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Showing posts with label Tactical. Show all posts
Showing posts with label Tactical. Show all posts

Indie Studio Team Vultures Launching Scavangers of Death on Steam This Month

March 31, 2026 | Colombian 2-people indie studio Team Vultures and publisher Firesquid Games are proud to announce that, after 4 years in development, their tactical turn-based survival horror Vultures - Scavengers of Death, will launch on Steam this April 28. Inspired by PS1 era classics like Resident Evil and the Parasite Eve series, the game puts you in the shoes of two agents, each with their own combat styles and customize their load out before entering a mission. Once inside, choose your tactics carefully. You may not want to engage in every battle, sneaking can be a viable option but when you do engage, you must rely on your tactical training in turn-based combat. Aim for vital spots or disable opponents to slow them down. Use any method to get out alive with the target.


"Somehow it managed to not just meet, but exceed the unrealistic expectations of the Resident Evil-meets-tactics spin-off I’ve dreamed of for almost 30 years is almost too good to be true, and like-minded genre fans should run, not sneak, to check it out as soon as humanly possible." - Matt Karoglou, Cheat Code Central

Choose your agent to jump into survive and extract the target missions:

Leopoldo - A disciplined operative, guided by an unbreakable sense of duty and a strict personal code of justice. With his strength and ingenuity; move, push and jump over objects to control the environment.

Amber - A tactical operative characterized by her analytical intelligence, agility, and ability to make precise decisions under pressure. Use her grappling gun to traverse the environment and control the position of enemies.

Choose your tactics carefully - Resources are limited with unknowns around every corner. Sneak, disengage and prioritize your approach to every turn-based battle. Extracting with the target is your ultimate goal - Get out alive using every tool and method at your disposal.


Scavenge a Ruined City

The city is full of information left behind after the infection. Piece together a path to the cure by extracting relics, notes and items from various locations, each with their own obstacles. Survive along the way by scavenging for any tools that can aid you, keys to unlock your way and new weapons to expand your skills.

Turn-Based Classic Survival Horror

Inspired by some of the most foundational Survival Horror franchises like Resident Evil; Vultures embraces a retro PS1 aesthetic and mechanics that lead to a tense, horror filled exploration. Isolated as a single agent in the dark halls of the city, every choice could lead to a successful mission or death.

Players will find the following gameplay elements:

  • Weapons - From pistols to rifles and knives to katana, find a variety of weapons to build out your arsenal.
  • Resources - Ammo and health packs are limited but vital to your survival.
  • Keys, codes and clues - Even doors and dying technology will be obstacles on the path to your target. Explore thoroughly to find everything you need to gain access.


Salento Valley - Ground Zero

A once bustling metropolis, Salento Valley now lies as a desolate battleground in the wake of a bio-hazard disaster. As a VULTURES operative, you will face increasingly challenging odds as you make your way through the city's ruins. Horrifying mutants and abominations lay in wait for fresh blood like you.

About Vultures Team

Mateo and Giovanni are a pair of friends and colleagues who have been creating games and software together for over 9 years. They stand out for crafting experimental mechanics and embracing a retro and unconventional artistic style. Occasionally, their games incorporate touches of social and political critique, often questioning consumer society and rampant capitalism.

About Firesquid

Firesquid is a developer-focused publisher helping teams realize their vision. We form deep and trust-based relationships with our partners. Firesquid aims to create a catalog of strategy titles that modernize and revisit the genre while delighting our players the world over.
Article by: Susan N.
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Step into the Demo World of Revenge of the Firstborn on Steam Now!

Minnesota, U.S.A. March 2026 | The story-rich, tactical turn-based RPG based on the classic 3.5 SRD ruleset, Revenge of the Firstborn, is inviting players to step into its world for the first time with a brand new playable demo launching on April 2nd and is participating in Steam's Dark Dungeon Days event.


Step into an isolated story within the world of Revenge of the Firstborn specifically made for the demo. Create and build your party however you want by immediately starting at level 5. Work with a hidden society called the Lorekeepers, who are hunting for knowledge of a deadly vampire hoarding ancient documents, some of which contain never-before-seen lore regarding the mythical, elusive Firstborn. 

Explore an expansive outdoor area, complete with a river and lake to swim in and mountains to climb. Delve deep into a dark, dangerous dungeon in search of the vampire while fighting enemies, dodging traps, and lighting a way through the darkness to slay this powerful foe and claim the lore awaiting you.

The Demo Features:

  • A large, explorable outdoor environment, including rivers and lakes that can be swum across, and mountains that can be climbed
  • A dangerous dungeon crawl, where players must outmaneuver and confront the vampire guarding the ancient documents
  • A unique boss encounter exclusive to the demo
  • Core gameplay systems including dialogue, combat, party creation, and progression
  • Designed to be a standalone experience, the demo provides a focused glimpse into the world of Revenge of the Firstborn while highlighting the depth and systems players can expect in the full game.

Players interested in story-rich adventures, meaningful exploration, and tactical party-based combat can wishlist and play the demo starting April 2nd on Steam.


Please Note: 

  • Some content in this demo may vary from the final game.
  • The demo’s story is not directly connected to the main story in the final game. Your save file in the demo build will not affect your save file in the final game.

About Revenge of the Firstborn

Revenge of the Firstborn is a story-rich RPG based on the classic 3.5 SRD ruleset that blends narrative-driven exploration with strategic combat and deep party customization. Set in a world shaped by ancient curses and forgotten histories, players will uncover hidden truths while forging their path through danger and mystery. 
Article by: Susan N.
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Time Travel Tactical RPG Reptilian Rising Launches on April 23 for Steam and Nintendo Switch!

March 27, 2026 | British developers Gregarious Games and Robot Circus, together with independent game publisher Numskull Games are proud to announce that turn-based tactical RPG with claymation visuals Reptilian Rising will release on April 23 in digital format on Nintendo Switch and Steam.


