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About Medimon
Article by: Susan N.
The Sinking City 2 sees the return of Frogwares’ 1920’s Lovecraftian Horror. Taking place closer to the end of the decade, this latest adventure will test you, and the new protagonist Calvin, in new ways as you navigate new settings and dive into survival horror mechanics all to save the one you love.
It’s that time of the year again – where I revisit what’s arguably my favorite video game franchise. EA Sports Madden NFL 27 returns to the field with its latest batch of changes, some minor and others more notable.
In the early 90s, Coktel Vision (which later became Sierra On-Line) released a quirky point and click adventure game titled Gobliiins which had players bouncing between three different Goblins to find a cure for good King Angoulafre.
What a meow-gnificent evening it is to send your paw-rcels out to those family and friends! Are mew looking to pick up an item or send something out? Well at Cat Mail Co. we can send and receive all your deliveries!
So, let me start by saying the tower defense genre are games where I die a lot. . .
Have you ever grown up feeling like you don't belong? For our Heroine, that's the feeling she lives with everyday in her small farming village. But it's not her only secret...
Today we’re looking at what has rapidly become an absolute favorite in the open-world RPG genre for me. An interesting story, memorable NPCs, stunning visuals, and a setting absolutely dripping with flavor, Dread Delusion sets its tone immediately and sticks with it.
I enjoy simulation-type games, and I enjoyed the original release of House Flipper, but I never got around to getting the DLC. When the remastered version of the game was released, I figured it would be the best way to experience the DLC while checking out how the base game was upgraded.
“A claustrophobic ocean liner, relentless cultists, and horrific monstrosities. Inspired by classic survival horror like Resident Evil, gather clues, solve puzzles, and uncover the truth. Where fanaticism and salvation collide, you must make choices beyond mere survival.”
Our story begins in Akihabra, Tokyo Japan. The protagonist Okarin… Or rather Rintaro Okabe, (Voiced by Mamoru Minyano) is a recent high school graduate who rents an apartment with his best friend and resident computer hacker, Itaru ‘Daru’ Hashida (Voiced by Tomokazu Seki) during the summer of 2010.
"After 3 years of working 7 days a week doing literally everything myself on this game from code to animation to music (marketing not so much) - it's almost hard to believe it's finished and we have a release date,” said the game’s creator, Rowan Edmondson. “I'm excited to see it go out in the world and hopefully make it that little bit weirder.""Working with Rowan on Ground Zero Hero has been a reminder of why independent games continue to push this entire industry forward. He took a wild idea, committed to it completely, and built an experience that's equal parts fun, hilarious, challenging, and genuinely addictive," added Marc Anthony Rodriguez, Director of Publishing & Strategic Partnerships at Acclaim, Inc. "We're proud to help bring Rowan's vision to players around the world. August 20th is just the beginning, a new summer arcade straight-to-the-fun game; we can't wait to see players discover the absurdity, experimentation, and pure chaos that make Ground Zero Hero such a unique experience."
Estimated reading time: 6 minutes
So, let me start by saying the tower defense genre are games where I die a lot. I seem to have trouble with the keybinds and have yet to figure out what works for me. Then my mind orders me to do this and my fingers just go ahead and do something else. Eh, you know what I mean.
Either way, my first time playing a tower defense game was in Starcraft II. Actually it was one of the maps in the game with tower defense as the type. Not the campaign. Yep, died there a lot too, but I was also in a team with my son and daughter where I learned a lot—but still, those fingers of mine! Certainly keeps one on their toes.
The next tower defense is the current Riftbreaker which like Starcraft II has multiplayer in it. My son and I are having a great time in this game. Yes, I still die, but not as much as way back in Starcraft II.
You are greeted by the AI module 101-U22 who tells you that there have been many upgrades since the last time you were there. The voice actor chosen for this AI is spot on and perfect for his role in this game. I can almost hear the maniacal laughter as he tests and torments you during your tutorial.
