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Showing posts with label Roguelike. Show all posts
Showing posts with label Roguelike. Show all posts

Grab Fifteen Percent off Ground Zero Hero on Steam Until September 3rd!

LOS ANGELES, August 20, 2026 | Developer Rowand Edmondson and publisher Acclaim, Inc. today released Ground Zero Hero, a chaotic roguelike horde survival game with wild mutations and an eye-catching art style inspired by The Simpsons and Rick & Morty, on Switch 2, Xbox Series X|S, PlayStation 5, and Steam. 


Early adopters of this irradiated adventure will receive a 10% launch discount on consoles until August 27, while those who purchase Ground Zero Hero on Steam will save 15% through September 3rd, 2026.

In addition to oozing onto modern consoles and PC, Ground Zero Hero can be streamed today on Antstream Arcade and is available to purchase on the Polycade lineup of modular at-home and commercial arcade cabinets.
"I've spent three years doing everything from code to art to music, trying to make the best cheeseburger I possibly could,” said Ground Zero Hero creator Rowan Edmondson. “This isn't about winning a Michelin star; it's about cramming as much dopamine into some silly fun as I possibly could. If you like a little weird with your weird, then this is for you."

“Ground Zero Hero is weird, loud, radioactive, and absolutely refuses to behave,” said Marc Anthony Rodriguez, Director of Publishing & Strategic Partnerships, Acclaim. “It’s the kind of game that reminds you why games are supposed to be fun in the first place. That’s Acclaim territory.” 
Featuring a vibrant hand-drawn art style inspired by The Simpsons and Rick & Morty, Ground Zero Hero invites players to channel their inner freak and explore a post-apocalyptic wasteland as they face off against massive hordes of marauding mutants. Pummel piñatas, crunch candy, and absorb the irradiated guts of monsters to unlock new mutations and become the ultimate mutant.

To celebrate Ground Zero Hero bursting out of the confines of the leaky 50-gallon drum that’s contained it since its announcement last year, Acclaim has released an all-new launch trailer. Watch as the game’s post-apocalyptic protagonist Radboy scours the wasteland in search of succulent candy, harvests the glowing guts of his enemies to enhance his repertoire of radioactive abilities, and confronts more marauding mutants than you can shake a Geiger counter at. 

Players eager to get their freaky little tentacles on Ground Zero Hero before dipping their toes in the wasteland by trying the demo on Steam today. PlayStation Plus Premium subscribers can also get their freak on with a limited one-hour trial of the game.


Key Features:

  • UNLOCK an ever-growing list of powerful mutations and permanent upgrades
  • DISCOVER devastating combinations to craft your ultimate mutant
  • EXPLORE multiple wastelands, each with its own unique interactive elements
  • BATTLE to a dynamic soundtrack that changes with gameplay
  • SURVIVE the apocalypse by destroying piñatas for that sweet, sweet candy
  • GIVE BIRTH to a man in a chicken suit

Store Links:


About Acclaim:

Originally founded in 1987, Acclaim established itself as a leading global developer, publisher, and mass marketer, bringing beloved franchises such as Mortal Kombat, Turok, and NBA Jam into homes worldwide. Today, Acclaim carries its legacy forward with an unwavering commitment to supporting talented indie developers and delivering high-quality, premium indie games to a global audience. Acclaim's modern revival stands as a testament to the strength and enduring appeal of its iconic brand.

Article by: Susan N.
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Top Down Bullet Hell Roguelike 'Shroomwood' Demo Available on Steam Ahead of Launch

United States, May 2026 | Shroomwood on Steam, the upcoming top-down action roguelike from Sporelite Games and publisher Zemore Indie Games, participated in Steam’s Bullet Fest on June 8th. The event celebrates bullet hells, shooters, and projectile-heavy action games from across the indie and AAA space.


In Shroomwood, players take control of Shroomie, a small mushroom warrior exploring a dangerous and ever-changing forest filled with hostile creatures, powerful bosses, randomized dungeons, and relentless combat encounters. Blending ranged combat with melee mechanics, the game delivers fast-paced roguelike progression with a colorful fungal-inspired world.

Steam Bullet Fest ran from June 8 through June 15 and highlighted games centered around intense shooting mechanics, bullet-heavy gameplay, and action-focused combat. During the event, players will be able to discover upcoming titles, try demos, and wishlist featured games across the genre.

Shroomwood’s playable demo and active playtest will remain available now and throughout the festival, giving players an opportunity to experience its procedural runs, upgrade systems, weapon variety, and evolving gameplay ahead of its planned 2026 Early Access launch.

Inspired by genre favorites like Enter the Gungeon and The Binding of Isaac, Shroomwood combines responsive combat, handcrafted pixel art environments, persistent progression systems, quirky NPCs, and increasingly challenging encounters. 

Key Features:

  • Fast-paced top-down bullet hell roguelike gameplay
  • Combine melee and ranged combat styles
  • Randomized dungeon layouts and handcrafted rooms
  • Over 20 weapons and 50 gameplay modifiers
  • Persistent upgrades and progression systems
  • Distinct bosses, enemy variants, and biome exploration
  • Ongoing development shaped by community feedback  


You can follow Shroomwood and Sporelite Games through development by joining the Official Discord Server, as well as other social media accounts such as Twitter/X, BlueSky, Facebook, and Instagram.