The timeline and everyone in it (that includes you) is under siege! Confront the Reptilian Rising, bring retro miniatures to life on battlefields across time. Fight against The Ouroboros through seven time periods, recruit the best of humanity’s heroes, and upgrade your favorites for the fight ahead. To accomplish this mission, players will take the role of recognisable faces, from heroes like Winston Churchill, Cleopatra, Albert Einstein and many more as they battle against an army of reptile monsters, like a three-headed fascist dinosaur, the Tri-Cannon - a triceratops mashed with a minigun and a legion of scaly sociopaths.

“In a world that plays it safe… I didn’t! No filters. No compromises. Just a childhood dream I refused to let go. Reptilian Rising.” - Greg Hall (Gregarious Games)


Open the door, get on the floor, everybody shoot the dinosaur

As if talking dinosaurs and flesh-hungry lizardmen weren’t bad enough, your time-traveling heroes will have to battle a weird, wild army of invaders. Malevolent Manborgs, lethal Lazer Raptors, the terrifying Tri-Cannon (a bogus hybrid of Triceratops and minigun), and the diabolical Dictatorsaur.


Great Scott! Dictatorsaur!?

With three of humanity’s worst villains sharing one giant dinosaur body, you’ll need the best our species can muster to even the odds. Call up heroes from the dawn of history like Julius Caesar (et tu, Reptiles?), medieval masters of war, like Robin Hood (take from the rich, shoot arrows at dinosaurs) and great minds of super-science like Albert Einstein - all things are relative, but we’re kicking the reptiles out of this family gathering!

Time After Time

There’s more to time travel than hopping in a DeLorean, phone booth, or retro police box. In Reptilian Rising you’ll use time energy on time-twisting abilities to throw the Reptilians for a loop. Create clones of your troops, call in reinforcements (we’ve got Scarface on speed-dial), or create time-gates to rush your heroes across the map double time.

Do The Evolution

If you can turn the tide without causing a temporal paradox, you can replay missions to tackle bonus objectives, hop between time periods to uncover secrets, and more.


Digital Edition Prices:

Game only (eShop and Steam): $29.99 / £24.99 / €27.99
Game + OST download code + Visual Novel eBook (only Steam): $39.99 / £29.99 / €34.99

About Numskull Games

Since 2019, Numskull Games has established a worldwide physical and digital game publishing label. Launching and curating games from both new and veteran development studios as well as international games publisher partners, Numskull Games publishes titles across all major gaming platforms. Additionally, by utilising the infrastructure and resources of its sister companies Rubber Road / Numskull Designs, Numskull Games creates unique and compelling Collectors' Editions for its elite releases.

About Gregarious Games

Born into a family of visionaries who built Europe’s LARGEST shopping mall and turned Newcastle United into the “Entertainers”, Gregarious Games have been channeling a childhood dream and a lifetime of bold moves into carving out a legendary path in the gaming world.
Article by: Susan N.
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Check Out the Demo of Kingdom Loop an Indie Strategic Roguelike on Steam!

On January 15 players can try a free PC demo of Kingdom Loop, an indie strategic roguelike with deckbuilding set in a medieval fantasy world. The game blends elements inspired by titles like Loop Hero with classic turn-based strategy. The full version of Kingdom Loop is planned for release on PC in the first half of 2026, with console versions to follow on PlayStation 5, Xbox Series X|S, and Nintendo Switch 2.


Kingdom Loop is developed by the independent studio RootGame and will be published by Ultimate Games S.A.

Where Hero Loop Meets Tactical Turn-Based Strategy

Kingdom Loop is a strategic roguelike with 3D visuals and an isometric camera. It draws inspiration from the cult hit Loop Hero and classic turn-based strategies like jRPGs and Heroes of Might and Magic III.

In Kingdom Loop, players guide a hero on a quest for the Grail in a medieval fantasy world where humans and the undead are at war. Each faction has its own traits, and all 8 heroes have unique abilities that change how the game plays.

Build Your Kingdom in an Endless Loop

Kingdom Loop’s gameplay mixes kingdom building, resource management, army development, and combat.

Players guide a hero around an endless loop that circles the Grail Temple. The land has over 200 tiles, each with unique effects that players place using cards. After each loop, enemies get stronger, so players must adapt or risk defeat. Losing can teach valuable lessons for the next attempt.

Kingdom Loop’s turn-based combat relies on dynamic mechanics, where players make important choices about unit selection, positioning, and targets. The game also offers deep systems for managing resources, recruiting different units, and building structures.

Kingdom Loop stands out for its high strategic depth. Strong gameplay variety, combined with significant randomness, allows extensive experimentation with card decks, factions, and synergy creation. As a result, the game offers not only high replayability but also a wide range of viable tactical approaches.

Try the Free Kingdom Loop Demo Now

A free demo of Kingdom Loop has been on Steam since January 15. It gives players an early look at the game and a chance to try its main mechanics.

In the demo, players control one hero from the human faction, each with unique stats. With the card deck, players can try out kingdom building and look for synergies between buildings, resources, and artifacts.



Kingdom Loop Demo – Key Features:

  • 1 human faction hero (unique attributes and card deck)
  • Endless loop-based gameplay
  • Card-driven kingdom building
  • Tactical turn-based combat
  • Resource management and synergy creation
  • Collection of powerful artifacts
  • High replayability

The full PC version of Kingdom Loop is expected in the first half of 2026, with the exact date to be announced. Console versions for PlayStation 5, Xbox Series X|S, and Nintendo Switch 2 will come later.
Article by: Susan N.
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Get Blightstone at a New Introductory Price Until February 3rd!

