLC in the US and/or other countries used under license.

Article by: Susan N.
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Vampire: The Masquerade - Swansong Review

Vampire the Masquerade: Swansong by developer Big Bad Wolf and publisher NaconPC (Epic Games Store) review written by Susan N. with a copy provided by the publisher.

Estimated reading time: 8 minutes 



Vampire the Masquerade: Swansong is a roleplaying game based on the original tabletop RPG created by White Wolf Publishing. Like the tabletop game, the video game focuses on vampire political intrigue and investigation. Unlike many video games, Swansong features three different protagonists that intermingle throughout the story. To that end, the plot of the video game is interesting if not a little disjointed for many.

Gameplay

One of the first points about Vampire the Masquerade: Swansong is that the game is quite gruesome. Furthermore, the video game drops players in the middle of a story which is confusing to new players of the genre, and the hook I found to be somewhat strange.

As a player of the tabletop RPG and the Live-Action version, it’s quite apparent to me that this game is designed around players familiar with the World of Darkness. I know this because of the dialogue choices, cutscenes, political structure, and available character abilities. Characters mention clans like they themselves indicated specific traits. However, if players aren’t familiar with clan traits and backgrounds, Swansong provides a handy codex! To newer players, this is useful, but to experienced players, information is sometimes shoe-horned through dialogue.

Swansong features skills and disciplines familiar to World of Darkness fans. At the end of a scene, players gain experience based on their success rate which is where players can boost their abilities. In this way, Swansong feels very much like a tabletop game portrayed in video game format. During a tabletop or live-action game, players begin without knowing what they are walking into. It is only after certain events do players receive their experience points. 

Experience screen at the end of a story section

The Story

The storytelling in Swansong is done moderately well. Protagonists interconnect through their individual stories, which is fascinating. For the most part, while it seems to be disjointed at times, the character connections blend well together. That said, the beginning part of the story is what bothers me the most.

We answer the Prince's call because Vampire society is in the middle of a ‘Code Red’. The Prince indicates to your character Emem that you can be part of the Primogen Council. For me, this is the first problem. Emem, Galeb, and Leysha are all 12th or 13th generation. Thus, are all new vampires that have NO STANDING in vampire society. Beginning at such a low level without having achieved anything significant doesn’t mean players can be on the council. I expect that vampires between the 3rd and 7th generation would be selected, not any of these three characters! It just doesn't make any sense.

The Codex, featuring the Prince of Boston

Incidentally, that isn’t the only aspect of the introduction that irks me. Players begin in a large establishment that requires a good deal of walking around. And thus, it is easy to run around in circles. Also, there is no central database for collected information! Swansong requires players to write down information or simply remember. Thankfully, players can screenshot information - oh wait Epic… *ahem* Moving on...

Dialogue

The dialogue in this game often bothered me for a couple of reasons. Firstly, the introduction has cringe-worthy dialogue when clan names are inserted into a discussion like the names themselves are significant. My problem is often the wording. I chalk it up to the writers attempting to make significant points in a short time but they spectacularly fail at it. This aspect needs work, in my opinion.

Secondly, the voice acting felt a bit stilted due to the writing. I know that dialogue is challenging but sometimes Swansong misses the mark. Also, the pronunciation of certain words grates on my nerves. For example, I can't stand how characters pronounce Camarilla. It is also not the only example of a different pronunciation either, just the most obvious one. 

Galeb looking at a neat digital phone on the mirror

Regardless of those points, dialogue not only gives players key information but also gives them the option to use character abilities. Players can use psychology, persuasion, intimidation, or rhetoric to gain information. The more points players put into their abilities, the easier the late game becomes. I enjoy this aspect of gameplay because players are able to boost their success percentage when augmenting abilities using their willpower.

Confrontations

During dialogue sections, players will face a mechanic known as a confrontation. Confrontations occur frequently in real life, so including this element in dialogue not only makes information gathering interesting but makes dialogue much more dynamic. This is an element that I enjoy in Swansong since players can miss out on critical information should they fail. Even if players choose to focus on one of their abilities, there is no guarantee that players will be successful during a confrontation. As such, players must manage their willpower and blood usage at all times.

Confrontation box when the NPC uses their focus

Investigation

Regular readers know that I love investigation games. This one hooked its fangs into me rather quickly because I wanted to know what was happening. Having said that, I find that some of the clues to solving puzzles were too obfuscated for many gamers. Today, people rely too heavily on hints to progress a story where Swansong doesn’t hold the player's hand as other games do. Additionally, players can't save scum their progress. Since this direction was taken, I had hoped that there would be an in-game notebook or something to log gathered information because players are expected to solve puzzles themselves. Personally, I think the inclusion of an in-game logging system would be beneficial to Swansong. Or, you know, for Epic Games to have a screenshot function...

Character Experience

Unlike the tabletop RPG, the experience distribution is different. According to the 20th Anniversary Edition of Vampire the Masquerade's rulebook (shown below), raising an ability is double the cost of what it is going up to. If going from 1 point to 2 points, it will cost 4 points in the tabletop version. However, in Swansong, using the same example would cost a total of 30 points. This may be higher because of the lack of combat which allows for a much higher ability to spend skill points. While I find that these values are quite a bit higher than they should be, it forces players to carefully spend their experience. If players try to branch out too much, gameplay will become virtually impossible later on. However, the game always gives players one path to pursue, regardless of their skill expenditures.

The character sheet

Graphics

Swansong has some amazing graphics which span from elaborate prison cells to bloody crime scenes to large underground garages. The detail in many of the locations is breathtaking. I love the vacation area inside a building which feels like a player is in a whole other location. As such, players might forget they are inside a large apartment building. Also, the party location is quite immersive and rather gruesome because it is incredibly bloody. The developers certainly know how to create a dark atmosphere.

That said, of the main characters, Galeb is the one that is visually the best. The artists did a fantastic job of nailing a brooding and strong vampire with a piercing gaze. Emem has a fantastic rebellious nature and her outfit kicks ass. Even her expressions look great. Leysha, however, has a facial expression that just doesn’t sell the character's emotion well. Thus, while I generally love the look of the game, there are characters and graphical aspects that I wasn’t crazy about. Apart from that, the only other glaring issue I had was the lighting. In several locations, it was simply too bright, even after adjusting the settings. Having some options to reduce the bloom or the glare would be a fantastic addition, in my opinion. 

Leysha investigating the party scene

Final Thoughts

Overall, Vampire the Masquerade: Swansong is an intriguing RPG investigation game that just misses the mark. While I do love the game, some aspects need a bit of improvement to get players to sink their teeth into it.

Summary and Score

Big Bad Wolf did a great job translating a tabletop RPG into a video game format by showcasing disciplines and abilities in a way that works well in this medium. Having the ability to see what Auspex visually looks like is fantastic. Plus, the overall aesthetic of Vampire the Masquerade: Swansong is quite impressive if not different. I feel as though the investigation aspects could be fleshed out more, but they weren't too challenging for a puzzle aficionado to play without any assistance.

Swansong doesn’t scream game of the year, but it is visually detailed and grim, set within a rich world. I love it despite the minor flaws it has. 

Score: 8 / 10


Emem in a strange place

 


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