Article by: Susan N.
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Discover What it Means to be a Hero in Kidbash: Super Legend Early Next Year!

Kyoto, Japan — May 22, 2026 | Get ready to rise, rebuild, and rediscover what it means to be a hero. During BITSummit in Kyoto, Japan, publisher Acclaim, Inc. announced that Kidbash: Super Legend, the nostalgic roguelike action-platformer developed by Indonesian indie studios Authentic Remixes and Fat Raccoon, will be published by Acclaim and released on Steam and consoles in early 2027.


Awakening in a world of forgotten game characters with no memory of his past, the hero Kidbash embarks on an emotional journey of redemption, training, and discovery.

“Kidbash grabbed all of our attention, instantly. It feels like somebody uncovered a lost action classic from the PS3/Dreamcast era and gave it a modern 2020's soul. Authentic Remixes & Fat Raccoon built something with real style, real gameplay, and a ton of personality.” said Marc Anthony Rodriguez, Director of Publishing & Strategic Partnerships at Acclaim, Inc.  

“The second we saw the claymation-real “Laika-esque” vibe of the game world, the mash-up weapon combat, and the sheer energy of it all moving together, we knew this game had something special. This is exactly the kind of bold, memorable indie game Acclaim was brought back to champion!”  

Paying homage to the classic adventures of Mega Man and Kirby, the game blends fast-paced action and exploration with deep roguelike progression and a charming claymation-style aesthetic that brings its vibrant characters and vibrant world to life.

The announcement is accompanied by an all-new cinematic trailer, offering a first look at Kidbash: Super Legend’s larger-than-life cast, stunning diorama-esque world, massive bosses, and never-before-seen gameplay that highlights the game’s blend of frenetic combat and expansive platforming.


Here’s what the media are saying about Kidbash: Super Legend:

“One of our favorite games on the showfloor, Kidbash was created in collaboration with Niji Games. Utilizing claymation assets and Mega Man-style run-and-gun gameplay, we hope that Kidbash will fulfil its full potential one day.”

- IGN South East Asia
“If Capcom Won’t Do It, ‘Kidbash: Super Legend’ Will. This ‘Mega Man’-Inspired Roguelike Has Its Hooks in Me”

- VICE

Key Features

  • Play as a Lost Forgotten Hero – Our hero, Kidbash, awakens with no memory of his past, only his name and a burning desire to become a hero. After failing to save the nearby village of Mandala, he seeks training from the legendary master of the mountain, Tao Shen Long, only to discover that he has disappeared.
  • Weapon Mixing – Fill the meter up as you slay enemies, and you’ll be able to combine 2 weapons to create a more powerful one, each with unique mechanics—totally not inspired by Kirby 64.
  • Find Powerful Mod and Weapon Combinations – Pick from a randomized pool of mods that will enhance your platforming and combat. These mods even stack when you mix together your weapons!
  • Village Building & Meta Progression – Help a cast of forgotten characters rebuild their destroyed village. Your meta progression and character development are tied directly to the village’s growth!



About Acclaim:

Originally founded in 1987, Acclaim established itself as a leading global developer, publisher, and mass marketer, bringing beloved franchises such as Mortal Kombat, Turok, and NBA Jam into homes worldwide. Today, Acclaim carries its legacy forward with an unwavering commitment to supporting talented indie developers and delivering high-quality, premium indie games to a global audience. Acclaim’s modern revival stands as a testament to the strength and enduring appeal of its iconic brand.

About Authentic Remixes:

We Are Visual-Based Storytellers. Our name means to acknowledge that everything we create is in truth a remix of all our past experiences. Then to ask the question how do we create something that is still authentically us.

About Fat Raccoon Games:

We are a small team of developers from Indonesia. Founded in 2024, we make games with simple charm and surprising depth. Like raccoons, our games may look scrappy at first, but they’re rich in personality and charm.

Article by: Susan N.
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Stabjack Comic-Noir Roguelike Deckbuilder Demo Available on Steam!

U.S.A. May 2026 | Indie developer Cosmic Cog LLC and publisher Zemore Indie Games are reminding players that Stabjack, the upcoming comic-noir roguelike blackjack deckbuilder, has a demo and recently participated in Steam’s Deckbuilder Fest. Players can jump into the playable demo now on Steam.


Blending blackjack-inspired mechanics with roguelike progression and first-person knife combat, Stabjack challenges players to survive by bending the rules, manipulating the deck, and taking dangerous risks at every turn.

What is Stabjack?

In Stabjack, players step into the role of Jack, a man investigating the violent death of his wife while wielding a mysterious sentient knife that speaks in her voice. As players descend deeper into a world of demons, corruption, and hidden truths, each encounter becomes a deadly game where strategy and luck collide.

Unlike traditional deckbuilders, Stabjack transforms blackjack into a tactical combat system. Players draw cards to perform attacks, defense, and setup actions while aiming to hit 21 without busting. Along the way, players can “cheat” by storing cards, manipulating outcomes, and creating powerful combinations through deck upgrades, modifiers, and supernatural abilities.


