• Culdcept the First - Xbox Review

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  • NBA 2K27 - PlayStation 5 Review

    With these annual seasonal renewals of the sports season comes the related video games as well, and the question reviewers such as myself always face is this: Is this year’s game worth purchasing one year after the last one? My answer? Yes, absolutely. NBA fans are going to almost certainly enjoy NBA 2K27.

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    Midnight Moments is a cozy cyberpunk diorama-building game that is stunning. Unlike games that require you to complete quests or take out assailants or even solve challenging puzzles, this one only requires one thing: imagination.

  • Isle of Reveries - PC Review

    Isle of Reveries is a top down 2D action adventure game that made my nostalgia for old school Zelda games flare up really hard. A good blending of puzzle, exploration, and combat, Isle of Reveries is a wonderful title to experience inside and out.

  • Outbound - PC Review

    Let me tell you about this cozy game my daughter and I are playing together called Outbound. Now, I've been following this game from the initial Kickstarter back in April 2025 to its full release in May 2026. The best Mother's Day gift for myself and my first ever collector's edition in a physical copy!

  • OVER REQUIEMZ - Nintendo Switch Review

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  • Dread Delusion - Xbox Series X|S Review

    Today we’re looking at what has rapidly become an absolute favorite in the open-world RPG genre for me. An interesting story, memorable NPCs, stunning visuals, and a setting absolutely dripping with flavor, Dread Delusion sets its tone immediately and sticks with it.

  • NHL 27 - PS5 Review

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  • Asdivine Knot - PS5 Review

    Asdivine Knot is the latest title in the Kemco JRPG library. Following protagonist Verselio, who's on the run from the church that they once served, he'll be accompanied by an odd selection of party members as they all find a reason to band together…

  • STEINS;GATE RE:BOOT - PC Review

    Our story begins in Akihabra, Tokyo Japan. The protagonist Okarin… Or rather Rintaro Okabe, (Voiced by Mamoru Minyano) is a recent high school graduate who rents an apartment with his best friend and resident computer hacker, Itaru ‘Daru’ Hashida (Voiced by Tomokazu Seki) during the summer of 2010.

Showing posts with label Co-op. Show all posts
Showing posts with label Co-op. Show all posts

Magpie Country Reveals a Fast-Paced Co-op FPS Heading to Steam

September 10, 2026 | Magpie Country today revealed RAILRIDERS, a fast-paced 1–4 player co-op FPS coming to PC via Steam, set in a dieselpunk Wild West overrun by cryptids and corrupted machinery.


Welcome to the Neo-Frontier, where the rails are the only safe way through territory consumed by the Old Growth. Beyond the tracks, abandoned towns, mines, and industrial sites crawl with deadly cryptids and machines twisted by the infestation.

Become a Railrider and take on the jobs nobody else will. Board the train and ride deep into hostile territory, jump off with your crew to complete dangerous contracts, then fight your way back to the tracks and catch your ride out. Recover Amber, clear infestations, escort cargo, and take on other jobs across the frontier.

Your train is your way in. And your way back out. Once you leave the safety of the rails, it keeps moving. Getting the job done is only half the problem. Your crew still has to survive the fight back and make it aboard together.

"Our goal has been to combine our love of fast-paced, high movement, high skill ceiling shooters with PvE-only co-op gameplay. We combine those pillars with a dynamic, map-traversing train that acts as your transportation, a toolbox, and a giant sledgehammer all in one. We're excited for players to experience it with their friends!"

- Allan Wintersieck and Kinison Luttrell, founders at Magpie Country

Combat in RAILRIDERS is built around staying on the move. Slide, dash, and jetpack through hordes as you race between objectives, revive downed teammates, and make your way back toward the tracks. Combine any two of eight Archetypes to create your class, then customize your weapons with mods to shape your playstyle.

Changing objectives and unpredictable Blooms keep the firefights evolving from contract to contract, altering the environment and the threats crews face beyond the rails.

RAILRIDERS is currently in development for PC and is available to wishlist now on Steam.



Article by: Susan N.
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The Digital Edition of The Red Cathedral Available to Play for Free on Steam August 25th - Sept 6th!

August 10, 2026. Barcelona (Spain) | Independent developer and publisher Devir happy to announce that the digital edition of the awarded boardgame The Red Cathedral will be Available to play for free on Steam during 12 days, starting August 25 and until September 6. The game will be launched this fall on PC and mobile devices (Android and iOS) with cross-play compatibility for 1-4 players. The physical version of The Red Cathedral has sold more than 100.000 copies. In it, players have to manage their resources well to build the cathedral better than anyone else and thus win the Tsar's favor.


Highly acclaimed for its tight design and clever resource management, the game has received several awards and recognitions:
  • Nominee, 2021 Tric Trac d'Or: Recognized in the premier French board game awards.
  • Finalist, 2021 Board Game Quest Awards - Best Strategy Game: Recognized for excellence in strategy.
  • Ranked Excellence: The game maintains a high rating (approx. 8.4-8.6 on Ludopedia) and is recognized for its unique rondel mechanism.

Players compete to build different parts of the cathedral that they will previously claim, then search for and manage materials that will be used to build and decorate. They must take into account the influence of the clergy and the different guilds of the city to stand out from the rest and win the favor of the Tsar. Upon completion of the cathedral, the player who has gained the most prestige will be the winner.

Build alone, with friends, or with strangers!

Choose your favorite way to play, either solo or against other players. The Red Cathedral: Digital Edition offers cross-platform multiplayer, where you can invite friends – locally or online – or challenge random players. If you prefer to play alone: face the AI ​​on various difficulty levels.

MAIN FEATURES 

  • An original game from the minds of Shei & Isra!
  • Great strategic depth!
  • Adapted and expanded art from the board game!
  • Three levels of AI to play solo!
  • Includes a detailed, step-by-step tutorial!
  • Easy to learn, hard to master!
  • Nearly unlimited replayability!
  • Local and online multiplayer!
  • Cross-platform competition!
  • A board game with the convenience of a digital platform!


About Devir

Devir is a Brazilian publishing group founded in 1987 that specialises in leisure and entertainment products: fantasy literature, comics and games of all kinds, such as role-playing games, board games, collectible card games, card games, miniature games, etc. The group has its operational headquarters in Barcelona and subsidiaries in eight different countries: Brazil, Portugal, Spain, the United States, Chile, Colombia, Mexico and Argentina.

