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Showing posts with label Wales Interactive. Show all posts
Showing posts with label Wales Interactive. Show all posts

Maid Of Sker - PS4 Review

Maid Of Sker by developer and publisher Wales InteractiveSony PlayStation 4 review written by Izzy with a purchased copy.

Estimated reading time: 6 minutes


What do you get when you combine puzzle-solving, crouching, first-person survival, sound-based enemies, more crouching, a haunting score, a spooky hotel setting, lots of crouching, atmospheric horror, stealth based defense (i.e crouching), and a narrative adapted from an old Welsh folklore tale?

A thoroughly unproductive, yet amazing, weekend.

Maid Of Sker, the newest release from Wales Interactive, is insanely playable, wonderfully crafted, masterfully atmospheric, genuinely eerie, and immensely frustrating in the best possible way. You play as Barty Crouch Jr. -er, sorry, Thomas Evans, a musician called to the Sker Hotel by his lover Elizabeth, who is being held captive there by her father. A curse has befallen those on its grounds; a siren’s song holds them all in a trance.

The story follows Thomas’ harrowing trek, a mission entrusted to him by Elizabeth, through the hotel to locate music sheets and cylinders embossed with the counter-melody needed to break the spell. Thomas navigates through to different rooms and storeys by locating objects and solving puzzles that reveal previously hidden or inaccessible areas of the hotel. He must do all this while remaining as silent as possible, as the monsters roaming the halls may have been robbed of their sight but no sound eludes them.

This looks like a cozy place to relax

If only Thomas can collect the cylinders and reach Elizabeth, he can save them all from a terrible fate - but a question arises. Can Elizabeth truly be trusted after her time in confinement or is she also complicit in her family’s sinister machinations? While the general themes for the premise may seem fairly run-of-the-mill, the game’s execution of them is brilliant.

What you get from Maid Of Sker in terms of gameplay is exactly what is promised. The sound-based enemies are infuriatingly sensitive and unrelenting in their chase. (And those are just the generic enemies. Wait until you encounter the terrific beast that is Uncle Abraham). Think you’re safe because you’re crouched down and holding your breath? WRONG. If they come too close, they’ll still attack. Think you’re safe behind a closed door? WRONG. They can open them. Think you’re safe running away? WRONG. Not only will they chase you, they will cry out to every other nearby enemy.

In fact, there are exactly three places (As far as I can confirm) where enemies cannot harm you.

  1. Elevator shafts

  2. When you are crouched in tunnels between walls

  3. In rooms containing phonographs (which also act as your save points)

The only weapon that you'll get, use it wisely

While your survival in the game is overwhelmingly stealth based, you do have one very important piece of defensive equipment in your Phonic Modulator, a cartridge based weapon that emits a sound wave which temporarily paralyzes the enemies in its range. One note about it - use it sparingly. The cartridges are few and far between, and largely unnecessary in most instances. In my playthrough, I used it only twice and I’m terrible at video games. That being said if you’re like me and thinking the smart thing to do is stockpiling the few cartridges you can get in order to use them later in the game when you encounter greater foes, don’t.

No spoilers, but it turns out that was not the smart thing to do.

In addition to acting as save points, the phonographs contain portions of Elizabeth’s recordings which help Thomas slowly unravel the mysteries of her family’s story, and her role in it. Elizabeth also acts as somewhat of a guide through sporadic phone calls you receive from her as she hides in the attic from the terrors that roam the halls.

The game promises the possibility for multiple different endings based on your choices throughout, and offers the enjoyable feature of exploring some of those options without having to play through the entire game again. When the credits have rolled, you’re still given the option to return to your last save point and choose a different path, or forego the ending altogether for the time being and continue exploring the hotel for any collectibles or other items you may have missed.

For the completionists out there, it’s a very nice little bonus feature.

They can't hear me, they can't hear me, that can't... oh oh

Fans of the Amnesia series in particular will feel right at home with what Maid Of Sker offers survival horror fans. I realize this may seem blasphemous to the Dark Descent die-hards out there, but I’ll be honest; Maid Of Sker is everything you loved about Amnesia but with more sophistication. It’s Amnesia without the incessant and clunky flashbacks, with more threatening enemies, more intuitive controls, puzzles that are neither overly convoluted nor overly simplistic, better narrative pacing, a better ambient score, and a superior climax.

Now, of course it needs to be said that the original Dark Descent was released 10 years ago, so I don’t draw these parallels to discredit it because I actually played through it for the first time very recently and absolutely loved it. I’m just saying that Maid Of Sker feels very much like an elevated version of all the things that made Amnesia such an enjoyable gaming experience.

