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Showing posts with label July 2017. Show all posts
Showing posts with label July 2017. Show all posts

Week in Review - July 24th to August 11th



Welcome back to our not quite Week in Review! Being out of town last weekend I figured I would just pack two weeks into one.

Week of July 24th to the 28th

Last week started off on a good note with Yonder: The Cloud Catcher Chronicles. I don't think that I've ever played an adventure title with no combat and it made for quite a refreshing experience.

"Yonder is an important title because it proves that you don't need conflict, violence or combat in order to bring about a good adventuring experience."
- Pierre-Yves

The week then continued onto an experience that a few of us had been waiting for. Read up on Nick's experiences diving back into the classic of Final Fantasy XII: The Zodiac Age.

"There are a ton of improvements to a really good game that helps to make this one of the better remakes I have had the pleasure of playing. If you missed Final Fantasy XII the first time around, it is at least worth taking a peek at since the quality of life improvements make it more accessible than it original was."
- Nick

Next up is one of my favorite tactical versus experiences in quite a while with Antihero.

"Antihero is great and well thought out. With multiple modes and a ton of replayability both online and off with a hotseat feature to try your mettle against a friend, there's no way that it'll be going quietly into the night any time soon."
- Pierre-Yves

Beating everyone on the team to the punch is Richard with the PS4 version of Fallen Legion: Sins of an Empire. His time with the Vita version is coming up!

"While Fallen Legion may not appeal to everyone, especially those who can't get timing down to save their lives (which it will in this game), there's a great nostalgia kick for older gamers, while introducing some novel systems, or at least novel takes on systems, that are sure to drawn in the younger crowd."
- Richard

Finishing off the week is Nick's time diving back into the Story Mode of Minecraft with Season 2.

"It is clear that Minecraft: Story Mode Season Two - Episode 1: Hero in Residence has potential, especially if you are a fan of the original season."
- Nick

Week of July 31st to August 4th

This week started off with something that I've personally been waiting a long time for and honestly? Children of Zodiarcs is the next Final Fantasy Tactics entry that I've been waiting for.

"Children of Zodiarcs is a turned based strategy that I've been waiting for. While some elements will be familiar to fans of the style it was the elements that weren't that made this experience a masterpiece. Rolling the dice and splitting the deck became more than simple battle mechanics but were instead much more as they alone were half the battle."
- Pierre-Yves

Tuesday Nick shared his time with Gigantic which is a free to play MOBA.

"Gigantic is a really slick overall combination of shooter and MOBA, and it is far easier to learn and get into than other similar titles."
- Nick

And the middle of the week once again showed me that I need a VR Headset in my life. Preta: Vendetta Rising looks quite interesting so far.

"With more content and more options and a little additional polish around the controls, Preta: Vendetta Rising could be one of the most compelling VR titles yet."
- Nick


Thursday we took a look at the latest gaming entry of SAO with Accel World vs Sword Art Online: Millennium Twilight. It's a good one, great story, great gameplay, but the Vita is starting to show its age when titles release simultaneously with the PS4.

"Accel World vs Sword Art Online: Millennium Twilight is a great title though the smaller platform suffers from the lack of power that the larger one benefits from. Is it worth diving into? Definitely."
- Pierre-Yves


Topping the week off are Nick's impressions of Witchblood for the PC through the use of VR. I'm personally glad to see that VR isn't all about first person but that other styles can be used and still create a sense of wonder.

"VR is about immersion, and there are plenty of games out there that can immerse you regardless of visual perspective or genre. Witchblood is an action platforming game that feels right at home on the Oculus."
- Nick

Article by Pierre-Yves
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Week in Review - July 17th to the 21st



Welcome back to our Week in Review!
Richard started the week off with his thoughts on the latest Xanadu game Tokyo Xanadu. While those with a PS4 may want to wait until the revamp's release later this year, hardcore fans not wanting to wait or willing to do it again should really pick it up!

"While Tokyo Xanadu may not appeal to everyone, with it's lack of English voice-overs and at times clunky mechanics, but is certain to at least provide some good entertainment while waiting for your next anticipated title."
- Richard

Next up we had Nick's take on the latest RPG Maker FES that was surprisingly for the 3DS. With multiple members of the team being fans of the software it'll be interesting to see how well it takes off with the handheld.

