• SENARA: The Sacrament - PC (Steam) Review

    “A claustrophobic ocean liner, relentless cultists, and horrific monstrosities. Inspired by classic survival horror like Resident Evil, gather clues, solve puzzles, and uncover the truth. Where fanaticism and salvation collide, you must make choices beyond mere survival.”

  • Gobliiins Collection - Switch Review

    In the early 90s, Coktel Vision (which later became Sierra On-Line) released a quirky point and click adventure game titled Gobliiins which had players bouncing between three different Goblins to find a cure for good King Angoulafre.

  • Cat Mail Co. - PC Review

    What a meow-gnificent evening it is to send your paw-rcels out to those family and friends! Are mew looking to pick up an item or send something out? Well at Cat Mail Co. we can send and receive all your deliveries!

  • Volontes - Nintendo Switch Review

    Have you ever grown up feeling like you don't belong? For our Heroine, that's the feeling she lives with everyday in her small farming village. But it's not her only secret...

  • Echoes From Ciudadela - PC Review

    Echoes From Ciudadela is a first person narrative adventure taking you on a journey from a father's dying wish. This game is really immersive with puzzles that are from historic inventions of the past. You have a little of everything...

  • Dread Delusion - Xbox Series X|S Review

    Today we’re looking at what has rapidly become an absolute favorite in the open-world RPG genre for me. An interesting story, memorable NPCs, stunning visuals, and a setting absolutely dripping with flavor, Dread Delusion sets its tone immediately and sticks with it.

  • House Flipper Remastered Collection - PC Review

    I enjoy simulation-type games, and I enjoyed the original release of House Flipper, but I never got around to getting the DLC. When the remastered version of the game was released, I figured it would be the best way to experience the DLC while checking out how the base game was upgraded.

  • Blue Reflection Quartet - PS5 Review

    The Blue Reflection series by Gust is a high school slice of life with apocalyptic level situations and magical girls. With the world on the brink of destruction, it'll be up to a select few to tackle those that wish to destroy it, all while managing the emotions of their friends, fellow students, and themselves…

  • 70s-Style Robot Anime Geppy-X - PS5 Review

    70s-Style Robot Anime Geppy-X is a mouthful of a title, but you know what? It’s quite the challenging game to describe as well. At its core, 70s-Style Robot Anime Geppy-X is a shooter...

  • Gunvolt Chronicles: Luminous Avenger iX 1+2 Dual Collection - PS5 Review

    Are you ready for the package deal for the Azure Striker spin-offs before the third title in the spinoff series drops? Do you love the Megaman X games but want something fresh and musical? Do you wanna feel totally inadequate when you get a crappy score rating after beating what you thought was a tough fight?

Showing posts with label Archmage Labs. Show all posts
Showing posts with label Archmage Labs. Show all posts

Popular Arena Survival Game 'God of Weapons' is Finally Out on PlayStation 5!

August 8th, 2026 | God of Weapons, a unique arena survival game that blends action RPG, roguelike, and bullet hell elements, is launching on PlayStation 5 on July 31, 2025. This highly-rated title delivers intense combat with a strong dose of tactical decision-making. The game was previously released on PC and Xbox consoles.


Developed by independent Vietnamese studio Archmage Labs, God of Weapons originally launched on PC in 2023 and was released for Xbox One and Xbox Series X|S in June 2025.

The game holds an 85% positive rating on Steam from around 4,300 reviews. On Xbox, it currently has a Metascore of 74/100.

Arena Survival with Fast-Paced Combat

God of Weapons is a dark, isometric arena survival game featuring action RPG mechanics, roguelike progression, and bullet hell chaos.

Your mission: survive relentless waves of monsters as you climb the floors of the Tower of Zhor. The story follows a fight against the spread of chaos and destruction. Combat is intense, demanding both reflexes and smart tactical planning.


Each level is procedurally generated, and every run brings a new random set of skills, gear, and enemies.

Weapons attack automatically, so your focus is on dodging blows and carefully choosing your loadout—especially since inventory space is limited.

Players can collect a wide variety of melee and ranged weapons, along with accessories and special combat abilities. As you progress, you’ll unlock stronger gear and skills to survive longer and fight harder.