Article by: Susan N.
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Electric Machine Games The Core is Available Today with a Launch Discount!


We’re excited to announce that The Core Early Access is LIVE and AVAILABLE on the Steam Store with a -20% DISCOUNT!

We have added co-op to The Core just before the release so you and your friends can play together and face the newly added Cain’s Trials! We are planning to add much more content to the cooperative mod in the future, so stay tuned for upcoming updates!

Make sure to grab the game for yourself and let your friends know about this! Having you on board would be absolutely great!

Have a great day!

~The Core Team

About The Core

- Explore a vast and mysterious world as you roll through the decaying remains of a once-active facility, where rusted machinery, dark corridors, and forgotten systems hint at a long-lost past. Emerge onto the surface, you’ll find a beautiful but bleak, dystopian landscape where humanity appears to have vanished. As you explore, uncovering scattered clues, recordings, and systems left behind, you slowly piece together the story of what happened to the world—and the truth behind your own creation and purpose.

- As an autonomous Core, you must quickly learn to move, adapt, and survive in a world that offers no guidance. Master the art of momentum as you navigate treacherous terrain, overcome environmental hazards, and unlock upgrades that enhance your mobility and abilities. What begins as a simple set of tools soon becomes something far more powerful—devices meant for utility can be repurposed into formidable weapons when danger arises. With each new challenge, you grow more capable, turning curiosity and ingenuity into the keys to survival.

- As you explore deeper into the world, scattered clues and forgotten records begin to reveal the story behind your existence. Piece by piece, you’ll uncover fragments of the past that hint at the minds who built you and the reason you were brought to life. What starts as a search for answers slowly becomes a journey toward understanding your true purpose—and ultimately, you must decide whether to complete a mission that was set in motion so long ago.


- Team up with 2–4 players to take on the new co-up trials built around teamwork and puzzle-solving. Coordinate your actions, overcome unique obstacles, and solve increasingly complex challenges that require your entire team to succeed.

- Armed with your versatile zapper, almost anything is possible. Channel its energy to flick lights on in dark corridors, toss objects with pinpoint precision, and clear obstacles blocking your path. When danger appears, the same tool becomes a powerful weapon, capable of neutralizing enemies in creative ways. Every interaction feels dynamic, turning simple tasks into satisfying puzzles and thrilling moments, making exploration, problem-solving, and combat equally fun and rewarding.

- In The Core, puzzles aren’t just obstacles—they’re part of the adventure. Many are environmental, challenging you to manipulate doors, switches, fans, pressure plates, moving platforms, pipes, rails, and more to unlock new paths or reach distant areas. Some test your navigation skills, requiring you to find your way to hidden endpoints, while others demand clever collection and use of objects scattered throughout the facility. Each puzzle feels alive, blending exploration, timing, and ingenuity to keep you constantly thinking, experimenting, and discovering new ways to interact with the world around you.



Article by: Susan N.
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Planet Crafter Available Now on PlayStation and Xbox Series X|S!

We are happy to announce that Planet Crafter is available on XBOX Series X|S with XBOX Game Pass and PS5!


For now, the game is not cross platform. So you will only be able to play with friends within the same ecosystem.

At the same time, we are working hard on the next free update, a new moon called "Skeo", that should be available in September!

🥰 Support the studio 🥰

Remember that there's a lot you can do if you like what Brice,
our small team & I are doing: 
  • Leave a review on XBOX store, and PS5 store
  • Leave a review on Steam, it helps a lot
  • Ask your favorite streamers to try the game
  • Try or review the Humble DLC or Toxicity DLC
  • Follow us on Steam, Youtube, Reddit and X (Twitter)
  • Buy the Planet Crafter Soundtrack
  • Talk about Planet Crafter to your friends and on social media!

Take care and good terraforming!
Thank you for your support!
Amelie.

Preview Image of Skeo
Preview Image of the New Planet Skeo Releasing in September


Article by: Susan N.
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A Game About Penguins Heads to PC on August 10th!

A Game About Penguins, a charming title with online co-op for up to 12 players, launches on PC on August 10. This sandbox game combines a snowy penguin world with a variety of fun activities, including fishing, snowball fights, and ice skating. The game will also come to PlayStation 5 and XBOX Series X|S later. A free prologue, A Game About Penguins: First Catch, has been available on PC since July 22.


A Game About Penguins is the work of independent studio CO's Entertainment from Turkey. Ultimate Games S.A. is the publisher.

Penguins Take Over PC Soon

A Game About Penguins is a relaxing sandbox game that can be played solo or in online co-op with up to 12 players at once. Players take on the role of adorable penguins living in a world full of snow and ice.

The title lets players discover new areas and take part in various mini-games and other fun activities. Penguins can fish, climb, throw snowballs, swim, play chess, and slide across the ice, among other things.

A Game About Penguins offers extensive customization options for outfits, hats, and accessories. Notably, co-op mode also allows players to meet up and interact in extra ways, such as gathering around a shared campfire.

Free Prologue for A Game About Penguins Available Now

The free prologue has been available on Steam since July 22. In A Game About Penguins: First Catch, players can try out all the core mechanics, along with some of the mini-games and penguin customization options. Like the full version, the prologue offers online co-op for up to 12 players.

Character upgrades in the prologue are capped at level 3. The full game also includes more NPCs, more items, and a whole load of new content.


A Game About Penguins – Key Features:

  • A cozy game with adorable penguins
  • Relaxing and fun gameplay
  • Many types of activities and mini-games
  • Plenty of penguin customization options
  • Online co-op for up to 12 players

The full version of A Game About Penguins launches on PC on August 10, 2026. The game will also come to PlayStation 5 and XBOX Series X|S at a later date.

Article by: Susan N.
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Go Bananas in Monkey Bizniz with Up to Four Friends!

LIVERPOOL, UK – 11TH JUNE | GET READY TO GO BANANAS WITH YOUR FRIENDS!


MONKEY BIZNIZ is a new physics-driven co-op adventure game playable with up to 4 players that throws you into the role of mischievous monkeys tasked with one very important mission: collect as many bananas as possible and haul them to the summit of treacherous mountain peaks using a unstable wooden cart. Players run, climb, grab and leap through a sandbox mountain level, solving puzzles together via proximity chat. One monkey can steady the cart, another drops crates on pressure plates, a third works a crane to lower a bridge into place, and one more stupidly falls off a cliff edge shouting for help. Anything can happen at any time, including disaster.

