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Showing posts with label Graveball. Show all posts
Showing posts with label Graveball. Show all posts

Graveball - PC Review


At least once a year I like to sit down to a crazy and quite unrealistic sports game. Realism is fun but let’s be honest for a moment that “reality” is what we each live every day in our own fashions. Graveball coming to us from Goin’ Yumbo Games, is all about some good 3v3 handball to the death. Repeatedly.

Imagine for a moment that you are on a court staring at three other goblins wearing a variety of bone masks and holding clubs. To the left and to the right the same can be seen. Now once the whistle blows, there’s a skull to be picked up and brought into the enemy’s endzone. I say enemy because you won’t simply be running with the skull or tackling an opponent. Oh no. Instead, you’ll be running and jumping while swinging your club in order to make them meet their maker! Just be careful though as death isn’t the end and taking your own life can be a valid strategy.


Graveball loosely plays with the handball rules. If you catch the skull you don’t need to worry about dribbling or only being able to take three steps. You just run with it and hope that you don’t die along the way as death comes rather easily. Pretty much using sudden death rules, all it takes is one hit regardless of how proper it is to send you to the grave. Once you die, at least a normal death and not a smooth move, it’ll take three seconds in order to allow you to respawn as a ghost. One a ghost, you can respawn into a goblin and take back to the field to grab the ball and score or to deny your enemy the pleasure.

What is interesting with Graveball is that there’s a game being played on two levels. The first is in the mortal realm where you can grab the skull, score points and eliminate the opposition. The second is being dead an a resident of the spirit world. While as a ghost, you can only see other ghosts but you move extremely fast and can be on the other side of the court in a manner of seconds. Furthermore, there’s Death’s scythe, yes capital D, that is just floating around and waiting to return to the mortal realm to wreak some havoc. Each form has it’s obvious advantage and disadvantages but while playing with others these is where some pretty interesting strategies could be formed as long as the other team hasn’t tuned into your plan.


Helping along these plans is the ability to allow yourself to die and become a ghost on your own accord. Doing this is as easy as pressing a button and the advantage that this has compared to dying at someone else’s hand is that there’s no countdown for respawning. The switching is easy, and hopefully painless, allowing you to try to pull off the move that you had been wanting. The only issue is that because you can’t see what is going on in the mortal realm, you could pop back out, die to a club, and have to wait out the respawn timer essentially foiling all of your once brilliantly thought up plan.

And that’s pretty much all there is too it. Graveball is a multiplayer game that can be played offline with others in a coop fashion or online against other players. The only real issue that I had was that the first few nights it was almost impossible to find a match even with a few servers up and online across North America. Thankfully there’s an offline mode. Otherwise, the gameplay is fun even if there can be a few slowdowns because of the amount going on between all the intentional or unintentional dying, respawning and throwing of clubs if you can’t make it to hit them yourself.

Game Information

Platform:
PC
Developer(s):
Goin' Yumbo Games
Publisher(s):
3D Realms
Genre(s):
Sports
Mode(s):
Single Player
Multiplayer
Other Platform(s):
NA

Source:
Provided by Publisher




Article by Pierre-Yves
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Slam dunk the ball and your enemies! Graveball launches next month - News


Some of us on the team are fans of sports, looking at you Nick, while others, like myself, are fans of crazy sports with insane rules. Sort of like Mario Kart. Why drive around a track when you can both drive and pelt your enemies for nothing else than pure satisfaction?

Well that's the case here! We've got Goblins and the standard rules of death don't apply. I'm looking forward to taking to the courts with this one!



Goblin-Themed Sports Game Graveball Scores a July 31 Release on PC

MASON CITY, IOWA – MAY 22, 2018 – Graveball, the spooky and savage skill-based sport where goblins kill one another (and themselves!) from developer Goin' Yumbo and publisher 3D Realms, will begin serving up three-on-three online matches on July 31, 2018.

At a local cemetery, sporting goblins have constructed a spooky "Graveball" court that hosts a madcap meld of football and basketball. On this playing field, depraved shovel-wielding creatures compete to maintain possession of the "skullball" and run it into the opposing end zone to score. Of course, there are other ways to get points in this bizarre blood sport, like shooting the skull into a hoop that appears every 30 seconds – or just killing the other team in quick succession.

The goblins' shovels make useful tools for smacking the skull down the field or knocking it out of an end zone to prevent the other team from scoring before the three-second scoring timer ends. They're also equally well-suited to cutting down the competition in more direct and brutal ways. Especially when one considers the rules allow shovels to be thrown and goblins aren't much of a match for their blades, it's easy to see why Graveball is played where it's easy to bury bodies.

But don't bury those goblins quite yet! Death is not the end in Graveball. After dying, goblins become ghosts that move twice as fast as their living counterparts. Death isn't enough to stop the competition, and sometimes that ghostly mobility can even lead directly to victory. If that speed boost sounds mighty tempting, a handy little suicide button allows goblins to slit their own throats. But just remember that they can't touch the skull while in phantom form.

All goblins have the same abilities, so the game remains completely dependent on skill –meaning no auto aim when tossing either the ball or shovels. This ensures an even playing field so the thrills and chills come from emergent moments, rather than any special paid-for powers. But that doesn't mean these little jerks don't like to play dress-up. Masks, weapons, hairstyles, and taunt animations do not affect gameplay: sometimes a Goblin just wants to feel pretty.

Know what's almost as fun as playing Graveball? Watching Graveball. Ragdoll camera? Check. Hang-time and Goblin-body-distance trackers for when someone lands a nasty kill? Double-check. Watch clutch moments like catching opponents' weapons and blocking their shots or even throwing the shovel to get that last bit of distance needed to reach the goal ring. Matches usually end about five minutes in so it's always easy to watch or play a few quick games.

"It was important to me to make sure every Goblin had the same abilities, and you can't just 'level up' to be better," said Riley Dirksen, founder, Goin' Yumbo. "Every moment of excitement feels earned, so I have a feeling players are going to love that aspect of the experience."

Graveball will be available digitally in English on the PC via Steam for $4.99 USD with a 10% launch discount.

To learn more, please visit Graveball's official site, follow Goin' Yumbo on Twitter, like the Facebook page, and join the game's official Discord server.

Article by Pierre-Yves
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