• YAR: Forgotten Throne - Playstation 5 Review

    YAR: the Forgotten Throne will see you “Choose your path as a Warrior, Volkhv, or Archer and journey across the lands of Borea in a story-driven open-world RPG. Uncover the source of the darkness poisoning its forests and wildlife...

  • Culdcept the First - Xbox Review

    Culdcept the First (also attributed as Culdcept the First Saturn Tribute) is a very fun game, that does show its age. This is basically a re-issue of the 1997 Sega Saturn game that mashes together deckbuilding (think Magic: The Gathering) and boardgames (such as Monopoly).

  • Map Map - A Game About Maps - PC Review

    Sometimes a game will hit your feed that is completely unexpected. That is the reaction I had when I discovered Map Map - A Game About Maps (which I'll refer to as Map Map from here on out). It is a puzzle exploration game where you take the role of a young cartographer setting out on a relaxing journey to many unknown islands.

  • Fallen Tear: The Ascension - PC Review

    Welcome to an adventure across the land of Raoah! Help guide Hira on this metroidvania quest across a land that is being choked by corruption. Can you help Hira return peace to Raoah with the help of the companions he meets along the way, or will the world fall into desolation? Only you can help out in Fallen Tear: The Ascension!

  • Outbound - PC Review

    Let me tell you about this cozy game my daughter and I are playing together called Outbound. Now, I've been following this game from the initial Kickstarter back in April 2025 to its full release in May 2026. The best Mother's Day gift for myself and my first ever collector's edition in a physical copy!

  • OVER REQUIEMZ - Nintendo Switch Review

    In OVER REQUIEMZ Yuhiru is thrown into the castle of Oz and is immediately accused of trying to assassinate the King and shoved into the dungeon. Not only is she treated like a criminal...

  • Dread Delusion - Xbox Series X|S Review

    Today we’re looking at what has rapidly become an absolute favorite in the open-world RPG genre for me. An interesting story, memorable NPCs, stunning visuals, and a setting absolutely dripping with flavor, Dread Delusion sets its tone immediately and sticks with it.

  • NHL 27 - PS5 Review

    ...and I have been playing NHL games since. It didn't matter whether it was EA or another game like 2K in the 2000s; I loved hockey games and still do, but is NHL 27 a step in the right direction?

  • Asdivine Knot - PS5 Review

    Asdivine Knot is the latest title in the Kemco JRPG library. Following protagonist Verselio, who's on the run from the church that they once served, he'll be accompanied by an odd selection of party members as they all find a reason to band together…

  • Nivalis Nights - PC Review

    Nivalis Nights is an experience that gives a strong sense of what a talented team of visionary minds can create. Nivalis Nights crafts a living breathing painting of neon basked splendor with a futuristic new art style of game that is both beautiful and urban futuristic.

Showing posts with label Tokyo Ghoul. Show all posts
Showing posts with label Tokyo Ghoul. Show all posts

Tokyo Ghoul - Tabletop Review


Tokyo Ghoul: The Card Game is an excellent deck-building game based on the equally excellent Tokyo Ghoul anime. Recreating a turf war between players, Tokyo Ghoul is about recruiting allies, taking on your enemies through combat, or through controlling a number of locations. With art straight out of the anime and easy-to-follow instructions, Tokyo Ghoul is an excellent addition to any board gamer's library, fan of the anime or not.

The primary goal is to control three Wards (locations) in Tokyo and in order to do that, one must gather and spend influence. Influence is gained via the Allies that you have on the board every turn and each Ally has a number of influence that they provide. The higher the influence the better the chances to win. Allies will stay on the board until they are wounded, so targeting an enemy's highest value influence is a good way to stunt their growth. When you have enough influence you can then buy newer, better allies but rather than purchasing those cards from a shared deck, like most deck builders, you purchase them from your own hand/deck. Once you purchase an ally, it will be immediately placed in your discard pile, for use later (similar to how Xenoshyft works).

Allies are not the only thing influence can be used to purchase and if you are daring enough, you can gun straight for spending influence on the winning conditions, which are to control multiple Wards/locations. Though difficult and risky, it may be a worthwhile tactic if you are a veteran player and are playing with new players (though that is a cheap move). That said, there are boons to controlling locations as the controlling player will get a bonus (listed on the location card itself).


A nice little feature is that a location can be stolen from the controlling player if the controlling player has no allies in play. This can introduce an interesting dynamic, forging temporary alliances between players as they try to steal, or prevent others from stealing, a particular player's locations. Eventually though, it will become a free-for-all and a race to gather the most influence to purchase the victory condition. There were a few times that there was something of a windmill effect happening, where player on the left would attack the player on the right to reduce allies / steal locations and the behavior would go around the table a few times before someone is unable to move forward; it was fun, if tense due to tempers.

The other players are not the only threat though, as there are enemies that will be drawn. Those enemies, though recruited similar to Allies, will instead be placed into the play area and before that player can take any other actions, the enemy must be defeated. Once defeated it rolls back into the discard pile which means you have the potential to redraw that enemy in a later hand, thus halting your advance. This dynamic ensures your games last more than 15-20 minutes and once you draw an enemy card, adds an additional layer of tension (the good kind).

Tokyo Ghoul is, once you get through the rulebook, an excellent deck-builder. Though it is no Clank!, XenoShyft, Dominion, or Legendary Encounters, it is worthy enough to be mentioned in the same paragraph. Fun gameplay, excellent art, easy to get into, and based on an ultra-popular anime property, Tokyo Ghoul: The Card Game has everything one would want out of a quick deck-builder. A worthy addition to any anime fan or avid card-gamer, Tokyo Ghoul: The Card Game is available from most major boardgame sites for preorder (you can find it here: https://www.coolstuffinc.com/p/249531 and here: https://www.miniaturemarket.com/njd440201.html )

Game Information


Publisher(s):
Ninja Division
Genre(s):
Fantasy
Horror
Players(s):
2-4

Source:
Provided by Publisher




Article by Robert
Share:

Ninja Division and Seven Seas Announce Joint Venture, Shinobi 7, and Upcoming Tokyo Ghoul Game


In the past we have covered a fair number of Ninja Division titles, and we have adored most of their board and card games so far. This makes their recent announcement very interesting to our team.

Share:

Random posts

Our Streamers

Susan "Jagtress" N.


S.M. Carrière

Aldren



Affiliates

JenEricDesigns – Coffee that ships to the US and Canada

JenEricDesigns – Coffee that ships to the US and Canada
Light, Medium and Dark Roast Coffee available.

Blog Archive

Labels