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Showing posts with label Bulletstorm: Full Clip Edition. Show all posts
Showing posts with label Bulletstorm: Full Clip Edition. Show all posts

Week in Review - April 17th to 21st


Welcome back to the weekend and this Week's in Review!

Monday started off with a contender for my Games of the Year with Atelier Firis the Alchemist and the Mysterious Journey on the PS4. Considering that this is the second entry into the current trilogy I can only wonder what Gust are going to pull off for the finale.

"Atelier Firis: The Alchemist and the Mysterious Journey has been a great next step for the Atelier series. Yes the "dreaded time limit" made a return but it added a bit of flavour instead of adding stress and worry about not being able to finish the experience the first time around."
- Pierre-Yves

Looking back it looks like I've hogged the spotlight a little bit. Tuesday had my first go at The Banner Saga for the Xbox. I loved it and my time with the second is coming up next week!

"The Banner Saga is a well crafted and complex experience that had me rooted from start to finish."
- Pierre-Yves

Because it can't be all about me three days in a row Wednesday saw Richard's views on the new retro styled Shoot 'Em Up Captain Kaon for the PC.

"KHHHAAANNNN!!!! Or at least that was my first thought upon seeing the title "Captain Kaon"."
- Richard

I never got around to playing Bulletstorm when it originally launched back on the PS3 and the 360. Now seemed like a good as a time as any to jump into the revamped Full Clip Edition. I'll be honestly that I needed that dose of over the top ridiculousness with some of the heavier and serious titles that I've played recently.

"Bulletstorm is back for more foul-mouthed - and at times creative linguistic hilarity - with even more creative ways of taking out your enemies."
- Pierre-Yves

Yesterday saw our latest Memorable Music which is always a pleasure. Thanks for the tracks Hamza!

"We have a very PC-heavy dose of Memorable Music in Gaming this time around. However, there is one standout console title that racing fans are also sure to immediately recognize."
- Hamza
--
See you back here tomorrow for our next Sunday Bites!

Article by Pierre-Yves
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Bulletstorm: Full Clip Edition - PS4 Review


Have you ever wondered what it would be like to have a system judge your every action? If you have, now's your chance to live it! Bulletstorm is back for more foul-mouthed - and at times creative linguistic hilarity - with even more creative ways of taking out your enemies. The better you do? The more the systems rewards you by allowing for an easier time in dispatching the rest of the enemies headed your way.

Bulletstorm: Full Clip Edition is an enhanced version of Epic Games' different take on manly men with manlier guns. Bulletstorm took/takes some of the ideas from Gears of War and puts them into a first person shooter with ideas that make the Ratchet and Clank series so amazing. Crazy weapons that make you question "how" followed along with foul mouthed dialog (that have an ingame sensor), brutal and possibly horrifying gory graphics (which also have an ingame sensor) and Bulletstorm is essentially a good marriage of both Gears of War and Insomniac's masterpiece.

This really won't be for everyone even with the filters applied. For me however? I'm regretting not having played this on the previous generation because it's simply over the top and ridiculous. This "maybe should have started off sober" adventure soon turns… nah. It never turns "really" serious and the gameplay is creative keeping things interesting until the credits where most FPS would have gotten fairly stale halfway through. Without the complete over the top dialog and gameplay I don't think Bulletstorm could have pulled it off.


From start to finish Bulletstorm is a fast paced thrill ride with crazy guns, a energy leash and your boot. How often can you really say that your boot is not only a legitimate option in a shooter but also required and just as useful at the beginning as it is at the end? If you spend your whole time shooting all your enemies then you're doing it wrong which is why it was fun.

Each situation can be solved in a variety of ways from the obvious shooting your enemies over to using your leash to pull them closer, use it to pull them out of cover, use it to pull them towards and passed you off of a cliff or simply use your boot to do that instead. Spiked walls, a variety of cactus, electrified billboards, propane tanks and much more are all littered around each area just waiting to be leashed over so that you can kick it at your enemy. If that doesn't work you can simply kick the object or kick your enemy into the object.

However you decide to go about this, prepare to be judged. Defeating an enemy will yield a grand total of ten plus points in order to spend on ammo and upgrades. Kick them off a cliff? You're looking at fifty. Pull or kick them into spikes? That's about one-hundred. These are the easy ways but that'll only buy you a bit of ammo. Being more creative with throwing a gas tank and blowing it up in a crowd will gain you fifty points per person as well as a bonus for having tagged them all at the same time. Kicking a barrier into your enemies will do the same.


All of these points can be spent at what are really re-supply points in which ammo and upgrades can be unlocked. Upgrades unlock over time in order to be able to carry more ammo in a clip or give the weapon a charged attack. Charged shots require their own ammo counts but can be worth it especially when there's a large crowd and your shotgun has a incendiary blast. It'll clear up a good portion if not your entire set of attackers allowing you to move on quickly.

Bulletstorm is not meant to be taken slow. Everything is designed to move fast, shoot fast, kick fast and slide fast. Stay still and you're basically toast. Sometimes literally. This is why there are two aspects that could get in the way. The first is that hopping over barriers in order to move forward was sometimes a hassle as the prompt would not come up right away and trying to get over would instead send me sliding. Other times when going through a narrow space you could get caught on your AI partners going through as they don't need to worry about the space that you are taking up but you need to worry about theirs.

Finally the sniper fights were a hassle and felt slow and clunky with you being able to guide the bullet but the enemy could dodge it having you miss quite often by nothing more than a hair. They went under cover? You missed again because your bullet had no view. Your bullet was too far to the right or left because you wanted to make it around that cover? Forget about it as it once again went out of range and destroyed itself. Having to rely on a target lock was a pain and slowed things down significantly. Thankfully there are only three real sniper fights over the entire course and it can be easily made up with the fact that there was a remote controlled "mini-Godzilla" with a turret that you get to unleash on your enemies.


Bulletstorm: Full Clip Edition was a blast. It's ridiculous, fast paced, you have to wonder how much of the dialog was scripted and what was ad libbed and it just works. The variety of over the top weapons alongside the energy leash and being able to kick objects or enemies keeps things interesting. Anytime that the lull that can happen near the end starts to come in or starts to feel like it's getting close, there's a change up in the style to throw some spice back into the mix. I know that it's been almost six years since its original release but I hope that this gives enough push for a sequel.

Game Information

Platform:
Sony PlayStation 4
Developer(s):
People Can Fly
Epic Games
Publisher(s):
Gearbox Publishing
Genre(s):
First Person Shooter
Mode(s):
Single-player
Multiplayer
Other Platform(s):
Microsoft Xbox one
PC

Source:
Provided by Publisher


Article by Pierre-Yves
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Bulletstorm: Full Clip Edition announced


Bulletstorm was one of those titles that was hit and miss with a lot of people, but those who enjoyed the game really stood by it and will no doubt find this upcoming release very much to their liking.

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