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Showing posts with label Warhorse Studios. Show all posts
Showing posts with label Warhorse Studios. Show all posts

Revelry and Piety Take Center Stage in Latest Kingdom Come: Deliverance II Trailer

Dive headfirst into the Middle Ages with today's Saints and Sinners trailer 

 

Larkspur, Calif. (June 7, 2024) - Kingdom Come: Deliverance II, the long-awaited sequel to the award-winning action-RPG, revealed a brand-new trailer this year at Summer Game Fest.

Today’s Saints and Sinners trailer showcases some of the adventures and perils players will face as they journey through a world of vengeance, betrayal, and self-discovery.


Watch the Saints and Sinners trailer on YouTube here: https://youtu.be/utArRqtkd0Y

Today's trailer features Father Godwin, a debauched village priest. Godwin is the black sheep of a noble family - concealing a scarred warrior's soul beneath his cassock, he returns home to face his past while undergoing tests of his faith in the fires of war.

A true open-world RPG experience, Kingdom Come: Deliverance II lets players approach quests however they choose, shaping Henry – the main character – to their actions and changing the world around them.


About Kingdom Come: Deliverance II:

Set in the beautiful and dangerous world of 15th Century Bohemia (Central Europe), Kingdom Come: Deliverance II picks up from where the first title left off, putting players into the chain mail boots of Henry, the dedicated son of a blacksmith, on a quest to avenge his murdered parents.

Spread across two maps (twice the size of the previous game) - from the majestic Trosky Castle through to the bustling mining town of Kuttenberg - players will traverse a meticulously crafted medieval landscape while navigating through a kingdom torn apart by civil war.

The medieval combat system of Kingdom Come: Deliverance II has been revamped, making it more accessible while staying true to its nature as a depiction of real medieval martial arts, from meticulous swordplay to the use of deadly ranged weaponry.

Join Henry on his quest for redemption and revenge in 1403 Bohemia later this year and remember: audentes fortuna iuvat.

Kingdom Come: Deliverance II will release on PC, PlayStation 5, and Xbox Series X|S later this year.

 

For more information visit: https://www.kingdomcomerpg.com/


# # #

 

About Warhorse Studio 

 

Warhorse was founded in 2011 by industry veterans Dan Vávra, creator of Mafia and Mafia 2, and Martin Klíma, formerly of ALTAR. Combined creativity of the experienced team gave birth to the Kingdom Come: Deliverance Saga - an open world, realistic, single player RPG set in medieval Czech Kingdom. Kingdom Come: Deliverance II successfully released on 13 February 2018 for PC, PlayStation 4 and Xbox One and sold over 6 Million copies.

https://warhorsestudios.cz

Warhorse Studios is a PLAION company.


About PLAION

 

PLAION is a dynamic and diversified business in the global entertainment sector, masterfully crafting franchises that captivate audiences worldwide. Boasting a vast network of eight game development studios, fifteen regional publishing offices, three game publishing labels including Deep Silver, and PLAION PICTURES as an independent film publisher and distributor, the company extends its influence with merchandise production and expansive distribution capabilities across the globe.

Founded three decades ago, PLAION has firmly established itself within the entertainment arena. With a diverse range of services and solutions, PLAION stands as the premier publishing partner for console and PC games across both physical and digital channels. Moreover, its strong foothold in the Virtual Reality (VR) domain highlights the company's commitment to varied gaming experiences.

PLAION is an Embracer Group company.


About Deep Silver 

Deep Silver is PLAION’s flagship publishing label, and the home of captivating gaming worlds from the gripping post-apocalypse of Metro, to the twisted paradises of Dead Island to the authentic Medieval landscapes of Kingdom Come Deliverance. For more information, please visit www.deepsilver.com

 

Article by: Susan N.



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Kingdom Come Deliverance - XB1 Review


Set in the Early 15th century, Kingdom Come: Deliverance thrusts you into the role of Henry, a blacksmith's son in the rural town of Skalitz. Set upon by a rogue army, Henry sets forth in an amazingly detailed medieval world on an adventure riddled with danger. You can confront that danger with strength and steel or you can beguile your enemies with wit which leaves endless possibilities for nearly every single encounter you come across. Unlike many other roleplaying games, Kingdom Come: Deliverance is about survival, but not just due to enemies seeking your death, but more mundane aspects such as hunger and sleep. Outside of some serious performance issues and wild bugs, Kingdome Come: Deliverance is setting a new bar for realistic, open-world roleplaying games.

