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Showing posts with label Lunar: Silver Star. Show all posts
Showing posts with label Lunar: Silver Star. Show all posts

Beloved Remastered JRPG Series Coming to All Platforms from GungHo Online Entertainment America on April 18th!

REDONDO BEACH, Calif. - January 14, 2025 - GungHo Online Entertainment America announced that the LUNAR Remastered Collection — a collection of two JRPG classics: LUNAR: Silver Star Story Complete and LUNAR 2: Eternal Blue Complete — will be released physically and digitally on April 18, 2025, for the PlayStation 4 (compatible with PlayStation 5), Xbox One (compatible with Xbox Series X|S), Nintendo Switch™, and on Steam.


Digital editions will be available for $49.99 USD / €49.99 EUR, while physical editions offer an alternative for the collectors:North America: Physical editions will be available exclusively through Amazon for $54.99 USD. A purchase link will be shared soon.

Europe: Physical PS4 and Nintendo Switch™ editions will be available through our partnership with Clear River Games, priced at €54.99 EUR. Follow @clearrivergames on social media for updates.The physical editions will feature reversible covers showcasing two new key arts for LUNAR: Silver Star Story Complete and LUNAR 2: Eternal Blue Complete, both illustrated exclusively for the LUNAR Remastered Collection by Toshiyuki Kubooka.

Originally developed by GAME ARTS for the PlayStation 1 (PS1), the LUNAR Remastered Collection brings the beloved JRPG classics to a new generation with modern enhancements. This remastered edition features a new English voiceover, wide-screen support, high-definition pixel and animated art, and quality-of-life updates, such as customizable battle and strategy settings for streamlined combat. Two additional language options are also introduced, making the game more accessible to fans worldwide.


Whether you’re a long-time fan or a newcomer to the LUNAR saga, this remastered collection will captivate you with its romantic storytelling and breathtaking soundtrack that has made this series a timeless classic. This remaster not only preserves the heart of the original games, but also showcases the LUNAR series’ influence on generations of JRPGs to follow.

LUNAR Remastered Collection Key Features:Strategic Turn-Based Action: Play through two magical worlds in LUNAR: Silver Star Story Complete and LUNAR 2: Eternal Blue Complete as you fight it out in turn-based battle style, where each character’s speed, distance, position, and attack range must all be accounted for.

Powerful Voices and Captivating Animated Sequences: Immerse yourself in battles with fully-voiced attacks and incantations in either Japanese or an all-new English voiceover by playable characters and enemies. Not to mention, the stylistic animated sequences that still capture the hearts of players today.
Relive the Classic or Go Remastered: Choose between classic or remastered mode — an option that allows fans to travel back in time to the games’ PS1 releases, or see them in a new light with wide-screen support, revamped PS1 pixel art, and high-definition animated cutscenes.




Two New Language Options: LUNAR Remastered Collection not only includes Japanese and English subtitles and sound, but also two new subtitle language options: French and German.
Speed up Battle + Improved Strategy Settings: Save time and speed through battles with the flip of a switch! Additionally, new options have been added to the original strategy settings for streamlined combat.

About LUNAR: The Silver Star

Originally developed by GAME ARTS, creators of the GRANDIA series, LUNAR: The Silver Star was met with wide critical acclaim upon its first release on the SEGA CD in 1992. As its first hit game, LUNAR: The Silver Star remains the best-selling SEGA CD title of all time in Japan. Relive the tale with Alex Noa – a young and resilient fighter who recently passed the White Dragon’s trial–as he embarks on his journey to become a Dragonmaster. As Alex revels in his success in passing the trial, a mysterious Magic Emperor unexpectedly enters the fold, aiming for world domination. With young Alex determined to become a Dragonmaster, will he and his companions band together and succeed in saving the world? The PlayStation 1 version, LUNAR: Silver Star Story Complete, is included in the LUNAR Remastered Collection, which will be available on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Nintendo Switch™, and Steam in Spring 2025. For more information, visit the official website: www.lunarremastered.com

