• Culdcept the First - Xbox Review

    Culdcept the First (also attributed as Culdcept the First Saturn Tribute) is a very fun game, that does show its age. This is basically a re-issue of the 1997 Sega Saturn game that mashes together deckbuilding (think Magic: The Gathering) and boardgames (such as Monopoly).

  • NBA 2K27 - PlayStation 5 Review

    With these annual seasonal renewals of the sports season comes the related video games as well, and the question reviewers such as myself always face is this: Is this year’s game worth purchasing one year after the last one? My answer? Yes, absolutely. NBA fans are going to almost certainly enjoy NBA 2K27.

  • Midnight Moments - PC Steam Review

    Midnight Moments is a cozy cyberpunk diorama-building game that is stunning. Unlike games that require you to complete quests or take out assailants or even solve challenging puzzles, this one only requires one thing: imagination.

  • Isle of Reveries - PC Review

    Isle of Reveries is a top down 2D action adventure game that made my nostalgia for old school Zelda games flare up really hard. A good blending of puzzle, exploration, and combat, Isle of Reveries is a wonderful title to experience inside and out.

  • Outbound - PC Review

    Let me tell you about this cozy game my daughter and I are playing together called Outbound. Now, I've been following this game from the initial Kickstarter back in April 2025 to its full release in May 2026. The best Mother's Day gift for myself and my first ever collector's edition in a physical copy!

  • OVER REQUIEMZ - Nintendo Switch Review

    In OVER REQUIEMZ Yuhiru is thrown into the castle of Oz and is immediately accused of trying to assassinate the King and shoved into the dungeon. Not only is she treated like a criminal...

  • Dread Delusion - Xbox Series X|S Review

    Today we’re looking at what has rapidly become an absolute favorite in the open-world RPG genre for me. An interesting story, memorable NPCs, stunning visuals, and a setting absolutely dripping with flavor, Dread Delusion sets its tone immediately and sticks with it.

  • NHL 27 - PS5 Review

    ...and I have been playing NHL games since. It didn't matter whether it was EA or another game like 2K in the 2000s; I loved hockey games and still do, but is NHL 27 a step in the right direction?

  • Asdivine Knot - PS5 Review

    Asdivine Knot is the latest title in the Kemco JRPG library. Following protagonist Verselio, who's on the run from the church that they once served, he'll be accompanied by an odd selection of party members as they all find a reason to band together…

  • STEINS;GATE RE:BOOT - PC Review

    Our story begins in Akihabra, Tokyo Japan. The protagonist Okarin… Or rather Rintaro Okabe, (Voiced by Mamoru Minyano) is a recent high school graduate who rents an apartment with his best friend and resident computer hacker, Itaru ‘Daru’ Hashida (Voiced by Tomokazu Seki) during the summer of 2010.

Showing posts with label classic. Show all posts
Showing posts with label classic. Show all posts

Boulder Dash 40th Anniversary is Releasing Soon on All Platforms!

Monday June 10th, 2025 | Today German publisher BBG Entertainment GmbH is proud to announce the forthcoming release on all major platforms on July 24, 2025 priced at €19.99 / $19.99, which include PC, Nintendo Switch, Microsoft Xbox, Mac and Sony PlayStation 4 and 5, of one video game industry's iconic and much loved franchise Boulder Dash with a superb and exciting 40th Anniversary release. Starring the loveable central character, Rockford, this brand new 180 level dash and bash blast comes with a completely redesigned engine but staying close to the ideals, look and essence that resembles the original from the 80s.

