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Showing posts with label Rogue Legacy. Show all posts
Showing posts with label Rogue Legacy. Show all posts

Rogue Legacy - PS Vita Review

Rogue Legacy comes to us courtesy of Cellar Door Games, who launched a desktop version last year and recently re-released on PlayStation 3, PlayStation 4 and Vita. With the new version available now, I decided to take another, closer look at this “Rogue-lite”. Success of other recent Rogue-like titles like Binding of Isaac, Don’t Starve and FTL have already shown that the modern gamer is more than willing to embrace the punishing, yet rewarding, gameplay style inspired by the original text-based “Rogue” title.


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Rogue Legacy - PS4 Review

By nature, I am someone who tends to gravitate towards grind-heavy games. Dungeon crawlers and JRPGs generally appeal to me for this reason. As a result, roguelike is a genre that has a tendency to rub me the wrong way, with death negating all of the hard work I had put in. It is just one of those challenges that I might start off amused by, but the eventual lack of progression starts to feel a bit like time wasted.

Rogue Legacy finds a delicate balance between the hand holding so many newer games do today, without destroying my will to continue playing the way many roguelikes have a habit of doing. Described as a rogue-lite (not the first game to use this term, but arguably the most effective to date), Rogue Legacy manages to punish failure while rewarding success in a way that reminds me of titles from the Souls series, that have a knack for simply making you better at the game through repetition and understanding.


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