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Showing posts with label Vampire the Masquerade: Swansong. Show all posts
Showing posts with label Vampire the Masquerade: Swansong. Show all posts

New Gameplay Reveal Trailer for Vampire the Masquerade Swansong


Lesquin, France, March 18, 2022
– The release of Narrative RPG Vampire: The Masquerade – Swansong is just over two months away. Now players can finally learn about the unprecedented crisis lashing the Boston vampire community. NACON, Big Bad Wolf Studio, and Hazel Iversen, Prince of the Boston Camarilla, have released a brand-new gameplay video that takes place when the critical emergency starts to unfold.

Mysterious assassins have attacked the Boston Camarilla - a secret society comprising most of the vampires in the city. Galeb Bazory, Emem Louis, and Leysha are tasked by Hazel Iversen with learning the identity of the attackers as well as the motives underlying the large-scale attack. The orders are simple: infiltrate, investigate and get answers, using supernatural powers if necessary.

As in a game involving investigation, the player visits various locations in search of precious clues, solves puzzles and interacts with a wide range of characters in order to advance within the game. But just like in a Narrative RPG, a genre pioneered by Big Bad Wolf in The Council, Vampire: The Masquerade – Swansong introduces a variety of gameplay mechanics.

Each of the three heroes has a character sheet that the player can fully customize. You can be an expert in speech and persuasion and dominate others, or you can develop your technology skills so you can hack computers and locks. The heroes also have vampire powers of their own: the Disciplines. For example, Leysha can Obfuscate to conceal her presence, Emem uses Celerity to reach otherwise inaccessible locations and Galeb makes others his puppet using Domination.

Some particularly twisted NPCs trigger Confrontations, combat in the form of dialogue in which the player has to find the right arguments and use Skills and Disciplines to convince the other person to reveal their secrets.

Intensively using vampire powers carries a high price: hunger for blood. If one of your heroes is short of blood, their inner beast takes control, directly affecting your possible actions. To prevent this from happening, you can prey upon one of the humans, feeding upon their blood. But make sure you do this out of sight, to maintain the Masquerade, the vampire law that hides the existence of the creatures of the night from humans.

In some situations, scripted action phases are triggered during which you have to keep your head and make the right choices despite the time pressure. Vampire: The Masquerade – Swansong is a story-based game with multiple story branches, in which certain choices permanently affect the fate of your heroes and the Boston vampire community!

Vampire: The Masquerade – Swansong will be available on PC (Epic Games Store) and consoles on May 19, 2022.


About Nacon

NACON is a company of the BIGBEN Group founded in 2019 to optimize its know-how through strong synergies in the video game market. By bringing together its 11 development studios, the publishing of AA video games, the design and distribution of premium gaming devices, NACON focuses 20 years of expertise at the service of players. https://www.nacongaming.com/

About Cyanide Studio and Big Bad Wolf

Cyanide is a French video game development studio created in 2000 and based in Nanterre. It has two subsidiaries located in Montreal and Bordeaux (Big Bad Wolf). The studio is known Games Workshop board game Blood Bowl, but also fantasy ad RPG games. Since 2018, NACON, one of Europe's leading video game publishers, holds a 100% stake in the company. More information can be found at www.cyanide-studio.com

About World of Darkness

World of Darkness is a transmedia entertainment brand encompassing a number of modern fantasy horror franchises, including Vampire: The Masquerade, Werewolf: The Apocalypse, and more. Through tabletop roleplaying games, video games, board games, literature, comic books, and more, these franchises tell mature stories in a dark supernatural fantasy layered over our modern world. Since 1991, World of Darkness has defined monster-perspective entertainment for a generation of fans. For more information visit www.worldofdarkness.com.



Article by: Susan N.


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Vampire the Masquerade: Swansong Announced for 2021



Lesquin, France, October 19, 2019 - On the heels of Werewolf: The Apocalypse - Earthblood, Bigben’s catalogue is expanding its presence in The World of Darkness with the production of a new video game based on the famous franchise Vampire: The Masquerade. Already teased at Bigben Week 2019, this new game titled Vampire: The Masquerade - Swansong will release in 2021. It will be developed by Big Bad Wolf studio, a narrative RPG specialist and author of the award-winning game The Council.