  

The Definitive Purchase

The original million seller from way back  in 1984 is a true pioneering genre marker, with its simplistic ideas, that has gamers hooked from the moment they load up the game. Immerse yourself in 40 years of video game history and experience the classic BOULDER DASH® in an epic anniversary edition! Now, the iconic title returns with a completely new, faithful game engine and 180 new levels. A treat for long-time fans and newcomers alike. Your task: Collect enough diamonds in a cave filled with treacherous enemies and falling rocks to open the door to the exit. Here, you not only have to be skillful and quick to react, but also develop a suitable strategy more than once in order to survive. And once you've completed all 180 levels, you can use an editor to not only design new levels, but also download and play content from the worldwide Boulder Dash community for free. Never before has Boulder Dash looked better or sounded more spectacular!
 

FACTS ATTACK!!

  • 6 new, never-before-seen worlds
  • 3 new worlds created by hardcore the fans
  • 180 completely new, balanced, and refined levels
  • Variety of new and unique items, including growing walls, slime, enemy generator, eggs, plus more
  • Construction kit to create, share, or download other players’ levels
  • Distinctive visual style that aims to blend original color schemes with contemporary themes
  • Option to select and play for one of the three main heroes, each crafted in line with the game’s original vision
  • Music and sounds composed by Germany’s most famous video game musician Chris Huelsbeck (Giana Sisters, Turrican, Star Wars Rogue Squadron, Teenage Mutant Ninja  Turtles: Splintered Fate and many more).


  
BOULDER DASH 40th Anniversary is distinguished and is equally vibrant and challenging as it ever was and will appeal to all gamers that love a challenge and puzzling out how to avoid the boulders so that ROCKFORD can pave a way to the exit without being crushed. Such a simple idea but one that has been copied and cloned 100s of times but Boulder Dash stands heads and shoulders above all comers and imitations!! The fact that BOULDER DASH 40th Anniversary won at the prestigious Pixel Awards Europe 2025 in Warsaw on 7 June in the ‘Retro Roots’ category confirms the exceptional quality of the title. On the same day, the Boulder Dash Master Challenge took place for the first time. The winner was Adam Strzelczyk, who will now represent Poland at the Boulder Dash World Championship on 23 August at gamescom in Cologne. 

Facts speak louder than words!

“We pursued two goals: Firstly, we wanted to bring the first three parts Boulder Dash I, II and III to life as faithfully as possible on current machines. Secondly, we wanted to spice up the classic gameplay with contemporary visuals and suitable new ideas such as growing walls, slime, an enemy generator, eggs and other things. All in all BOULDER DASH 40th Anniversary is certainly the most comprehensive game in the series of all time: The first three games in the original Commodore and Atari look, more than hundred of brand new levels in a new look, and all tested and approved by the best Boulder Dash players worldwide. On top we have integrated a level editor which allows the users to create, play and share all these levels to Boulder Dash players worldwide plus stunning music and sounds from Chris Huelsbeck.”

For those that love the Boulder Dash experience or have yet to experience what this acclaimed brand offers and own a Switch, PlayStation, Xbox, PC or Mac!

YOU WILL NOT BE DISAPPOINTED!!!

A MUST PLAY GAME!


About BBG Entertainment GmbH:

BBG Entertainment, based in Munich, Germany, has had two main focuses since it was founded in 2008: In the “Casual Games” area, the publication of new editions of real video game classics, which, thanks to a unique game principle, guarantee gaming fun for the whole family even decades after their initial publication. In the “Education” area, titles that not only have a demonstrably positive effect in the training and learning segments, but are also fun thanks to an entertaining production. In 2016, BBG Entertainment purchased all rights to the legendary Boulder Dash® brand from the US company First Star Software Inc. In 2023, BBG Entertainment acquired two more IP classics from Intellivision Entertainment LLC: Shark! Shark! ® and Astrosmash®. The current portfolio includes classics such as Boulder Dash®, Dynablaster®, Shark! Shark! ®, Astrosmash®, Quiz with Fritz®, Einstein™ Brain Trainer for various platforms such as PC (Steam, Windows, Mac), consoles (Switch, Xbox) and mobile (iOS and Android).

