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Showing posts with label Kill la Kill. Show all posts
Showing posts with label Kill la Kill. Show all posts

Kill la Kill: The Game IF - PS4 Review


Kill la Kill: The Game IF is the latest in the Arc System Work’s universe of Arcade Fighters. Developed by A+, you’ll get to take several characters from the Kill la Kill universe into a 3D ring for some fast paced and flashy combat. With different options available for each character, how you dominate your opponents in story mode, on the couch beside you or online, is entirely up to you.

Off the bat, once you’ve loaded it up for the first time, you’ll find that until you go through the first few parts of the story mode, everything else will remain locked. While I found it a bit odd that they would hide certain features like being able to fight against another player until you’ve played far enough into the story mode, once those modes are unlocked the world is your oyster for how far you think you can take your skills. Unranked, ranked, just with your favorite person in the world that you want to kick the crap out of on the couch next to you, it’s your choice.

Part of these modes being locked makes sense as there is a fair bit to learn to the systems that have been put into place. While each character will behave differently, like the very bdsm fanservicy Gamagoori who instead of a ranged attack ties himself up and then proceeds to whip himself building a meter that increases his strength, most of the others have access to a ranged or melee attack and are just fanservicy in terms of their appearance.


While the melee and ranged attacks are fairly self explanatory, the rest of the system is built upon these two as you can perform them while staying put, while moving, while dashing or while dodging. Special attacks based on these two can also be used so understanding how each character behaves is important as they come in a variety of sizes from the smallest Jakuzure to the biggest Sanageyama who’s transformation with his kendo stick is just defyingly huge. Having the fighting done in a 3D arena helps as size doesn’t matter if you can dodge around your opponent.

Side to the story and to the arcade versus, there are some other single player only modes like seeing how far your can survive in a series of 1v1 matches. While this mode isn’t new, and while your health carrying over isn’t new either, it was nice that depending on how well you did it was possible to win back a percentage of your hit points to help in the fight ahead. There are other modes that are designed to help you train your skills but the back to back fights against all of the other characters including your own helps you nail down strategies fairly quickly.

Finally, there’s the Covers Challenge Mode. Covers are clothing that have taken over the students of the academy and they come at you in swarms. Fighting against these is a lot of fun because it’s not just a 1v3 in which the “3” swap out. Oh no. Instead they are all on the field with you and you have to fight them ALL at the same time. It basically turns this Arcade Fighter into a Brawler if only for a short time.


The only real issue that I found with this fighting style is that the targeting can feel a bit off when you have multiple enemies in front of you. One second you’re chasing one down and next thing you know you’re hitting someone else and you have no real way of changing that short of redirecting your thumbstick and hoping that you hit the right person. It takes some getting used to and also a bit of luck to hit the right one but when most weapons can hit several? Eh, you have to take them all out anyways!

So on a whole, while I can’t speak for fans of the anime as I have yet to watch it, Kill la Kill: The Game IF I thought was a fair amount of fun and worth it if you’ve been looking for a change of pace from the other recent releases like Dead or Alive and Soulcalibur 6. Otherwise, if you’re looking for more than just an Arcade Fighter? The story mode is fairly short and while survival is fun, the bulk of your time will mostly be facing off against other players online.

Game Information

Platform:
Sony PlayStation 4
Developer(s):
Aplus
Publisher(s):
Arc System Works
Genre(s):
Fighting
Mode(s):
Single Player
Multiplayer
Other Platform(s):
Nintendo Switch
PC

Source:
Provided by Publisher


Article by Pierre-Yves
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Kill la Kill IF - PS4 Preview


So the Kill la Kill series has been around for a while but only now does it make his way over into the video game realm. Being published by Arc System Works, famous for BlazBlue and Guilty Gear, this fast-paced one-on-one free-roaming 3D arena battle is looking good with the quick Demo currently available on most PSNs. Sadly for North Americans, the demo is only available if you pre-ordered for some reason.

So I’m going to be a bit upfront in that I have only a tiny idea of what is going on. From what I know of the series, which is little more than what I’ve looked up as I have still yet to watch it, the protagonist has come to this school to find answers about who murdered her father. Making me think of Shokugeki no Soma where you have to fight to move up in the ranks, this is done with scantily morphing clothes and swords instead of pots, pans and the removal of clothes. There’s a bit of a similarity there…


Very revealing clothing that would make the girls of Onechanbara interested in the provider of said garments aside, there’s a killer combat system to be found here. If you’ve played Guilty Gear or BlazBlue then you know that these dev teams know what they are doing and Kill la Kill IF is no exception. Built in a 3D realm instead of a 2D, and you have a fighter designed in the linear motion combat of the Tales of Series from the currently middle days of the series. You’ll always be facing one another when moving left or right but you can still move around as it can help you dodge out of the way of an incoming attack.

