Create a Powerful Guild
Turn-Based Combat and Character Development
Our Adventurer Guild – Key Features:
- Tactical RPG;
- Turn-based combat;
- Guild leadership and management;
- Character development and customization;
- Item crafting.
This latest iteration in the WWE 2K series does exactly what you’d hope for from an annual franchise. WWE 2K26 improves upon a solid foundation by making smaller, calculated improvements and providing an insane amount of content.
The long awaited sequel to Moonlighter is finally here after many years in development as well as a slight delay from the original release date. Digital Sun launched Moonlighter 2: The Endless Vault into early access and I'm loving what I'm seeing so far.
Hello everyone and welcome to a new flavour of KEMCO rpg! Today we will be looking at Fortuna Magus, a bit of a shorter title with a more straight-laced JRPG gameplay.
Mistonia's Hope: The Lost Delight is a fantasy based Otome visual novel that dives you into a world of Humans, Fairies and Revenge! This story follows our beautiful protagonist Rose...
I am addicted to survival/crafting games and The Last Caretaker falls right into that category. You are a robot known as the last caretaker and you are tasked with 'saving the future of the human race.'
Given that the Fatal Frame series is my favorite horror game franchise of all time, the release of Fatal Frame II: Crimson Butterfly REMAKE has been incredibly welcome. It’s hard to believe that...
Shuten Order is a challenging game for me to review for multiple reasons.
Now for the reason you're here. After a solid almost 70 hours between the demo and the rest of the adventure, Nioh 3 is easily already on my short list for game of the year. It also, for the record didn't feel like that much time… where have my past two weeks gone?!
I was fifteen minutes into Starsand Island when I turned to my partner and said “I hope you didn’t make plans for us this weekend because I’m already obsessed.”
Starship Troopers: Ultimate Bug War published by Dotemu and developed by Auroch Digital—Xbox Series X|S review written by David with a copy provided by the publisher.
Estimated reading time: 7 minutes
Are you ready to do your part for the United Federation and join in the most realistic depiction of war ever created? Today we join General Johnny Rico and Major Samantha Dietz as they present the first ever game created under supervision by FedDev for the enjoyment of those on the path to citizenship. Ultimate Bug War follows the path of Dietz during the First Bug War 25 years ago. Even though Dietz's highly classified mission to Planet P is under wraps, Rico and Dietz are put through the wringer from the Federation approved accuracy of this training simulation.
In the developers own words: “We designed a map that would be enticing to discover, similar to a Metroidvania, with lots of connections, shortcuts, secrets, and skills that when unlocked, allow to unfold more paths to explore. All the while facing challenging bullet hell style combat with clean and polished visuals. The ability to drive around the world using a mini spaceship as a living character, allows for fluid navigation overall, making the exploration and backtracking a pleasure instead of a chore. We put all our love for Zelda 1 and shoot'em ups into Minishoot', we hope you'll find it interesting!”
WWE 2K26 by developer Visual Concepts and publisher 2K Games—Sony PlayStation 5 review written by Nick with a copy provided by the publisher.
#WWE #WWE2K26
Estimated reading time: 7 minutes
| Name | Date | Price | Platform |
|---|---|---|---|
| Avenue Escape | March 4 | US$4.99 / €4.99 | SW/PS4/PS5/XB1/XSX/WIN |
| 1 CatLine | March 11 | US$4.99 / €4.99 | SW/PS4/PS5/XB1/XSX/WIN |
| Defending Camelot | March 18 | US$9.99 / €9.99 | SW/PS4/PS5/XB1/XSX/WIN |
| Overpowered 2: Crux of Fate | March 24 | US$1.99 / €1.99 | SW/PS4/PS5/Steam |
| Hyperdevotion Noire: Goddess Black Heart | March 28 | US$49.99 / €49.99 | Nintendo Switch (Asia) |
“After bringing the original EvoCreo game to PC, we knew we also wanted to bring EvoCreo 2 to even more PC gamers,” said Ebrahim Behbahani, Founder at Ilmfinity, “Brave Evokers will discover a vast new world, hundreds of new Creo species, and the truth behind their origin eons ago on the road to become an Evoking master!”
Hello
everyone and welcome to a new flavour of KEMCO rpg! Today we will be looking at
Fortuna Magus, a bit of a shorter title with a more straight-laced JRPG
gameplay.
