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Showing posts with label No Man's Sky. Show all posts
Showing posts with label No Man's Sky. Show all posts

Maybe Give That Game Another Chance – Gaming Thoughts

Reading Time: 6 minutes

As I’ve grown older, I find it harder and harder to get into brand new games. This is certainly accurate when compared to my youth, but in fairness a lot has changed since then. This is true both of myself and video games as a whole. Old arcade cabinets and early Atari titles had a very low barrier of entry. You move around your spaceship and avoid getting hit while trying to shoot the enemies. Throw a quarter into Double Dragon, and you know that you’re supposed to move from left to right, punching the bad guys that are trying to punch you. NES titles could be beaten in under an hour once you took the time to memorize levels or enemy patterns.

These are all blanket statements that of course aren’t 100% true, but in general gaming has gotten harder. Gone are one or two button controllers. Instead, most games have no less than seven inputs to master. With this comes deep and often satisfying gameplay elements, but they take a different kind of mastery than jumping into the fire and just learning the bullet patterns of opposing ships.

As I mentioned though, it’s not just the games that have changed. My reflexes are not as good as they were twenty years ago. I have a full-time job and a lot more responsibilities than I did as a kid on summer break. I simply have less physical energy than I once did. I also have more money, which means I have more games to choose from. I used to go to video rental stores (remember those?) to grab a game for two nights, and I had to make the most of those two nights to try and beat it. Or to at least figure out if I liked it enough to buy later and add to my collection of maybe fifteen or so games. Now? My steam account passed 1,000 titles years ago, and I have consoles on top of that.

All of these things have led to an interesting observation I’ve made about myself: if a game doesn’t hook me right away? I may just try a different one instead of really giving it a chance. Far too often, it seems me slipping back to games I already know or are comfortable with. While that’s not a bad thing necessarily, it can lead to missed opportunities.

I got on this topic the other day with my daughter. She saw me playing Mass Effect somewhat recently, and she mentioned how she liked the game, but never played any of them beyond the first. That’s when I told her about how she at least got through Mass Effect on her first try. When I first played it? I gave up on it. In retrospect, that seems crazy, right? Anyone who has read my articles over the years likely knows I consider the Mass Effect trilogy among my favorite series of games ever. I recently scored the Legendary Edition of the trilogy a 9 out of 10.

And I nearly never played those next two games. 

Why? It’s hard to say, to be honest. It’s been more than fifteen years since it happened now. It was not a hard game. I don’t recall disliking it in any notable way at the time. But conversely? I just… didn’t like it either. I had a lot going on with life at the time. I had started a new job, in a new city. My kids were small, I was trying to make ends meet and I was just tired most of the time when I came home from work. I had small children, a wife and plenty of other commitments. Video game time was hard to come by back then, and when I did play, it seemed I wanted something easy and familiar. I would go back to World of Warcraft or maybe the latest fighting game. Mass Effect was a bit different, and I picked it up based on the glowing reviews at the time. I was a fan of previous BioWare PC games (especially Dungeons & Dragons ones).

So, I sat down to play it one afternoon. I progressed to the first world. It did not impress me all that much, something or other came up, so I saved it and quit – and just didn’t come back to it. Not until several months later, maybe even close to a year later. I’m not entirely sure what changed. Maybe because I was more comfortable with the no-longer-new job, or the kids were a bit older and better settled in, or maybe I just happened upon a very slow weekend where I had more time than usual to do what I wanted.

Either which way, I fired up Mass Effect again, from scratch. I wanted to give it another shot – and well, boy am I glad that I did. I loved the game, and the further I got into it, the harder it was for me to put down the controller. In fact, after beating it as a paragon the first time, I immediately restarted it to do another go with the renegade path, just to see how things would differ along the way.