I first wanted to thank the good folks at Deep Silver and Warhorse Studios for both the review copy and for working with me through a few of the issues that I ran into on the Xbox One S. They have been fast to respond and professional. They have been fantastic.

Kingdom Come: Deliverance is huge … Both in actual size and in what it attempts to do. A faithful recreation of the Holy Roman Empire in the early 1400's complete with privies, roving knights looking to duel, and beggars aplenty, all wrapping up to be a realistic survival RPG. There are plenty of people that are comparing KC:D to Skyrim and a number of its survival mods and they are not all that far off from the truth. In KC:D you will need to keep hunger in check by eating regularly; eat too much and you become lethargic, eat something spoiled and you will be poisoned, eat something fantastic and you could gain a buff to one of your core stats.


On top of the need to stay well-fed you will need to keep an eye on how tired you are; like in the real world the longer you are awake the less efficient you become which means your hits will not be as strong and you will more easily lose stamina (which, by the way, will be reduced due to a sleepiness debuff). Let yourself become too tired and your vision will blur and you will blink regularly; on a similar note you can literally starve to death in KC:D. These add a certain level of tension to each quest and really help enhance the experience overall.

Eating and sleeping are not the only important elements to Kingdom Come as your appearance will come into play; approach a shopkeep or quest-giver in dirty or bloody clothes and they will treat you roughly. Approach them wearing nobles clothes or quality armor shortly after using the bathing services of one of the handful of bathhouses in the world, and they will show deference and, possibly, share more information with you.

In fact, it would be best to consider each conversation that you have as a combat encounter, but rather than using swords or bows, you are using your wits and appearance. It is an utterly fantastic method and should be the new standard for any immersive title. On top of combat using words, the voice acting for Kingdom Come: Deliverance is second only to Witcher. There are few, if any games I have played in recent years that sound as good as KC:D. If only there were a few more lines of dialog to listen to when approaching shopkeepers or beggars.


Combat has received a lot of criticism since Kingdom Come's launch and while it is incredibly difficult, it is also extremely fun. Once you get the hang of combat you can, and often will, become a veritable whirlwind of blades or bludgeons. Archery is more difficult but far more rewarding as you have to take weather and distance into consideration. Bows, in the right hands, are lethal but primarily at medium range; if an enemy closes in you will want to switch to your melee weapon and fast, else you will be battered to a pulp.

Rather than creating a defense-oriented Henry I have been focusing on an agility-based build and though it is challenging I have found that the lighter the armor the faster I can move (and movement equals survival) so I simply run away and shoot them with arrows. It is pretty great and a real depiction of how I would do things in real life. I could probably go as far as saying Kingdom Come: Deliverance is a medieval life simulator and it is great. I just wish you could make camps while you are out poaching; it would save a lot of time and energy.

Speaking of saves, the save mechanic is horrible. Sometimes it will save if you sleep in a bed, or there will be an autosave in the middle of a quest line, but if you want to manually save then you need to have a specific drink on hand to do it. The issue is you are limited to only a few so you need to really retain those and just hope you can find the ingredients to make more, or to have the groschen (money) to buy the wildly expensive drink. Fortunately there will be an update with a new save method, so be sure to keep your eye out. I just hope the same update improves performance on the Xbox One since it is pretty abysmal at times, which is a shame because the game is utterly gorgeous. Each and every time I load I just sit and stare at the stunning vistas, rolling hills, and lusciously dense forests as the sun comes up over the eastern horizon.

Kingdom Come: Deliverance is chalk full of moments that will take your breath away and though it is a bit rough at times, the game really shines in the little things. From the behavior of the non-player characters to the fact that you are truly not a superhero as is found in many roleplaying games. Life was hard in the medieval ages, war was common and really the difficulties of the time are faithfully recreated in Kingdom Come: Deliverance. With a compelling story and some of the best voice work I have heard in years, Kingdom Come: Deliverance could be the best RPG since Witcher 3: The Wild Hunt. All that stands in its way are the performance issues and a handful of bugs. I trust those will be addressed in time, if not Warhorse Studios and Deep Silver are leaving a gem out on the table.

Game Information

Platform:
Microsoft Xbox One
Developers(s):
Warhorse Studios
Publisher(s):
Warhorse Studios
Deep Silver
Genre(s):
RPG
Mode(s):
Single Player
Other Platform(s):
Sony PlayStation 4
PC

Source:
Provided by Publisher




Article by Robert
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