Blending chaotic physics gameplay, open sandbox exploration, and laugh-out-loud cooperative (and competitive) moments, MONKEY BIZNIZ challenges players to survive hazardous terrain, unpredictable obstacles, and their own teammates to deliver what’s needed for the Monkey King’s feast.

One in-game moment will create laughter for weeks. The game doesn’t script the comedy, the physics, the items and your friends do.

In MONKEY BIZNIZ, players join a cheeky troop of customisable monkeys on a quest across vibrant mountain landscapes filled with hidden bananas, dangerous paths, and absurd environmental challenges.

The more bananas you collect, the greater the reward when you successfully reach extraction points at each summit, but getting there is far from simple.


PHYSICS-BASED CHAOS AT ITS CORE

At the heart of MONKEY BIZNIZ is its unpredictable physics system. Players must carefully push, pull, and balance an increasingly overloaded banana cart through unstable terrain. Every banana adds weight, and every bump in the road risks sending your precious cargo tumbling down the mountain.

From collapsing platforms and slippery shipwreck zones to swinging bridges and rolling boulders, the environment is designed to keep players constantly adapting or falling spectacularly.

CO-OP MAYHEM AND FRIENDLY BETRAYAL

MONKEY BIZNIZ supports both single-player and up to online 4-player co-op, Teamwork is essential to keep the banana cart stable, but trust is optional.

Players can cooperate to carefully navigate dangerous terrain or intentionally sabotage each other for ultimate banana dominance. The result is a constantly evolving mix of teamwork, chaos, and comedic disaster.

Each level in MONKEY BIZNIZ features large, open sandbox environments packed with bananas to collect and multiple routes to explore. Every mountain introduces unique hazards, environmental storytelling, and multiple extraction points at the summit for high-risk, high-reward gameplay.


CUSTOMISATION, UPGRADES AND BANANA MAYHEM

Players can personalise their monkey with a wide range of unlockable outfits, accessories, and silly animations. As progression continues, new upgrades, power-ups, and interactive props become available to help, or hinder, banana collection efforts.

Whether it’s boosting your cart, stabilising your load, or creating total chaos, every tool adds another layer of unpredictable fun.

“After we shipped House of Golf VR, we wanted to give the team room to play. We ran our own internal game jams over three months, seven different prototypes, no rules, no roadmap. Monkey Bizniz was the one that kept making us laugh every time we demoed it. That was the greenlight.”

Gary Nichols, CEO, Starlight Games


KEY FEATURES

  • Physics-based co-op cart chaos.
  • Solo and 4-player online/local multiplayer.
  • Large open sandbox levels.
  • Dynamic obstacle courses and environmental hazards.
  • Customisable monkey characters with expressive animations.
  • Unlockable outfits and upgrades.
  • Cooperative gameplay styles. Also, Troll your friends.
  • Comedy.

About STARLIGHT GAMES

STARLIGHT GAMES is a Liverpool-based games studio developing cross platform innovative titles, including the successful 2024 release of House of Golf 2, House of Golf VR, MONKEY BIZNIZ and additional projects currently in production. The studio specialises in cutting-edge Unreal Engine 5 development and boasts an exceptional leadership team of industry veterans and new talent.

Article by: Susan N.
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Nintendo Switch 2 Launching Runescape Dragonwilds in September!

Tuesday, 9th June 2026, Cambridge, UK | Jagex: The RuneScape Company, announced during today’s Nintendo Direct showcase that their survival-crafting co-op game, RuneScape: Dragonwilds, will launch on Nintendo SwitchTM  2 on 15th September, 2026.


The game, which has sold over a million copies during its current Steam Early Access period, welcomes Nintendo players into the world of RuneScape for the very first time.  Alone or in teams of up to four, players will explore the untamed, and fractured land marred by wild magic and terrifying dragons, build shelters, craft weapons, and carve their way through epic questlines and unforgettable encounters.  

“RuneScape: Dragonwilds was built around player freedom allowing them to explore, grind skills, craft, and create unforgettable adventures together,” said Jesse America, Executive Producer of RuneScape: Dragonwilds. “Nintendo Switch 2 gives players a whole new way to experience the continent of Ashenfall, whether they’re jumping into co-op sessions with friends or continuing their journey on the move. We’re excited to bring the full Dragonwilds experience to Nintendo players this September.”

RuneScape: Dragonwilds is an open-world crafting and survival game that sends solo players or teams of up-to-four across Ashenfall, a previously unexplored continent in Gielinor, to uncover the source of a wild, transformative magic spreading across the fractured land. Harnessing the anima-rich landscape, players can wield powerful spells in combat and use magic to gather resources, craft gear and shelters, and aid their journey. Facing fierce dragons at every turn, players must level up skills, brew potions, and forge equipment as they battle their way toward the Dragon Queen herself.


Key Features:

  • RuneScape at its core!: Embark on quests, level skills while exploring a beautiful, hand-crafted world. This all-new adventure blends high-fantasy and iconic RuneScape lore on an undiscovered continent. Battle legendary RuneScape creatures like Zogres, challenge Black Knights and the entirely new and fearsome Garou, all set to a sweeping soundtrack of reorchestrated RuneScape classics and hours of brand-new music.
  • Grind Skills, Slay Dragons: Locate them, throw down the gauntlet, and carve a path to the Dragon Queen herself. Follow the trail of destruction and uncover the mysteries of the continent to learn not just how to confront the dragons, but how to overcome them. 
  • Survival Through Sorcery: Summon a spectral axe to fell trees in an instant! Blink away from danger in a cloud of magic. Turn bones into... peaches? The Anima-rich landscape of Ashenfall offers a power unlike any other. Conjure a tornado of fish from a lake! Explode ore veins with a snap of your fingers! Journey through the vibrant regions of Ashenfall, discover why wild magic spills from the fractured lands and harness that power to survive!
  • Community Driven, Player Centric: Like all RuneScape games, community is at the heart of RuneScape: Dragonwilds. Whether players are adventuring with friends or going it alone, every opinion matters, and it's up to the community to help shape the future of our game.

RuneScape: Dragonwilds is currently available on Steam Early Access, and will launch its 1.0 version for PC via Steam and Epic Games Store on 15th September, 2026, alongside its release on Nintendo Switch 2, PlayStation 5 (and on PlayStation Plus Extra and Premium tiers for subscribers), and Xbox Series consoles.