About LUNAR: Eternal Blue

After the success of LUNAR: The Silver Star, GAME ARTS developed LUNAR: Eternal Blue. Originally released in 1994 for the SEGA CD, LUNAR: Eternal Blue takes place one thousand years after LUNAR: The Silver Star. It follows the story of Hiro, an inquisitive archaeologist, and friends as they journey to help a mysterious girl from the Blue Star, Lucia, to seek out the Goddess Althena and stop Zophar – a relentless and evil God of Destruction who plots the demise of Lunar – from wiping out their existence. The PlayStation 1 version, LUNAR 2: Eternal Blue Complete, is included in the LUNAR Remastered Collection, which will be available on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Nintendo Switch™, and Steam in Spring 2025. For more information, visit the official website: www.lunarremastered.com

LUNAR SILVER STAR STORY
©1992 GAME ARTS
©1996 KADOKAWA/GAME ARTS/JAM ©1998 KADOKAWA/GAME ARTS
Original PS version game developed by ALFA SYSTEM

LUNAR2 ETERNAL BLUE
©1994 GAME ARTS
©1998,1999 KADOKAWA/GAME ARTS
Original PS version game developed by VANGUARD

Remastered ©2025 GungHo Online Entertainment America, Inc., GungHo Online Entertainment, Inc.
Character design TOSHIYUKI KUBOOKA




ABOUT GUNGHO ONLINE ENTERTAINMENT AMERICA

GungHo Online Entertainment America, Inc. (GOEA) is a multi-platform developer and publisher dedicated to delivering fun & unique titles like Puzzle & Dragons, Ninjala, and LET IT DIE. GOEA is the US division of GungHo Online Entertainment (GOE), whose studios include leading developers SUPERTRICK GAMES, GAME ARTS, and Gravity. GOEA distributes games for consoles, handhelds, mobile devices, and PC. GOEA is located in Redondo Beach, CA. For more information, visit www.gunghoonline.com.

© GungHo Online Entertainment, Inc.

ABOUT CLEAR RIVER GAMES

Clear River Games is a multi-platform publisher with a passion for classic retro games. Based in Karlstad, Sweden, the company was founded by Freemode, a part of the Embracer Group. Their vision is to bring the joy of experiencing vintage retro and revived classic game franchises to players around the globe. Clear River Games focuses on publishing high-quality classic game franchises, modern retro, pixel art, and indie games that inspire gamers, bring back great memories of the past, or help discover new great games, making them accessible both physically and digitally to players worldwide.


    Article by: Susan N.


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    Our Favorite Games Through the Years - Part 2 - Gaming Thoughts

    Estimated Reading Time: 6 minutes

    Our second round of these finds us moving into the 16-bit and further into the handheld era, with RPGs being a common theme among the lot of us

    Robert:

    SNES: Final Fantasy III/VI

    This is actually a difficult one for me, mainly because the SNES felt like it was around forever so there were a ton of games to wade through. Super C, Super Mario World, Super Metroid, Legend of Zelda: A Link to the Past, the list could go on for miles... but when I sit down and think about the Game on SNES, I always fell back to Final Fantasy III / VI. A huge cast of playable characters that had deep, intricate stories of their own that's told alongside some of the best writing in video game history. It was a perfect mix- say, "the Opera scene" and most old-school JRPG fans will know exactly what you're referring to. Or, you know ... Suplexing a train. Final Fantasy VI's story is more than a simple collection of moving gears- it's an absolute masterpiece of clockwork-like mechanical precision. Strong characters, darkly enchanting and incredibly deep, Final Fantasy VI is to this day still considered one of the best. Ever. It's well-earned.

    Genesis: NBA Jam

    This one came as a bit of a shock to the others here at CGR. Namely because if it's not Baseball or Bowling, sportsballing just isn't my cup of potatoes. Thus, there was something of a collective, "wait, what?" when I put forward my list. Sure, there were great games out on the Genesis, but none to me were so great as NBA Jam. There's something magical at, given my lack of vertical stature in real life, being able to dunk basketball from damn-near half-court. The magic of NBA Jam worked so well that I, someone who still to this day utterly despises basketball, will always be up for a game of NBA Jam. It was fun, didn't really care much about realism, and just wanted to give an exciting experience. Give one it did, so much so that nearly 30 years later and I'd still be up for a game.