Boulder Dash® and Rockford® are trademarks of BBG Entertainment GmbH, registered in the US, the European Union and other countries. Boulder Dash® 30th Anniversary™, Boulder Dash® Deluxe™, Boulder Dash® 40th Anniversary™, Crystal™ and Goldford™ are trademarks of BBG Entertainment GmbH. Copyright © 1984-2025 BBG Entertainment GmbH. All rights reserved. The original Boulder Dash® was created by Peter Liepa with Chris Gray.
 
Intellivision is a registered trademark of Intellivision Entertainment LLC. ALBERT EINSTEIN and/or EINSTEIN are trademarks or registered trademarks of The Hebrew University of Jerusalem, represented exclusively by CMG Worldwide and are used with permission. Official licensed merchandise. All other trademarks are property of their respective owners.

Information about all BBG Entertainment products can be found here: https://www.bbg-entertainment.com.
 

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Article by: Susan N.
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Ultima: Exodus - Retro Reflections

Ultima: Exodus by developers Origin Systems and Newtopia Planning and publisher FCI —Nintendo Entertainment System.

Estimated reading time: 5 minutes


There are two times of the year that tend to get me reflecting on games of old. One is near the end of spring, around my birthday and the other is near Christmas. The connection here should be obvious, as when I was a kid – most of the video games I played were gifted to me during one of those two yearly occasions.

In prior articles, I’ve touched on some of these gifts. Unabashed link-fest coming up, but I still have some strong memories and emotions tied to when I received my Nintendo Entertainment System (and Joust – I’ll have to reminisce on that one soon) from my Uncle Ken for Christmas. That same year my parents got me Elevator Action and Dragon Power as gifts, and my Grandpa Joe and Grandma Bev got me Double Dribble. A few years later, my Grandma Barb picked up Tecmo Basketball for Christmas. Before that my parents had gotten me into gaming with a TI99/4a, and years later my Uncle Ken again came through with the win, giving me a Sega Genesis for my birthday (and a ton of games such as Columns, Altered Beast, Sonic the Hedgehog and an EA golfing game). 

Okay, that was a lot of nostalgia. But when I think of Ultima: Exodus, I get hit pretty hard with nostalgia as well. This wasn’t year one of me having my NES – it was a couple after I received it. This title got released on over a dozen platforms, with some variance in the naming such as Exodus: Ultima III and Ultima III: Exodus, but as it was the first release on the Nintendo Entertainment System, they simply went with the title Ultima: Exodus.

I had never heard of this game, and I’m not entirely sure what inspired my parents to pick it up. I vaguely recall my dad saying that he thought the cover of the box looked interesting and he was well aware that I was a big fan of the fantasy genre. This however, was also my true introduction to the roleplaying genre. Dragon Warrior wouldn’t be too far behind – I wound up borrowing that from a friend a few months after discovering my love for grinding through oodles of turn-based battles. This was well before I was introduced to Dungeons & Dragons or played my first Final Fantasy.

Now, in retrospect, Ultima: Exodus is a pretty flawed but still fun game. I’ve played it in somewhat recent years, and sure – any game release in 1989 is going to struggle when held up to today’s standards more than three decades later. I’m not talking about the graphics and sound (it is surprising how quickly the music tickled the back of my brain, but I logged dozens and dozens of hours with this game back in the day, so that music’s apparently been burned into my brain by now.

But even comparing this game to some of its contemporaries from around the same time, such as the first Dragon Warrior and Final Fantasy titles, Ultima: Exodus just had a lot of rough edges. Several things were poorly explained (somewhat common for the time), leading to a lot of wandering about and happening on to the next steps in the journey. The number scaling was off too, as experience for leveling was far easier to come by than the gold needed to purchase leveling. Those two things feel out of sorts with one another, despite being tied to the same progression system.

Also, the way the world handled levels was a little oddly inconsistent as the overworld scaled with your level but the dungeons were more set to level ranges, leading to an uneven experience if you grind a lot early on. Combat had a sort of weird hit / miss frame thing that was more about timing than the more traditional behind the scenes dice rolling. 