The Demo itself isn’t very long. It has a bit of story to get you involved before putting you into a tutorial which leads into the only fight that it has. For more fighting you’ll have to go back to the main menu and go into another mode. But that one fight was already enough to get me hooked. It has it all. Close range attacks, long ranged attacks, dashing up into your enemy’s face, dodging, power attacks and some fairly huge animated attacks. It has it all and it doesn’t stop until one of you hits the ground. It’s fast but it’s smooth enough that even those like me that needs to take time to get into a fighting game can easily learn the basics even if it’ll take a lot longer to master them.


Releasing on the 26th of this month, I’m looking forward to learning more about the series and to getting to play much more of this superbly designed fighting game.

Game Information

Platform:
Sony PlayStation 4
Developer(s):
Aplus
Publisher(s):
Arc System Works
Genre(s):
Fighting
Mode(s):
Single Player
Multiplayer
Other Platform(s):
Nintendo Switch
PC

Source:
Demo on PSN


Article by Pierre-Yves
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Kill la Kill - IF Releasing in July!



PQube (London, UK) - March 20th, 2019 - PQube is pleased to announce that Arc System Works and Studio TRIGGER’s KILL la KILL – IF will be releasing on 26th July in Europe on PlayStation 4, Nintendo Switch and on 25th July for PC/Steam worldwide.

The team is proud to introduce the new and original artwork for the game, drawn by Mr. Sushio, who was in charge of the character design in the original TV anime 'Kill la Kill'.

Additional Characters!

Two new playable characters "Mako Mankanshoku" and "Ultimate Double Naked DTR" will be available to download as free characters. More details about the characters to come at a later date.

Limited Edition - confirmed for Europe!

KILL la KILL - IF: Limited Edition details revealed!
・Mr. Sushio’s main artwork for Limited Edition.
・Original Artbook
・Original Soundtrack
・Mak-Roquette Squeezie

This lovely Limited Edition will have 1500 copies available in Europe, with selected retailers in the UK, France, Spain, Switzerland, and more! The retailers will be announced on social media at a later date.


Mako to the rescue!

A pre-order bonus will be avaible at selected retailers across Europe - the super cool 'Fight Club-spec Two-Star Goku Uniform President Mako Mankanshoku' Keychain! Stay tuned on social media and our website to know where this will be available!

10 characters confirmed!

The new trailer confirms 10 playable characters -inluding brand new characters and the dual-wielding Ryuko Matoi and Satsuki Kiryuin- and teases for more to come in the future! All characters will have their unique fighting style and two DLC characters are already confirmed!

Modes galore!

Enjoy a brand new Story Mode, with never-seen before anime segments of the 'IF' story, written by the legend Kazuki Nakashima.There is so much more to the game with Training Mode (includes Tutorial and Covers Challenge), Gallery Mode (watch replays and create your own diorama!) and Online Mode where you can play Ranked or in standard Player Match.

KILL la KILL – IF will release on 26th July on PlayStation 4, Nintendo Switch in Europe, and on 25th July on PC/Steam.

Stay in the loop on everything Arc System Works on 
Official homepage: https://arcsystemworks.com/


For more information and the latest news, follow us on Twitter, Facebook, Twitch, Instagram and our official website: http://pqube.co.uk/kill-la-kill

About Arc System Works

Arc System Works is a Japan-based game development company, renowned for their unique and highly artistic 2D fighting action games. They have a proven track record with their big hit series: Blazblue and Guilty Gear, among many other games of all kinds of genre under their belt. From planning to production to marketing, Arc System Works believes in constant value-adding for their products, striving relentlessly towards the aim of staying ahead in the forefront technology of gaming, and producing flavorful character designs to form the foundation of their extensive Intellectual properties. https://arcsystemworks.com/

About PQube

PQube is a publisher, distributor and service provider for the interactive entertainment industry with a global reach through UK, Europe, Middle East, Australia and North and South America from its offices in Letchworth, Paris, Bristol and Bawtry. As a licensed publisher with Sony, Valve and Nintendo and Apple, PQube’s software division publishes and distributes games for PlayStation 4, PlayStation Vita,Nintendo Switch, iOS, Android, PC and digital download and has established a track record of success with major franchises including: Gal*Gun, Chaos;Child, Valkyrie Drive, Cat Quest, White Day, Root Letter, BlazBlue, Guilty Gear, MotoGP, Ride, MXGP, Harvest Moon, Senran Kagura and Steins Gate. PQube’s hardware division designs, manufactures and distributes consoles and accessories including the brand-new Atari ‘Retro’ range, Sinclair ZX Spectrum, SmartBoy, Retron 5, SupaBoy SFC, Sega MegaDrive, Atari Flashback and Blaze Tab. We thank all our partners and acknowledge all game names, brands and trademarks as properties of their respective owners. pqube.co.uk/games 

Article by Susan N.
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