For more information about RuneScape: Dragonwilds, visit the official website.


About Jagex

Headquartered in Cambridge, United Kingdom, Jagex: The RuneScape Company, is a leader in creating deep and engaging forever games that empower communities across PC and mobile. Our MMORPG franchise, RuneScape, is played around the world and has welcomed over 300 million player accounts.

As RuneScape enters its 25th year in 2026, we are accelerating our strategy to expand RuneScape into a broader ecosystem of forever games and connected experiences, grounded in a renewed commitment to integrity and fair play. This includes the reduction of monetisation mechanics, as well as the launch of RuneScape: Dragonwilds into Steam Early Access in 2025, representing a major step in building a multi-genre future for the RuneScape universe. Jagex: The RuneScape Company remains focused on building enduring worlds, empowering player-led innovation, and laying the foundations for the boldest era in RuneScape’s history.

For more information, visit www.jagex.com. 

Article by: Susan N.
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Critically Acclaimed Co-Op Shooter Headed to PC and Consoles

Rotterdam, The Netherlands (June 6, 2026) | Vertigo Games today announced that Arizona Sunshine®, the critically acclaimed, smash-hit VR series that defined zombie-slaying for millions, is coming to PC and consoles later this year, finally bringing its brutal, sun-baked co-op action to your big screen.



Built on the foundation of the series’ signature brutal gameplay and the frantic but surprisingly touching story of Arizona Sunshine VR 2, Arizona Sunshine brings brand-new ways to survive the heart-pounding, limb-severing and dark-humored apocalypse. The game features narrative-driven solo play and chaotic co-op where every encounter can spiral out of control, all in an accessible third-person perspective on PC and consoles.

Welcome to the sun-kissed, zombie state of Arizona

It’s hot, it’s bloody and frankly, you smell terrible. Meet Sunny, a dark-humored survivor who has spent way too much time alone in the desert talking to the undead he calls “Fred." Together with his fiercely loyal, zombie-chomping dog Buddy, he sets out on a sun-drenched, gore-splattered road trip across Arizona. It’s a witty, frantic story about survival, loneliness, and the bond between a man and his dog. 

Couch co-op is here, baby!

Sure, surviving alone is fine, but why not share the trauma? Grab a friend, a pizza and a controller for chaotic split-screen co-op, or jump into a two-player zombie-slaying sesh online. Blast through massive hordes using fan-favorite weapons, from shotguns and machetes to flamethrowers and more. Firefights break down fast, split-second saves become routine and nothing ever goes according to plan. 


Man’s best friend. Fred’s worst nightmare.

Say hello to Buddy, your new four-legged partner in crime, now fully playable in co-op, opening up a whole new way to experience co-op chaos in the apocalypse. Not only is he the goodest boy who loves belly rubs, he’s also a furry missile capable of sniffing out secrets and tearing Freds limb from limb. 

Did we mention the dog? We really like the dog.

Fresh perspectives (literally)

For the first time ever, experience the blistering heat of the apocalypse in an accessible third-person perspective on your big screen. Watch your handsome self dodge, weave and blow off zombie heads with cinematic flair.

So sharpen your machete, reload your shotgun and bring your friends: Arizona Sunshine is coming to PC and consoles later this year. Wishlist now on PlayStation 5 via the PlayStation Store, on Xbox Series X|S via the Microsoft Store, and on PC via Steam or the Epic Games Store. Wishlists for Nintendo Switch will be available at a later date. The Freds are waiting…

To stay up to date about Arizona Sunshine, sign up for the newsletter and find more information at Arizona-Sunshine.com. Join the Arizona Sunshine community on X, TikTok, Discord, Instagram, Facebook, and Bluesky.



About Arizona Sunshine® VR

For years, Arizona Sunshine® sat comfortably on the VR throne as one of the best-selling games of all time, packing its signature genre-defining, heart-pounding, limb-severing, dark-humored gameplay into an award-winning, narrative-driven campaign for up to two players in co-op. And sure, while some other touristy zombie game eventually came along to give us a run for our money at the top of the charts, our crown remains undisputed in the hearts of millions of players worldwide. Arizona Sunshine® VR Remake and Arizona Sunshine® VR 2 are available on PC VR, PlayStation VR2, and Meta Quest.


About Vertigo Games

Vertigo Games is an award-winning, multi-platform game publisher and developer with offices in Rotterdam and Amsterdam, the Netherlands, and Los Angeles, California. The company offers a portfolio of quality games that provide novel, powerful and full-featured gaming experiences. Recent games include The 7th Guest Remake, Thief VR: Legacy of Shadow, Metro Awakening, Arizona Sunshine® VR Remake, and Arizona Sunshine® VR 2. Vertigo Games is a PLAION Group company. https://vertigo-games.com/.

Arizona Sunshine® 2026 Vertigo Studios B.V. Developed by Vertigo Studios B.V. Published by Vertigo Games. Arizona Sunshine® and related logos are registered trademarks or trademarks of Vertigo Studios. All right reserved.

Article by: Susan N.
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Planet Crafter Heading to Consoles in July!

Hello Terraformers!

Today we are thrilled to share that Planet Crafter sold more than 2.000.000 copies! It's a tremendous achievement for our small team of 7 and we are really grateful for all the support you all showed us since we first released the game four years ago!


New Free Moon

Now that the free 2.0 update came out, we are working on the next piece of content for the game. This free update will contain a new moon to terraform, with its own new lore, machines, resources and species to discover. We can't say just yet when it'll be available, so stay tuned.

But there is more!

New "Skeo" moon teaser


Planet Crafter is coming to PS5 and XBOX with Game Pass!

Releasing on July 21st, Planet Crafter will be available on XBOX Series X|S with XBOX Game Pass and PS5!

If you always wanted to play with your console friends* or terraform planets from your couch, now is the time!

*For now, the game will be multiplayer but not crossplatforms, meaning you'll only be able to play on consoles from the same brand, Steam players won't be able to play with consoles players.

Stay in the loop

As always, don't miss any information about Planet Crafter and Miju Games :

See you soon, and good terraforming!