However, there was a flexibility to Ultima: Exodus that felt somewhat ahead of its time as well. Character creation was incredibly flexible compared to similar titles. You had greater control over the way you could interact with characters, with commands to attack, attempt to steal or even bribe NPCs. You could even pick a fight with the king (though you’d lose – he’s indestructible). I did a lot of saving back then – but there were a lot of things that you could try – and screw up. Reviving characters is expensive, which makes the game feel more punitive than most of the era.

It's also worth noting that when you discover the hidden land of Ambrosia, the game opened up in a new and unexpected way, including better character progression. That’s sort of the theme of Ultima: Exodus. It was a dense game with a lot of systems that often were not well explained, and there was precious little handholding done. It’s not one of the hardest NES games in the traditional sense, but a lot of hours and perseverance is needed to see it through to the finale.

In the end, however, for all its foibles, Ultima: Exodus is more than just the game it is – at least to me. It’s another set of memories tied to a Christmas gift from loved ones, and it also introduced me to one of my favorite video game genres ever. I think those things make Ultima: Exodus something far more special.

Article by: Nick

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High North Studios and Raw Fury Reveal Skald: Against the Black Priory for 2024!

STOCKHOLM – Dec. 18, 2023 – Independent developer High North Studios and publisher Raw Fury have revealed that SKALD: Against the Black Priory, the retro-style, party-based RPG that combines the nostalgic charm of classic role-playing games with richly illustrated grimdark fantasy and Lovecraftian horror, will launch in spring 2024 on PC and Mac via Steam and GOG.com.



Wishlist Now: Steam | GOG.com


Skald: Against the Black Priory is an old-school RPG combining modern design and a fully realized narrative with Commodore 64 era-inspired visuals and charm for a unique adventure that will appeal to genre fans old and new alike. Delve into an elaborate fantasy world full of tragic heroes, monstrous horrors and lovingly drawn pixel-art illustrations.

Experience an engaging, branching story with rich exploration and multiple-choice dialogue. Battle foes in gripping turn-based combat as you journey through handcrafted environments to unravel SKALD’s sinister secrets. Do you have what it takes to lead a company of broken heroes from the tainted shores of Idra to the gates of the Black Priory – and beyond?


Watch the latest trailer to get an updated look at the core pillars of SKALD: Against the Black Priory, including:

  • A dark and mesmerizing narrative set in an amoral fantasy world full of ill-fated heroes, violent deaths and freakish horror.
  • Classic RPG features, including dice roll-based gameplay, deep exploration opportunities, meaningful dialogue options, and a tactical, party-oriented, turn-based combat system featuring a diverse roster of characters.
  • A beautiful retro soundtrack and authentic pixel art visuals, enhanced by a new lighting system.

The free playable demo for SKALD: Against the Black Priory continues to be available on Steam and GOG.com. While the demo does not include all of the elements shown in the latest trailer, players can experience a taste of what is to come! For more on the game, visit www.SkaldRPG.com, and follow the latest development updates on Twitter and Discord.



About High North Studios


High North Studios is a one-man indie studio from Northern Norway, created and fueled by Anders Lauridsen.


About Raw Fury


Raw Fury is a boutique indie (un)publisher founded in 2015 by Jonas Antonsson, Gordon Van Dyke, and David Martinez. We do not care about genres or mechanics. We care about experiences and emotions. We want to help developers make magic.


Web: rawfury.comTwitter: twitter.com/rawfuryDiscord: discord.gg/rawfury

    Article by: Susan N.
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    Antstream Arcade Review

    Antstream Arcade by developer and publisher AntstreamLtdMicrosoft Xbox Series X review written by Nick with a copy provided by the publisher.

    Estimated Reading Time: 6 minutes


    Antstream Arcade touts a pretty hefty package. Play over 1,300 classic video games via a streaming service. Being a subscription service, it is easy to see why it draws an analogy of being the Netflix of video games. By and large? It works pretty well, especially for an old school gamer such as myself.