On the menu screen you also have access to Intel on the mechs in this game. There's also the test range where you can try out different builds to use in the campaign as well as the dos and don'ts of what goes with what. When the game opens you are in a chamber and the sound of it opening to let you out overpowered the AI talking on about your next objective. I guess I was a little impatient to get out to search for that ancient artifact.
After retrieving and setting the card in the computer that is flashing blue-green you prepare for those incoming enemies. You learn to use the overhead view where you can plainly see all the commands at your disposal. To access the overhead view from above you hit the 'V' key. You have tabs for the Build screen, the Turrets, Equipment, and Build Queue. This screen combined by switching with the tech tree screen you unlock all your equipment and defenses. You start by setting up mining for resources, putting down the power grid you'll need to keep everything running, and even placing one repair drone to start! Oh, and please note that it takes two clicks to place them instead of one. I kept thinking on where and how many until that one click didn't even place the turret I was lining up to defend the base.
When you place your generator there is a red dome surrounding it to indicate that should the generator get attacked and destroyed, other surrounding defenses and buildings will be taken with it if they are in that zone.
You also have the use of binoculars in this game, which made my field of view a lot wider than through the scope of my weapon. The overhead view gives me an extensive view of the terrain all around my base. Real time strategy is a definitive part of Artificial Extinction 2 with the added bonus of first person shooting. I am loving that those two types are together in this game so I can actually participate in the destruction of the enemy waves, especially if they manage to get past my turret defense line and attack drones.
I commend Chris, the game developer and owner of 100Hr Games Inc., for a complete package game! The graphics are superb, the music intoxicating, and the gameplay that makes me come back for more. When you replay a level, it is never the same twice. Always different!
Score: 9 / 10
Final Thoughts:
I would like to apologize to 100Hr Games Inc. for the long delay in getting this review out. Real life and health had prevented me from staying at my computer long enough to play the game. You know you're addicted to a game when you argue with your doctor about needing to get home to play that very game! Anyways, for anyone else who's addicted to mechs and RTS and even tower defense games, give this one a roll. It'll keep you on your toes!
"The game opens with a message of thanks to our supporters and then about the struggles of making the game during the war. But we end by saying, 'We believe this is the best game we have ever made,' and we are so happy to see so many critics and players agreeing with this sentiment. We took a massive risk changing genres while still trying to keep what our existing fans love about our games, but it seems to have been the right choice.-Sergiy Oganesyan, Head of Publishing, Frogwares
“Theropods took ten years to make, and honestly, the game it became is exactly why it took that long,” said Kostas Skiftas and Sarah Duffield-Harding, co-founders of Lost Token. “We could have shipped the little 2015 jam version and moved on. Instead we kept rebuilding it until it was the wordless adventure we always wanted it to be. That conviction was the whole point.”
EA Sports Madden NFL 27 by developer EA Tiburon and publisher Electronic Arts—Sony PlayStation 5 review written by Nick with a copy provided by the publisher.
Estimated reading time: 9 minutes
Our story begins in Akihabra, Tokyo Japan. The protagonist Okarin… Or rather Rintaro Okabe, (Voiced by Mamoru Minyano) is a recent high school graduate who rents an apartment with his best friend and resident computer hacker, Itaru ‘Daru’ Hashida (Voiced by Tomokazu Seki) during the summer of 2010. Okabe adopts the persona of mad scientist Hououin Kyouma, going on misadventures with Daru and childhood friend Mayuri Shiina (Voiced by Kana Hanazawa) whom he considers his “hostage” and first lab member. Thus sets the stage for STEINS;GATE RE:BOOT.
Okabe’s group eventually hack into the research organization SERN and use their data to power an experiment of a phone and a microwave, from which they send bananas back in time, turning them into piles of green gelatin. Their research quickly progresses when Okabe recruits American scientist Kurisu Makise (Voiced by Asami Imai) who is visiting Japan to give a lecture. She frequently disagrees with Okabe, dismissing his science, but agrees to join his club.