    Gameboy Color: Link's Awakening

    This was a difficult one for me to answer, mainly because I still love me some OG Tetris, but also because the Gameboy was my first real foray into gaming-on-the-go so there are a lot of memories associated with a lot of different games, but the one I always go back to when I need that warm-and-fuzzy feeling ... is Link's Awakening. Not only is it one of the best Legend of Zelda / Link games period, it was a nonstop adventure that I took with me everywhere I went.

    Pierre-Yves:

    SNES: Super Mario RPG: Legend of the Seven Stars

    This was a hard pick for me. The SNES is a treasure trove of amazing titles. Final Fantasy IV, my first RPG, JRPG, and Final Fantasy. Final Fantasy VI as we didn’t get V until the PS1 era. Chrono Trigger which I sadly wouldn’t get until the PS1 bundle with FFIV. Secret of Mana… I guess most Square Soft titles before they moved over to the PS1 and then into Square Enix.

    But unlike the Final Fantasy Series, Super Mario RPG took a beloved character who at this point in time had been moving through the Mushroom Kingdom in 2D into a 3D realm and added turn-based RPG mechanics. Adding a real story to boot, Mario would adventure with new friends, his princess, and his nemesis as they all banded together to save the kingdom from an even larger threat. And it still holds up to this day.

    Richard:

    Gameboy Color: The Legend of Zelda: Link's Awakening DX

    Here we go, the first and only Zelda title in my listing. While Oracle of Ages and Seasons were great titles, I have to say my favorite was Link's Awakening DX. DX specifically because it was the color version. Right Right Up Left Left Up Right Up. Yup, I still remember that to this day. Link's Awakening is probably my favorite Zelda title period. I enjoyed the dungeon design, the trading minigame, the music, the boss fights, and just the way the game feels overall. There's a reason I was super excited to hear Ballad of the Wind Fish when I went to the Zelda orchestra, before they announced the remake.

    Susan N:

    NES: Super Mario Bros 3

    Okay. Super Mario 3 was a staple game for my brother and I. We spent so much time playing this game, and we did try to teach our mom but that just led to laughter and tears. Mom is not great at platforming even though she was a GOD at Loderunner which required some good reaction time. Anyways, this is my favorite in the series because each world had a different theme, the levels were challenging, and it was always fun. I loved the giant level because it was a small change but made a huge impression. I also loved the ice land levels with the cute white pac-man looking snappers. They killed you if you touched them but they looked adorable. Besides, who doesn’t love melting ice with FIREBALLS! Anyways, my brother and I played it so much that I have a permanent memory of certain cheat codes with the Game Genie. NXKXGLIE. WHY DO I REMEMBER THIS?! And if I recall correctly, that code was for permanent flying Mario. *looks this up* YEP. I told you. PERMENANTLY ENGRAINED.

    Runner Up: The Legend of Zelda

    The only runner up for the NES is the original The Legend of Zelda. There are many reasons for this. One IT’S FREAKING ZELDA. Two, it was a cool RPG that I don’t think I ever finished - despite my best efforts. Three, I played Zelda when I first started playing Dungeons & Dragons. On the surface that isn’t important. What is important is the fact that we didn’t have the booklet, so mom graciously sat with us to MAP OUT THE WHOLE THING so that we would stop getting lost. Even more important than that, I cleverly used that map to try and ‘create’ a D&D game. I didn’t exactly have faith in my skills as an artist, but Zelda was the video game that inspired me to try things that were strange. Who remembers the first time they accidentally put down a bomb and it revealed a secret passage? This game marked the beginning of RPGs, and that makes it right up there on my favorite list.


    N64: Ocarina of Time

    What a surprise. Another Zelda game! Except that this game was a bit of a departure from the other two I had played before it (The Legend of Zelda and the TERRIBLE Zelda II which can die in a fire. SO. MUCH. RAGE.) Ocarina of Time was one of the first 3D games. I was used to playing 2D side-scrolling or top down views. I also played text based games because I had dabbled in some computer programming. As this was the first 3D game I really played, it took some getting used to. Plus, there were all kinds of puzzles to solve, creatures to fight, and tunes that would get stuck in your head. In case you want to know, the one I’m referring to is Saria’s Song. This Zelda and the first one are my all time favorites for good reason.

