Players should be wary when venturing into the terrible lands of the DarkEnd. These lands are out for your life. Now while I say that the Souls games are sadistic, to a degree they have nothing on just about any of the Shin Megami Tensei series where just having a single elemental weakness can be the end of your entire party. This is where DarkEnd fits into that form of equation. What does this mean overall? Challenges are good and knowing that the game over screen is just ahead makes decisions that much more important. One of those most important of decisions is trying to figure out how far you should venture before turning back. Miscalculate and you will most certainly perish. Braving the DarkEnd does not come without a certain levels of choice. However be warned, once chosen there is no going back.
Showing posts with label DarkEnd. Show all posts
Showing posts with label DarkEnd. Show all posts
DarkEnd - PC Review
On a general principle I have two adjectives that get attached when I am called a gamer. The first is that I am more often than not being called a niche gamer by most of the people I know. Comes with the territory of playing Nippon Ichi, Compile Hearts, a fair amount of indies and RPG Makers among others. The second thing that is said is that I am a sadistic gamer. Dark Souls 2? Took the day after it came out because lets be honest, why take the day it comes out off when stores only open at certain hours? Taking the day after means you can get home after work, slap in the game and play until you can’t play anymore. I swear that was not twenty hours of gaming in two days. My point with all of this? DarkEnd falls into the both categories and it was one hell of a dungeon crawl. Seriously. Who puts poison on all the monsters on the first level? Brilliant!
Players should be wary when venturing into the terrible lands of the DarkEnd. These lands are out for your life. Now while I say that the Souls games are sadistic, to a degree they have nothing on just about any of the Shin Megami Tensei series where just having a single elemental weakness can be the end of your entire party. This is where DarkEnd fits into that form of equation. What does this mean overall? Challenges are good and knowing that the game over screen is just ahead makes decisions that much more important. One of those most important of decisions is trying to figure out how far you should venture before turning back. Miscalculate and you will most certainly perish. Braving the DarkEnd does not come without a certain levels of choice. However be warned, once chosen there is no going back.
Players should be wary when venturing into the terrible lands of the DarkEnd. These lands are out for your life. Now while I say that the Souls games are sadistic, to a degree they have nothing on just about any of the Shin Megami Tensei series where just having a single elemental weakness can be the end of your entire party. This is where DarkEnd fits into that form of equation. What does this mean overall? Challenges are good and knowing that the game over screen is just ahead makes decisions that much more important. One of those most important of decisions is trying to figure out how far you should venture before turning back. Miscalculate and you will most certainly perish. Braving the DarkEnd does not come without a certain levels of choice. However be warned, once chosen there is no going back.
















