• Gobliiins Collection - Switch Review

    In the early 90s, Coktel Vision (which later became Sierra On-Line) released a quirky point and click adventure game titled Gobliiins which had players bouncing between three different Goblins to find a cure for good King Angoulafre.

  • The Core - PC Preview

    Sometimes when you are browsing the internet for information on how to do something, you stumble upon ideas or projects or even games that people might be working on...

  • Cat Mail Co. - PC Review

    What a meow-gnificent evening it is to send your paw-rcels out to those family and friends! Are mew looking to pick up an item or send something out? Well at Cat Mail Co. we can send and receive all your deliveries!

  • Volontes - Nintendo Switch Review

    Have you ever grown up feeling like you don't belong? For our Heroine, that's the feeling she lives with everyday in her small farming village. But it's not her only secret...

  • STARSEEKER: Astroneer Expeditions - PC Preview

    STARSEEKER: Astroneer Expeditions is just that! Massively co-operative and not an MMO! When you first run the game you are instantly into the tutorial...

  • Dread Delusion - Xbox Series X|S Review

    Today we’re looking at what has rapidly become an absolute favorite in the open-world RPG genre for me. An interesting story, memorable NPCs, stunning visuals, and a setting absolutely dripping with flavor, Dread Delusion sets its tone immediately and sticks with it.

  • House Flipper Remastered Collection - PC Review

    I enjoy simulation-type games, and I enjoyed the original release of House Flipper, but I never got around to getting the DLC. When the remastered version of the game was released, I figured it would be the best way to experience the DLC while checking out how the base game was upgraded.

  • GranBlue Fantasy: ReLink Endless Ragnarok - PS5 Review

    GranBlue Fantasy: ReLink released in 2024 bringing the GranBlue universe to an action adventure JRPG format. With a party of up to four members, this band of skyfarers set out for new skies, adventures, and dangers. Two years later, Endless Ragnarok...

  • 70s-Style Robot Anime Geppy-X - PS5 Review

    70s-Style Robot Anime Geppy-X is a mouthful of a title, but you know what? It’s quite the challenging game to describe as well. At its core, 70s-Style Robot Anime Geppy-X is a shooter...

Showing posts with label orbis. Show all posts
Showing posts with label orbis. Show all posts

Are consoles going to be too online dependent?

I have a ton of reviews (some quick ones, a few longer) set to go over the next week or so, but in the meantime - I hope you all have a great weekend while I depart with these thoughts:

That title might sound odd - but keep in mind I'm not saying that consoles should not have online - I think it's a great feature and should be used.  But is it going to be taken too far in the next generation of consoles?  Based on what I've been reading, it's a possibility.

Without a doubt, one of the greatest achievements during this generation of video game consoles was the access to online community.  Some of the consoles did it better than others (We're looking at you, Nintendo Wii - here's hopes you get it right with the Wii U), while computer gamers have enjoyed this sort of connectivity for years before there was a PlayStation Network or Xbox Live.  The ability to play with friends, have conversations through voice chat, get updates to gaming content and watch player-made videos have really helped make this generation of gaming consoles the most successful to date because it appealed to a broader base of people and gave them a means of sharing these experiences.




Share:

Gaming Thoughts... Do we need the next generation of consoles yet?

This is something I have been thinking about for awhile now - but I find myself wondering:

Do we need the next generation of video game consoles yet?  For me, the question is an odd one.  I have been playing video games since I got a TI 99/4a and I was around five years old.  I haven't gotten every single console along the way.  Quite often I did not get something like the SNES until years later in fact.  The only system I have stayed current on consistently was the PlayStation.  I had the first PlayStation on release day, and got the PlayStation 2 and 3 within a year or so of their releases.



This last generation of consoles however, I have been very fortunate.  I got a grown-up job, making grown-up money that allows me to make grown-up decisions on how to spend it (generally on decided un-grown-up things like game systems).  The Nintendo Wii, Microsoft Xbox 360, Sony PlayStation 3 and PSP and Nintendo DS and 3DS all came into my house as a result (not to mention the PC I have).  I got spoiled.

But that means I am also really, very heavily invested in this generation of consoles.  As I look around online, a lot of others feel the same way it seems.  Are the technological leaps and bounds significant enough to warrant the expense of new hardware?  It only seems within the last year or two that the systems became more reliable.  There were horror stories about the PlayStation 3 and 360 upon release, with their various lights and rings of 'death'.  Even the Wii was not safe from this, though it was less prominently talked about.

There are some obvious advantages:

- New technology means bigger, faster, more visually and audibly pleasing games
- Lessons learned from this generation can be applied (shipping with larger HDs, true online play)

But do they outweigh the possible concerns?

- What will these systems cost?
- Will there be additional costs, like Xbox Live?
- Will the new hardware be reliable, or suffer the kinds of breakdowns that plagued this generation
- Will all of the technology be welcome? (for example, rumors of limiting used game sales)
- Will there be a push to even more digital content (and if so, will ISPs be able to support it, or is there an additional embedded cost here)
- Will the price of games continue to climb with this generation?


There are some obvious concerns for the system manufacturers and the developers as well.  New systems usually mean less experience with the development tools.  It can be harder to create new games rapidly, and you usually have a lower market penetration earlier in the life cycle of a system than the middle or end, so you have fewer potential customers to buy your games.  With all this new technology, will development costs go up?

I suspect those questions are what spearhead the notion that the Microsoft Durango or Sony Orbis as they are being called, may be using technology to prevent used game sales.  They want a return on their potentially large investments, but I am worried too.  During these early days, I think studios are going to be susceptible to large losses.  Will they be less likely to try out new IP's than to go ahead and roll out things like the next CoD or Assassin's Creed?  Those titles are what you hear about most for the Wii-U at this point - established franchises.