    Runner Up: F-Zero X

    I had very few games on the N64, but I can’t let one of them slide by so easily without mention. Aside from Ocarina and Super Smash Bros, my friends and I spent COUNTLESS HOURS playing F-Zero X. This racing game was just the right amount of chaos and fun. You could choose a random mode where the game would generate a track. On one day, the game generated a nasty half-pipe track that I died on repeatedly. We had found out that if you hit restart just before everyone reaches the finish line (or before the timer runs out), you could keep repeating that track. My friends became SO GOOD at this one track, that it was insane. It became a competition between the two gents. And I, being ‘dead’, had the opportunity to play the slot machine. For those unaware, the slot machine in F-Zero X had the images of the other players on the track. If you matched the image on all three cards, the game would take away that players HEALTH BAR. So while the two gents kept trying to knock each other off the half pipe, I got to make their lives hell. At one point, I became so good at the slots that they BANNED ME from doing it. Party poopers…

    Nick:

    Sega Genesis: Warsong

    Next to the NES selection, this console is probably the hardest for me to narrow down a winner. Like the Tandy 1000, this was a gift from my uncle after he bought it for himself, but only really played it when I came over – so he gave it to me as a birthday present. Between the Phantasy Star titles, the Sonic titles, Shining Force and so many more classic games – it’s hard to just pick one. That being said, readers of the site have heard me extol the gameplay of Warsong plenty of times throughout the years. It was one of those titles I bought on a whim and wound up absolutely loving as I played through it over and over again. My friends like it so much that two of them bought copies for themselves as well.

    Sega 32x: Virtua Fighter

    Like the Genesis CD, the 32x was a short-lived addition to the Genesis that saw that system on life support a bit longer than it probably should have been. I found quite a few of the CD games enjoyable – fewer 32x that I liked. NBA Jam Tournament Edition comes in a close second here, but Virtua Fighter was something I enjoyed a great deal. I was pretty heavy into fighting games at the arcade during this time, and they just never seemed to hold up very well when they were ported over to consoles. Virtua Fighter did not feel like as big of a step back as most of them, and I enjoyed my time with it.

    Sega Genesis CD: Lunar: The Silver Star

    The CD addition to the Genesis console was a doomed-to-fail half-measure before the next generation of consoles went out, but hey – I did my part and bought one. Truth be told? I enjoyed it quite a bit, as did my friends. Sure, there were some absolute stinkers on that platform (I’m looking at you, Street Fighter: The Movie), but titles like Dark Wizard, Vay and Shining Force CD were thoroughly enjoyable. Still, none of them hit me the way Lunar: The Silver Star did. The visuals and sound were fantastic – I am almost embarrassed by how many times I probably watched the intro song and movie, which had a very Saturday morning cartoon quality vibe to it. The characters were fun, the world was vibrant, and the story definitely hit me multiple times throughout.

    Super Nintendo: Chrono Trigger

    I was a bit late to the SNES party, having sunk my time and money into the Genesis. That being said, I eventually got my hands on a SNES, and found a lot to love here. From strategy games like Ogre Battle, or great adventure games like Zelda or so many of the fun brawlers out there. I probably sunk more time into Final Fantasy III than anything, but I think I got more enjoyment out of Chrono Trigger than anything else on that platform. I must have replayed it at least three times back in the day, and it always felt like time that was well spent.

    Sega Game Gear: Shining Force: The Sword of Hajya

    I spent a ton of time on these games when they released on the Genesis and absolutely loved them. The mix of strategy and RPG elements was highly rewarding for me from a progression standpoint as I maxed my characters’ stats out for optimal pummeling of the AI. When this released for the Game Gear, it was a perfect fit. Easy to start and stop, unlike action games, the gameplay mechanics were identical to the earlier games in the series that I loved.

    Article by RobertPierre-YvesRichardSusan N., and Nick

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    Memorable Music in Gaming #33


    Friday is upon us, and that usually means either a Beeps and Beers or a Memorable Music. In this case, it is the latter. I decided to go with a very heavy RPG theme with this edition, most of them a generation back in terms of console hardware.

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