Players Can Experience:

  • A unique fusion of blackjack mechanics and roguelike deckbuilding
  • Fast-paced first-person knife combat with cinematic style
  • Strategic “cheating” systems that reward clever risk-taking
  • Mystery-driven storytelling and supernatural investigations
  • Comic book inspired noir visuals packed with atmosphere
  • A playable Steam demo available now

Designed for fans of innovative deckbuilders and dark narrative experiences, Stabjack delivers a stylish and high-risk spin on the genre where every draw could mean survival or disaster.

Players can wishlist Stabjack and play the demo today via Steam.

For more information, visit the Official Steam page.

To stay updated on development news and future updates, you can find Stabjack and Cosmic Cog LLC on Twitter/X, Bluesky, Facebook, and Instagram.

Article by: Susan N.


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Roguelike Deckbuilder 'Stabjack' Demo Available on Steam Now!

U.S.A. April 27th, 2026 | Indie developer Cosmic Cog LLC and publisher Zemore Indie Games have announced that Stabjack, their upcoming roguelike blackjack deckbuilder, demo is already available now on Steam.


Blending the tension of blackjack with the strategy of deckbuilding roguelikes, Stabjack throws players into a dark, comic-noir world where every hand could be their last - and cheating might be the only way to survive.

What is Stabjack?

In Stabjack, players take on the role of Jack, a man pulled into a supernatural mystery after the brutal death of his wife. Armed with a sentient knife that whispers in her voice, players must navigate a world of demons, deception, and deadly encounters, unraveling a story where nothing is as it seems.

At its core, Stabjack reinvents blackjack as a tactical combat system. Players draw cards to power actions like attack, defense, and preparation, aiming to hit 21 for maximum impact while avoiding a devastating bust. Unique mechanics allow players to “cheat” by storing cards, manipulating outcomes, and building powerful synergies through modifiers, items, and deck customization.


What to Expect in the Demo

Players can play Stabjack’s Demo and experience:
  • A fusion of blackjack mechanics and roguelike deckbuilding
  • First-person, high-impact knife combat with cinematic flair
  • Investigation-driven storytelling with multiple cases to solve
  • Deep deck customization with supernatural twists and strategic cheating
  • Striking comic book inspired visuals set in a dark noir world

Designed for fans of deckbuilders and roguelikes alike, Stabjack offers a fresh spin on the genre, where risk isn’t just part of the game, it is the game.

Stabjack is currently in development for PC via Steam. Players can wishlist the game now and prepare to test their luck, and their nerve.

For more information and to access the demo, visit the Official Steam page.

Article by: Susan N.


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Medieval Fantasy Game 'Kingdom Loop' Debuts on Steam then on Consoles

Kingdom Loop, an independent strategic roguelike with deck-building mechanics, will soon debut on PC. The medieval fantasy game releases on April 28. It combines roguelike, city-building, and classic turn-based gameplay. Kingdom Loop will later arrive on PlayStation 5 & Xbox Series X|S.


The game was developed by independent studio RootGame and published by Ultimate Games S.A.

Roguelike Meets Tactical Turn-Based Strategy

Kingdom Loop is a strategic roguelike with 3D graphics and an isometric perspective, where the player leads a hero in a massive clash for the Grail within an endless loop. There are two factions: humans and the undead. Each requires a different playstyle, as humans rely on a classic economy, while the undead's strength comes from the souls they collect.

The game is inspired by the cult hit Loop Hero, as well as JRPG-style turn-based strategies and Heroes of Might and Magic III.
“We wanted to create a roguelike where the player loses only because of their decisions, not due to randomness. Judging by the testers’ reactions, we succeeded,” highlights Ignat Moroko, CEO of RootGame.

Build, Fight, and Survive the Endless Loop

Gameplay in Kingdom Loop is based on kingdom building, resource management, army development, and combat.

Over 200 tiles with unique effects can be developed around the Grail Temple. These tiles transform using a deck of cards, allowing players to construct buildings, manage resources, and recruit units.

In Kingdom Loop, each loop repetition and kingdom expansion make enemies stronger. The player must adapt or fall, but failure can serve as a valuable lesson for the future.

Turn-based battles with dynamic mechanics play an important role. Selecting the right units, positions, and targets is crucial. The human and undead factions each offer 4 heroes and over 20-unit types. Every hero features unique stars and abilities, making the experience more varied.

The game offers high replayability and diverse tactics. The card system, combined with randomization, lets players experiment with kingdom building and create synergies between buildings, artifacts, and resources.


Kingdom Loop – Key Features:

  • Tactical roguelike with deck-building mechanics;
  • Endless loop gameplay;
  • Card-based kingdom building;
  • 2 factions and 8 heroes with unique attributes;
  • Tactical turn-based combat;
  • Resource management and synergy creation;
  • Collect powerful artifacts;
  • High replayability.

The PC (Steam) release date for Kingdom Loop is April 28, 2026. The game will release later on PlayStation 5 & Xbox Series X|S

Article by: Susan N.
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Every Spin Changes History in Spinera on Steam on the 24th!

Istanbul, April 3rd, 2026 | What if a single spin of a slot machine could shape the fate of your civilization?


Arvis Games invites players to embrace the chaos with Spinera, a euphoric civilization roguelike launching April 24 on Steam, where empire building meets luck and strategy in constantly shifting ways

In Spinera, players pick a leader, build Wonders, research technologies, and guide their civilization through the ages, all while embracing the whims of a slot machine that can spark golden ages of prosperity or reshape entire empires in unexpected ways.