After I explained this to my daughter, we began to talk about other games that had failed to initially click for us. She called out Slime Rancher in particular. Here was a game she said she just thought was stupid the first time she played it. I had it on the Xbox 360 as a freebie gold title, and she was bored one day and thumbing through games looking for something she would like. She then later said a friend recommended she play it, and when my daughter said she had and didn’t like it, her friend insisted she give it another shot. For whatever reason, it stuck that time. She sunk dozens of hours and first day of release purchased Slime Rancher 2 and has over a hundred hours into that one as well now.

I then began to think back over the years about some of the games I had initially been annoyed with. Demon’s Souls due to its difficulty. Suikoden games that sometimes take an hour or so to get into any of the gameplay elements. Sometimes a game like No Man’s Sky simply got better after release due to the development team giving it more updates. Darkest Dungeon was weirdly confusing to me the first time I played it as a Game Pass title on Xbox, and I gave up on it almost right away. I recently picked it up on PlayStation stupidly cheap and for some reason I can’t explain, it just clicked for me this time and I have well over fifty hours into it now.

So, my proposal here? Find a game or two you gave up on that you really thought you would like. Maybe it still won’t click. Maybe you’ll find that your situation has improved, or maybe the game itself has improved and you may just very well discover a new favorite instead of a previous disappointment. This doesn’t work for every game, obviously. I’ve certainly stuck with a game longer than it deserved (I’m looking at you Mass Effect Andromeda and Dead Space 3), and some games you play and simply realize they are not for you. I had that experience not so long ago with Dungeons & Dragons: Dark Alliance. I was so excited for that one… until I played it.

That being said, maybe there’s a Mass Effect in your catalog that deserves a second chance?

Article by Nick
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Jaggy's Corner - Saturday July 28


This weeks' news consists of a new patch called No Man's Sky Next, an announcement for Stardew Valley's Multiplayer, and Psyonix released some huge Rocket League news for the upcoming RLCS season.

No Man's Sky

The free patch for No Man's Sky recently launched and it has caused people in the gaming industry to take notice. Last year, when No Man's Sky was made available to the general public, the consumers were angry. The developer promised a ton of features but delivered none. Sean Murray addressed the Press with buzzword articles, constant delays of its release, and many more blunders! Needless to say, the game went down in history as one of the biggest disappointments.

Steam, in an extraordinary and different stance on their refund policy, allowed players to get their money back even if more than two hours were played (which is the maximum allowed to be played to qualify for a refund on Steam). To date, because of the massive upset, it maintains more than 80,000 negative reviews. Most of the games sites gave No Man's Sky poor scores and the general concensus was that it was dead on arrival... until now.

Hello Games, the development team behind No Man's Sky, obviously had a great vision and they set out to right the wrongs of the past. It was clear that No Man's Sky was released much earlier than intended, which is largely in part what led to the negative reviews on Steam.

To give a brief summary of what has been changed, No Man's Sky has been completely overhauled. At the beginning, there were some quests, alien languages, and minor crafting features. Later, two updates released that brought in base building, ground vehicles, and a complete graphics change. Once Atlas Rises launched, No Man's Sky featured quests, freighter ships, a pseudo multiplayer mechanic, and another graphics overhaul. Finally, Next launched a few days ago and has inspired enough people to write positive reviews on Steam. Over the last week, it has garnered more than 1k positive reviews bringing the games status to 'mixed'.

How did that happen?

Well, in case you aren't willing to fork over $60 USD for a game that was essentially a shell, we have all the information right here.

To summarize No Man's Sky: The Complete New Edition (Obviously that isn't the title of it. The update is called 'NEXT'), here is a list of new features:
  • Replaced the materials found in the game
  • Can pilot entire fleets of ships
  • Another graphics overhaul
  • MULTIPLAYER (like what was promised to the public, so they believed)
  • New base mechanics
  • Crafting mechanics with use of several components
  • Added a refinery mechanic
  • A complete story with quests
  • Alien creatures can now be hostile
  • Increased the number of ships that spawn in a system
  • An economy overhaul
  • No microtransactions! Nothing can be purchased off the site or in game with real money (because that's what microtransactions are...)
  • Players can have multiple bases and multiple ships (hence the new fleet mechanics)
  • and more!