Article by: Susan N.
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CRITICAL REFLEX Reveals '90s Inspired Co-op QA Horror Title 'Pipes.exe'

June 7, 1997 | Welcome, valued employee, to System 6D, a joint initiative between publisher CRITICAL REFLEX and developer Moving Pieces. As one of our newest Quality Assurance engineers, you have been selected to participate in Pipes.exe, a cooperative horror experience revealed at today's PC Gaming Show. In this corporate venture to advance market-leading collaborative capabilities, employees will investigate software bugs that may or may not be demons, repair unstable systems together while coordinating (or panicking) over voice chat, and attempt to survive escalating environmental threats inside an immersive, '90s-inspired digital workspace. Welcome to the team!


User Guide: About Pipes.exe

At System 6D, innovation comes first. All new employees are assigned to our most cutting-edge project, Pipes.exe, a testing ground for our revolutionary new Geometry Operating System (or gOS). By injecting your consciousness right into the gOS, we can achieve dangerously advanced technological heights. Using our proprietary hand-and-pull locomotion system, you can climb through pipes and mazes while searching for system faults within the gOS. But please remain alert: certain “bugs” may exhibit hostile behavior, disrupt the system around you, or pursue employees directly through the simulation.

Pipes.exe supports solo contributors or online co-op for up to four employees simultaneously, with a fully integrated VOIP communication system that evaluates workplace professionalism in real time. Excessive panic, shouting, or unprofessional language may affect your employment, so System 6D encourages all employees to remain calm, cooperative, and alive whenever possible.

After all, when you die in gOS, you die in real life!

Key Features

  • Work solo or with friends in a surreal procedural jungle gym inspired by nostalgic '90s screensavers
  • Climb anything, including each other, with physics-driven traversal
  • Dodge continually escalating environmental dangers, enemies, and systems
  • Watch your language, as profanity will deduct points from your daily performance review
  • Adapt to dynamic missions as you retrieve artifacts to return to the recycling bin
  • Earn points to unlock items and cosmetics
  • Read emails


Playtest Onboarding

Employees can demonstrate their acrobatic aptitude right now in Pipes.exe’s debut Steam playtest, which features six QA missions for up to four team members to tackle together. Cooperate with your friends/colleagues, traverse pipe networks to collect artifacts for the recycling bin, navigate mazes, unlock your way forward (and upward) with keys, and scale challenging vertical towers, all while avoiding bugs and environmental threats. As you complete objectives, you can purchase items to help you in your work, earn cosmetics to dress for success, and check your email inbox, because of course you can.

For more information, please connect with CRITICAL REFLEX at www.criticalreflex.com, and follow along on X/Twitter, Facebook, Instagram, and YouTube for the latest news and updates.

About Moving Pieces

Founded in 2019, Moving Pieces is an indie studio in Brooklyn, NY, with a tiny office and an enormous skillset. We build approachable games with hidden depth and a quirky sense of humor. For more, visit https://www.movingpieces.io

About CRITICAL REFLEX

CRITICAL REFLEX is an indie game publisher obsessed with genre-blending, rule-breaking, brain-melting games. We help devs polish the weird, sharpen the wild, and launch their projects loud. Known for titles like Buckshot Roulette, Lunacid, Mouthwashing and No, I'm not a Human, we champion the unforgettable experiences. Genre is a prison and we ate the warden.

About CR Channel

CR Channel is the CRITICAL REFLEX publishing label focusing exclusively on indie horror. Join the Discord here: https://discord.gg/FrzN8srBfy

Article by: Susan N.
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Wheelmates Launching on Steam in September of This Year!

June 6, 2026 | WheelMates, the co-op driving adventure where two players guide tiny RC cars through the secret-riddled house of an eccentric missing scientist from developer Firevolt, charges its batteries to launch on Monday, Sept. 7 on PC via Steam with a Friends Pass available at launch, as revealed today at Future Games Show. PlayStation 5 and Xbox Series X|S versions are currently in development.


Play the updated Steam Next Fest demo starting Monday, June 7. Learn more about the story by scanning selected objects, discovering memory cards that reveal details about the owner of the house. Revisit the clues and connect the dots in the Journal, debuting in the updated demo. Enjoy improved controls with more flexible handling settings, additional camera settings including free camera control, and Steam Deck support. 

Antennae at attention! Go offroading indoors as two RC cars in a maze-like laboratory home to oversized household objects covering up the strange experiments of a stranger scientist. Work together to get into small spaces and hard-to-reach areas, and discover secrets in playgrounds where normal appliances become comically large obstacles. Charge through environmental puzzles in a series of unlockable escape rooms on a journey through the Kitchen, Garage, Backyard, and other mysteriously closed-off, wide open crawlspaces.

Team up to tackle challenging tasks demanding collaboration. Communicate with one another to properly time each player’s role in every solution, and together unlock every location inside the house to learn the truth behind the professor’s disappearance. Upgrade RC cars with physics-based rope swings, powerfully magnetic wheels, and other helpful gadgets to turn teamwork into progress in unpredictably fun ways.

Ride through a puzzling house with a friend at any pace as WheelMates steers into shared problem solving skills between duos as the core framework fostering fun moment-to-moment gameplay without the pressure of performance.

Strap in for an unexpected ride when WheelMates launches on Steam for PC and Steam Deck on Monday, Sept. 7, 2026. A Friends Pass will be available alongside the Steam version, enabling two people to play with just one copy of the game. Play the updated demo today on Steam for PC and Steam Deck. PlayStation 5 and Xbox Series X|S versions are also in development for release at a later date. 

WheelMates supports 14 languages including English, French, German, Spanish (Spain + Latin America), Simplified Chinese, Polish, Portuguese (Brazil + Portugal), Russian, Italian, Turkish, Ukrainian, and Belarusian. 

For more information, join the Discord server, visit the game’s official site, and follow WheelMates on X, TikTok, and YouTube.


About Firevolt

An independent studio Firevolt combines its experience and knowhow to make its own co-op titles that bring new approaches and shared experiences to the world. 

Article by: Susan N.
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Maximum Entertainment Announces Smalland 2: Lost Realms!

Walnut Creek, California — June 8, 2026 | Maximum Entertainment today announced Smalland 2: Lost Realms, the next chapter in the beloved miniature-scale open-world survival adventure franchise.


Launching this year on Steam, PlayStation 5, Xbox Series X|S, and the Epic Games Store, with Nintendo Switch 2 planned for 2027, Smalland 2: Lost Realms expands upon the original game with a larger world, deeper progression systems, creature companionships, and more, all while maintaining 10-player co-op.

