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Showing posts with label super nintendo. Show all posts
Showing posts with label super nintendo. Show all posts

Mega Cat Studios Breathes New Life Into Your Favorite Nintendo Consoles This Month With Three New Games

 Super Fanger, Plyuk, and Old Towers bring pixel-perfect excitement to the SNES and NES on January 29


PITTSBURGH, PA – January 7, 2025 – The retro-obsessed felines at Creative-first indie game publisher Mega Cat Studios today announced plans to bring three exciting new titles to the NES and Super Nintendo this month, injecting a fresh dose of fun into players’ favorite pieces of retro hardware.

Releasing exclusively on the Mega Cat Studios online store on January 29 are the frantic SNES maze chaser Super Fanger, along with the action-puzzler Old Towers, and the cerebral puzzle platformer Plyuk, both for the NES.

For a look at what’s in store in these exciting new adventures, check out the sizzle trailer below:


 

Here’s a rundown of each of these upcoming retro releases launching later this month:



Super Fanger:
Get ready for the wildest game of tag yet. Chase down your friends or evade their pursuit to avoid capture. Tackle dynamic levels and execute special moves to outsmart your rivals. Keep your nerve as you make every twist and turn count!



  •     4 maps with signature twists
  •     Play absurd characters with unique abilities
  •     Unlockable surprises
  •     One or two players




Plyuk:
When Plyuk tumbles into a hidden, underground lab, his quiet evening stroll turns into a nightmare. Trapped in a facility full of failed experiments, his only escape is to use his unique ability: cloning himself. 





  •     Navigate a trap-filled world using your cloning mechanics
  •     Solve teamwork-based puzzles
  •     Immerse yourself in Plyuk’s atmospheric 8-bit world




Old Towers:
Get ready to climb your way to the top in this addictive action puzzle game! Dash across the screen and across walls, ceilings, and more as you collect all the coins and find the way to the exit past devious hazards and traps.





  •     Dash your way through over 40 levels
  •     Swap between multiple characters to solve devious, brain-boggling puzzles
  •     Dodge arrows, spikes, and crushing blocks

~~~ 

About Mega Cat Studios

Mega Cat Studios breathes new life into old video game consoles with artisanal, exclusive projects you won’t find anywhere else. From the original Nintendo to virtual reality ports, we’re bringing our fans the games they want.

 

Article by: Susan N.



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X-Men Mutant Apocalypse - Retro Reflections

Okay, the trilogy of X-Men (technically, Marvel) articles on the weekend. I doled out Marvel vs. Capcom 3 for the Playstation 3, then Marvel vs. Capcom 2 for Xbox Live - now I'm headed back to the Super Nintendo.



I couldn't think of any throwback Marvel vs. Capcom games I had floating around the house (though I recall similar beat 'em ups in the arcade once upon a time) - so I decided to look around for an X-Men or Marvel title, and found X-Men: Mutant Apocalypse for my Super Nintendo and figured I'd toss it in for a bit. Now, while the other two games I talked about this weekend were fighter games, this one is a beat 'em up/platformer. It lacks the depth of field you find in Final Fight, Double Dragon or Streets of Rage, but you have to time your jumps and memorize attack patterns a bit more along the way.

Early on levels are designed around whichever mutant you are going to play (Psylocke, Wolverine, Cyclops, Beast and Gambit). It's an interesting idea, since most games of this sort let you pick from a pool to get through a level - and that happens later in the game, but early on each X-Man is assigned a task in a different location, forcing you to use them all. This is a good and bad thing since you may prefer one character over the others, but it does add a bit more variety to the gameplay as well when you have someone like Wolverine who just tears through people using his claws while moving left to right, as opposed to someone like Beast who can cling to ceilings and attack enemies from above as well.



The story's a bit of a mess, which is often the case in these older comic games, but the sounds get the job done and the graphics actually look pretty good. I didn't spend a ton of time playing this one again - I honestly don't have the patience for memorizing platforming like I did years ago, but I got a grin out of my time running around beating people up along the way.


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