Fortuna
Magus tells the tale of Amane and Tia, whose father disappeared a number of
years ago and their sister left to go find him. They are drawn into a struggle
against the kingdom when they defend a magus, a person capable of using magic,
that the kingdom has deemed a threat to the peace. Now put on the wanted list
for defending a discriminated against group, Amane and Tia embark on a journey
with Rett, the magus they helped, in order to learn the truth behind why their
father went missing and what their sister has gotten herself into.
In this
KEMCO release, we’ve gone back a little in terms of how the game plays. A
traditional JRPG style with random encounters while walking around field areas
and a pretty basic structure compared to some of their other titles, Fortuna
Magus tends to play it more straight than adding some of the gimmicks or
mechanics that have been a part of similar styled titles. All the tried and
true combat is there: turn-based battles with turn order based on unit speed,
normal attacks, skills that use MP, special moves that can be used when you
fill a gauge similar to a limit break, defence and item commands, and different
elements and attack types to play with.
What is a
bit more of an underused trait in most RPGs is how you learn new skills. By
meeting certain level and element requirements and performing certain actions
in battle you can learn new skills. These could be improved versions of your
current skills, a new special move, or maybe even a combo attack. This is
labelled as the Revelation System in the game, and it can seem a little random
at times, but it is pretty fun to use one move and then get a chain of other
moves that completely wipe all the enemies off the screen. You don’t see this
done very often, so it’s a neat addition to keep the game from feeling too
lacking in interesting mechanics while still holding true to the retro spirit.
Those of
you familiar with KEMCO titles should also have guessed that there is a point
shop, however this one is significantly less game breaking than pretty much any
other point shop in a KEMCO title. While there are equipment pieces that reduce
damage taken or confer passive bonuses, items that can raise stats, and items
that can raise element levels, they are largely inexpensive. But the game seems
to be built around the assumption you’ll be using the shop. Seriously, some of
the bosses can be pretty big bullies, so unless you spend some time grinding
monsters for points to buy stat increases and earning exp to level with, you’re
probably going to get hurt a decent amount.
Another
interesting aspect of Fortuna Magus is that there isn’t a world map to roam
around like you’ve probably gotten used to in these KEMCO titles. Instead you
have a map with red and blue dots representing fields/dungeons and towns, where
you will instantly go to when selecting. Add onto that the fact most fields are
about three fairly small areas, and the game isn’t very long story wise, and
you’ll end up with a much shorter title than what you’d probably expect. That
being said it isn’t bad, just be prepared to get through half the story in a
handful of hours pretty easily.
There are
some sidequests available for you to participate in as you play through the
game, and titles to earn that can be equipped like any other gear. So it’s not
as if Fortuna Magus is particularly lacking in content for what it’s worth,
despite how short it is. The story is surprisingly engaging and full of more plot
turns than I was honestly expecting, so that’s also a nice bonus. On the other
hand, you’ll probably be quick to notice that the assets are pretty much all
very generic looking. While I can’t confirm 100% if they used an RPG maker
style engine for the game, I’m pretty confident they did. Not saying this is
bad, just don’t go expecting any fancy unique and flourishing artwork or
designs.
Overall I
have to say that Fortuna Magus was a bit of a pleasant surprise. While
definitely shorter than I was expecting, the story was engaging and the
characters were pretty varied. The Revelation aspect is an underused mechanic,
although it tends to be hit and miss with whether you will enjoy learning
skills a little more randomly than pure level requirements. If you’re
interested in a quick nostalgia trip, definitely keep Fortuna Magus on your
radar!
“We’re very excited to be working with Hooded Horse, one of the most important publishers in the indie space today. Every title they touch becomes a unique masterpiece. Together, we aim to deliver a definitive physical highlight with Shadow Gambit that fans will treasure for years to come.” says Helmut Schmitz, CEO of United Games, Strictly Limited Games's parent company
“With Strictly Limited, we’ve found a trusted partner with a proven track-record in physical publishing, and a true passion for games and attention to detail,” says Hooded Horse CEO Tim Bender “Shadow Gambit: Definitive Edition will offer a rich experience for existing fans while also appealing to collectors and physical game enthusiasts.”
Fatal Frame II: Crimson Butterfly REMAKE by developer Team Ninja and publisher Koei Tecmo America—Microsoft Xbox Series X review written by Nick with a copy provided by the publisher.
#FatalFrame2 #FatalFrame2Remake
Estimated reading time: 6 minutes