This eventually leads to the scientific breakthrough of D-mails. A text message sent to the past in order to alter it. This results in everyone changing world lines, with only Okabe being able to retain memories from different timelines. A D-mail can arrive years before it was sent and change literally anything. The world lines don't coexist and only one is ever real, but there are an infinite number of world lines. Send a message to someone in the past, and the present will change, reconstructing itself and rewriting everyone’s memories, due to the butterfly effect.
The story has perhaps the best portrayals of loss of innocence in fiction, with its narrative paced to perfection. Its first half might start off slow for some, but it is completely necessary in order for its midway character progression to hit so hard. A devastating price Okabe pays for unlocking time travel, and he ultimately realizes that it isn’t worth it. The knowledge he gains of the technology and the future becomes a burden he’s better off without. Okabe has perhaps one of the greatest character arcs in fiction that moulds into place almost instantly halfway through the events surrounding his exploration with the newfound technology; evolving from an immensely selfish and self-absorbed man and transforms into someone whose life goal is to save others.
The lab, which is the sanctuary of the science team, is the Radio Kaikan building, a real life location in Akihabra. The locations depicted through the story are beautifully drawn, painted, and harbor talent with a love of the art throughout every scene. The character art and style of the story captures a unique and broad array of talent and dedication to the presentation, the soundtrack is masterfully made, suiting the storytelling scenario contributing to the overall experience.
When I first learned of this story a few years back, I became invested with the entire concept of time travel and multidimensional timelines existing in tandem with one’s decisions and mistakes. After all, if you could send a message back in time to your former self, what would you say? What would change? Would it matter at all?
The character cast starts off as feeling very similar to stereotypes,
feeling goofy and cliché. This erodes away as the progression of the story
embeds them as solidified, relatable, at times enjoyable. These anchor
characters and their relatability might fill you with a desire to learn more
about them The deeper you invest into the story the deeper the characters’
history with Okabe becomes.
Utilizing a next-generation animation tool “E-mote” the familiar cast of characters have more animated movements and expressions involved in this rebooted release. Based on the scenario from Steins;Gate Elite the story has been refined for a smoother, evenly paced read.
This Visual novel is a must have title for those seeking a story with multiple possibilities, curiosities of time travel logic, or anyone with a soft spot for lab coats and “Doc P” in a glass escaping the monotony of everyday life. The story ensnares the curious minded and science buffs around the globe taking them on an invigorating narrative into the realms of “What if?”
Through the journey, key words are logged into an index codex “Tips List” that provides further background and lore for the world around you, allowing a deep dive into the history, past of the characters, locations, and certain items of notable interest. This allows elaboration to obtain an immersive and rooted connection with the narrative story in the manner of foot notes through the chapters of this tale.
I found myself oftentimes reading up on these bullet points midway though
dialogue to gain a better understanding and comprehension of the characters
ties with each entry. Some I would cross-reference with a real world
interest to discover a plethora of knowledge and information I would
otherwise dismiss as “Science Jargon”.
The story progression and its ending will change depending on Okabe’s management of his calls and messages through his cell phone. Deciding whether to answer, reply, or ignore will shape the future into something different.
The background music has been remade by the composer Takeshi Ado, as the Japanese voices through the story have been re-recorded for this title, providing a face lift to a keystone story of time travel cause and effect, not to be missed by those with, or without an interest in science, time travel, or conspiracies. The experience will have the player wanting to play again and again to chase their true ending, or to undo what mistakes were made in the past. Will the choices made resolve the tragedies or refuel them? Only time will tell.
Score: 8.5 / 10
SENARA: The Sacrament by developer and publisher Influsion Inc.—PC (Steam) review written by Pierre-Yves with a copy provided by the publisher.
Estimated Reading Time: 5 minutes