Everything about Rage prior to its release seemed amazingly bigger-than-life. Boss fights, expansive environments, multiplayer and more. Then the game came out to really solid critical reviews and good early sales, but before long found itself heavily discounted at a lot of stores. Last week I saw it new for $15. So what is Rage? It is a first-person shooter from the makers of Doom and Wallenstein - so they know their way around a gun or two in video games.
Showing posts with label rage. Show all posts
Showing posts with label rage. Show all posts
Rage - Xbox 360 Review
January 11, 2013Bethesda Softworks, blog, first-person shooter, fps, Id Software, Microsoft Xbox 360, rage, review, video game, Xbox 360 Review
8 comments
Well - it's finally Friday. Being fully back to work after some time off over the last couple of weeks is both good and bad I suppose. It gets me back to a slightly more 'structured' schedule - where I should be back to my 2-4 posts a week norm going forward. Unfortunately, I'm a bit 'down' on playtime for games lately as a result since work has been VERY busy. I still have a handful of reviews in the cooker and have been following a lot of different game announcements (I am VERY excited from what I've been reading about Fire Emblem for the 3DS). Speaking of reviews...
Everything about Rage prior to its release seemed amazingly bigger-than-life. Boss fights, expansive environments, multiplayer and more. Then the game came out to really solid critical reviews and good early sales, but before long found itself heavily discounted at a lot of stores. Last week I saw it new for $15. So what is Rage? It is a first-person shooter from the makers of Doom and Wallenstein - so they know their way around a gun or two in video games.
Everything about Rage prior to its release seemed amazingly bigger-than-life. Boss fights, expansive environments, multiplayer and more. Then the game came out to really solid critical reviews and good early sales, but before long found itself heavily discounted at a lot of stores. Last week I saw it new for $15. So what is Rage? It is a first-person shooter from the makers of Doom and Wallenstein - so they know their way around a gun or two in video games.
Streets of Rage 2 - Retro Reflections
February 17, 2012game, network, playstation, playstation 3, playstation network, Playstation Network Review, ps3, psn, rage, reflections, retro, Retro Reflections, review, streets, video, video games
This could fall under a Retro Reflection or a PlayStation Network Review, but I really did not want to break this down into a series of score points. One of the titles I got to play while using PlayStation Plus was Streets of Rage 2 on the PSN.
This was a classic beat 'em up game from Sega that I played over and over again on my Sega Genesis. I actually played Streets of Rage 1, 2 and 3 back then - but 2 for some reason was always my favorite of the trilogy. By today's standards, it can be a bit slow and sometimes the fighting is a bit 'cheap' - but it is still a good throwback to the older days of gaming for those of us who recall Final Fight, Golden Axe, Double Dragon and Streets of Rage so fondly.
The premise is pretty simple - you walk from one side of the screen to the other, causing it to scroll in your direction as you take on wave after wave of street thugs. Each level culminates in some sort of a boss battle that is equal parts amusing and frustratingly cheap. Along the way you will pick up a variety of items like food, money and weapons stored in random barrels, benches and more from the environment around you.
You can play the game with a friend, which I recall doing repeatedly when I was younger and it is still fun today. There is an online versus mode as well that does not hold up nearly as well, for a variety of reasons. One, the fighting mechanics are really shallow - Street Fighter IV this is not. Additionally, it seemed like the connections were flaky at best a lot of times. If I can run around environments like Modern Warfare 3 and Battlefield 3 and suffer no lag, then it seems baffling to me that a game like this would consistently have trouble keeping up during a single isolated fight.
Beyond that, it seemed like every time I was about to win, my opponent would disconnect with no fear of tangible penalty that I could detect. Anyway, not a big deal as the majority of my time spent playing was just trucking through the actual story mode on my own. I beat it two or three times over the span of a few days, and it definitely provided me with a nice dose of nostalgia along the way.

