Spin the Reels. Shape an Empire. Repeat History Differently.

Every spin defines the next step of your civilization.

Resources, opportunities, and turning points all emerge from the same source: the reels. Spinera blends chance and strategy into a single system where players adapt, combine outcomes, and build long-term direction through short-term unpredictability.
 
Runs are fast, dynamic, and replayable, typically lasting 1 to 2 hours.
 

A Civilization Built on Momentum and Surprises

Spinera offers a lighter, more playful take on the civilization genre, where experimentation, timing, and improvisation matter just as much as long-term planning.

Each run becomes a chain of unexpected situations, clever pivots, and emergent strategies shaped by both decisions and chance.

As one might say:
“Every civilization needs a bit of luck to survive.”
— Luckus Aurelius

Key Features

  • Spin. Build. Conquer: Use slot machine mechanics to fuel your civilization’s growth
  • Leaders with a Twist: Each ruler bends the rules, opening unique strategies
  • Wonders that Change the Game: Transform your slot machine into a strategic playground
  • Technologies & Great Minds: Mix long-term planning with powerful, timely boosts
  • Endless Replayability: Every run tells a different story





About Arvis Games

Arvis Games is a platform-agnostic studio dedicated to crafting imaginative and interactive worlds across genres and platforms. With a belief that games are the ultimate medium for unforgettable experiences, Arvis Games focuses on IP-based titles that blend creativity and innovation. Previous releases include physical board games like Board Royale, mobile strategy card games like Deck Dash, and PC titles such as Sizzle and Stack, with upcoming projects including Deckanism and Spinera.

Article by: Susan N.
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Start Your Rock 'n Roll Tour in Shady O'Grady's Overnight Sensation on April 24

Austin, Texas – April, 2nd, 2026 | Turn up the volume!!

Shady O'Grady's™ Overnight Sensation is ready to hit the road and take the stage. The high-energy rock band roguelike deckbuilder launches in Early Access on April 24th, 2026, revealed today alongside a brand-new trailer.


From the developer behind the cult-favorite Rising Star 2, Overnight Sensation delivers an energetic, highly replayable take on band simulation, blending music, strategy, and momentum as players lead a rising rock band across the U.S., writing songs, building their deck, and clashing with rival bands one gig at a time.

The demo is already live on Steam and Steam codes are available on requests. The tour has started. Time to see if your band can make it.

ROCK ’N’ ROLL, NO FILLER

This is the fast lane version of band life. Quick decisions, loud shows, and no safety net.

Hit the road, build your deck, and throw down in high-stakes Battle of the Bands. Every run is a mix of strategy, instinct, and a bit of chaos where the right play can win the crowd, and the wrong one can crash your set.

Bigger venues, louder audiences, tougher rivals. Lose the gig? Get back in the van and try again. Every run is different. Every run is a story.


KEY FEATURES

  • A full-on rock ’n’ roll tour experience, baby!
  • Roguelike deckbuilding gameplay centered around live gigs
  • A wide variety of cards, items, and consumables to shape your performance
  • Take down venue bosses and earn your way to bigger stages
  • Procedurally generated runs that keep every tour fresh
  • 18 sub-genres of rock and metal powering the soundtrack

A NEW TAKE ON A BELOVED SERIES

Shady O'Grady's™ Overnight Sensation is a spinoff of the Rising Star franchise This time, the focus shifts to fast-paced tours, replayability, and sharp decision-making, delivering a more immediate, run-driven take on band simulation.



ABOUT GILLIGAMES

Gilligames is a studio behind five published games across multiple genres, including the critically acclaimed Shady Rising Star 2. Its newest project, Shady O'Grady's™ Overnight Sensation, is a roguelike deckbuilder, offering fast-paced, tour-focused band simulation with the rock-and-metal attitude fans expect.
Article by: Susan N.
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Face the First Guardian in the Demo of Echoes of Mystralia!

February 16th, 2026 | The demo lets you experience the opening hours of the game, starting in the first biome, the Ash Forest. Face the first guardian, Therakan, and discover the beginning of Maz’s journey.


The demo also grants access to a limited version of the Lotus, allowing you to unlock permanent skills, as well as the Azimuth’s altar, where memories can be unlocked.

To test your mastery. Face 4 challenges, including elite encounters and a watcher fight, alongside multiple narrative events that deepen the world and its story.

Play The Demo Now!

Endless Build Possibilities

Unlock 4 powerful base spells through the Azimuth and experiment with 50 unique memories that let you spellcraft and transform your magic, already opening the door to millions of possible combinations.

Your build evolves further with 15 relics that significantly alter your playstyle.

Test Your Skills

To test your mastery, you will face 4 challenges, including elite encounters and a watcher fight, alongside multiple narrative events that deepen the world and its story.


Got Questions? We’ve Got Answers!

You can ask your questions directly on our Discord or, if you're more of an email person, just write to us at community@borealysgames.com and our team will gladly help you.
Article by: Susan N.
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ANTHEM#9 - PC Review

ANTHEM#9 by developer koeda and publisher SHUEISHA GAMESPC(Steam) review written by Richard with a copy provided by the publisher.

 
Estimated reading time: 6 minutes 

Well folks, if I was able to tell my past self I’d be reviewing a gem matching game, I’d certainly have a weird look on my face. Here we are though, and boy was I pleasantly surprised, and hopefully you will be too.