Key Features of God of Weapons

  • Arena survival gameplay
  • Intense, fast-paced combat
  • Roguelike, action RPG, and bullet hell elements
  • Diverse hordes of monsters
  • Tactical gear and inventory management

The release date for God of Weapons on PlayStation 5 is July 31, 2025.
Article by: Susan N.
Share:

God of Weapons - Xbox Review

God of Weapons by Archmage Labs and published by Archmage Games Studio
Xbox review written by David with a copy provided by the publisher.

Disclosure

Disclosure: I received a free review copy of this product from https://www.keymailer.co #keymailer #godofweaponsxbox

Estimated reading time: 4 minutes



God of Weapons is a fantasy themed auto-shooter roguelike. Another entry in an increasingly common style that’s probably its own genre by now but nobody can agree on what to call it beyond “Survivors-Like” which I think is as lazy-but-accurate as calling an ARPG with strict animation-timing based combat and rest-to-reset-the-map mechanics with a typically dark theme as “Souls-Like.” It’s correct, but are we out of ways to describe these things? Probably, I’m not smart enough to figure that one out, so I’m just gonna use ‘em. The lovely part about language is that the only thing that matters is understanding, and the moment someone says “Soulslike” and “Survivorslike” we have a fair starting assumption of how the game works. 
 

(Writer’s note: Yes, Roguelike started this way, but how many Roguelikes actually resemble Rogue beyond dying as a mechanic?)


Highest victory at the time of writing: Merchant aspect of the King

God of Weapons has twelve characters to pick from, and each character has three aspects. You start off with three characters unlocked, one aspect open on each: The Knight (Aspect: Knight), The Hunter (Aspect: Hunter), and The Raven (Aspect: Rogue). I like Rogue type characters, so I started here, and didn’t get particularly far. Dying is part of the point though, and doing so the first time is an achievement with a currency reward. I actually ended up completing my first successful run as The Hunter, going full autoshooter with it. Completing that run unlocked the Eldritch Knight aspect for The Knight, along with the ability to obtain permanent bonuses to everything from damage type to loot to starting gold just like you’d expect with a roguelike.


My favorite thing that separates this game from others like it though is the inventory management. Every level-up allows you to add additional inventory squares between completed floors. Items, both offensive, defensive, and utility, take up space in the form of those squares to match the shapes appropriate for the item itself. In general the more powerful weapons take up more, or weirder, combinations of squares. Along with the default pool available, one of the achievement/quest rewards in the game is the ability to unlock more items for that pool, of which five options pop up to buy between levels. You have to both complete the related quest and have the required currencies for these unlocks though, and roll them in the pool to use them.




Even the location of the squares on level-up is RNG with a reroll cost 

My least favorite thing about the game is the total lack of context given. You start the game the first time and it just drops you in with the assumption you’ll just get it. Two options to enter a run, a door for the interior of the tower and a portal for the exterior. There’s no explanation that I’ve found for what the difference is, if any. There’s also no explanation that I’ve found for what this tower even is, or world information at all. The King is another character you can play, with its own additional aspects, as is The Warlock. There’s a tiny scrap of information in the difficulty menu, with a few named bosses, but nothing outside of that, including a readable bestiary that I’ve found. 


That glowing red guy totally isn’t a Beholder


Speaking of bestiaries, as much as there isn’t a list, I do absolutely appreciate the enemy variety and the fantasy it draws from. Enemy attacks vary quite well too, with higher floors including enemies that have a rush attack, or ranged. You absolutely cannot just Poe up on some proverbial garlic and AOE your way through most floors by standing still. You’ve gotta move, and you have a move speed. Enemies vary in their own move speed as well so without buffs, some of them are faster than you by default depending on character selection. A Dash mechanic is present, and careful use of it is highly recommended. Some floors include traps, and triggering them only to dash away and leave the following horde in your place to take the damage is a great tactical choice. 


Maybe you can Poe a little bit as a treat


Overall, while I’m mostly a gamer for the story or worldbuilding of a piece I put my time into, I appreciate the pure value of fun and this game has it in spades. A fantastic suvivorslike with no context and all of the entertainment to make up for it. 

 

Score: 8 / 10

Share:

God of Weapons lands on Xbox


On June 12, God of Weapons arrives on Xbox One and Xbox Series X|S. This arena survival game mixes roguelike mechanics with action RPG elements and bullet hell chaos. It delivers fast-paced gameplay that rewards smart tactical choices. After earning glowing reviews on PC, God of Weapons is now coming to consoles – with a PlayStation 5 release planned in the coming months.