January 8, 2025 – Barcelona, Spain | Unfinished Pixel are happy to share that Blightstone, a dark fantasy tactical roguelite, will be entering Early Access on Steam this January 20 at a price of 12.99 EUR | 15.99 USD with 20% off during the fist two weeks after launch. Blightstone reimagines turn-based strategy with freeform movement, volatile elemental clashes and a time-twisting structure where every run carves a new scar into a dying world.


Players lead a party of heroes and the living crystal that binds their fate. As corruption devours the land, each run becomes a battle against the inevitable - forging new builds through hard won skills and gear while navigating battlefields reshaped by firestorms, frozen currents and crackling lightning. One flawless moment can turn the tide - one misstep can doom the entire run. Survival demands more than strength - it demands mastery, adaptation and the courage to face the darkness.

In the world of the Blightstone you’ll find deep strategy, blended seamlessly with roguelike progression. Your mission? To protect the Earthglass Crystal, and deliver it to the Infernal Rift. Only by doing this will you be able to destroy the demon overlord Korghul, and shatter the Blightstone itself.

Die, die, and die again. Cunning and keen wit (though looking at our options even a solitary spark of wit will have to suffice) are key to saving this realm.

Use the environment to your advantage with objects, enemies and even the weather itself providing strategic opportunities and challenges. Each failure provides invaluable opportunity to learn and collect new skills to help your next adventure.

A Dynamic Battlefield

Enjoy free movement, without grid-based systems, allowing you to move into strategic cover. Just remember, enemies aren’t restricted by grids either, and there’s always an angle.

The Environment Is Yours to Command: Hide in long grass or burn it to stop enemies using it for cover. Gather enemies in water to amplify electric attacks. Use every advantage you can get to shatter the Blightstone.

Harness the Weather to Your Advantage: Dynamic weather will have an impact on Adventurer’s strategies. Dense fog obscures the battlefield, rain will amplify electric attacks and strong winds will affect accuracy. It can bring as many benefits as it does drawbacks, as long as you pay attention.


Recruit your heroes

Find new heroes and companions to help you along your journey. Chose from Brawler, Hunter, Arcanist, Druid and Priest classes, each with their own unique abilities and companions.

Master a vast skillset: Unlock a wide range of active and passive combat skills for our troop of adventurers and for the Earthglass crystal itself. Mater melee, ranged, area of effect and grappling skills, and combine them for heavy-hitting combos.

Status effects that sting: Bleeding, poison, binding, stun or burn, dozens of combat conditions can swing the course of each battle. Just remember it won’t always swing your way!

Blightstone invites players to step into a world on the brink and shape their legend through unrelenting tactical trials.

The corruption is rising. The cycle is breaking. And only those willing to fight - and fail - can hope to bring the darkness to its end

Join us on 20th January and step into the crucible of Blightstone on Steam, available to wishlist here. For those who dare, the available demo is already waiting to test your skill.



Useful Links:


ABOUT UNFINISHED PIXEL

Based in Barcelona, Unfinished Pixel is a passionate indie studio composed of veteran developers who’ve worked on major Ubisoft titles. Blightstone marks their first original IP, one that blends handcrafted 2D visuals with ruthless roguelike strategy.
Article by: Susan N.
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Ultimate Zombie Defense Available to Play on Xbox Consoles

October 23rd, 2025 | Ultimate Zombie Defense, a shooter blending survival horror and tactical elements, is now available on Xbox One and Xbox Series X|S as of October 23. The game is already available on PC and features a robust base-building system. PlayStation 5 players can join in on December 4, 2025.


Developed by the independent Terror Dog Studio, the game first debuted on PC, where players received it warmly, sitting at 86% positive reviews on Steam (around 1,400 reviews). Ultimate Games S.A. handled the console adaptation and publishing.

Build bases, blast undead, and hold the line!

Ultimate Zombie Defense mixes fast top-down shooting with survival horror elements and deep base construction. Set up fences, sandbags, barbed wire, turrets, and mines to keep the undead at bay.

You take on the role of an elite soldier sent into areas overrun by a deadly plague. The fight takes place in a European city and its nearby countryside, both sealed off due to the infection. Your mission is clear: find and eliminate the source of the zombie outbreak.

Gear up with a wide range of weapons, including a shotgun, grenade launcher, flamethrower, minigun, and more. Get ready to battle 12 types of zombies and unique bosses.


Ultimate Zombie Defense – Key Features:

  • Hardcore shooter
  • Survival horror elements
  • Deep base-building system
  • 8 unique playable characters
  • 12 zombie types and unique bosses

The Xbox One and Xbox Series X|S release is set for October 23, 2025. The PlayStation 5 version arrives on December 4, 2025. The standard console price is $7.99 / €7.99 (or regional equivalent).
Article by: Susan N.
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Experience a New Kind of MOBA in Skygard Arena

Paris, France, August 27, 2025 | Indie developer Gemelli Games has announced that Skygard Arena, the turn-based tactics game with MOBA-style champions, will launch its 1.0 version on September 18 at a full price of 14.99 USD and with a 35% discount (9.74 USD) during the first 2 weeks. This launch comes after 9 months in Early Access polishing the game along with the community. This version includes the new Champion Seraphine, a new Arena for multiplayer mode, Steam achievements and more.


In Skygard Arena, players build their dream team using 3 Champions with similar mechanics to the ones found in MOBA games, but in a turn-based gameplay where you can play solo or with your friends in multiplayer matches. Each character has unique spells so players have to learn how to best use their strengths to overcome the opponents and accomplish objectives. Positioning and movement play a key role in the game, as Champions have to capture objectives in the Arena and collect orbs to execute spectacular ultimate attacks. The game has text available in English, French, Chinese, Spanish, Brazilian Portuguese and German.