I truly adored this game. The most difficult part of playing it before its official release was not being able to tell anyone who would listen how much I loved it and which is why I’m doubly grateful for the opportunity to tell all of you now. If you’re a survival horror fan, this really is a must play. Even for those of you who don’t generally play horror, I can’t recommend it enough. Once I started, I didn’t want to stop until I’d reached the end.

In short, Wales Interactive really hit it out of the park with Maid Of Sker and if this game is an example of what’s to come, I, for one, absolutely can’t wait to see what they do next.

Score: 8.75 / 10




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Attack of the Earthlings Coming to PS4 and Xbox One!


Earlier in 2018 Chalgyr's reviewed a turn-based strategy game called Attack of the Earthlings. Its premise was to prevent the hostile expansion hungry humans from taking over an alien planet. This game is witty and entertaining. Just last week, Attack of the Earthlings is taking over the PS4 and Xbox One. Here is the official press release.

Bridgend, UK – 30th January 2018 – Independent publishing studio Wales Interactive are delighted to announce their partnership with Team Junkfish to release the alien turn-based strategy game, Attack of the Earthlings, on 5thMarch for digital download on PS4 and Xbox One!
Attack of the Earthlings combines turn-based combat and stealth in a dark comedic single player campaign, where you take control of the native alien race to defend your home world from the invading humans.


You control the Swarmers, a highly aggressive insectoid species, who must kill and consume humans in order to expand your army to repel the Galactoil Corporation from your homeworld. As you gain more biomass (the fleshy currency converted from eating humans), your grunts can be transformed into new more specialised units with different roles and unique abilities.

You must sneak, kill and consume your way up the 7 levels of the Galactoil Drill thwarting the plans set in place by the game’s two main antagonists - PA Pecker and RM Dickinham. 

Back in 2017 we attended EGX and it was the GamesIndustry.biz Investment Summit that brought us together with Team Junkfish. We knew the team could produce a quality game given their experience from their previous release Monstrum. A game with Scottish developers and Welsh publishers releasing on consoles worldwide because of a meeting in England, just goes to show how strong the UK indie games scene is right now.” David Banner MBE, Co-founder and Managing Director at Wales Interactive.
 
We instantly fell in love with the darkly comedic theme of aliens vs humans with a twisted spin on the genre. We’re proud to have a wide variety of genres on our games label, with Attack of the Earthlings filling that strategy gap. It’s a pleasure to see our first turn-based strategy game picking up the Best Strategy Game nomination at the TIGA Games Industry Awards 2018.” Richard Pring, Co-founder and Technical Director at Wales Interactive.


Watch out fellow humans! We're excited to be partnering with Wales Interactive, who will be bringing the comedic turn-based strategy Attack of the Earthlings to both PS4 and Xbox One. The game will be available for download on March 5th” – Melissa Lim who leads global marketing at Junkfish.

 

Wales Interactive
Wales Interactive are multi-award winning independent games developers and publishers, based in South Wales, UK. We are official PlayStation, Nintendo and Xbox developers and our catalogue of titles include Maid of Sker, Late Shift, The Bunker, Don’t Knock Twice, Typoman, The Infectious Madness of Doctor Dekker, The Shapeshifting Detective, Time Carnage, Soul Axiom, Master Reboot and Coffin Dodgers. We are passionate about video games and our aim is to create original games that entertain the world as well as put Wales on the video games map. Find out more here.

 
About Team Junkfish
Junkfish is an independent games development studio with a passion for creating unique, innovative and high quality games. Founded in 2011 by a group of Abertay University alumni, their first game release, Monstrum, launched on Steam in January 2015, where it quickly became a favourite for many horror fans worldwide, receiving nominations for “Best Debut Game” TIGA award and "Best Game" Scottish BAFTA award. Attack of the Earthlings, their second title, released in February 2018 where it received glowing user reviews, and the studio is now hard at work on their next unannounced title. The Junkfish team has a diverse variety of specialisms spanning multiple genres, platforms and technologies, such as VR, AR, and PC development. Find out more here.

Be sure to follow Team Junkfish on their website, Twitter, and Facebook. Also follow Wales Interactive on their Twitter, and Facebook pages.


Article by Susan N.
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Soul Axiom - PC Preview

Would you like to live forever?

If someone offered you the opportunity to download your soul, your memories, the very essence of who you are into a server to be relieved by family once you’re gone, would you take it?

This is the opportunity offered by the Winter Corporation and their Elysium server in the physiological thriller Soul Axiom. The game is still in early access but so far promises to be a gem for those who enjoy puzzle solving, exploration and mystery.


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