• STARSEEKER: Astroneer Expeditions - PC Preview

    STARSEEKER: Astroneer Expeditions is just that! Massively co-operative and not an MMO! When you first run the game you are instantly into the tutorial...

  • The Core - PC Preview

    Sometimes when you are browsing the internet for information on how to do something, you stumble upon ideas or projects or even games that people might be working on...

  • Cat Mail Co. - PC Review

    What a meow-gnificent evening it is to send your paw-rcels out to those family and friends! Are mew looking to pick up an item or send something out? Well at Cat Mail Co. we can send and receive all your deliveries!

  • Volontes - Nintendo Switch Review

    Have you ever grown up feeling like you don't belong? For our Heroine, that's the feeling she lives with everyday in her small farming village. But it's not her only secret...

  • Astro Colony - PC Review

    Astro Colony is a space base building game with three modes: survival, construction, and sandbox. From the intro cinematic right into...

  • Dread Delusion - Xbox Series X|S Review

    Today we’re looking at what has rapidly become an absolute favorite in the open-world RPG genre for me. An interesting story, memorable NPCs, stunning visuals, and a setting absolutely dripping with flavor, Dread Delusion sets its tone immediately and sticks with it.

  • House Flipper Remastered Collection - PC Review

    I enjoy simulation-type games, and I enjoyed the original release of House Flipper, but I never got around to getting the DLC. When the remastered version of the game was released, I figured it would be the best way to experience the DLC while checking out how the base game was upgraded.

  • GranBlue Fantasy: ReLink Endless Ragnarok - PS5 Review

    GranBlue Fantasy: ReLink released in 2024 bringing the GranBlue universe to an action adventure JRPG format. With a party of up to four members, this band of skyfarers set out for new skies, adventures, and dangers. Two years later, Endless Ragnarok...

  • 70s-Style Robot Anime Geppy-X - PS5 Review

    70s-Style Robot Anime Geppy-X is a mouthful of a title, but you know what? It’s quite the challenging game to describe as well. At its core, 70s-Style Robot Anime Geppy-X is a shooter...

  • Net.Attack() - PC Review

    Net.Attack() is dangerously fun. From thinking that I could dip my toe into the tutorial during a lunch break to having put more hours into the game on my first day with it than I did my full-time job, Net.Attack() smoothly pulled me into a ‘just one more level’ mindset.

Showing posts with label physics. Show all posts
Showing posts with label physics. Show all posts

Go Bananas in Monkey Bizniz with Up to Four Friends!

LIVERPOOL, UK – 11TH JUNE | GET READY TO GO BANANAS WITH YOUR FRIENDS!


MONKEY BIZNIZ is a new physics-driven co-op adventure game playable with up to 4 players that throws you into the role of mischievous monkeys tasked with one very important mission: collect as many bananas as possible and haul them to the summit of treacherous mountain peaks using a unstable wooden cart. Players run, climb, grab and leap through a sandbox mountain level, solving puzzles together via proximity chat. One monkey can steady the cart, another drops crates on pressure plates, a third works a crane to lower a bridge into place, and one more stupidly falls off a cliff edge shouting for help. Anything can happen at any time, including disaster.

Blending chaotic physics gameplay, open sandbox exploration, and laugh-out-loud cooperative (and competitive) moments, MONKEY BIZNIZ challenges players to survive hazardous terrain, unpredictable obstacles, and their own teammates to deliver what’s needed for the Monkey King’s feast.

One in-game moment will create laughter for weeks. The game doesn’t script the comedy, the physics, the items and your friends do.

In MONKEY BIZNIZ, players join a cheeky troop of customisable monkeys on a quest across vibrant mountain landscapes filled with hidden bananas, dangerous paths, and absurd environmental challenges.

The more bananas you collect, the greater the reward when you successfully reach extraction points at each summit, but getting there is far from simple.


PHYSICS-BASED CHAOS AT ITS CORE

At the heart of MONKEY BIZNIZ is its unpredictable physics system. Players must carefully push, pull, and balance an increasingly overloaded banana cart through unstable terrain. Every banana adds weight, and every bump in the road risks sending your precious cargo tumbling down the mountain.

From collapsing platforms and slippery shipwreck zones to swinging bridges and rolling boulders, the environment is designed to keep players constantly adapting or falling spectacularly.

CO-OP MAYHEM AND FRIENDLY BETRAYAL

MONKEY BIZNIZ supports both single-player and up to online 4-player co-op, Teamwork is essential to keep the banana cart stable, but trust is optional.

Players can cooperate to carefully navigate dangerous terrain or intentionally sabotage each other for ultimate banana dominance. The result is a constantly evolving mix of teamwork, chaos, and comedic disaster.