Set ages before the events of the original Smalland: Survive the Wilds, Smalland 2: Lost Realms transports players to a mythical era before the Giants arrived. In this vast new adventure, players will explore a sprawling world filled with elemental creatures, forgotten civilizations, and mysterious lands waiting to be rediscovered.

As a member of the Smallfolk, players must journey across the Lost Realms to uncover ancient secrets and confront a dark prophecy foretelling a catastrophe that threatens the future of the world.

Players will traverse diverse regions, each featuring unique cultures, resources, and challenges. Whether venturing alone or alongside friends, survivors can establish outposts, forge trade routes between distant lands, and build thriving networks to help their people evolve in these diverse environments.

Smalland 2: Lost Realms introduces the following features:

  • A new crafting system
  • New water and climbing mechanics
  • A wide variety of vibrant new environments brought to life with enhanced visuals, greater detail, and improved environmental effects thanks to Unreal Engine 5
  • Enhanced ability to tame and bond with a variety of creatures, forming powerful companionships that provide unique abilities and assistance through their journey

Smalland 2: Lost Realms will launch this year on Steam, PlayStation 5, Xbox Series X|S, and the Epic Games Store, with the Nintendo Switch 2 version coming in 2027.

For more information, visit smalland2lostrealms.com


About Maximum Entertainment

Maximum Entertainment is a global entertainment company dedicated to crafting indie to AA video game experiences through original content and licensed partnerships. A fully integrated group with a broad portfolio of content, the company emphasizes collaboration and inclusivity in its partnerships to produce the highest level of interactive entertainment.

With more than 300 titles in its catalog, Maximum Entertainment has joined forces with talented creators and renowned franchises around the globe to deliver magic to the gamer in everyone. Maximum Entertainment employs experienced professionals across the entire value chain of video games including development, publishing, transmedia, sales, and operations. Visit Maximum Entertainment at www.maximument.com. 

Article by: Susan N.
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New Co-Op Horror Title 'Cordura' by Garage51 Reveals Gameplay Trailer

June 6, 2026. Barcelona, Spain | Independent developer Garage51 has just revealed their gameplay trailer for CORDURA a 1-4 player quota co-op horror game for Steam and PS5 that takes place in decaying Victorian mansions where players will have to survive while dealing with the innovative Mimic System: the night listens to your proximity chat, copying teammates' voices and appearances to split you up.


IT’S A SIMPLE JOB, FOR MEN WITH NERVE

Set in a distorted Victorian era, players must infiltrate corrupted buildings to recover "Roses of the Night"—a powerful source of Ambrosia—before the environment claims their sanity. Coordination is the only way to survive the darkness, as the core of CORDURA is the Mimic System. This mechanic allows the darkness to learn and imitate the voices and physical appearance of your teammates. In a game where proximity voice chat is your lifeline, you’ll quickly find yourself questioning if the person calling for help around the corner is actually your friend or something... totally different.

THE STORY

Science once dared to blur the boundaries of the Night, and now the darkness has returned to reclaim its own. Victorian buildings awaken corrupted by a primal influence, twisting their halls into procedural labyrinths and reducing inhabitants to empty shells that now stalk from the shadows.

Yet, desire proves stronger than fear. Deep within these walls grows the Rose of the Night, the source of the Ambrosia. A potent neurostimulant coveted by the aristocracy for their decadent gatherings. You will take on the role of the workers who enter to extract this prize before you lose your sanity.

Few return alive, but greed always finds new volunteers.

"With CORDURA, we wanted to move away from scripted jumpscares and focus on the paranoia of not knowing who to trust," says the Garage51 team. "In these scenarios, silence keeps you hidden, but if you don't talk to each other, you won't make it out". 


MAIN FEATURES

  • Quota Survival-Horror: Enter procedural labyrinths alone or with up to 3 friends. The game’s dynamic difficulty ensures the threat scales to your group size.
  • Mimic System: "The Night" listens to your team and actually mimics your friends' voices and appearances to split you up and lure you into the abyss using proximity voice chat.
  • Shifting Environments: These settings are not static. Corrupted buildings reshape themselves in real-time, meaning a path you used to get in might be gone by the time you try to get out.
  • Permanent Stakes: Death has consequences. If a worker falls, they are lost along with their gear, unless the survivors decide to risk a rescue mission to recover their body.

About Garage51

We are Garage51, where talent grows and dreams thrive. Nurturing passionate developers into industry leaders with our comprehensive development pipeline since our start in 2018. We are not afraid of any challenge, on the contrary, we believe it is the best way to improve and to be on same level of what our players deserve.

Article by: Susan N.


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Forever Skies Releasing on Xbox Series X|S with Major Free Update for All Platforms in July!

Wrocław, Poland | 6 June 2026 | Polish developer Far From Home has announced that their breakout debut title Forever Skies will be released on Xbox Series X|S on July 27, 2026. 


The news was revealed during Summer Game Fest as part of the Future Games Show Summer Showcase. 

The July 27th launch will also coincide with the release of a major free update across PC, PS5 and Xbox X/S. “The Final Echoes” update concludes a series of community-driven updates that have introduced a wide range of new features and content to Forever Skies, including: 
  • Additional side quests exploring the stories of the world’s former inhabitants
  • A new airship electricity system
  • A complete overhaul of the airship damage system
  • Additional enemies and combat encounters
  • Unique landmarks to discover and explore
  • New airship tools and devices
  • Extensive custom difficulty settings
  • New airship decor items to customize your vessel
  • Location variety overhaul

Pre-orders On Xbox X|S Available Now

Alongside the Xbox release date announcement, Far From Home has opened pre-orders on the Xbox Store. Players who pre-order the game will be able to play 72 hours ahead of the official release date, along with access to the game's official Support Pack, which is a collection of four unique cosmetic airship decoration items that can be printed 


About Forever Skies

In Forever Skies, players take on the role of scientists sent back to a toxic, post-apocalyptic Earth to uncover a cure for a virus threatening the last remnants of humanity. Using advanced technology, players explore, scavenge, and survive while piloting a customizable high-tech airship. Whether playing solo or teaming up with up to four players in co-op, Forever Skies delivers an immersive survival experience where exploration, crafting, and resourcefulness are essential to overcoming this harsh new reality.

Forever Skies originally launched in April 2025 as a timed console exclusive on PS5 and has since surpassed 500,000 copies sold.