What’s New in 1.0:

  • New playable Champion (Seraphine) with 2 Personas: Angel and Avenger.
  • New Arena for multiplayer mode: Seraphine’s Throne Room.
  • 8 new Relics (items with unique passive effects that reshape the gameplay of a Champion).
  • Steam achievements.

Main features:

  • Full single-player campaign with 13 handcrafted missions and 26 secondary quests. With large-scale battles, skirmishes to capture objectives, infiltration missions, base-defense challenges and boss fights, you will be challenged as you progress through the story.
  • Multiplayer Arena mode with 1v1 PvP matches lasting 20 minutes on average. Play Ranked mode to climb the global leaderboard or enjoy Casual matches with friends.
  • A roster of 10 unique Champions, each coming with 2 different Personas (a specific gameplay style with its own set of spells and its own skin).
  • 80 Relics that grant game-changing passive effects and reinforce synergies between Champions.
  • Over 500,000 different team compositions.
  • A modular AI inspired by chess engines like Stockfish. When playing Arena matches against the AI, players can choose between 4 difficulty levels. These difficulty levels do not change the number of enemies nor their stats: similar to chess engines, they only change the quality of the moves played by the AI! Prepare to face mind-blowing combos.
  • Epic 90-minute soundtrack composed by Raphael Joffres (Audio Lead on Clair Obscur: Expedition 33).


The World of Skygard

Since the Shattering broke the world of Skygard into multiple islands floating in the sky, five factions have been struggling for survival, Katia, bold Elves and Dwarves who united to build a flying city. The Crimson Empire and their relentless thirst for conquest. The Clouds Clan, an alliance of free nomad tribes. The peaceful Guardians, protectors of ancient magic. The zealots of the Silver Kingdom blinded by their faith in their angel queen. To prevent open war between them, the Factions Tournament was created: every 5 years each one sends their best Champions to fight in the Arena and win the right to exploit the immense crystal mine of Felden. This year, an additional reward is at stake: an ancient crown, radiating magic and whispering voices from the past….

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About Gemelli Games

The studio was founded in Paris by twin brothers Antoine & Alexandre Colin with the mission to create strategy games that are easy to play and satisfying to master. They have a community-centric development process, listening to player feedback through regular playtests and data analytics. Skygard Arena is their first game and also the consolidation of the studio's vision.
Article by: Susan N.
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Drop Duchy - PC Review

Drop Duchy by developer Sleepy Mill Studio and publisher The Arcade Crew—PC (Steam) review written by Hayden T. with a copy provided by the publisher.

Estimated reading time: 7 minutes


Drop Duchy is the overachieving love child of Tetris and a grid-based city builder. It teases you with four-tile shapes dropping down from above to complete lines, and then layers in terrain types, production chains, military units, upgrade mechanics, and boss fights. Just when you think you’ve seen all it offers, it adds multi-stage campaign levels, route decisions, achievements and just enough randomization of rewards to keep you guessing. Oh, and it also brutally defeats you if you’re not paying attention, ending your progress and sending you back to the start to try again using any goodies you unlocked during your now-failed attempt.

The basics of Drop Duchy start out simple: a Tetris-like grid where pieces appear at the top and can be rotated and moved side to side by the player as they drop down towards the bottom row by row. Once it touches another piece that blocks it from moving further, its position is locked in place, and any special actions occur - if it creates an unbroken horizontal row, the player receives resources (used later for upgrades) for each tile in the row. If multiple rows are completed by the single piece, the total rewards are increased. A key difference from Tetris is here, though, as completed rows don’t disappear, they hang around filling up the board and affecting later tiles. Each round has twenty pieces split between Plains and Forest, and after those are placed the round ends and you get to use the rewards you collected.

Next, you start getting special tiles that don’t conform to the 4-space rules, but instead interact with whatever tiles are around them once dropped into place. Farms convert plains into fields, woodcutters convert forest into plains, and they all generally produce extra resources when they do. Still feels pretty simple, like “Tetris Plus”. The levels get a little trickier as your own tiles add to the stack of 20 terrain pieces, so you’ve got more to fit onto the grid.


Then you add in the military. Military buildings come with a combination of a fixed garrison strength or strength that is accumulated based on the terrain you place them next to. They generally make one of three types of troops, which sidebar explanations say operate in a rock-paper-scissors style: Swords beat Arrows, Arrows beat Axes, and Axes beat Swords. Not a huge jump here, until you realize that you’re not just placing your own military buildings to maximize your gains, you also have to place tiles that contain enemy buildings which you try to minimize the gains from! Now the pressure starts to ratchet up, as a moment’s inattention can place an enemy in a strong position or drop your own in a bad spot by accident. Oh, and those enemy tiles also add to the count of pieces for the level, diluting the terrain bits and forcing you to pay ever more attention to placement to fix everything in.

Now that we have friendly and enemy troops on the board though, we have to have a way to resolve the fight. Drop Duchy not only puts the generation of force strength into the player’s hands through where you chose to drop the tiles, but actually lets you try to figure out the best way to fight the battle at the end, too! Each tile that generate troops shows its strength at the end of the round, and it is up to the player to choose the order in which each stack (friend or foe) moves to engage each other. Using the rock-paper-scissors strengths and weaknesses, it's up to you to figure out who should fight and in which order to leave you victorious.

Assuming you survive the round, you’ll have a chance to collect new buildings by choosing one of three randomized cards after the battle. Then, it's off to upgrade buildings if you can afford it, upgrading the radius they impact, the strength of troops they recruit, or the resources they generate for future use. Duplicate buildings can be used or sold off for resources, and soon enough you’ll be diving into the next round with your new and improved tiles in the pile.