"Like any 'Maker' game, you get out of the software what you put into it. RPG Maker Fes will provide owners with hours of game creation, assuming you can see past the non-existent early guidance and a couple of annoying aspects of an otherwise splendid UI."
- Nick

The middle of the week saw an interesting entry through a PC version of Pathfinder titled Pathfinder Adventures. Robert loved it and while I myself have mostly moved on to 5th Edition, there's no real substitute for a good Pathfinder one-shot.

"Pathfinder Adventures PC game is a wonderful port from the traditional living card game model that many are familiar with. With the excellent combat mechanics and gorgeous art, Pathfinder Adventures is a game for any fan of the franchise, and even moreso for fans of card games in general."
- Robert

Almost finishing the week on a high note Robert takes a look at Elite Dangerous' PS4 port.

"Though Elite: Dangerous on the PlayStation 4 is a straight port, it is an incredibly excellent release."
- Robert

Finishing the week on a not so high note is my review of After the End: The Harvest. Not bad by any means, this indie RPG needs polishing in order to run smoother.

"If you can get past the issues and get past the lag there's definitely a gem underneath and the developer is still working on it and providing updates."
- Pierre-Yves

Article by Pierre-Yves
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Week in Review - July 10th to the 14th



The week started off with our Review of Black the Fall from Sand Sailor Studios. It's worth every minute.

"Between the tones of the color palette and the visual presentations of a world that is all but broken, the journey of one man in order to escape it all is enough to make your heart ache."
- Pierre-Yves

Tuesday brought about an odd one. Open world sandboxes are nothing new but when you've gone and added giants inspired from Shadows of the Collosus? That's new! Our preview of Voodoo by Brain in the Box.

"So all in all Voodoo has some ways in order to go but if they fix the servers and the lag at the very least things will already be in much better shape."
- Pierre-Yves

The middle of the week saw Nick's review of Oceanhorn by Cornfox & Bros. that just released upon the Switch. It was definitely interesting for me to read as Breath of the Wild was not out when I sailed the seas making it a tribute to Zelda and not the idea of what Zelda used to be. Read it!

"It is almost impossible to play Oceanhorn: Monster of Uncharted Seas and not think back to older Zelda titles, and by and large this game hits most of the necessary notes along the way. "
- Nick

Every now and then an established idea mixes in a variety of new ideas and comes out with something brand new that can easily stand on its own. Death Squared by SMG Studio is one of these.

"Death Squared is one of those unique titles that is able to wear a few different hats, as it is a uniquely challenging single player experience that also works as a party game. Usually titles like this only excel at one and tend to be lacking in the other, so kudos to SMG Studio for striking a great balance between the two. "
- Nick

Finally the end of the week landed with Chris' review of The Golf Club 2 by Maximum Games. It's impressive how far sports titles can push the graphical boundries sometimes. This is definitely not Hot Shots!

"Golf enthusiasts should enjoy The Golf Club 2 quite a bit. The physics are realistic, the course variety is potentially limitless and it looks and sounds the part."
- Chris H.

Article by Pierre-Yves
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Week in Review - July 3rd to the 7th



Welcome back to the weekend! It was a short week with both celebrations for the 1st and the 4th of July. Holidays being over for both Canadians and Americans we started the week up on


The week started off on Wednesday with Nick's review of the PS4 version of Y's Origin. Raiting it just below Richard it looks like this only non Adol version is worth tackling on both of Sony's consoles!

" Perhaps the single most impressive thing about Ys Origin is not its characters, its combat or even the impressive world-building that is structured as a backdrop to the story, but how well the game has aged in the years since its original release."
- Nick


Taking a trip backwards Dimitris shares his time with Devil May Cry 2 for the PS2. Pretty much coming to the same conclusion as everyone else, I'm hopeful that he loves the third!

"However, the production values, originality and inspiration of DMC 2 are considerably lower than those of its predecessor, so I could not recommend it to anyone. At least it did not ruin the franchise."
- Dimitris


The week ended off on a low note with my review of Dragon Quest VII. Try as I might, I just didn't like it. The design and the pacing all felt off and in the end? I'm grateful for the final localization but I'm off and finally playing DQ8.

"Finally having happened and released late last year, we've got a review. After all this time was it worth the wait and the ride to get to it? I'm still not sure."
- Pierre-Yves

Article by Pierre-Yves
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