    The sales pitch is an interesting one. The Antstream Arcade service isn’t the games itself – it’s a window to access the huge collection of classic titles. This allows them to be worked within dynamic ways. The library can and will change, there are missions and leaderboards that allow people to compete against one another. The missions / challenges are a neat idea, as it takes the core game and has you attempting to get the best score you can with one life or in a particular time frame or some other predetermined constraint.

    The library is massive (you can check it out here), pulling from a wide variety of sources like the Amiga, Atari, NES, arcades and so on. Some of this feels a bit like checking boxes. Yes, there are PlayStation games, but there’s only a handful. There are SNES titles, but you’re not getting first party Mario games either. That being said,  there are lots of really great games in here, especially for someone like me who grew up on these titles. I’m a sucker for arcade brawlers like Double Dragon, Final Fight and Ninja Gaiden. There is also a pretty wide range of genres here. I had initially figured that the library would mostly consist of shoot-‘em-ups and brawlers, but there’s plenty of 1-on-1 fighters, platformers and even RPG titles baked in here. Now, it is worth calling out that there is some title duplication, where you might see something that was on both NES and Sega Master System, or across a few of the older computer platforms.

    I’m pretty impressed with how well the service streams. You need more than 4mbs, which is not a high bar to clear. That makes this pretty accessible to most people (I was playing this at my cabin, which often maxes out in the high 20’s in mbs) with reasonably solid performance. I’m sure this plays into their strategy of focusing on older games that have small file sizes – I wouldn’t count on seeing a lot of disc-based PS2 games in the near future because of this.

    Even with this pretty rough internet I have at the cabin (I like to refer to it as internet delivered via tin cans and string), Antstream Arcade performed really well. There was some odd pixilation that happened at times, but it worked well. I didn’t run into any notable issues with the gameplay itself, and even when I was playing at my house with a 1+gbs connection, there was the occasional odd visual artifact in larger / newer titles (Mortal Kombat or Pit Fighter come to mind), but it was never a major deal to me.

    While the content here is pretty stellar, the interface is a bit more of a mixed bag. On the downside, searching for games can be sort of rough. It relies heavily on text searching. Games are tagged with genres such as platforming or fighting. However, with so many games, it can be tough to find a specific game unless you know what title you are searching for. On the one hand, it was fun randomly stumbling onto cool games that had been tucked away in the back of my head for decades now, but there were times trying to figure out what I was going to play next was a bit of a challenge. For some reason beat-‘em-ups just didn’t work for me when I selected the ‘more’ option to the right, like the default search terms actually didn’t line up with their own tagging.

    Another plus of the interface is the ability to save games, which was obviously lacking in many of those old Atari or arcade titles. An interface shortcoming is I didn’t see any way to remap buttons. They are assigned on a per-game basis, and the majority of the time they made a lot of sense. However, there are just some genres like 1-on-1 fighting games where I have been using my own personal button remapping for years now, and not having the ability to do so sort of felt like fighting with a hand tied behind my back.

    There’s a few different flavors of access. You can install the game itself and get access to some of the titles without paying anything, but that’s really missing the beauty of what is offered here. That means you can do a one year subscription for $29.99 or a lifetime at $79.99. I have a lot of these titles on my actual NES or Atari that I still have, or they’re available in other compilation titles like the Capcom ones or these old school games might just not be your thing – so mileage may vary. That being said? This hit a huge sweet spot with me. Elevator Action tournament? Cool – that was a favorite arcade cabinet of mine as a little kid, and I didn’t have to hem and haw at the corner store and decide between playing it or picking up five atomic fireballs to snack on.