Each level in MONKEY BIZNIZ features large, open sandbox environments packed with bananas to collect and multiple routes to explore. Every mountain introduces unique hazards, environmental storytelling, and multiple extraction points at the summit for high-risk, high-reward gameplay.


CUSTOMISATION, UPGRADES AND BANANA MAYHEM

Players can personalise their monkey with a wide range of unlockable outfits, accessories, and silly animations. As progression continues, new upgrades, power-ups, and interactive props become available to help, or hinder, banana collection efforts.

Whether it’s boosting your cart, stabilising your load, or creating total chaos, every tool adds another layer of unpredictable fun.

“After we shipped House of Golf VR, we wanted to give the team room to play. We ran our own internal game jams over three months, seven different prototypes, no rules, no roadmap. Monkey Bizniz was the one that kept making us laugh every time we demoed it. That was the greenlight.”

Gary Nichols, CEO, Starlight Games


KEY FEATURES

  • Physics-based co-op cart chaos.
  • Solo and 4-player online/local multiplayer.
  • Large open sandbox levels.
  • Dynamic obstacle courses and environmental hazards.
  • Customisable monkey characters with expressive animations.
  • Unlockable outfits and upgrades.
  • Cooperative gameplay styles. Also, Troll your friends.
  • Comedy.

About STARLIGHT GAMES

STARLIGHT GAMES is a Liverpool-based games studio developing cross platform innovative titles, including the successful 2024 release of House of Golf 2, House of Golf VR, MONKEY BIZNIZ and additional projects currently in production. The studio specialises in cutting-edge Unreal Engine 5 development and boasts an exceptional leadership team of industry veterans and new talent.

Article by: Susan N.
Share:

Dry Licorice Releasing New Physics-Based Engineering Playground 'Plasma' in 2023!


New Zealand, Sept. 15, 2022
- Dry Licorice, a new team consisting of the creative minds behind games such as Poly Bridge and the Kingdom series today announced their new project, Plasma, a physics-based engineering playground empowering players to create and explore mechanically complex devices using a groundbreaking robotics physics engine and user-friendly visual programming tools. The game is set to launch in 2023 and will make full use of the Steam Workshop capabilities.

Plasma is the creation of Patrick Corrieri and Marco Bancale, the creators of Poly Bridge and Kingdom respectively, and places the players in a world where they can build any device they can imagine. Thanks to a state-of-the-art physics engine and user-friendly visual programming tools, players will be able to design complex robots, arcade machines, rampaging spiders, and even whole game worlds, and then share them with the community.

As well as building, players will be able to download and iterate on each other’s projects, easing the initial complexity curve and making it accessible for newbies to pick up. See a cool car and want to know how it works? Grab it, learn what makes it tick, then change it to your liking, and make your own variation.

Plasma creations can be brought to life thanks to a visual programming interface, the Sketch, enabling both beginners and advanced players to experiment, tinker, and create unique devices, gizmos, and fully-interactive robots and mechanoids. Thanks to the built-in sharing platform anyone can make these available for others to discover, use, learn from, and modify.

Alongside the ability to create whatever they can imagine, players will discover a world of challenges and experiences designed by other members of the community. Here, in a tech-toy-like setting, players of all ages will be able to explore and learn the visual programming system step by step, building knowledge over time.

“I’m so excited to see my dream game come to life, as an avid physics and robotics enthusiast I am very pleased with what the team has accomplished and I’m really looking forward to seeing what players do with Plasma and how they can help us shape the future of this very ambitious project!” - Patrick Corrieri

“I am very happy that Plasma finally exists. It’s been living in my head as an idea for a long time, but now it’s here and players will be able to play it and contribute to its evolution into something amazing!” - Marco Bancale

Plasma will be released in 2023 on PC via Steam, players can wishlist the title directly on its official page, and stay connected via Discord and Twitter.

About Plasma

Plasma is a creative engineering playground where players can bring to life any device they can imagine using fun and intuitive robotics, physics, and visual programming tools. Developed by Dry Licorice, a new team formed by the creative minds behind Poly Bridge and Kingdom, Plasma will launch in Early Access Q1 2023 on PC.

About Dry Licorice

Dry Licorice is the brainchild of Patrick Corrieri and Marco Bancale, two friends who pitched their dream game to each other and realized it was the same idea. They’ve worked together for the past five years to bring that shared vision to life. Patrick’s experience from Dry Cactus (the Poly Bridge series), Marco’s knowledge from Licorice (the Kingdom series), and the many years they’ve spent in the games industry combine with a talented remote team from around the world to launch their first game: Plasma.

Article by: Susan N.



Share:

Random posts

Our Streamers

Susan "Jagtress" N.


S.M. Carrière

Aldren



Affiliates

JenEricDesigns – Coffee that ships to the US and Canada

JenEricDesigns – Coffee that ships to the US and Canada
Light, Medium and Dark Roast Coffee available.

Blog Archive

Labels