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Showing posts with label Inertial Drift. Show all posts
Showing posts with label Inertial Drift. Show all posts

Inertial Drift - XB1 Review

Inertial Drift by developer Level 91 Entertainment and publisher PQube LimitedMicrosoft Xbox One review written by Nick with a copy provided by the publisher.

Estimated reading time: 5 minutes

Inertial Drift is best described in a single word: slick. That being said, that hardly encompasses everything, but this arcade racer offers lots of fantastic modes and plenty of thrills, all wrapped up in a somewhat simple but appealing visual package.

First, I just need to talk about the visuals. It’s interesting, because they are not the most technically accomplished graphics in the world. You don’t get photorealistic lighting effects and reflective surfaces like you see in many of the AAA racing games out there, but there is something distinctively gorgeous about the neon-soaked world of Inertial Drift, which somehow has both a retro and futuristic vibe going on at the same time. It is all just incredibly distinctive and the thing that first stood out to me even when the game’s initial announcement and trailers came out.

However, whether a racing game is going to hold up ultimately boils down to how it handles, and to that end Inertial Drift manages to be really unique, but loads of fun at the same time. I will say that the control scheme while being intuitive, still sometimes took a bit of adjustment on my part. It’s simple to learn – your left stick serves almost more as a strafe, moving you left and wright without actually turning you. The right stick is what aims the nose of your car and creates the ‘drift’ effect in the game’s title. The effect is in no way realistic, but that’s not the point in Inertial Drift – the focus here is an arcade-style brand of fun, and to that end it succeeds wildly.

There were definitely times however, old racing reflexes kicked in, so while it was an easy concept to pick up and learn (I won my first handful of races with no difficulty at all), there were absolutely times where I would let off of the right stick and accidentally skid into a wall because… well – my fingers started manipulating the controls just like they did almost every other racing game from the last couple of decades. Those hiccups aside however, I found the core gameplay rewarding – if at times perhaps threatening to become just a bit repetitive due to the lack of nuance.

There are different cars that can be used, and they certainly feel different from one another in the typical ways: handling, speed, acceleration and so on. However, this is not a simulation racer, and you don’t spend oodles of time under the hood tinkering with settings to create the perfect glove-like fit to your racing style. That may irk purists looking for more serious racing titles. Here it is all about the actual racing – so much so that I was stunned the first time I had an opponent on the track with me. Why? Because I tend to be a bit of a ‘paint rubber’ – in other words sideswiping my opponents is a pretty common strategy for me. So imagine my surprise that first time I was leaning into a curve, waiting to throw my weight into the car next to me and knock them silly only to cruise right on through them. There are competitive racing modes – but you are meant to focus on actually outracing your opponent, not beating them to a pulp. It makes perfect sense, even if it was a bit disappointing due to my desire for carnage.

There is an actual story mode, which works quite well due to its length, variety of modes and how it also serves as a fully functional tutorial. You run into a variety of different race types, such as endurance (keep hitting checkpoints to extend your timer), duel where you time spent in the lead earns you points and the first one to a specific score wins, time trials, ghost trails and more. Probably the most unique of these modes is Style – where you earn points for various types of tricks like extended drifting, driving close to rails, things of that nature. The core story can be played with a variety of drivers, which helps since it only takes a few hours to complete any one racer’s story. That being said, since all of the cars handle differently (and in particular drift differently), you get some nice variety in playing through with the different characters.

All of that being said, the variety of modes and cars that can be unlocked still doesn’t provide quite as much content out there as some of the other bigger name racing titles. You will burn through this considerably faster than say a Forza title, but that’s okay because Inertial Drift’s pick up and play nature makes it perfect for short sessions where you just need a quick burst of racing goodness. The tracks provide good variety, and the online and offline modes should suite everyone from those who like to just plug away at single player content or those who like to test their mettle against other players.

Summary

Inertial Drift is just about an ideal arcade racing game. The visuals are colorful and smooth, the gameplay is unique and easy to pick-up with just enough variety in cars to keep you learning and improving throughout the game’s varied if somewhat brief content. Fantastic to pick up and play in short bursts, even if it lacks some of the depth found in more polished AAA simulation racing games.

Score: 8.25 / 10




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New Animated Intro of Inertial Drift + Game Modes!


PQube (London, UK) - August 20th, 2020
- PQube and developer Level 91 Entertainment are pumped to reveal an amazing Animated Intro to Inertial Drift together with a closer look at the game's diverse modes today!

The drift-heavy 1-on1 arcade racer will be available on September 11th for Nintendo Switch, PlayStation 4, Xbox One and PC/Steam. Additionally, the Sunset Prologue of Inertial Drift is currently playable for free on Steam!

Fasten your seat belts for the Animated Intro: https://youtu.be/2s37jhq0jEM

Inertial Drift offers a variety of intense race modes that let players the game's unique controls to its limits! Challenge the highscores in Time Attack, race other players in Duel, analyise their driving in Ghost Battle or show off your drifting skills in Style:

  1. Practice

Practice makes… you know the rest. This mode keeps things simple - just you, your car and the road. It's the perfect way to get used to the handling of a brand new car for the first time, without having to compete for track-space with rivals.


  1. Ghost Battle

Like practise mode, this is another great place to hone your craft, only this time you'll be racing against the ghosts of other players. Unlike in a full 1v1 race, Ghost Battles allow you a valuable insight into the way your opponents approach a track. Keep an eye out for their glowing skid-trails to help you study their lines and knock valuable seconds off your lap times.