    Lastly, Antstream Arcade has a rather unique take on competitive play. I mentioned missions before, and tournaments. High scores are documented and when someone beats your progress you get notified automagically by the system. It all tries to build a sense of competitive community, and for those who don’t particularly like playing with / against other people, this asynchronous method is likely ideal. That being said, some of these games were at their best (especially brawlers) when you were partnered with a person, and there’s no active multiplayer options. Given the streaming nature of the software, that makes sense as I suspect there would be some significant technical hurdles to overcome there, but it’s still worth calling out for someone who might have been looking forward to some co-op arcade Double Dragon.

    Antstream Arcade is going to appeal to a pretty niche group – but I’ll fully admit that I’m a member of that target audience. It’s great to pick up some classic game I used to enjoy, virtually toss in a handful of quarters and spend the next half an hour blasting or punching away at something. This software absolutely scratches an itch that I frequently have. I dig the broad collection of titles, the way they try to virtualize a community and that it’s a living service with new tournaments, games and updates being continuously rolled out. All of those positives aside, there is room for improvement. I’d love some button mapping, multiplayer and stronger discovery options to help me get the most out of the framework itself and the games provided within. All things considered, Antstream Arcade is a lot of fun, even with some as of yet untapped potential.

    Score: 7 / 10

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    Dragon Power - Retro Reflections

    So I am going to slip this one in before my end of the year posts over the next week and change. I have quite a few more reviews ready to go in January as well, though posting *may* slow down a tad after that - it just depends on how busy real life gets.

    So recently, I wrote up a nice big review on Dragon Ball Z Budokai HD Collection for the Sony PlayStation 3. Seeing as this game was a remake, it was only natural that I would have some nostalgia toward Dragon Ball Z games. This is especially true when you consider that Dragon Ball Z Budokai 3 was my favorite Dragon Ball Z game of all-time, and remains so today despite its years.

    Funny thing is, this got me looking back even further than the PlayStation 2. My first encounter with the Dragon Ball franchise actually took place way back in 1988 before I knew anything at all about Dragon Ball. This happy accident came in the form of Dragon Power, which released on the NES in North America back in March of that year. This game, along with Joust and Elevator Action was among my very first titles.

    It sure doesn't look like Goku...

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    Good Old Games is putting on a pretty good sale

    We are all about the Digitally Downloaded games here (hence the name of the site, right?) Well Good Old Games has a pretty significant sale going right now they are dubbing their 2012 End of the World DRM-Free Sale. As of this posting, there are about twenty hours left is all.

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    NBA Jam: On Fire Edition - PlayStation Network Review

    NBA Jam has been around forever.  I did a Retro Reflection on one of the earliest console releases, loved it in the arcade and even reviewed the more recent Wii version on this site as well.  I am a huge fan of the NBA (and the Pistons in particular).  For those unfamiliar with the series, this is two on two 'streetball' but on the shiny hardwood of NBA arenas.  You will not be playing an NBA Simulation here like the excellent NBA 2K12, but instead will be shoving, alley-ooping and catching fire in a much more arcade style game.


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    I had a fun video game themed weekend, did you?

    Just a quick 'good morning' - and I certainly hope you all had a good weekend.  Mine was predictably hectic.  I knew it would be, but it was a lot of fun too.  I got quite a bit of gaming in - the usual suspects with Madden being the primary focus, but I poked at several other titles as well, including FPS Creator.  Fun, but there's a steep learning curve to be had there.  Still, my son and I are tackling it together so that makes it more entertaining.

    Beyond that though?  I got to play some games in an old school arcade for the first time in at least a decade.

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    Double Dragon: Neon - PlayStation Network Review

    I have a pretty longstanding history with beat 'em up style games, and for the most part I have enjoyed the genre.  Double Dragon still ranks as one of my all-time favorite arcade games, and I would guess I played through Double Dragons 1 & 2 on the NES several dozen times each.  I am one of the lucky few who still has the arcade version of Double Dragon on my Xbox Live account as well.  So it is safe to say I was more than a little excited when I read about Double Dragon: Neon several months ago, posting about it here at the time.