It's all speculation at this point, but my son and I were chatting the other day, and he is turning into quite the little video gamer himself.  Reminds me a bit of me *sniffles at the nostalgia*.  Anyway *clearing throat* - moving on... he commented on how expensive games and systems were.  Even now for his DS and 3DS he can't buy a title new.  He buys them used.  The amount of discretionary income he gets a year is almost nothing outside of birthday, Christmas or the occassional odd job to make a few bucks here and there.  He's been reading all the rumors about next generation and pointed out that he is glad he has a 3DS, because he can still buy used games.  Otherwise he might be priced out of getting games at all if he always had to buy new, or it would be one or two a year.  He commented that he's lucky because his dad buys games and he can play those, but that a lot of his friends can't get games but maybe a few times a year.


I feel I'm getting a bit wordy here, so hang on tight with me (if you're not already glazed over and drooling on your keyboard.  I'm pretty sure I have the knack for inducing that in others).

I found that interesting - that a 13 year old kid is making me realize that the game industry in many ways is pricing itself out of the 'kid' market by and large.  It is almost as if video games, if the prices continue to go up (systems, games) and external costs go up (online subscriptions, online passes) - we are making video games a more adult form of entertainment.  It's almost like the video games are following our generation around, since most of the prior generation never got into them, and now the younger is struggling more and more to keep up.  Are used games the answer?  Probably not.  But they serve a purpose too.  Quick, when was the last time you bought a brand-new NES game?  I still pick up classic games for my old systems.  Do the developers get anything from it?  No.  Is it good to see gaming history played and preserved?  I believe so, without a doubt.


Right - you eventually need that 2nd hand market or the system dies off.  Maybe they want that - obviously publishers are making money off of re-releases of classic titles and compilations.  Eventually it will be a hobby that is probably entirely digital.  But it feels like we are still a long ways off from that, at least to me.  I know my ISP can't keep up with me watching Netflix, and friends of mine struggle to download movies or who download a bunch of Steam games get themselves in trouble.

I think the next generation of consoles is threatening to arrive 2-3 years too soon.  Some of the rumored innovations could be awesome, others could severely hamper the market though as well - potentially doing more long-term harm than good.  It's early, we have lots of time for all of this to sort itself out.  But in this day and age of internet and opinions scattered across it, I suspect publishers, developers and 'the big three' read comments and concerns.  They can't think of everything, so hopefully articles like this, even if I'm in a one-person minority, maybe gets read by the right person in the right place and it gives them a slightly different perspective.


The video game industry is at a crossroads where we have become more mainstream and popular than ever.  A few wrong choices however could set us back considerably, just like the right ones can propel us forward and break the few remaining barriers to more complete acceptance.  I'm excited about the next wave of consoles and their possibilities, but I'm also afraid that a few missteps will undo a generation of growth as well.  What are your thoughts?  What are you most excited about or nervous about?  What one or two things are you most hoping to see come out of this next generation of consoles coming out in the future, and do you agree that it is a bit too soon, or that these console releases cannot get here soon enough?
Share:

Gaming Thoughts - PlayStation 4 "Orbis" - no used games?

A non-Mass Effect article!  Well, there were bound to be a couple as I keep trying to update things here fairly quickly when an article or information catches my eye, and according to Kotaku and IGN - the new PlayStation 4 is being called "Orbis", will not be backwards compatible and will not play used games.  The rumor at this point is the disc will be tied to a PSN account.  Which makes me wonder how that will be handled for others on the same machine.

Considering the backlash that came out in regard to the no used games for Xbox 720, I am frankly pretty shocked by this.  This makes me believe that game publishers are really putting some pressure on the console makers at this point, because this would be the perfect opportunity for Sony to appeal to a larger segment of gamers by doing the opposite of Microsoft on this front.  I suspect both of these may be reality at this point.  Microsoft took a ton of bad press over this, so if they were not going to follow-through on it, it stands to reason they would have come out and said so by now.

When the PlayStation 3 had rumors about this kind of technology, Sony came out fairly quickly to quash them.  IGN contacted Sony, but the official response was "we don't comment on rumors or speculation."  Thing is, they did for the PS3 when it was potentially damaging to their brand's reputation.  As you can imagine, the majority of gamers are not responding well to this in forums and blogs I've seen talking about this so far.

It's an oft-discussed topic, and one I fall into the middle on to some degree.  In the end, I don't think that companies should limit used content.  I can see both sides of the debate, ranging from publishers needing to make back their money to gamers who feel like their rights are being infringed on to some degree.  There are some other major players like Gamestop and Amazon that likely wouldn't be pleased by this either.

As an aside, I am really, really disappointed if there is no backwards compatibility to boot, but I'm sure that is going to be less of an issue for most people than this other rumor.

Any thoughts on these rumors?  With Nintendo as the only one not being rumored to have this kind of protection in place - are they in a better spot to win customer favor as the Wii-U comes closer to reality?  Should Microsoft or Sony step up and say one way or the other, or not in your opinions?  Or is it all just too soon to tell and nothing more than pointless speculation?
Share:

Random posts

Our Streamers

Susan "Jagtress" N.


S.M. Carrière

Aldren



Affiliates

JenEricDesigns – Coffee that ships to the US and Canada

JenEricDesigns – Coffee that ships to the US and Canada
Light, Medium and Dark Roast Coffee available.

Blog Archive

Labels