  1. Time Attack

Those who have already checked out the Inertial Drift: Sunset Prologue will be more than familiar with this mode. The objective is simple - record the fastest lap. Achieving it will be another matter…

  1. Race

This is what's it's all about.

Intense, head-to-head racing in some of the most exciting cars you'll ever get behind the wheel of. All cars are fitted with the Phase Shift Impact Prevention System, so all you and your opponent need to do is focus on your lines. But don't make the mistake of thinking there won't be any crashes - the 20 tracks will demand total concentration and no shortage of skill to navigate safely.


  1. Duel

As well as a traditional race, you can also take on drivers in Duel mode. Score points by putting distance between yourself and an opponent - and the first driver to fill up their bar wins! The race lead can swing frequently from one driver to another in Inertial Drift, so every second you can stay ahead is vital.


  1. Endurance

In this mode you'll race solo, attempting to reach each checkpoint before the timer runs out. Sure, the first lap might be easy enough - but how long will you be able to keep it up?

  1. Style

Every drifter knows that it's not always about speed. This mode rewards those who are willing to take a risk in the pursuit of style. Race on the very limits of the track and earn points for nose skims, dirt drops, and more. You can chain up moves for a greater reward, but be warned: you will be penalized for crashing.


Inertial Drift will be available for Nintendo Switch, PlayStation 4, Xbox One, and PC on Steam on September 11th!


For more information and the latest news, follow us on Twitter, Facebook, Twitch, Instagram, and our official website: http://pqube.co.uk/


About Level 91 Entertainment

At Level 91, our goal is to build games with great feel, smooth flowing action and highly responsive controls. We draw elements from our favourite classics, update them for modern tastes, and add our own unique twist, all to create experiences that feel both fresh yet familiar. http://www.level91.co.uk/

About PQube

PQube is a leading international creator, publisher, and distributor of interactive entertainment. The company’s teams worldwide are committed to publishing games they love by working closely with development partners and reaching consumers globally on all major gaming platforms. PQube manages a rich portfolio of brands including Cat Quest, New Super Lucky’s Tale, BlazBlue, Gal*Gun, White Day, Kill La Kill, Nexomon: Extinction, Guilty Gear, Shantae: Half-Genie Hero, and many more. Visit: pqube.co.uk to find out more.



Article by: Susan N.



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Inertial Drift Announced by PQube and Level 91 Entertainment




PQube (London, UK) - October 14th, 2019 - PQube and developer Level 91 Entertainment are excited to announce Inertial Drift, an intense 1-on-1 arcade racer that completely re-engineers drifting by introducing twin-stick controls! Speed along stunning tracks in the pink Japanese sunset with a fighting-game-like roster of 16 unique cars, drivers and techniques, coming to Nintendo Switch, PlayStation 4, Xbox One and PC in Spring 2020!
 
This is what Inertial Drift has in its garage:


Twin-stick drifting!


  • Twice the controls, twice the control! A completely new level of precision allows for drifts a hair's breadth away from the crash barrier, making every turn intense!

16 different driving styles!


  • Every character and their car in Inertial Drift have an unique driving style! Pick your favorite technique or master all of them to become the ultimate racer!


90s Retro-Future setting!


  • 20 tracks, flooded by the lights of pink Japanese sunset and vibrant neon-cities, set the stage for thrilling chases!


Intense 1-on-1 racing!


  • Scaling the races down to duels adds excitement to every face-off, giving you an adrenaline boost every time you see headlights in your back mirror and hear the music pick up!


Stay tuned for more information on Inertial Drift !

Inertial Drift is part of our line-up at EGX London 2019 and will release for Nintendo Switch, PlayStation 4, Xbox One and PC in Spring 2020!

For more information and the latest news, follow us on Twitter, Facebook, Twitch, Instagram and our official website: http://pqube.co.uk/


About Level 91 Entertainment

At Level 91, our goal is to build games with great feel, smooth flowing action and highly responsive controls. We draw elements from our favourite classics, update them for modern tastes, and add our own unique twist, all to create experiences that feel both fresh yet familiar. http://www.level91.co.uk/

About PQube

PQube is a leading publisher, distributor and service provider for the interactive entertainment industry with a global reach through UK, Europe, Middle East, Australia and North and South America from its offices in Letchworth (UK), Bristol (UK), Paris (France), Los Angeles (USA) and Hong Kong.

As a licensed publisher with Sony, Microsoft, Valve, Nintendo and Apple, PQube’s software division publishes and distributes video games for PlayStation 4, PlayStation Vita, Nintendo Switch, Xbox, iOS, Android, PC and has full coverage across all digital download platforms, establishing a track record of success with major franchises including: Gal*Gun, Chaos;Child, Cat Quest, Valkyrie Drive, White Day, Root Letter, BlazBlue, Guilty Gear, Kotodama, MotoGP, Ride, MXGP, Harvest Moon, Senran Kagura and Steins;Gate.

PQube’s hardware division designs, manufactures and distributes officially licensed consoles and accessories including the brand-new Atari ‘Retro’ range.

We thank all our partners and acknowledge all game names, brands and trademarks as properties of their respective owners. Visit: www.pqube.co.uk/games


Article by Susan N.
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