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Showing posts with label Shadow of the Tomb Raider. Show all posts
Showing posts with label Shadow of the Tomb Raider. Show all posts

Jaggy’s Games of the Year – 2018


Estimated reading time: 9 minutes


Game of the Year – BattleTech

It is my GOTY for a large variety of reasons starting with the vast universe. The BattleTech world is one that many people grew up loving, which is quite evident when listening to those initial streams by the game creators. There’s a reason why I immediately put my name down for this game. As I explained in my review, this game spawned from an epic series of books that became a popular tabletop RPG. (In fact, I loved playing Heavy Gear which was another RPG that was created as a result of BattleTech.) Later, BattleTech inspired video games like Mechwarrior and Mech Commander. But what I love about BattleTech is the two levels of strategy used in playing the game. I absolutely adore the music and the story told between the warring human factions. It’s graphically beautiful and it includes bits of the character’s backstory in dialogue options. In other words, BattleTech gives me all the things I look for in a video game which are: challenging strategies, beautiful presentation, story, customization, and amazing musical accompaniment. Honestly, this game is at the top of my list for a whole host of reasons. (Also, PPC’s are godly weapons. That is all.)

First Runner Up – Vampyr

It should be no surprise that I am a vampire fan. For the better part of a year, when I discovered that SquareEnix was to release this game (right after I had finished Life is Strange – another game I absolutely love), I was immediately in need of it. Once I had the opportunity to play the game, I loved many aspects of it like the attention to detail with NPC backstories, the moral choices players have to make, and the ability to customize combat without being needlessly complicated. Not only did I appreciate the depth of this game, but I loved that it forced players to make tough choices regarding the life of the people. Part of the reason I needed to play Vampyr is that I needed to know which aspect of vampire lore they used as the game’s foundation because people have certain ideas about the mythos without consideration for others. While the developers stuck with the notion that vampires cannot go into sunlight, Dr. Johnathan Reid operates out of a hospital in London. At the time of the Spanish Flu outbreak, most of London followed Christianity in some form. Vampyr portrays this fact through one NPC that holds up a cross to keep the vampire at bay. In short, their portrayal of the commonly known vampire mythos was handled properly. It is gritty and dark and I absolutely fell in love with it right from the beginning, which is why it’s the first runner up for GOTY.

Second Runner Up – Shadow of the Tomb Raider

I know that many people did not like Shadow of the Tomb Raider, especially after hearing that a different ending was patched out before most people could play it, leaving behind a lesser story option in its place. But the fact remains that I will always love Tomb Raider for a number of reasons. It offers players the ability to be stealthy or aggressive in combat situations. Lara Croft is not a stupid character and it is one of the main reasons that I absolutely love this series. Lara is quite clever and knowledgeable, strong-willed and tough as nails, except for the first game where she was quite wimpy to the point of annoyance. Tomb Raider offers environmental puzzles in the tombs she explores and this helps to showcase how adaptable Lara Croft is as a character. What I also love about Shadow of the Tomb Raider is the newly released DLC, “The Forge”, where players are given replayability through the time trials and co-op tomb completion. While Shadow of the Tomb Raider might have fallen short for many gamers, I still hold Tomb Raider in a special place because of the characters, combat and stealth elements, and artifact discoveries. Shadow of the Tomb Raider is the last installment in this reboot and while it might not hold a candle to the other two, I have the series on a high pedestal. Therefore, it makes the second runner up. (You can hate me all you want.)

Biggest Surprise – The Gardens Between

This game had been on my radar for over a year and I was immediately intrigued by what I saw, which was mostly its art style. I knew that I would love The Gardens Between for its look but also because of the fact that it is an abstract puzzle game. After playing through the game, I found myself enjoying it much more than I anticipated because the story is cleverly told through the levels. So, this game makes a lot more sense as you progress through the levels (Although, there was a streamer that figured it out in the first level which took away from the enjoyment, in my opinion). By the end of the story, I discovered what the game was about and I found myself relating to the two characters. The reason this game surprised me the most is that normally puzzle games aren’t meant to have players relate to the characters. I felt sad at the end of The Gardens Between, and that is never a reaction I’ve had as a result of a pure puzzle game. It is a charming little tale that I loved as a result of the developer’s unique vision and presentation of the story they wanted to tell.

Guilty Pleasure – Maple Story 2

I had never played the first Maple Story, so when a streamer was part of a major event that promoted this free-to-play MMO, I became interested. Maple Story 2 is the game that I call ‘cuteness overwhelming’ because it quite literally exemplifies that description. And while it is not the most epic MMO on the planet, it is adorable as hell. Maple Story 2 has a fairly easy leveling progression, making it more favorable to me than other MMOs because I despise games that are too grindy. (Usually, that is due to poor storytelling or pointless fetch quests. MMOs that do this tend to bug me.) Traveling in this game has a ton of variety like ground/flying mounts, a taxi service, and a helicopter, making it easy to complete quests. This adds a ton of bonus points in my book. In short, I love cuteness overwhelming because it is accessible to a broad range, is free to play, and it simply makes me smile. It wouldn’t be a guilty pleasure if not for that, right?



Article by: Susan N.



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Jaggy's Corner - Saturday November 17


Every other news site has covered the chaos that is Fallout 76 at launch. While I considered doing the same, especially after finding out about the fact that the beta had no uninstall option unless players purchased the game, that it has been review bombed on Metacritic, but the crowning glory of the steaming pile of crap was Bethesda's attempt at smoothing launch day over with this Tweet.