As things layer on, you’ll quickly find yourself in a boss fight. Yes, that’s right, a boss fight in Tetris. Boss fights here are represented by a horizontal wall across the playing field that shows the enemy troop strength. You’ll need to accumulate enough troops of your own without letting the grid fill up past the wall to win, which can be harder than you might expect as terrain pieces and enemy military tiles come raining down. The good news is that its possible to move the boss wall up the grid, giving you more space to lay tiles in. The bad news is this is only possible when the enemy gains troops, so once again its a balancing act to try to place enemy tiles in their weakest positions (raising the wall up the grid for minimum cost) while maximizing your own gains. Outright winning here doesn’t have to be the objective though, you just need to lose by a close enough margin that you can absorb the damage into your own health pool (did I mention that was a thing? That’s a thing, which can be restored between rounds by spending resources.). Survive the fight and you’ve beaten the level and can move onwards.

Just when you think you’re hot stuff though, Drop Duchy is ready for you. Additional terrain variations can make your highly upgraded buildings less effective, and growing numbers of enemy tiles make it ever harder to avoid dropping them in good positions.

Eventually, you’ll fail.

Failure leads you back to the beginning in true Tetris style, however, but with extra bonuses to your starting resources and building selections based on what you managed to achieve in your runs so far. This lets you slowly improve with each run, hopefully propelling you further and further in the game each time.


In the end, Drop Duchy left me feeling both excited and battered, and I’m writing this review fresh off a crushing defeat. I’ll be back for another run tomorrow, learning how to adapt and gaining strength each time. If there was one thing I’d wish for, however, it would be that Drop Duchy released a mobile version. Currently on Steam and Epic for PC, this feels like a game that would be a natural fit for mobile devices or consoles. I can absolutely see myself laying in bed, playing Drop Duchy on my phone or undocked Switch for hours instead of getting sleep. Sadly, for now I’ll have to be content to play it on my laptop, hoping that the empty spot in bed and light shining from my home office late into the night doesn’t annoy my wife too much!

Getting into the nuts and bolts, Drop Duchy isn’t a game that will be setting records for graphical realism or lauded for groundbreaking audio design. Its visual style is clear and accessible, with lots of available descriptions and tips on the sidebar of the screen to help the player make their choices. Audio does what it needs to do, immersing you into the game and giving you cues when things happen to reinforce the visuals. It also doesn’t seem to spend a huge amount of time trying to tell a detailed, immersive story - it does enough to set the scene and tie rounds together, and really that is all that a game of this style really requires. Where Drop Duchy has its strength is the gameplay mechanics I’ve talked about above, which mixes deceptively simple concepts of grid dropping and tile adjacency into the foundation of a game that looks set to become my go-to break from heavy-thinking city builders and factory games like Workers & Resources: Soviet Republic, SatisFactory, Factorio and Captain of Industry.

 

Summary

Bottom line: Drop Duchy is a solid buy on PC via Steam or Epic that feels like it is crying out for a port to console and mobile platforms in the future. Built on the bones of Tetris, this is a game that builds you up, rewards you for your achievements, and then dashes your dreams in a way that makes you want to come back and try again. Excellent for a casual gaming break, and sure to appeal to players looking for fun in bite-sized doses.


Score: 8.5 / 10




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Survive in a World After a Seismic Meteor Strike in Survival the Fall

May 5th, 2025 | In Survive The Fall you are thrown into the aftermath of a seismic meteor strike that left Earth in a perpetual autumn. Civilization is on the brink of collapse, rivaling factions battle for supremacy and nature is left scarred and mutated.


Lead a team of unique and unforgettable characters as you explore an open world where danger and beauty collide and opportunity waits for the brave. Scavenge for resources or gear and loot to survive and thrive in this harsh new reality.  

Experience the high-octane action and nerve-tingling suspense when you fight the various factions on your expeditions. With its twin-stick shooter inspired real-time combat, the optional tactical pause, where you can analyze the battlefield and give orders to your team as well as stealth mechanics, the choice is yours how to approach each confrontation.

In this exhilarating mix of open world roleplaying and city builder, fortune favors the brave: Bring your collected resources, gear and other loot to your camp and enjoy the comforts of your upgradable settlement. Craft or improve gear, heal the wounded and research the extensive tech tree. With more than 30 building types and facilities you can lay the foundation not only for your survival but for those who decide to join you in your fight for humanity.



Article by: Susan N.
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Untold Tales and Toxic Studio Announces New Military RTS!

11 July, 20024 - Warsaw, Poland | Publisher Untold Tales and developer Toxic Studio has announced Operation: Polygon Storm, a fast-paced, military tactics, auto battler.

Strategically assemble your army from a selection of unique units and abilities to deploy onto the battlefield. Watch your master plan play out as your units advance, attack and take cover all on their own. As the battle progresses you can opt to take control via streamlined RTS gameplay.

A free demo is available now on Steam with the full game planned to launch sometime in August - September 2024.


 

GAME FEATURES
 

  • PLAN, DEPLOY, AND UPGRADE YOUR ARMY OF CHOICE
    Mix and match units from a selection of infantry and armor alongside artillery and air support to push into the enemy's base and fight off any counterattacks. Tap into multiple upgrade trees for each unit and unlock additional abilities to fine-tune your army.
     
  • MINIMAL MICROMANAGEMENT 
    No base building or resource harvesting is required. Focus on the battle as your army can advance, attack, and take cover all on their own. Take command when needed to adapt and control the situation as your units either follow your masterplan or your direct orders
  • STRATEGIZE, REACT AND ADAPT
    Balance your resources to pick an army composition suited for each mission. A deep and complex battle system means you’ll need to react quickly, choose the right mix of soldiers and Killstreak rewards, and utilize complementary unit synergies to gain any advantage.
     
  • QUICK MATCHES
    Each battle takes around 10 - 15 minutes from start to finish with the ability to replay, trying different team compositions, higher difficulties, or faster times. 
     