Vampire: The Masquerade is the most iconic role-playing game of its generation and sets the standard for many tabletop gamers. The first setting in the World of Darkness universe created by White Wolf Publishing in 1991, Vampire: The Masquerade transposes the vampire myth into modern societies. The player takes control of one of these immortal creatures hiding in the shadows of our cities. They struggle to control their bloodthirsty instincts by leading a life of both predator and outcast, in a world where the boundaries between reality and the supernatural are always blurred. Vampires in The World of Darkness are nothing like the solitary monsters of the ancient legends. They are superior and sophisticated creatures who live among humans behind a shield of secrecy: The Masquerade. Organised into complex secret societies, they create their own laws and are members of distinct clans with contrasting visions of their role in the world.

Thrilled with the success of The Council, Big Bad Wolf studio intends to continue specialising in narrative RPGs, a new genre that they are helping to define with their creations. With this adaptation of Vampire: The Masquerade, the team is working on its most ambitious project. The game will feature a strong story, supported by solid RPG mechanics that respect the rules of the fifth edition of Vampire: The Masquerade and the universe of The World of Darkness.

"At the studio, we're long-time and passionate fans of the tabletop role-playing game Vampire: The Masquerade. We have wanted to create a video game inspired by this universe for several years now. This project fits perfectly with Bigben’s desire to expand its catalogue of narrative games. We are very happy to be unveiling it together," says Thomas Veauclin, Creative & Art Director at Big Bad Wolf. 

"My past experience as an editor and author of role-playing games, and also as Editor-in-Chief of an RPG magazine, is proof of how important this project means to me personally," adds Benoit Clerc, Head of Publishing at Bigben." Just like me, many fans have been waiting a long time for a new adaptation of this cult game, which will be developed by one of the most talented studios of its generation."

In this narrative RPG adapted from the 5th edition of Vampire: The Masquerade, the player takes control of 3 vampires belonging to different clans of the Camarilla, the secret society to which most vampires belong. Weaving between their intertwined tales, the player has to confront the different points of view of his characters to unravel fact from fiction. With whispers of conspiracy, murder and power struggles, the player must protect his clan, discover the truth and above all enforce the Masquerade, the vampire law designed to conceal the existence of creatures of the night from humans. 

About Bigben

Bigben, a leading publisher of video games on PC and consoles, is known for its creativity and innovation. After its acquisition of four development studios (Cyanide, Eko, KT Racing and Spiders), which are all internationally recognised for their expertise in different genres, Bigben is strengthening its position as a developer and publisher of premium games and is aiming to become the world's leading AA publisher. www.bigben.fr

About Cyanide

Cyanide is a French video game development studio created in 2000 and based in Nanterre. It has two subsidiaries located in Montreal and Bordeaux (Big bad Wolf). The studio is known for its sports games, such as the popular PC series Cycling Manager and its console version, Tour de France. Cyanide is also the author of Blood Bowl (Sport/Fantasy, 2009), the adaptation of the famous Games Workshop board game; Game of Thrones (RPG, 2012); Styx: Master of Shadows and the sequel Styx: Shards of Darkness (Infiltration, 2014/2017); and Call of Cthulhu, a game adapted from the tormented world of HP Lovecraft (investigative RPG, 2018). More information can be found at www.cyanide-studio.com

About White Wolf

White Wolf is a licensing company focused on creating the best participatory brands in the world. Since its original entry into the roleplaying game market in 1991, White Wolf’s World of Darkness has grown to be one of the most recognized and successful brands in the hobby game space with collective book sales in excess of 10 million copies during this time. White Wolf’s World of Darkness brands, which include Vampire: The Masquerade, Werewolf: The Apocalypse, Wraith: The Oblivion, and Orpheus, has been licensed for television series, console and computer video games, interactive media events, and a myriad of merchandise and other entertainment products. More information at: www.worldofdarkness.com


Article by Susan N.
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