ANTHEM#9 is weird title that’s a combination of roguelike and “match 3”, except the 3 isn’t always 3. If you think that’s kinda weird, it’s because it is. It’s a bit awkward to describe, but I’ll do my best here for you. Basically you have a sort of tree of “choices” you progress down to get to the end. Each “choice” can be one of a few things, such as: a battle, skill alteration, a shop, healing, or an event. Most of the options are battles of some kind, but each time you progress forward to the next branching choice, you can select above, on, or below your current row if a choice is available.

So then, battles are up next! These uniquely styled encounters are definitely a fresh take on combat. The basic rundown is that you will have two different lists of skill sets, each skill with it’s own “combination”. You will get a new spread of gems each turn and swap your currently available skill set, and you have to select them in orders that fill out the combinations for the skills. Skills can be used repeatedly if you have the necessary gems, and overlap is allowed. For example, of the three gem colours you use, one skill has green, red, red, and another is red, red. If you put green, red, red into the order, both of those skills will activate. The game also helps you out a little and the gem on the skill card will flash for the next one in the combo if it has been started.

This here is where the roguelite part really kicks in. You start with some really basic skills at the beginning. As you win battles and visit the shop or skill altering nodes in your mission progress, you can replace your current skills with ones you find or buy, or change the combination required to activate them. Skills can also be upgraded twice, either with the same skill or a specialized material specifically for upgrading. It becomes an interesting strategy when you need to balance between powerful skills with long and annoying combos or easy to make combos with underwhelming power or abilities.

Now, what is a battle if your opponent can’t attack you? Well, you can actually make that happen! At the beginning of a turn, you’re told what the enemy is going to do. Skills that do damage also attack enemy stamina, which is what they need to use their own skills. Since you make all your moves first, if you build up enough stamina damage you can cancel a skill. Key note here, you can cancel one skill per stamina gauge you empty, so if an enemy has four attacks lined up, to fully cancel them you need to do four stamina bars worth of damage, which can be a bit difficult.

Enemies can use more than just basic skills, so what if a powerful or annoying skill is at the end of a chain? Well, you actually have action points you can use during battle. Action points serve two functions here, one being to change the order of the enemy’s attacks, the other is to activate the player character’s unique ability. When shuffling an enemy’s turn order you can move the whole order up or down one spot, the turn order wrapping for the skills on the ends. This can create an interesting strategic point where you have to weigh whether you want to spend potentially critical action points on shifting turn order or using a character unique skill.

The unique mechanics behind the different player characters are all pretty interesting too. Not only do they have their own unique ability, but they have their own skills different from the others as well as their own unique mechanic. For example, the first character you have access to has the ability to transform gems from one colour to another and her skills are able to inflict poison on enemies. Another character has gems that come in pairs and can split them and gain buffs that increase damage. Each character feels completely separate from each other giving a nice fresh feeling when trying out the different characters.

Another interesting aspect of the battling is the use of blessings. Every turn you can select a blessing from your deck. Blessing have different effects and can be either permanent or one time uses. After a fight you get offered a blessing, and I didn’t catch on at first, but the blessing you choose gets added to your deck, not used. Yes, before you ask, you can run out of blessings to pull from during combat, and yes you can skip using one if you want to save them. Honestly there were some times I was saved by a good blessing at the right time, like the one that does stamina damage helping cancel a big attack.

Each character also has their own “campaign” missions, although the term campaign is used really loosely here. The story is basically the characters are all special agents and you’re fighting inside people’s psyches for world peace or something. Don’t expect much in the way of real story here, you’re coming for the gameplay not story time.

Now I feel obligated to tell you this looks and feels a bit like a mobile game. It kind of feels like it could be one as well. Not in a bad sense mind you, just that it’s very minimal in its presentation. ANTHEM#9 certainly isn’t lacking in graphics or background music, but I could totally see this running on my phone fine, and my phone is definitely “aged”, as it were. Despite my initial hesitation about a gem matching title, I have to say I was happily surprised by not only the depth of gameplay offered, but by how fun and addictive it was. Seeing a massive combo count and completely canceling an enemy’s moves while seeing their health bar plummet? Totally satisfying. Fair warning though, the game isn’t exactly super easy. Sometimes this is by design, sometimes this is because you’re given only green gems AND ONLY ONE SKILL TAKES GREEN GEMS WHY DO I HAVE SO MANY? *ahem*. On a positive note, if you get your face rubbed in the dirt, you can actually just retry the battle, so you won’t “lose” a bunch of progress or anything, but it certainly makes you feel bad. 

Overall ANTHEM#9 is a fun and quirky title that’s pretty addicting. With a good balance of strategy and luck, it’s very rewarding to see your planning pay off in big combos and big damage. The game is entertaining and rewarding and contains some surprisingly in-depth strategizing over skill selection, blessings, and when to use your action points to turn the battle in your favour. I do highly suggest you check this title out.


Score: 8 / 10
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Feast Your Eyes on This Steam Release of a New Gourmet City-Building Roguelike

January 29, 2026 | Independent developer White Star Studios and independent publisher IndieArk are proud to announce that their gourmet city-building roguelike Feastopia is already available on Steam at a price of 13.99 USD. Feastopia blends roguelite elements with food-themed city management. In this magical land of plenty, you forge a sacred covenant with Dango, a mystical being descended from the heavens, vowing to establish a thriving gourmet metropolis.