  • HIGHLY DESTRUCTIBLE BATTLEFIELDS 
    Highly destructible environments, covers, ragdoll physics, and a dash of gore all bring the battlefield to life.


 


About Untold Tales


Untold Tales is an indie publishing label with a focus on games that have an interesting story to tell. We help dev teams successfully deliver their digital masterpieces to a wider audience across multiple platforms. While we don’t focus on any specific genre, our most trusted guiding light is games that offer remarkable joy and narrative.

Presenting the sum total of our experience as some big flashy number feels as useful as a speedrun in a story-rich game. Instead, here’s a selection of titles our team has worked on in the past to give you an idea of what we’ve achieved:

  • The Witcher series 
  • Dying Light 1 & 2
  • Dying Light: Bad Blood
  • Torment: Tides of Numenera
  • The Sinking City
  • Arise: A simple story
  • Aragami
  • Pure Farming 2018
  • God’s Trigger

    Article by: Susan N.
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    Tactical Action Turn-Based Mech game “DUAL GEAR” Moving to use Unreal Engine 5

    Also getting an Update in this late August by Code Name "Dual Gear [D]"


    Genre:
    Turn Based Strategy, Tactical Action, Mech, Robot

    Platform: STEAM (Windows), other Consoles Still TBA

    Developer: Orbital Speed Studio Co., Ltd.

    Estimated Release Date: Late 2025

    Bangkok/ Thailand June 23rd, 2023Tactical Action Turn-Based Mech game “DUAL GEAR” Moving to use Unreal Engine 5 and getting an Update in this late August by Code Name "Dual Gear [D]"
     

    Dual Gear will get the first update of 2023 this August! The team decided to move the game porting to Unreal Engine 5. The new engine will bring reliability to development along with a new technical term that comes around 2-3 years. This is the Next Phase of the game under the new name "Dual Gear [D]" The team will announce the details and more Screenshots soon and put a 50% discount on Steam until June 26th, 2023.

    Get a discount on Steam!

    https://store.steampowered.com/app/443000/DUAL_GEAR/
     

    The Revealable Features That Coming.

    • [D] Mode to provide a high-speed pace of the game, Feels more mech pilot under this mode.
    • [T] Mode to increased intensity of Tactical Turn-Based factor!
    • Improvementation by Unreal Engine 5

    Dual Gear is still in Early Access Phase on Steam. The team aims to develop a new vision of Turn-Based mixing by Piloting robots into the game by using Unreal Engine 5. The estimated release date is in late 2025.

    About Orbital Speed Studio

    Orbital Speed Studio is a small independent game studio based in Bangkok, founded in 2014. The team member consisted of developers who have experience in game projects including Aeternoblade and some worldwide titles. Orbital Speed Studio is working on the current project, Dual Gear. The first original game from the studio.
     

    Company Website

    www.orbitalspeedstudio.com
     

    Dual Gear Official Website

    www.dualgeargame.com
     

    Social Media

    Twitter

    Facebook

    Youtube

    Steam

     

    Article by: Susan N.



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    Dark Deity Moves Onto the Nintendo Switch in March 2022!


    SAN FRANCISCO
    Feb. 15, 2022 – Dark Deity, the turn-based tactical RPG inspired by the genre’s classics, makes its anticipated debut on Nintendo Switch Thursday, March 17, 2022. Developer Sword and Axe and publisher Freedom Games debut a host of graphical and gameplay improvements alongside the Nintendo Switch launch.

    Immerse in completely reworked environmental art across all 28 battlefield maps. Experience the heat of battle, hotter than ever, with a new lighting system giving each encounter a more polished appearance. Wield more than 320 rebalanced weapons, spells, and skills to better prepare the ultimate squad of heroes for the hardships to come.

    Explore new combat strategies hidden within highly customizable class trees including Mage, Rogue, Warrior, Cleric, Ranger, and Adept. Collect Eternal Aspects, physical manifestations of divine power, to change character capabilities and choose a different specialty. The Grave Wounds system provides a different spin on the classic perma-death system where instead of being removed from the party after hitting zero health points, units take on a brutal injury, permanently and negatively changing their stats.

    Follow Brookstead Military Academy recruits Irving, Garrick, Maren, and Alden as their graduation is expedited in response to the violation of a thousand-year-long pact. Being thrust into a complex war, the quartet readies themselves and recruits allies along the way. Compelling character stories and their striking designs solidify Dark Deity’s identity as a true love letter to the TRPGs that paved the way before it.

    Fall in love with the cast of 30 playable characters voiced by English talent like Kira Buckland (Nier Automata, Persona 5 Strikers, Demon Slayer) as they overcome the challenges of war and the inner demons that reside in us all. Characters form connections and bond with one another during battle to unlock more than 450 character interactions leading to a variety of romantic and platonic relationships.

    "Taking the classic tactical RPG experience on the go with the Nintendo Switch has been a strong desire for us," said Chip Moore, Game Director, Sword and Axe. “Not only are we able to bring the game to an even wider audience, but now the game has never looked more beautiful with its new graphical upgrades. Thank you to everyone for supporting us and making this happen, we couldn't have done it without your support for the initial launch.”

    Dark Deity will be available on Nintendo Switch for $24.99 on Thursday, March 17, 2022, with English, Chinese, Japanese, Korean, French, Italian, Spanish, and German language support bringing the magic to players everywhere.

    For more information on Dark Deity, please visit the official website and follow it on Facebook, Twitter, and Instagram and search for #DarkDeity on social media.

    About Sword and Axe, LLC.

    Sword and Axe was founded by childhood friends who aspire to make games they would have loved as kids themselves, reusing the name of their middle school gaming club. Prioritizing game quality and experiences over profit projections, Dark Deity is their first foray into game design.

    To learn more, visit the official Dark Deity website.