The game is developed by Archmage Labs, an independent studio based in Vietnam. Originally launched in 2023 on PC, it was warmly received and currently holds an 85% positive rating on Steam from nearly 4,100 player reviews.

Intense and addictive mayhem


God of Weapons is an isometric arena survival game combining roguelike structure, action RPG depth, and bullet hell intensity. Gameplay centers around surviving relentless monster hordes as you ascend the Tower of Zhor. The story revolves around the battle against chaos and destruction, all wrapped in a dark visual style.
Combat is automatic, leaving the player free to focus on dodging, positioning, and optimizing their loadout. With limited inventory space, smart gear choices are key to staying alive.

Players can equip a wide arsenal of melee and ranged weapons, plus a variety of accessories and special combat skills.

Levels in God of Weapons are procedurally generated, and each run is further varied by random gear, abilities, and enemies. Progressing unlocks even stronger weapons and gear for future attempts.

God of Weapons – main features:

  • arena survival gameplay;
  • intense and dynamic combat;
  • roguelike, action RPG, and bullet hell elements;
  • swarms of unique monsters;
  • strategic inventory and gear management.
 

God of Weapons launches on Xbox One and Xbox Series X|S on June 12, 2025. A PlayStation 5 version is also on the way later this year.


God of Weapons | Xbox Launch Trailer:
https://youtu.be/H8xPdV0-TGM

God of Weapons (Microsoft Store):
https://www.xbox.com/games/store/god-of-weapons/9nv91sflw0mr

God of Weapons (Steam):
https://store.steampowered.com/app/2342950/God_Of_Weapons/


Basic information:


Title: God of Weapons
Genre: arena survival, roguelike, action RPG, bullet hell, indie
Developer: Archmage Labs, Ultimate Games S.A.
Publisher: Ultimate Games S.A.
Language: English, German, French, Italian, Spanish, Polish, Brazilian Portuguese, Vietnamese, Japanese, Russian, Simplified Chinese, Traditional Chinese
number of players: 1
File size: 2.2 GB 

Release date: June 12, 2025 (Xbox One, Xbox Series X|S), 2025 (PlayStation 5), September 13, 2023 (PC Steam)

 

Article by: Susan N.



Share:

Archmage Labs Announcing the Release of God of Weapons on Xbox Consoles!

June 10, 2025 | On June 12, God of Weapons arrives on Xbox One and Xbox Series X|S. This arena survival game mixes roguelike mechanics with action RPG elements and bullet hell chaos. It delivers fast-paced gameplay that rewards smart tactical choices. After earning glowing reviews on PC, God of Weapons is now coming to console—with a PlayStation 5 release planned in the coming months.


The game is developed by Archmage Labs, an independent studio based in Vietnam. Originally launched in 2023 on PC, it was warmly received and currently holds an 85% positive rating on Steam from nearly 4,100 player reviews.

Intense and Addictive Mayhem

God of Weapons is an isometric arena survival game combining roguelike structure, action RPG depth, and bullet hell intensity. Gameplay centers around surviving relentless monster hordes as you ascend the Tower of Zhor. The story revolves around the battle against chaos and destruction, all wrapped in a dark visual style.

Combat is automatic, leaving the player free to focus on dodging, positioning, and optimizing their loadout. With limited inventory space, smart gear choices are key to staying alive.

Players can equip a wide arsenal of melee and ranged weapons, plus a variety of accessories and special combat skills.

Levels in God of Weapons are procedurally generated, and each run is further varied by random gear, abilities, and enemies. Progressing unlocks even stronger weapons and gear for future attempts.


Key Features of God of Weapons:

  • Arena survival gameplay
  • Intense and dynamic combat
  • Roguelike, action RPG, and bullet hell elements
  • Swarms of unique monsters
  • Strategic inventory and gear management

God of Weapons launches on Xbox One and Xbox Series X|S on June 12, 2025. A PlayStation 5 version is also on the way later this year.
Article by: Susan N.
Share:

Random posts

Our Streamers

Susan "Jagtress" N.


S.M. Carrière

Aldren



Affiliates

JenEricDesigns – Coffee that ships to the US and Canada

JenEricDesigns – Coffee that ships to the US and Canada
Light, Medium and Dark Roast Coffee available.

Blog Archive

Labels