As the covenant keeper, you'll provide shelter for your growing population, manage food supplies, weather crises both natural and man-made, expand your production chains, and attract new citizens—all united in devotion to nurturing Dango's ascension. Discover an ever-evolving array of recipes, master intricate food supply systems, and chart your own path through multifaceted divine development strategies. Your journey to culinary glory awaits!

Key Features

  • Divine Companion Cultivation: Dango is a celestial being with boundless potential, awakening through your sacred pact. This adorable companion eagerly awaits your finest culinary creations. Want to unlock Dango's unique attributes? Choose from diverse cultivation strategies and multiple progression paths, but beware: a hungry Dango makes for a grumpy companion!
  • Endless Variety in Gourmet Development: Randomly generated maps and recipe combinations ensure every playthrough feels fresh and unique. Master roguelite gameplay that challenges both your strategic thinking and creativity as you craft delectable dishes to empower Dango and shower your realm with divine blessings.
  • Supply Chain Management: Build a complete production ecosystem, from farming raw ingredients to culinary preparation, manufacturing, and distribution. A well-optimized supply chain keeps your citizens happy and healthy while transforming your city into a visual masterpiece. Remember: top-tier goods require top-tier workers.
  • Boundless Strategic Depth: Five distinct biomes, 60+ building types, 70+ recipes, special divine abilities, and a deep meta-progression tech tree give you countless ways to build your ultimate gourmet empire!


About IndieArk

Founded in 2019, IndieArk is an indie game publisher renowned for its professional marketing and localization team. The company is committed to offering a full suite of customized publishing services delivering unique and interesting games to the world.

IndieArk’s mission is to assist ambitious indie game developers with remarkable creativity while fostering a collaborative spirit in all of its partnerships.

About White Start Studio

White Star Studio is a seven-member indie game development studio headquartered in Guangzhou, China. They have produced acclaimed titles such as Thriving City: Song. Committed to crafting compelling simulation and city-building experiences, the team aims to establish itself as an industry leader in this space.
Article by: Susan N.
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Spinera Coming to February Steam Next Fest!

Istanbul, January 27, 2025 | Arvis Games is excited to announce the release of the Spinera demo, available on Tuesday 27, alongside the reveal of a new short gameplay video highlighting the game’s core mechanics. The studio also confirms that Spinera Demo will join the next Steam Next Festival.


With its unique blend of deck building-driven slot mechanics and strategic civilization management, Spinera is a candidate to be one of the most interesting demos of Steam Next Fest in February 2026. Now the public demo is available for gamers to have a glimpse on the world of Spinera.

Play Spinera Demo on Steam:

Spinera is a roguelike civilization-management deckbuilder where every turn starts with a spin. Resources are generated through a slot-machine-inspired system, then used to expand your civilization through the ages. Discover technologies, recruit great minds, construct wonders, and build powerful combos to survive the passage of time.

Choose your leader and shape your symbol deck by adding, removing, upgrading, or sealing symbols to unlock synergies unique to each run. From the Neolithic era to modern times, every decision and every spin can dramatically change the fate of your civilization.

Key Features

  • Slot-machine-driven roguelike deckbuilder with civilization management
  • Build and customize a symbol deck to create powerful synergies
  • Discover technologies, great minds, and iconic wonders
  • Progress through multiple eras with evolving challenges
  • High replayability shaped by leaders, choices, and chance




About Arvis Games

Arvis Games is a platform-agnostic studio dedicated to crafting imaginative and interactive worlds across genres and platforms. With a belief that games are the ultimate medium for unforgettable experiences, Arvis Games focuses on IP-based titles that blend creativity and innovation. Previous releases include physical board games like Board Royale, mobile strategy card games like Deck Dash, and PC titles such as Sizzle and Stack, with upcoming projects including Deckanism and Spinera.

Article by: Susan N.
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Try the Demo of Megaman Inspired 2D Roguelike Brawler on Steam!

January 22, 2026 | Independent developer and publisher Alloy Mushroom is proud to announce the demo of their Mega Man-inspired 2D roguelike brawler Super Alloy Crush is releasing today on Steam. Whether playing solo or co-op, players will enjoy fast-paced, thrilling action every time they start the game.


Welcome to the Ranger, the spaceship that allows our heroes to travel between planets. In the Super Alloy universe, everyone aboard the Ranger is on a mission: To find the ultimate cosmic treasure: Planet AE-38. But, what about the obstacles and rivals along the way? Let the Cosmic Hunters Muu (Unit-02) and Kelly kick them straight into orbit!

OUR HEROES

Muu is a close-combat robot fighter using energy claws, capable of agile movement to knock enemies into the air and chase them with continuous combo attacks for massive damage, and Kelly, an enhanced human specializing in firearms and tactical martial arts combat, this high-skill character is capable of commanding the battlefield entirely.

Enjoy a brawler featuring side-scrolling platforming and roguelike combat in a visceral cosmic adventure where every punch lands hard. Team up for explosive combo chains and unleash overdrive burst attacks to defeat powerful enemies.