    About Freedom Games

    Freedom Games is a publisher dedicated to offering best-in-class services to partners and providing players around the world with unique and memorable experiences. With over 50 years of combined industry experience at the executive level, Freedom Games seeks to leverage its expertise to facilitate great games and even better publishing experiences.

    For more information, visit the official Freedom! Games website.


    Article by: Susan N.

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    Sniper Elite 5 Unleashes Brand New Invasion Mode!


    OXFORD (Jan. 25, 2022)
    – Rebellion, one of the world’s most successful independent studios, has today released a new CGI trailer for Sniper Elite 5, the latest installment of the award-winning franchise, hinting at the new Invasion Mode which allows players to drop into each other’s campaigns and take on the role of an Axis Sniper with high rewards on the line. Created by Rebellion’s dedicated production company Rebellion VFX, the new trailer utilizes both in-game and bespoke VFX assets with a tailored audio mix to create a stunning cinematic which can be watched here:

    Rebellion has also today revealed the pack and key art for Sniper Elite 5.

    Invasion Mode will bring a whole new dimension to the game’s intense drama and add increased diversity to the tactics that players will have to employ in order to complete their mission. The invading Axis Sniper will have the sole aim to eliminate the player while the Allied Sniper will gain an extra objective: take out the invader. Invasion Mode will also be available in cooperative play - increasing the challenge for the Axis invader as they now have two Allies to track down but offering greater rewards.

    Chris Kingsley, CTO at Rebellion, commented: “Invasion Mode is a fantastic addition to the gameplay experience of Sniper Elite 5. A human-controlled invader can act in ways that are so diverse and unpredictable, which adds to the challenge and ramps up the tension even further. The player will be informed that an invading Axis Sniper has joined their game and from that point on it becomes an extremely intense, high stakes game of cat and mouse.”

    Chris continued: “For those players who just want a solo gameplay experience there will be the option to switch Invasion Mode off, but we recommend that everyone gives it a try at some point. We have been having a lot of fun with it in the studio, jumping into each other’s games and finding innovative, stealthy ways to take each other out.”

    Invasion Mode will enable some unique skills for both players. The Axis invader can make use of the AI Axis forces to help locate the Allied player. Tagging an Axis soldier will enable ‘Eagle Eyes,’ which means that if that soldier spots the Allied Sniper then their last known location will be displayed on the map. The Axis Sniper can also instruct nearby soldiers to ‘Stay Sharp,’ increasing their awareness. For the Allied Sniper, each level has invasion phones scattered around the map which the player can use to discover the last known location of their opponent. But beware, as not only can these phones be booby-trapped, but overuse will raise suspicions and reveal the player’s location.

    Successful Axis Snipers will be rewarded with weapons, items, and skin unlocks while Allied Snipers can earn weapon and character skins by killing their opponent. You will also be awarded with additional XP for having Invasion Mode enabled.

    Recognized for its unparalleled tactical sniping experience, Sniper Elite 5 will release simultaneously on Xbox Game Pass, Xbox One, Xbox Series X|S, PlayStation 4 & 5, Epic, Steam, and the Windows Store in 2022. Players will reprise the role of elite marksman Karl Fairburne as they travel to France in 1944 tasked with the mission to uncover and destroy the Nazi’s latest plan: Operation Kraken.

    To keep up to date with all the latest Sniper Elite 5 news please visit sniper.com and follow the game on social media: Twitter, Facebook, Instagram, and YouTube.

    The new CGI trailer was created by Rebellion VFX. Based at Rebellion Film Studios in Didcot, Rebellion VFX has been formed from industry-leading visual effects supervisors, artists and developers. The team specializes in full CG environment builds, FX, Compositing, Environment Set Extension and Virtual Production set builds with projects utilizing both offline rendered and real-time rendered game engine methodology. The on-site capability is further enhanced by Rebellion’s award-winning motion capture and full performance capture facilities, Audiomotion.

    He Sun, Head of Rebellion VFX, said: “It has been a real pleasure for Rebellion VFX to be collaborating with the Sniper Elite brand, to be involved in working on such a title was a real privilege. We wanted to create a trailer that evoked a gritty and down-to-earth feeling in its cinematography, as if it was shot with a film crew on a real location. Technically, we relished the challenge of implementing USD (Universal Scene Description) pipeline in our offline rendering workflow. It was an enjoyable creative process which will hopefully be enjoyed by our passionate community of Sniper Elite fans too.”

    For the latest news and information about Rebellion VFX please visit rebellionfilmstudios.com/vfx/

    COPYRIGHT ©2022 REBELLION. THE REBELLION NAME AND LOGO AND THE SNIPER ELITE NAME AND LOGO ARE TRADEMARKS OF REBELLION AND MAY BE REGISTERED TRADEMARKS IN CERTAIN COUNTRIES. ALL RIGHTS RESERVED.

    About Rebellion

    Founded in 1992, Rebellion is one of world’s most successful independent studios. Its flagship Sniper Elite series is renowned for its authentic stealth and sniping gameplay with more than 20 million players worldwide. 2000 AD is synonymous with the absolute finest in British comic book art. With the acquisition of a $100m film studio and the world’s largest archive of English language comics, Rebellion continues to grow from strength to strength.

    Rebellion now operates across books, comics, TV, and film, but at its core it’s still a leading developer and publisher of games. Whether it’s the breathtaking intensity of Sniper Elite 4, the face-hugging terror of Aliens vs. Predator or the grindhouse frenzy of the Zombie Army series, the Oxford-based studio is revered for creating stand-out games designed to thrill.


    Article by: Susan N.

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    Tactical Roguelike Deckbuilder 'Castle Morihisa' Arriving in 2022!


