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Showing posts with label Thy Creature. Show all posts
Showing posts with label Thy Creature. Show all posts

Thy Creature Full PC Release Available Now!


Munich, 15 November 2022 - Publishing Partner NeoBricks today announced its dark fantasy title Thy Creature developed by South Korean independent developer Growing Seeds and MazM is leaving Early Access for its full PC release. Thy Creature is an atmospheric RPG adventure where players must fight their way through a mysterious tower to recover forgotten memories.

Check out the new trailer here:

Shunned and severely wounded, Thy Creature’s titular creature flees a human village looking for refuge. Dreaming of solace, the nameless creature finds an eerie tower where reality is distorted and forgotten memories lurk in the shadows.

Players must journey to the top of the tower, encountering strange beings and puzzles along the way. Featuring stunning dark fantasy visuals, bullet hell gameplay, and an emotive narrative, the atmospheric world of Thy Creature comes to life with each new level climbed in the tower.

Thy Creature Features:

  • Anime-styled graphics which blends detail with gothic horror.

  • Intricate puzzles to solve with unique lore items to collect.

  • A variety of enemies and bosses to battle in high-intensity, fast-paced bullet hell.

  • An atmospheric soundtrack that drives the gameplay.

  • An emotional story revolving around lost memories and forgotten fragments.

Thy Creature is available in full on Steam now for $19.99/ £15.99/ EUR 17.99 (30%off for the full launch) with French and German support incoming in January and a planned Nintendo Switch launch in 2023. Keep up with Growing Seeds Corporation and MazM on their website, Twitter, Facebook, and Youtube.

About Growing Seeds Corporation and MazM

Based in South Korea, Growing Seeds is an independent video game developer dedicated to creating dark indie adventure games. Previously developed games include Jekyll and Hyde, Pechka-Story Adventure Game, and Thy Creature.

About NeoBricks

NeoBricks GmbH is a Global Game Service Partner based in Germany. NeoBricks provides services such as community management, game operation, marketing, and public relations in the gaming industries of Asia, Europe, and America; bringing Asian games to the Western market.



Article by: Susan N.


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Thy Creature - PC (Steam) Preview


Thy Creature by developer MazM and publisher Growing Seed Corporation—PC (Steam) preview written by Richard with a copy provided by the publisher.

Estimated reading time: 4 minutes


Thy Creature is an interesting combination of a sort of adventure Visual Novel and sort of bullet hell style combat. Set in a tower full of monsters that eat memories, will you be able to find a meaning to your existence as a patchwork monster?

Thy Creature is the tale of an unnamed creature, worn from running from humans scared of his appearance, he heads towards a tower that is the place of his birth. Upon arrival he is stuck within the tower, and discovers others within the tower, who have had their memories stolen by creatures called the Nepe. So the Creature searches for a meaning to his existence in the tower full of monsters.

In a bit of an interesting twist, Thy Creature is a split between roaming around the tower floors, solving puzzles and conversing with the residents, and fighting against the Nepe in an arena where you dodge mostly shots from the Nepe while collecting these obsidian shards that deal damage to the Nepe when you pick them up.

Now that we've laid out a brief overview, let's take a deeper look at what makes up Thy Creature, and what had me furious it isn't in a full release state yet. Upon starting up the game, you're greeted with a cutscene detailing the current situation of the creature. After waking up and discovering he looks like a monster, being chased out of village after village, he makes his way to a tower. Now in-game, you take control of the creature to explore the tower.

Exploration is pretty basic, where you can only really examine things, run, or open your menu. Soon you will encounter your first resident. At this point you start investigating the tower for real. You will be tasked with solving puzzles, which vary in nature by floor, and defeating the Nepe to recover fragments of memories. As an example, on the first floor you will have these stuffed rabbits you need to seat at tables to open paths.

The Nepe fights are really unique, as they have you transported to a sort of checkerboard field with parts cut out. The Nepe will fire projectiles at you that you need to avoid, and you go around collecting these obsidian fragments that cause damage to the Nepe. The larger the shard, the more damage caused. You move around the board in the same fashion you explore the tower, so it's a really unique take on a battle situation. These fights evolve over time, and will start to include the puzzles you encounter in the tower. Once you've vanquished your foe, you get a little cutscene describing a memory, and a rock that houses said memory.

During your exploration of the tower, there are collectibles for you to find, which give little bits of insight into the world, or just add some flavor text. I did notice that one of these items is glitched out and you can't actually examine it. There are a few other glitches and issues as well at the moment, such as your character clipping through some of the objects in the environment, while most you do get stopped on.

There are also some English translation issues, although most are fairly easy to discern. Definitely the most aggravating was the text boxes though. There's a sort of weird disconnect between what the game allows you to click through and what it doesn't. The text can linger, and despite hitting the interact button a few times, you need to wait a few seconds before you can actually interact with it.

I would also like to draw attention to the art style, that had me reminiscent of a Don't Starve sort of style. The music direction is also really good, and is always reflective of the tone of the scene. At the time of writing this, there were only two floors available in the tower to explore, which is awful because not only does it leave off on a cliffhanger, but I kept wanting more out of the game. More explanation, more exploration, more puzzles, more characters to learn about. .

Summary

Currently, Thy Creature is looking really great. Sure, there are a few kinks here and there to iron out, but what I experienced, I really loved. I'm super excited for the full release of Thy Creature, and you should be as well

Score: N/A


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