GAME FEATURES

  • 3 Game Modes (available in solo or coop): Story Mode, Battle Rush and Ultimate Challenge.
  • Choose among two uniquely skilled Cosmic Hunters: Muu, a close-combat robot using energy claws, with air combat skills and combo attacks able to do massive damage, or Kelly, a more technical high-skill enhanced human specializing in firearms and tactical martial arts combat.
  • Deep Build Customization:50+ combat Tech Arts with Hundreds of Chips per character (multi-air-jump, infinite energy, multiple HP layers, etc) allow you to forge unique playstyles.
  • Support System: Revive using portable recovery ship checkpoints and battlefield support allies to turn the tide in desperate moments!
  • Battlefields and Enemies: Utilize elemental attacks to exploit weaknesses: Machines are vulnerable to electricity, and biological enemies fear fire. Gain combat advantage by using environmental objects!
  • Truly challenging Bosses: These powerful entities are equal in strength to the player characters. They can also accumulate energy and unleash Overdrive Burst attacks. To counter their powerful offensive, focus your attacks during the openings between their moves to break their 'Stance', interrupt their offense, and gain the upper hand!




ABOUT ALLOY MUSHROOM

Alloy Mushroom Studio is founded by Mabimogu, a.k.a. Mogu, an experienced developer passionate for 2D action games who single-handedly created Super Alloy Ranger, and he is also the producer behind The Vagrant. Programmer Lin Binglie helped porting work of Super Alloy Ranger. The studio is focusing on 2D action game, pixel art, and 2D HD animation production. Making great action games is the studio’s goal.
    Article by: Susan N.
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    Check Out the Demo of Kingdom Loop an Indie Strategic Roguelike on Steam!

    On January 15 players can try a free PC demo of Kingdom Loop, an indie strategic roguelike with deckbuilding set in a medieval fantasy world. The game blends elements inspired by titles like Loop Hero with classic turn-based strategy. The full version of Kingdom Loop is planned for release on PC in the first half of 2026, with console versions to follow on PlayStation 5, Xbox Series X|S, and Nintendo Switch 2.


    Kingdom Loop is developed by the independent studio RootGame and will be published by Ultimate Games S.A.

    Where Hero Loop Meets Tactical Turn-Based Strategy

    Kingdom Loop is a strategic roguelike with 3D visuals and an isometric camera. It draws inspiration from the cult hit Loop Hero and classic turn-based strategies like jRPGs and Heroes of Might and Magic III.

    In Kingdom Loop, players guide a hero on a quest for the Grail in a medieval fantasy world where humans and the undead are at war. Each faction has its own traits, and all 8 heroes have unique abilities that change how the game plays.

    Build Your Kingdom in an Endless Loop

    Kingdom Loop’s gameplay mixes kingdom building, resource management, army development, and combat.

    Players guide a hero around an endless loop that circles the Grail Temple. The land has over 200 tiles, each with unique effects that players place using cards. After each loop, enemies get stronger, so players must adapt or risk defeat. Losing can teach valuable lessons for the next attempt.

    Kingdom Loop’s turn-based combat relies on dynamic mechanics, where players make important choices about unit selection, positioning, and targets. The game also offers deep systems for managing resources, recruiting different units, and building structures.

    Kingdom Loop stands out for its high strategic depth. Strong gameplay variety, combined with significant randomness, allows extensive experimentation with card decks, factions, and synergy creation. As a result, the game offers not only high replayability but also a wide range of viable tactical approaches.

    Try the Free Kingdom Loop Demo Now

    A free demo of Kingdom Loop has been on Steam since January 15. It gives players an early look at the game and a chance to try its main mechanics.

    In the demo, players control one hero from the human faction, each with unique stats. With the card deck, players can try out kingdom building and look for synergies between buildings, resources, and artifacts.



    Kingdom Loop Demo – Key Features:

    • 1 human faction hero (unique attributes and card deck)
    • Endless loop-based gameplay
    • Card-driven kingdom building
    • Tactical turn-based combat
    • Resource management and synergy creation
    • Collection of powerful artifacts
    • High replayability

    The full PC version of Kingdom Loop is expected in the first half of 2026, with the exact date to be announced. Console versions for PlayStation 5, Xbox Series X|S, and Nintendo Switch 2 will come later.
    Article by: Susan N.
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    Watch Spinera's New Trailer by Arvis Games Here!

    Istanbul, December 18, 2025 | Arvis Games is excited to unveil the new trailer for Spinera, its upcoming roguelike civilization-management deckbuilder, now officially scheduled to launch on Steam at the end of Q1 2026.


    Spinera reimagines the roguelike deckbuilder genre by blending civilization-building with a unique slot-machine resource system. Each spin generates resources you must use to shape the destiny of your people. Discover technologies, recruit great minds, construct wonders, battle enemies, and guide your civilization from the Neolithic age to modern times. Each choice is strategic as it will also have an impact on the next spin.

    A Civilization’s Fate, with a Spin

    In Spinera, you begin by selecting a Leader, and his unique strengths, and then advance your people through the eras. To survive each age and surpass its score threshold, you’ll spin your slot machine for resources and combine your results with the technologies, wonders, and symbols in your deck.
    From deck manipulation to tactical resource allocation, Spinera challenges players to decide whether to invest in technologies, enlist great people, strengthen their army, or use economic power to bend fate in their favor. Every choice shapes your run, your civilization, and your chances of surviving the relentless march of time.