You may recall the E3 articles where I covered most of the upcoming game announcements earlier this year. From those articles, it should be clear that I've never been much of a Bethesda fan in the first place. They have a history of buggy launches and it makes me wonder what types of systems they are running their own games on. So there's that.

Anyways, since I know precious little about the franchise itself, and I'm not terribly interested in the game, I decided to avoid ranting about it because, in the end, I don't care about the game nor most anything that comes out of Bethesda. That said, I'll happily pass along other people's biting criticism, like that of Jim Sterling's Jimpressions video (below). Otherwise, if you want to know about the giant issues Fallout 76 has had since its launch on November 14th, then google is your friend peeps, but I suspect the gaming world is already very familiar with them!



This week I stumbled across some other bits of news that I thought was way more interesting. So, let's talk about EA, shall we? * Shudder *

Command & Conquer News

I practically rolled over and died when I came across the idea that Command & Conquer will be remastered. I know a lot of Chalgyr contributors are quite excited, though, I am not sure how I feel about it.

In short, EA is hiring the original employees of the franchise from years ago so that the remake remains faithful to the beloved series. EA even went as far to say that the C&C games will be 'without microtransactions', despite having explicitly stated that every game will have them. (I mean, this is EA we are talking about here. I'll believe this non-micro transaction riddled franchise when I see it.)

“all three expansion packs will be bundled with the base games into one remastered collection - without microtransactions.” [emphasis added]

Unfortunately, the only history I have with the C&C franchise is a handful of games that I played a few years ago when an ex-boyfriend tried to tell me that he was 'extremely good' at RTS games. (He was terrible at SC2. I should have known better in hindsight...) Hell, one of my favourite gaming songs is Hell March by Frank Klepacki. So, GOOD NEWS! He is being brought back on for this project! This can be seen below:


Now, this is fairly big because fans of the genre are all over this piece of news, to the point that there is a long Reddit thread where people have asked a ton of questions and given their feedback. The giant thread discussion is underneath the official announcement by Mr. Jim Vessella, a producer for EA games.

Because of my lack of history with the franchise, I do understand how much of a golden platter it sits on. I know that fans are more enthused about this announcement than the train wreck that was the C&C mobile game that was announced at E3 earlier in the year. However, I'll reserve judgment for when the game launches. I might even give the game a go but don't hold your breath.

Shadow of the Tomb Raider DLCs

I think one of the most interesting announcements from this week was the new seven-part Shadow of the Tomb Raider DLC. It is known as The Forge and it launched November 15th, the standalone retails for $4.99 USD. You can get the Season Pass for $29.99 USD which will give players access to all of the DLC collection as it is released.

The Forge adds new side narratives, more rewards, missions, outfits, achievements, and more! The official post can be found right here.

Each DLC will have a challenge tomb, a weapon, an outfit, and a skill. What's more is, these tombs can be completed as a single player or a co-op experience. In my opinion, adding a co-op version is great because then players receive a higher level of difficulty that some argued was lacking in the base games, I don't disagree with this either. And given that the whole point of the Tomb Raider games is to find precious artifacts, I'm happy for the added content.

In an interview with one of the developers for Shadow of the Tomb Raider, GameRevolution says, “We have a full hour of story content in each DLC.” (The full interview can be found here if you are interested.) Personally, I think for the price of the DLC, an hour worth of content and replayability with the timed challenges is more than fair. It's not just the side stories players get to experience, it's another tomb, outfits, time trials, etc...

However, the keyboard warriors out there have already written negative reviews on Steam because apparently there isn't enough content. Considering that triple A titles are regularly over $60 and are usually dealing with massive bugs, I don't see what the big deal is over a $5 DLC. Honestly, what the frick people? You say there isn't enough content for that low of a price point and I respond with quit whining, you entitled babies. What you want is worth more than $5 dollars. And nothing I've read in those negative reviews says anything substantial with respect to the DLC itself. Go be miserable elsewhere because there is a very big difference between a DLC and an expansion.

Telltale Games

A savvy Redditor discovered that Telltale Games are being removed from Steam's library. Thus far, Back to the Future and Tales of Monkey Island have become unavailable. At this point, we don't know which games will remain on Steam.

Before writing this, I've confirmed that neither of the above titles can be purchased on Steam as of November 16th. I'm not certain if the games already purchased are still playable either. At the moment, there are only 31 games listed under Telltale Games on Steam. They are:
  • The Walking Dead: The Final Season
  • Batman: The Telltale Series
  • Minecraft: Story Mode
  • Marvel's Guardian of the Galaxy: The Telltale Series
  • Game of Thrones – A Telltale Games Series
  • Tales from the Borderlands
  • The Wolf Among Us
  • Puzzle Agent 1 & 2
  • and others like Sam&Max, BONE, Strongbad, etc...
Of course, the reason this is happening is because Telltale Games declared that they were shutting down. It put games like the final season of The Walking Dead in an incomplete state, which was highly anticipated by fans. Fortunately, it was picked up by Skybound Games who will complete its development.


Final Thoughts

Many other bits of news released earlier in the week that I wanted to cover but I felt like Jaggy's Corner would be too long. So I wrapped up the ones that I thought were most pertinent. As always, I'd love to know your thoughts on any of the above-mentioned topics. Are you upset about Fallout 76? How do you feel about the C&C remaster? What are your thoughts about DLC versus expansions in video games? And finally, are TellTale Games being taken off completely or just off the purchase store and are you upset about it?

Let me know in the comments below!

Until next time.

Article by Susan N.
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