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    Street Fighter - Happy 25th Anniversary

    I was not planning on getting a post out today.  I was going to let my Street Fighter IV review sit at the top of the mountain for an extra day before I did my next Street Fighter review tomorrow.  Then I stumbled onto something when I was surfing the web early this morning - but the original Street Fighter video game was released in the arcade on August 30th, 1987 - so happy 25th birthday Street Fighter!

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    How about some Street Fighter?

    Uh-oh.  Yup, I'm at it again.  It's getting on toward fall, and with it a change in my color scheme and soon my banner.  I will likely run with this one until it starts to snow, and then I'll go to a lighter theme I already laid out.  Personally though - this white on black is my favorite.

    I hope you do not mind if I have a few posts themed on Street Fighter coming up over the next week or two?

    I was playing Street Fighter III on the PlayStation Network and then later, Street Fighter IV for my 3DS.  My son does not particularly like the Street Fighter games.  In general he is not much of a fighting game fan, but he did enjoy the Dead or Alive Dimensions game for the 3DS, but he gave up on Street Fighter IV very quickly.  He just does not see what I do in them.  I have been a huge Street Fighter fan since II hit the arcade scene.

    This thing ate a lot of my quarters

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    Warsong - Sega Genesis: Possibly the best strategy game you never played - Retro Reflections

    Given my recent article about the Sega Genesis, I thought it only appropriate to discuss one of my favorite Genesis games of all-time.

    Okay, there is a chance you played it - but I would guess it's unlikely.  This gem of a game came out for the Sega Genesis (and was called Langrisser overseas).  I am not sure what inspired me to pick it up at the time.  I had heard nothing about this game in any of the magazines I read, none of my friends had played it, but something about it caught my eye when I was mulling what game to purchase next.


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    So, what's on tap this weekend?

    I have a few games I am still trying to get through.  Record of Agarest War Zero is definitely a time-sink, no doubt about it.  My backlog is building up pretty badly of late.  My daughter sent me these pictures though recently, and while I'm envious of the setup, I have to wonder what their backlog is like:


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    Vanguard Bandits - PlayStation Network Review

    It is only fairly recently I came to discover MonkeyPaw Games and their dedication to bringing fun games to the gaming community - often in the form of a retro title like Arc The Lad or Alundra.  Sometimes they accomplish something more than just helping us revisit an old classic though, because they allow us to play a game like Vanguard Bandits that I would never have otherwise gotten to experience.

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    Double Dragon: Neon - screens and thoughts

    So as a kid?  Huuuuge fan of all things Double Dragon.  Probably one of the first arcade games I played and actually beat - no easy feat when you're playing cabinets meant to eat your quarters as quickly as possible.  Now there has been an announcement that Double Dragon Neon will be coming out later this year.


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    Fallout Free on Good Old Games for the next 48ish hours

    I really enjoy Good Old Games, as they bring a lot of older titles to the PC in a way that newer machines can generally run them easily enough.  Well, GoG has a nice freebie for the next couple of days - the original Fallout is free.  You can find it here if you are interested.


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    X-Men: The Arcade Game - Retro Reflections

    Like Streets of Rage 2, this is another title on the PlayStation Network that is both something that can be purchased and a throwback to a classic title.  I'm going to treat it like a Retro Reflection though as I talk about it.  Now, Streets of Rage 2 held up pretty well for me through the glasses of nostalgia, but it was a free title where as X-Men was one I bought on the PSN.


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    MX World Tour - PlayStation Network Review

    This is just a quick hit, but I got the chance to play the PlayStation 2 classic, MX World Tour courtesy of our friends at Digitally Downloaded, and posted my review thoughts here.  If you're interested in my quick thoughts, I scored it 2.5 out of 5 stars.  Some nice jumps and plenty of tracks don't add enough to the mix to keep me playing very long.  If you're interested, check out the review!
    Share:

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