Article by: Susan N.
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ROCK AND STONE! Deep Rock Galactic Rogue Core Releases in Early Access TODAY!

Hello Reclaimers!

The Core has gone Rogue. Deep Rock Galactic needs your help!


STORY

Expenite - a new mineral of incredible value and use has been discovered on planet Hoxxes! Space mining company Deep Rock Galactic immediately sets up covert mining operations deeper than ever, to harvest this precious material. 

Suddenly and without warning - all the dig sites go dark, and all contact is abruptly lost. In this action-packed 1-4 player co-op roguelite, take on the role of a team of elite dwarven Reclaimers called to planet Hoxxes IV to deal with the situation. 

Bring the lost dig sites back online, unravel the mystery of The Greyout, and keep it from happening again using all the guts, guns, and grit at your disposal. The Core has gone Rogue. DRG needs your help!


GAMEPLAY

Co-op Roguelite

Each Rogue Core mission begins with selecting your loadout - picking a Phase Suit equipped with an Active Ability of your choice, as well as one of a range of unique Reclaimer Weapons. Once loaded up, you board your Drop Pod and land at the outer boundary of a lost dig site, facing the Greyout Barrier surrounding it. Luckily, R&D has equipped you with a device capable of carving a hole through it, but once you go in, there is no way back except mission success. Proceed through the Barrier on foot and fight your way down multiple procedurally generated stages to the deepest and most dangerous level of the site. 

During each stage, you will salvage caches of DRG equipment and weapons to expand your arsenal for that mission. The dig sites are also full of the wonder-mineral Expenite. Deposit any Expenite you can find into your trusty Processor Drone to generate a wide range of powerful temporary upgrades. Thus, as you progress ever deeper, your power will grow, but so will the challenge. Every little bit will be needed to make it through all the stages, reach the Core, and reclaim the dig site. 

Between missions, you return to your ship - the RV-09 “Ramrod”, parked in low orbit above Hoxxes. By completing mission tasks and reclaiming dig sites, you will earn the means to research and permanently unlock new Reclaimer Weapons, Phase Suits, and Suit Mods. Expand your gear options and experiment with various setups to tackle the deepest and most dangerous dig sites.

 

Early Access - FAQ

How is DRG: Rogue Core different from Deep Rock Galactic?
The main difference is the roguelite game structure. In short, this means that you start each mission with only the most basic equipment, and you collect random upgrades, gear and abilities as you go. This makes for lots of variety in your build, and the potential for extremely powerful upgrades and synergies.

On top of that, the core gameplay has three main differences:
  • It's faster-paced. You’re under more pressure, and time is a resource you need to manage. Each level is on a mission timer, and you may not be able to complete every single side objective before your time runs out and you reach critical threat level.
  • It's harder and more intense. The baseline difficulty is more challenging. We’d say the game probably starts close to the 'Hazard 3' experience from Deep Rock Galactic, and it scales up from there. 
  • There's more focus on combat. In Rogue Core, the cave generation is more linear. Where DRG had more focus on traversal and terrain modification, Rogue Core introduces fighting in and around industrial structures in the caves.

Is this Roguelike or Roguelite?
While ‘Roguelike’ is often used broadly for all kinds of games that have “runs”, “builds” and random upgrades, we deliberately use the term Roguelite to indicate that there will be a meta gameplay level with permanent character progression that carries over between missions.

What playable classes are there in Rogue Core?
In Rogue Core, you step into the boots of the Reclaimers — Deep Rock Galactic’s elite corporate security force. In early access launch, it features five playable Reclaimers:
  • GUARDIAN: The walking shield. An expert in area denial and close protection. Damages enemies with concussive blasts, and restores the team’s armor.
  • FALCONER: The aerial attacker. Deploys an airborne assault drone to electrify enemies, and in an emergency, can even revive teammates from afar.
  • RETCON: The fighting hologram. Capable of ‘warping’ back to a previous point in spacetime, restoring health and ammo to recover from dangerious situations. Lethal in all time zones.
  • SPOTTER: The marksman. Highlights and weakens targets with toxin darts, sees enemies through walls, and can deploy ammo for use in extended firefights.
  • SLICER: The melee class. Carries an energy blade capable of dismembering all but the toughest opponents. Mobile, agile, aggressive.

Do you have more classes planned in the future?
Yes! But we don’t know exactly what, or when.


Can the female dwarves have beards too?
Yes. They’re dwarves.

How long does an average run last?
Completing a mission (or ‘run’, as we call them) in Rogue Core usually takes around 45 to 50 minutes. Some can take longer than others. And of course, they can be shorter as well if you meet an untimely death.

Why isn’t Rogue Core just an expansion of Deep Rock Galactic?
There are two main reasons for this.

Rogue Core introduces a lot of new gameplay mechanics and progression systems. When we started working on Rogue Core as a prototype project, we quickly realized that we’d really have to dial down our scope and ambitions if we wanted it to all fit into Deep Rock Galactic. It’s been much more motivating (and fun) to explore new gameplay systems, art directions, weapons and damage mechanics when we don’t have to ‘justify’ or balance it with regular Deep Rock Galactic. If we tried to mash it into Deep Rock Galactic, we’d risk screwing up the balance, or diluting that game’s own identity.

You can’t do Early Access with a DLC. Early Access is a really important way for us to shape the game according to community feedback, and there’s no way to do that with DLC for an existing game. Deep Rock Galactic wouldn’t have been the success it is without a healthy Early Access run, so we wanted the same development experience with Rogue Core. For more of our thoughts and feelings about Early Access, check out the ‘Early Access’ section up above.

Will Rogue Core eventually come to consoles?
We hope so, but we’re not working on it right now. Our priority is running the early access version here on Steam, and bringing the game toward an eventual 1.0 launch. Perhaps one day though!


Will I get a discount on Rogue Core if I own Deep Rock Galactic?
Yes. We’ve made a Steam Bundle with the two games, so you’ll automatically get a “complete the Bundle” discount. Keep in mind that to get this, you need to buy the Rogue Core via the Bundle, rather than the standalone title.

When does the Early Access arrive?
The Rogue Core Early Access is out now on Steam!

How are you planning on involving the Community in your development process?
We like community feedback. The best way to get in touch with us is through our Discord server, which is also where we organize regular playtests for fans and community members. All feedback, whether positive or negative, helps us steer our development process and ultimately make a better game.

