• Culdcept the First - Xbox Review

    Culdcept the First (also attributed as Culdcept the First Saturn Tribute) is a very fun game, that does show its age. This is basically a re-issue of the 1997 Sega Saturn game that mashes together deckbuilding (think Magic: The Gathering) and boardgames (such as Monopoly).

  • NBA 2K27 - PlayStation 5 Review

    With these annual seasonal renewals of the sports season comes the related video games as well, and the question reviewers such as myself always face is this: Is this year’s game worth purchasing one year after the last one? My answer? Yes, absolutely. NBA fans are going to almost certainly enjoy NBA 2K27.

  • Midnight Moments - PC Steam Review

    Midnight Moments is a cozy cyberpunk diorama-building game that is stunning. Unlike games that require you to complete quests or take out assailants or even solve challenging puzzles, this one only requires one thing: imagination.

  • Isle of Reveries - PC Review

    Isle of Reveries is a top down 2D action adventure game that made my nostalgia for old school Zelda games flare up really hard. A good blending of puzzle, exploration, and combat, Isle of Reveries is a wonderful title to experience inside and out.

  • Outbound - PC Review

    Let me tell you about this cozy game my daughter and I are playing together called Outbound. Now, I've been following this game from the initial Kickstarter back in April 2025 to its full release in May 2026. The best Mother's Day gift for myself and my first ever collector's edition in a physical copy!

  • OVER REQUIEMZ - Nintendo Switch Review

    In OVER REQUIEMZ Yuhiru is thrown into the castle of Oz and is immediately accused of trying to assassinate the King and shoved into the dungeon. Not only is she treated like a criminal...

  • Dread Delusion - Xbox Series X|S Review

    Today we’re looking at what has rapidly become an absolute favorite in the open-world RPG genre for me. An interesting story, memorable NPCs, stunning visuals, and a setting absolutely dripping with flavor, Dread Delusion sets its tone immediately and sticks with it.

  • NHL 27 - PS5 Review

    ...and I have been playing NHL games since. It didn't matter whether it was EA or another game like 2K in the 2000s; I loved hockey games and still do, but is NHL 27 a step in the right direction?

  • Asdivine Knot - PS5 Review

    Asdivine Knot is the latest title in the Kemco JRPG library. Following protagonist Verselio, who's on the run from the church that they once served, he'll be accompanied by an odd selection of party members as they all find a reason to band together…

  • STEINS;GATE RE:BOOT - PC Review

    Our story begins in Akihabra, Tokyo Japan. The protagonist Okarin… Or rather Rintaro Okabe, (Voiced by Mamoru Minyano) is a recent high school graduate who rents an apartment with his best friend and resident computer hacker, Itaru ‘Daru’ Hashida (Voiced by Tomokazu Seki) during the summer of 2010.

Showing posts with label Master of Monsters. Show all posts
Showing posts with label Master of Monsters. Show all posts

Master of Monsters - Retro Reflections


Master of Monsters by developer and publisher System Soft—SEGA Genesis retro reflection written by Nick with a purchased copy.

Estimated reading time: 4 minutes


A recent review of mine had me reflecting back on an old favorite of mine for the SEGA Genesis – Master of Monsters. This was not a particularly well-known title, but it came out at a time when I was regularly losing myself in the RPG / Strategy hybrid genre.

If you had read my somewhat recent Brigandine review, I made an off-hand reference to Master of Monsters. The two games share a lot of really similar DNA. At their core, you pick a summoner who then creates and moves monsters around a game board comprised of hexagons. These battles gain experience through combat, gaining levels and evolving into creatures with better stats. Terrain plays a factor in both movement speed and innate hit/miss as well. It’s all pretty standard stuff, but the parallels between the two games is hard to ignore.

In terms of the gameplay structure, the bulk of your time is spent on single player campaigns that tend to have some sort of a gimmick during the last stage. An example might be specific types of environments or enemies that are much easier to beat if you have the right kind of monster army assembled. Conversely, if it’s your first time hitting said stage – odds are you won’t be properly prepared for it and quite often I would lose the first time around. That sort of trial and error certainly made Master of Monsters rather grindy, even for a strategy game.

Some monsters are handy in almost all scenarios. Dragons are of course the slayers of all, while others like Great Angels due to their mobility and long-distance damage and decent healing. These types of monsters have good application in almost all maps, while something like the Siren or Big Serpent have their uses – but those use cases take a big hit on solid land versus being in the water. Your primary wizard also has access to some pretty powerful spells that can help tilt the battle to your favor. However, that comes with risk as a dead wizard means your game is over. By the same token? I kind of hate the meteor spell, as it feels overly powerful both when used – or used against you.

Once you become familiar with the different campaigns and monster types, Monster of Monsters actually becomes relatively easy in my opinion. Maybe because I’m patient or just have a tendency to think about long term creature development (King Dragon is incredibly powerful, but slow to build up). Like other games of this genre, the pacing tends to be slow and one of the biggest knocks against Master of Monsters in my mind was the relative lack of story. Combined to Brigandine’s very elaborate story involving multiple layers depending on which kingdom you use, Master of Monsters has very little meat on its narrative bones. Admittedly, it’s pretty unfair to compare a game from thirty years ago to a modern era one, but there were other strategy games from that era (Shining Force and Warsong spring to mind) that were able to do a much better job on that front as well.

At the end of the day, I wouldn’t go quite so far to say Master of Monsters is a must-play for fans of the SRPG genre, but I do feel it was a pretty underappreciated little gem back in its day. It spawned some sequels that I never played (including a version of the game that apparently used items, giving it a slightly stronger RPG feel and more akin to Brigandine’s equipment system), but would certainly like to at some point If given the chance. Still, having revisited Master of Monsters for the first time in over a decade so I could write this Retro Reflection, I came away with an even stronger impression that Brigandine owes a good deal of its framework to Master of Monsters.





Share:

Random posts

Our Streamers

Susan "Jagtress" N.


S.M. Carrière

Aldren



Affiliates

JenEricDesigns – Coffee that ships to the US and Canada

JenEricDesigns – Coffee that ships to the US and Canada
Light, Medium and Dark Roast Coffee available.

Blog Archive

Labels