In a way, it's a good thing that gamers were willing to give a game that was kicked to the dirt and left for dead to rise from its ashes. Make no mistake. Despite the additions and changes to the game, and the precedent it has set, don't let the story of No Man's Sky be the expectation in gaming. Most games do not come back from the backlash. Most don't have a development team of 14 that are able to redeem themselves.

As an example, perhaps gamers remember the debacle around Mighty No. 9. Remember that? You should. It failed horribly after being successfully Kickstarted in two days. (Someone give us a real MegaMan game and no one will get hurt! Editor's Note: 20XX, *drops mic and walks away*) And while Hello Games has earned its success, it's too early to expect that all companies will revive their games from the dead. I say that because there are still plenty of hot mess games and they are often abandoned.

No Man's Sky has a $60 price tag and from my understanding, it appears to be worth it. While I'm not endorsing this game personally, I will reinforce a belief I have, which is let the reviewers, streamers, and Let's Player's give impressions of a product before the public makes any purchase. Various people have vastly differing opinions when it comes to products, and that should be taken into consideration. Don't let this Cinderella story sing the praises of all future games because very few will have the chops. Yes. It is an admirable story but make informed decisions anyways. That's all I ask for.

Anyways, here is a clip from CohhCarnage's stream of No Man's Sky. Take a look at it and decide for yourselves whether this is your style of game:


Stardew Valley

There is a large post about the upcoming addition of multiplayer to Stardew Valley. Many people, myself included, have been happily playing in the beta. For the uninformed, players can marry each other, have individual cabins, share the wealth, and even have the other players make up for the skills that they personally lack (like fishing).


To summarize some of the upcoming changes on August 1st, players can expect the following:
  • Added Night Market event
  • New heart events for Jas, Linus, Pam, Vincent, and Willy
  • Rare treasure chest rooms in the Skull Caverns
  • A few new items like an Auto-grabber and new seeds
  • A new community upgrade in the Carpenter's shop
  • Secret notes can be found in Pelican Town leading to special items
  • Reduced pricing on Tub o' Flowers
  • If players have reached the bottom of the mines, the dwarf will attend weddings
  • Seed sprites are updated (I saw that the beets had a noticable visual change in the beta version)
  • Gifts reset on Monday instead of Sunday
  • Golden pumpkins are universally love instead of hated
  • And many more changes!
Check out the full post regarding the update



Rocket League

After a killer Season 5 of the Rocket League Championship Series, Psyonix boasts an even better Season 6. Firstly, they are raising the prize pool to be $1,000,000. Additionally, there will be $100,000 on the line for the Rival Series.

Signups to qualify for RLCS and the Rival Series begins August 6th. As with last year, Saturday August 11th will be the NA qualifiers and Sunday August 12th is the EU qualifiers. This format continues for the subsequent couple of weekends. The Rival Series Play-In begins September 1st. Any players that are citizens in EU or NA and are 15 years old or more can enter the qualifiers.

What I'm super excited for is the official debut of Kyle "Scrub killa" Robertson from Scotland. He recently turned 15 and is ready for this season in RLCS. He has been a force of nature on the field and many have had him on their radar for quite some time. To illustrate my point, here is a montage of his plays thus far:


The reason that the Rocket League community has set their sights on this young lad is because of his list of achievements. Due to many tournament restrictions with regards to age and eligibility for prize winnings, he has competed in a few minor tournaments like weeklies. Most recently he placed second in Rival Esports: EU 1k Cup and won first place in the Twelve Titans showmatch series back in February of this year. Previously, he has placed first in the Gfinity Challenger series and GO4RL Europe. Here are Scrub Killa's list of accomplishments.

Personally, I can't wait to see the Scottish player tear up the arena this season. All of the details for RLCS can be found on the official website.

What do you guys think about any of the topics above? Are you jumping on the No Man's Sky bandwagon? How do you feel about the multiplayer for Stardew Valley? And who is on your radar for Rocket League this season? Let us know in the comments below!

Until next time,
Article by Susan N.
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