If you’ve got some feedback you want to share with us, you can:


We look forward to hearing from you. 

Article by: Susan N.


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The Planet Crafter 2.0 Update Available on Steam with New Items and Gameplay Improvements!

April 6th, 2026 | Two years after the full release of Planet Crafter, we wanted to take some time to improve multiple things to make the game as beautiful and enjoyable as possible, for new and returning players!


  • New content: a new biome on Prime, improved biomes, new decorations to build, new portals locations, etc...
  • Improved graphics: better skyboxes, terrains, vegetation and water shaders. Evolving real visuals of planets in the sky.
  • New features: Third person mode, jetpack for rover, ...
  • Improved performances: RAM reduction, CPU/GPU improvements, ...
  • Improved gameplay: improved rover drivability, better construction snapping, new animal creation UI, lots of quality of life features, ...
  • Community requested features: usable beds, rounded glass floor, teleporters list sorting, ...
  • and a lot more!


This update should be compatible with all your previous saves. Restart Steam and delete any mods if you have any issues.

Our small team sincerely hope you like this new free update!



Stay in the loop

As always, don't miss any information about Planet Crafter and Miju Games:

See you soon, and happy terraforming! Amélie for Miju Games

Short Change Log List (See the full list on Steam)

  • Planets in the sky are now the "real" other planets of your solar system. Their visual will change depending on their terraformation values.
  • Prime : Added a whole new biome (search west of the map)
  • Prime : Improved multiple biomes & reduced texture clipping
  • New shaders : Vegetation, terrains, sky, water and waterfalls


New items:

  • Locker, shower, toilet, arcade machine, vending machine, lava lamp, aquarium tube, water life wall (found in portal wrecks)
  • Rounded glass floor (Unlocks on prime with pressure)
  • Genetic Synthetizer now allows to visualize the animal before creating it
  • Humble : Improved some biome with more starform robots, added a wreck
  • Selenea : Added a new cave and a new aluminium biome. Added waterfalls.
  • Improved rover to make it more grounded and more drivable
  • Added the ability to lay in bed. In single player it will save the game and restore day time
  • New environmental and changing sky events
  • New screens on containers that display the first item inside it
  • Added 2 new rooms to procedural wrecks : Pool and Arcade room
  • Performances improvements (gpu, memory & cpu)

Building

  • Improved foundations snapping to pod doors
  • Improved stairs snapping to pod doors
  • Improved building in the megadome
  • Improved launch platform placement
  • Better tutorialization & explanations
  • Icons for 0², life and thirst now blinks when low
  • Blueprints chips can now be deconstructed, gives circuit board
  • Improved construction menu
  • Increase toxic container capacity from 72 to 80
  • Fixed issues with recipe pinning. Pins are now partially hidden when opening a menu to avoid overlaps
  • Fixed issue with drones not moving to another drone station if the assigned one is full when reached
  • Newly constructed genetic extractors will now have 15 inventory slots
  • Increase chips models size to avoid problems when dropping
  • Changed planet visualization of Humble (more red than before)
  • Improved default gamepad bindings
  • And More!


Article by: Susan N.

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Super Alloy Crush Releases on April 8th with Special Discount in First Two Weeks!

March 18, 2026 | Independent developer and publisher Alloy Mushroom is proud to announce the Steam Early Access release of their Mega Man-inspired 2D roguelike brawler Super Alloy Crush will be coming out this April 8 at a price of 11.99 USD with a 10% discount during the first 2 weeks. Whether playing solo or co-op, players will enjoy fast-paced, thrilling action every time they start the game.


At launch, the Early Access version of the game contains:
  • 3 story chapters, 
  • 7 major bosses, 
  • more than 100 combat skills, 
  • local co-op and, 
  • multiple game modes.

And will offer the following updates during the coming months:
  • Chapter 3 story, 
  • ghost enemies, 
  • new characters, 
  • progress bar, 
  • players can expect at least four major free updates ahead, and
  • more playable character on full release.

Welcome to the Ranger, the spaceship that allows our heroes to travel between planets. In the Super Alloy universe, everyone aboard the Ranger is on a mission: To find the ultimate cosmic treasure: Planet AE-38. But, what about the obstacles and rivals along the way? Let the Cosmic Hunters Muu (Unit-02) and Kelly kick them straight into orbit!


OUR HEROES

Muu is a close-combat robot fighter using energy claws, capable of agile movement to knock enemies into the air and chase them with continuous combo attacks for massive damage, and Kelly, an enhanced human specializing in firearms and tactical martial arts combat, this high-skill character is capable of commanding the battlefield entirely.

Enjoy a brawler featuring side-scrolling platforming and roguelike combat in a visceral cosmic adventure where every punch lands hard. Team up for explosive combo chains and unleash overdrive burst attacks to defeat powerful enemies.

GAME FEATURES

  • 3 Game Modes (available in solo or coop): Story Mode, Battle Rush and Ultimate Challenge.
  • Choose among two uniquely skilled Cosmic Hunters: Muu, a close-combat robot using energy claws, with air combat skills and combo attacks able to do massive damage, or Kelly, a more technical high-skill enhanced human specializing in firearms and tactical martial arts combat.
  • Deep Build Customization: 50+ combat Tech Arts with Hundreds of Chips per character (multi-air-jump, infinite energy, multiple HP layers, etc) allow you to forge unique playstyles.
  • Support System: Revive using portable recovery ship checkpoints and battlefield support allies to turn the tide in desperate moments!
  • Battlefields and Enemies: Utilize elemental attacks to exploit weaknesses: Machines are vulnerable to electricity, and biological enemies fear fire. Gain combat advantage by using environmental objects!
  • Truly challenging Bosses: These powerful entities are equal in strength to the player characters. They can also accumulate energy and unleash Overdrive Burst attacks. To counter their powerful offensive, focus your attacks during the openings between their moves to break their 'Stance', interrupt their offense, and gain the upper hand!


ABOUT ALLOY MUSHROOM

Alloy Mushroom Studio is founded by Mabimogu, a.k.a. Mogu, an experienced developer passionate for 2D action games who single-handedly created Super Alloy Ranger, and he is also the producer behind The Vagrant. Programmer Lin Binglie helped porting work of Super Alloy Ranger. The studio is focusing on 2D action game, pixel art, and 2D HD animation production. Making great action games is the studio’s goal.

Article by: Susan N.
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