    From Ancient Eras to Modern Times

    As you progress, you’ll uncover:
    • Foundational technologies such as Writing, the Wheel, Astrology, and more
    • Great Minds such as Aristotle, Homer, or Sun Tzu. Each of them with a specialty Artist, General, Scientist…
    • Iconic Wonders, from the Great Pyramids to Stonehenge to the Colosseum
    • Evolving enemies with increasingly advanced technologies, weapons and strategies

    Whether you choose diplomacy, defense, or total domination, your destiny is never guaranteed. Every run is different. Every spin can change the destiny of your civilization.


    Key Features

    • Roguelike slot-machine deckbuilder where every spin generates resources, triggers effects, and drives your strategy.
    • Deck Management: Build, enhance, and customize your symbol deck to craft devastating combos.
    • Discover technologies such as Writing, The Wheel, Astrology, and many more.
    • Recruit great minds, each offering unique specialties and impactful abilities.
    • Construct iconic wonders to permanently alter the course of your run.
    • Face enemies, defend your lands, or strike first to claim what your civilization deserves.
    • Progress across ages from primitive tools to modern warfare as your enemies evolve with you.
    • Endless strategic possibilities where every leader, technology, event, and decision reshapes your civilization’s destiny.

    Compete for high scores, unlock new leaders, and strive to become the supreme civilization.

    *Please note that There is no real-world gambling, no currencies, and no microtransactions. Just pure strategy, smart risk-taking, and era-spanning combos.

    Useful Links


    Spinera is set to be released on Steam at the end of Q1 2026

    About Arvis Games

    Arvis Games is a platform-agnostic studio dedicated to crafting imaginative and interactive worlds across genres and platforms. Believing that games are the ultimate medium for unforgettable experiences, Arvis Games focuses on IP-based titles that blend creativity and innovation. Previous releases include physical board games like Board Royale, mobile strategy card games like Deck Dash, and PC titles such as Sizzle and Stack, with upcoming projects including Deckanism and Spinera.
    Article by: Susan N.
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    Warriors: Abyss - One Year Later - Gaming Thoughts

    WARRIORS: Abyss by developer Omega Force and publisher Koei Tecmo AmericaSony PlayStation 5 feature written by Pierre-Yves with a copy originally provided by the publisher.

    Estimated Reading Time: 4 minutes

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    The Bestest Alchemist Moves Launch to Q1 2026

    The Bestest Alchemist is a cute puzzle roguelike releasing on Steam for PC

    December 26, 2025Tabi Entertainment is announcing that The Bestest Alchemist will now release in Q1 2026.

    Tabi Entertainment is extending the development cycle to allow the team to prioritize final polish and ensure the game meets the quality bar for the final release.

    The Perfect Concoction

    The Bestest Alchemist takes a spin on match-3 puzzles. Instead of simple swaps - here, you can freely rearrange ingredients to set up the perfect mix! But you’ll need to think fast as you race the clock while to satisfy each ingredient's particular requirements.

    • Set Up Combos: Slide ingredients into the perfect position to maximize your score!
    • Meet Complex Demands: Fulfill specific recipe requirements, like matching on certain tiles or in large groups, all while hitting your score goals.
    • Think Fast: With limited turns and the clock ticking, every move counts!


    Pack for Perfection

    Success begins before the first match is even made. The ingredients you choose to bring to an exam directly determine the tiles that appear on your puzzle board.

    Upgrade Your Ingredients: Purchasing the same ingredient can upgrade them to higher levels.

    Strategic Loadouts: Will you bring just one color of ingredients for easy combos, or choose a lot of colors for the chance at better combos and bigger scores?

    Build Your Synergy: Select ingredients that work together. Some boost the power of others, while others have more utility or future benefits!

    From Apprentice To Master

    Experiment by mixing different ingredients to discover recipes for brand-new ones! Every time you complete a semester, you'll also gain a powerful bookmark for your grimoire, granting effects that can completely change your strategy.

    • Discover 100+ Recipes: Use your alchemical knowledge on future runs to craft the exact ingredients you need.
    • Acquire Powerful Bookmarks: Hunt down legendary bookmarks that grant game-changing passive abilities.
    • Adapt or Fail: Each run presents new challenges. Apply the knowledge gained from previous attempts to finally reach graduation!

    Features

    Endless Replayability: A roguelike structure ensures every semester brings new challenges and strategic decisions.

    • Strategic Match-3 Puzzles: A fresh take on the genre where board control and planning are key to victory.
    • A Massive Grimoire: Fill your book by discovering recipes and unlocking powerful artifacts.
    • Deep Strategic Customization: Your inventory directly defines the puzzle board, putting strategy at the forefront.
    • A Charming Journey: Help the ambitious and lovable Charlotte on her quest to become… The Bestest Alchemist!
    About The Bestest Alchemist https://www.youtube.com/watch?v=e4kiuxpVsGM

    Solve puzzles and brew potions in The Bestest Alchemist, a strategic puzzle roguelike! Freely arrange ingredients to create magical combinations, discover 100+ new recipes, and upgrade your collection to build powerful synergies. Your journey to becoming a master alchemist starts now!
     

    About Tabi Entertainment

    Tabi Entertainment is a indie games studio based in New York, US. We are a small team from across the globe.

    Steam Page
    https://store.steampowered.com/app/3926070/The_Bestest_Alchemist

     


    Article by: Susan N.



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