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Showing posts with label Legrand Legacy. Show all posts
Showing posts with label Legrand Legacy. Show all posts

Legrand Legacy: Tale of the Fatebounds - PC Review


Quality “old schooled” RPGs are becoming fewer and farther between as the more open world and “immersive” styles take over. Semisoft’s kickstarted Legrand Legacy: Tale of the Fatebound is a nod to that previous level of quality which should make fans of the late PS2 / early PS3 era feel right at home alongside those of Mistwalker’s Lost Odyssey.

Legrand Legacy is the tale of Finn who, while yes cliche, starts off with no memories before a certain point. Having been used as a gladiator slave and full of scars, something awakens and he is beaten half to death by those that bet of the sure win of his latest fight. Being saved with his freedom paid for, Finn sets off with his new “master” into a world that he doesn’t know as a bodyguard and no longer enslaved to anyone.

What I appreciated from this while being cliche beginning of lost memories is that Finn doesn’t whine about it. It is what it is as he had bigger issues on hand such as trying to stay alive to supper another day. Freed and setting off across an apparent dangerous quest it doesn’t take long for things to become interesting as you start finding out more about this world’s lore.


From a design perspective, Legrand Legacy plays out like an old schooled JRPG with that classic third person isometric view. The landscapes have details which make the environments feel like people have gone through them instead of another empty field with no reason to walk through it. This can be seen in the skeletal remains that can be found which contain collectibles such as healing potions. The other thing that makes these places feel inhabited are the monster shadows hovering around letting you know that you really aren’t alone out there.

Combat is the make or break of any lengthily RPG. If you can simply clock and spam “ok” what’s the point? This is where fans of Lost Odyssey will find plenty to love as the combat system is a take on its as in order to properly land or defend against a blow you have to hit the sweet spot on the attack or defense trigger. This really means that you can’t simply clock out mentally as if you do you’re as a good as dead. Monsters really don’t hold their punches back even early game.

Not simply copying what has already been done, Semisoft took things even further with the attack and defense trigger. The sweet spot is not always in the same place and nor is it always the same button to be pressed. You really have to pay attention to it and if you’re defending? Then it moves in the opposite direction. Haven’t defended in a while? It’s likely to catch you off guard as I often forgot it moved that way short of a boss battle where it’s almost necessary to have someone constantly defending as the better you do, the more damage that is reflected.


Adding to the above is that while there is a front and back row to position characters, their positions matter. This isn’t new but it adds onto the rest of the systems and adds an extra layer to the strategy as a long ranged attacker should always be set behind a front liner as it provides extra defense both because they are less of a target and because they take less damage as they are harder to hit.

In terms of playing everything out, once the choices are made all attacks are done simultaneously with everyone involved moving across the field of battle. Getting perfect on the attack triggers could interrupt an opponent, they could interrupt a spell, it’s really anyone’s game as everything plays out. It’s also nice to see those animations as they are done quickly and add to the immersiveness as you can see why something did or did not work as well as you had hoped.

Even without the nostalgia behind it, Legrand Legacy: Tale of the Fatebound is a solid RPG experience that is focused on the telling of a tale instead of a giant open world begging to be explored. With well written dialog, interesting characters and world lore there’s plenty to love especially if you’ve been looking for that older schooled approach.

Game Information

Platform:
PC
Developer(s):
SEMISOFT
Publisher(s):
Another Indie
Mayflower Entertainment [KR]
Genre(s):
RPG
Mode(s):
Single Player
Other Platform(s):
Next Year:
Sony PlayStation 4
Microsoft Xbox One

Source:
Provided by Publisher



Article by Pierre-Yves
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Legrand Legacy Liberates PC on Jan. 24 - News

I'm already sold just off of the trailer as it really brings me back to the stylistic days of the late PS2 early PS3. That said, with a demo available through Steam we'll be bringing you our first thoughts on Legrand Legacy while we wait for the full release later next month!



Legrand Legacy Journeys to PC on Jan. 24

Coming to Nintendo Switch, PlayStation 4, and Xbox One in Q1 2019

Hong Kong - Dec. 7, 2017 - Legrand Legacy, the nostalgic love letter to classic JRPGs from publisher Another Indie and developer SEMISOFT, will arrive on Steam for Windows on January 24, 2018. Legrand Legacy will release on Nintendo Switch, PlayStation 4 and Xbox One in Q1 2019.

In the war-torn land of Legrand, a slave named Finn will rise from humble roots to possibly becoming a savior. After Finn exhibits powers beyond his control in the gladiator arena, an old man buys his freedom. Together they journey to save the man's daughter, which leads them to a prophecy and a greater quest: to save Legrand from the second coming of a conflict that nearly destroyed the world in times long past.

Despite the looming darkness, Legrand is a thriving realm depicted in an art style delicately balancing eastern and western oil paintings. As Finn explores the beautiful world of Legrand he will learn the backstories of allies, uncover side quests, go fishing, and engage in fencing competitions in addition to intense hack and slash battles.

Exploiting enemies' weaknesses and unleashing powerful attacks is key for victory. Craft weapons and unlock new magic abilities as the enemies become fiercer. When the stakes are at their highest, take to the battlefield with an army and conquer foes in tactical warfare.

By recruiting citizens of Legrand to join his party, Finn can upgrade his headquarters, Dumville Castle. As his party expands, Finn gains the services of blacksmiths, shopkeepers, and others that aid his journey. Can Finn and his companions gather the strength they'll need before the world falls to its impending doom?

"Legrand Legacy is packed with callbacks to classic JRPGs, from the modern take on original PlayStation style graphics to music, gameplay and mini-games," says Iain Garner, Director of Developer Relations, Another Indie. "Most importantly, the story is the kind of epic RPG fans crave."

Legrand Legacy will be available on PC via Steam for $24.99 USD. It will have language support for English, Japanese, Mandarin Chinese, Korean and Russian. The game was successfully Kickstarted by 1,000 backers on January 18, 2017, surpassing its goal of£40,000 (more than $53,000 USD).

For more information, please visit the official website, join the Another Indie Discord or follow Legrand Legacy on Facebook and Twitter.

Article by Pierre-Yves
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