"The project began with a simple question: why isn’t there an incremental FPS built around massive hordes to destroy? From this idea, the collaboration between Lance and SoulGame quickly took shape. Maxime’s engineering made it possible to render thousands of monsters on screen simultaneously ; Florent’s untamable creativity brought a vibrant world made of cute monsters to life and Séverin’s experience in game design brought everything together. What started as a straightforward concept has evolved into a fully realized game designed in a way that players won't be able to put down!" - Séverin Larose (Game designer and co-founder at Soulgame)
The Story
MAIN FEATURES
- Try to survive waves of monsters with thousands of units on screen.
- Dictate the pacing by ringing the bell to call even more monsters at once.
- Unlock new weapons to grow your arsenal and reveal their potential at higher tier.
- Level up your character to gain stats and life changing skills perks.
- Meet a cast of colorful and shady characters that will help improve your cozy bastion.
- Enjoy fruitful runs and permanent progression where nothing is lost on death.
About the Developers
Soulgame x Lance
Article by: Susan N.