    BEIJING – Dec. 16, 2021 -
    Castle Morihisa, the tactical roguelike deckbuilder set in a dark fantasy feudal Japan from developer Smokingbear Studio and publisher Thermite Games, arrives on Windows PC via Steam and Nintendo Switch in early 2022.

    Following a military decree by the shogunate, Castle Morihisa fell silent. Rumors have it the castle’s lord set his sights on usurping the throne. As unease descends on the land, metsuke Yagyū Munenori calls upon a trusted spy to investigate and report back to the shogunate.

    Trek toward the ominous castle as one of four different classes: Monk, Samurai, Onmyoji, and Ninja, each with their own distinct deck of cards. Master the Monk’s Meditation and Mantra systems to stun foes and channel karma to bolster armor. Cut down enemies with the Samurai’s katana, employing Sakura and Retaliation for massive damage. Summon Shikigami spirits and leech life with the Onmyoji’s blood magic. Stalk prey as the Ninja and unleash Mantra Sign, Kunai, and Shuriken skills in devastating combos.

    Build a deck from more than 300 cards and fight against enemies inspired by Japanese folklore. Spend action points to deal damage or add armor to mitigate incoming attacks. Concoct card combos to turn the tide of increasingly harrowing battles. Overcome overwhelming odds to earn talent points to unlock game-changing passive abilities and provide an array of viable builds rife for experimentation across multiple runs.

    Spend hard-earned coins at the card shop to build out the perfect deck while marching ever closer to Castle Morihisa. Encounter random events, minibosses, and more on an overworld map inspired by classic Ukiyo-e art. Commune with legendary fallen warriors, harnessing their spirits for limited, multi-use powers. Strive to reach Castle Morihisa, but do not fear failure. Each new run features randomly generated encounters for a consistently unpredictable experience.

    Castle Morihisa gracefully combines the challenge of tactical deckbuilders, roguelike mechanics, and Japanese folklore into a highly replayable package,” said Zhenghang Cai, Game Producer, Smokingbear Studios. “With multiple characters, skill systems, and cards to learn and master, Castle Morhisia will challenge players on PC and Switch when it launches early next year!”

    Castle Morihisa will launch on Windows PC via Steam and Nintendo Switch in early 2022 for $14.99/€12.49, with English, Japanese, French, German, Russian, Spanish, and Chinese (Simplified and Traditional)- language support. A free demo is available to download on Steam.

    For more information, please visit the official Steam page, join the Discord community, and follow Thermite Games on Twitter.

    About Thermite Games

    Thermite Games is a Beijing-based publisher comprised of industry veterans. Formed in 2020, Thermite Games specializes in bringing indie games and premium content to players across the globe.

    For more information, please visit the official Thermite Games Twitter page.

    Article by: Susan N.


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    Ironward and 505 Games Unleashes New Story Campaign and DLC for Red Solstice 2: Survivors!

    CALABASAS, Calif. – November 4, 2021 – Red Solstice 2: Survivors, the sequel to the 2015 best-selling squad-based real-time tactical strategy RPG developed by Ironward and published by 505 Games, unleashes a new story campaign, pilotable destructive Exoskeletons, and gameplay mechanics in the Howell-Barrex Inc. paid DLC and Season Pass launching today.

    The fall of Elysium Corporation created a power vacuum Howell-Barrex Inc. was happy to wield to its advantage. As the Strike Commander, follow the story of Edward Howell, General Barrex, and the IRON HAWKS in their campaign to fend off the STROL mutants invading Mars. Reign victorious solo or with up to seven friends wielding devastating new armaments across 11 new story missions, 28 side missions, and eight new maps.

    Become a walking tank with the Universal Bipedal Armoured System (UBAS) Exoskeleton. Combine the UBAS with the new Engineer suit capable of bunkering up and creating new tactical options to transform into a harbinger of death. Upgrade both with a new tech tree, rain death with a new superweapon, and unlock a new degree of customization with the Headquarters system.

    Coming on the heels of patch 1.8 (more information on patches is available on the Official Steam product page), Howell-Barrex Inc. marks the first of Red Solstice 2’s upcoming premium updates, with three more launching throughout 2022. Purchase the DLC standalone or as part of a Season Pass featuring three additional story campaigns launching next year. The next campaign, Condatis Corporation, introduces the formidable Psychic Suit and AI soldier groups called Platoons, Insurgents adds Weapon Modding, and M.E.R.C.S. adds drivable, upgradable vehicles.

    Howell-Barrex Inc. launches today on Steam for $10.99 standalone or $34.99 for the Season Pass, with both being 20% off during launch week. Red Solstice 2: Survivors is currently available on Steam at a 40% discount ending Friday, November 12th.

    For more information about Red Solstice 2: Survivors, please visit www.theredsolstice.com, or follow the game on Twitter, Facebook, and Discord server.

    For more information about 505 Games and its products, please visit http://www.505games.com.

    About 505 Games

    505 Games, a Digital Bros’ subsidiary, is a global publisher focused on offering a broad selection of video games for players of all ages and skill levels. The company publishes and distributes premium and free-to-play games on console and PC platforms as well as mobile devices.

    Publishing highlights include DEATH STRANDING (PC), Control, Assetto Corsa Competizione, Ghostrunner, Gems of War, Journey to the Savage Planet, Bloodstained: Ritual of the Night, and Brothers: A Tale of Two Sons.505 Games has offices in the United States, United Kingdom, France, Germany, Italy, Spain, Australia, China, and Japan. For more information on 505 Games and its products please visit 505games.com

    About Ironward

    Ironward is a Croatian game development studio launched in 2014 who has released two games set in The Red Solstice universe, and is currently working on developing the third title, Red Solstice 2: Survivors.

    This small but dedicated team focuses on providing a unique gaming experience for their players by implementing new and creative gameplay mechanics.

     

    Article by: Susan N.


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