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Showing posts with label Supernatural. Show all posts
Showing posts with label Supernatural. Show all posts

Nine Witches: Family Disruption to Release in 2020


SYDNEY – Nov. 25, 2019Nine Witches: Family Disruption, the comedic alternate-history occult adventure game from Blowfish Studios and Indiesruption, summons supernatural hijinks to Nintendo Switch, PlayStation 4, Xbox One, and Steam for Windows PC in Q2 2020.

Something strange is happening in Sundäe, a rustic village on the northwest coast of Norway. As the fires of World War II rage on, members of the Third Reich’s Okkulte-SS division have descended on the hamlet, harnessing a mystical power to strike a terrible blow against Allied forces. Under direct orders from the United Kingdom’s Prime Minister, Professor Alexei Krakovitz, a quadriplegic Russian expatriate renowned for his research into the occult sciences, and Akiro Kagasawa, the professor’s capable assistant, arrive in Scandinavia to investigate reports of witchcraft and put an end to the Nazi’s hellish machinations.

Explore the community of Sundäe and cross paths with more than 70 quirky and eccentric characters as the duo seek answers to supernatural enigmas. Collect clues and unravel a mystery as these unlikely heroes. Cross from the world of living to the realm of the dead as Professor Krakovitz, whose ability to traverse the Astral Plane allows him to pass through corporeal barriers and possess weak-minded individuals without leaving the confines of his wheelchair. Commune with ghosts to learn about the region’s haunting history as Krakovitz or switch to Kagasawa when situations need a physical touch, like ferrying items to solve puzzles or taking the fight to the Germans and otherworldly entities in side-scrolling action combat.

Soak in Sundäe’s scenery, brought to life with beautiful, retro-inspired pixel art and a comical story dripping with gleefully absurd, dark humor. Prepare for the unexpected as the heroic pair encounters one bizarre situation after the next on their crusade to stop the Third Reich. Help them do whatever it takes to save the world from the Okkulte-SS’s evil schemes.

“Nine Witches: Family Disruption was born from my desire to blend world history with magic and my personal sense of humor,” said Diego Cánepa, designer, Indiesruption. “I’m grateful Blowfish Studios are using their powers to help me bring the game to consoles and PC so this story can be enjoyed by players across the world.”

Nine Witches: Family Disruption will be available on Nintendo Switch, PlayStation 4, Xbox One, and Steam for Windows PC in Q2 2020 for $19.99 USD / €17.99 / £15.99 / $24.99 AUD. It features English, Spanish, German, French, and Portuguese language support.

For more information on Nine Witches: Family Disruption, please visit the official website, follow the game via Twitter and Facebook, and join the community on Discord.


About Blowfish Studios

Blowfish Studios is an award-winning independent game developer and publisher based in Sydney, Australia. We strive to release original multi-platform games, while also collaborating with developers from around the world. As developers first, we bring a wealth of knowledge and expertise to any partnership. Our team provides development services to get the game release ready, porting to all major platforms, platform approval, marketing and promotion to the world.

To learn more about Blowfish Studios, please visit the team’s website.

About Indiesruption

Indiesruption is a Buenos Aires, Argentina-based game studio founded by Norberto Bertasio and Diego Cánepa. Following more than two decades of designing titles for Nickelodeon USA, Cartoon Network, and other high-profile companies, Nine Witches: Family Disruption represents the realization of a dream to create authentic independent titles cherished by players all over the world.

For more information and updates from the team, follow them on Twitter.


Article by Susan N.
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Motor City Comic Con - Felicia Day


Despite many big names at the Motor City Comic Con, I am not sure there was one my wife and I were more interested in than seeing Felicia Day. Despite being the first question and answer panel of the day, she brought a lot of energy to it and did her best to answer any and all fan questions.

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HellSign - PC Preview


HellSign is an interesting mix between grueling action-RPG and an investigative pseudo-puzzler that is both punishing and tedious at times. Still in Early Access as of this writing, HellSign is a fun if frustrating new take on a genre that has been dominated by either point-and-click adventures or Diablo/Dark Souls-style games (but rarely both)

For being an Early Access title, HellSign is surprisingly stable and generally well-balanced assuming you do not mind The Grind. One of the concerns I had throughout the game falls onto gear; I seemed to always be under-geared for an area and though ammo is affordable and plentiful, I was still pouring tons of cash into the regularly-depleted ammo reserves that I had. I know too that for the action-RPG genre, due to the popularity of the Souls games, has begun to return to gaming roots in the "figure it out" way while leaving any manner of real in-game assistance (hints, tutorials, etc.) out of the game. That is not to say HellSign does not help, nor that some hints/guidance is yet to be added, it just means that in its current state that a ton of trial and error plus a whole lot of dying will come into play (and you will get cheesed often).


That said, HellSign is more of an investigation game with action-RPG elements tied gracefully into the various areas that you will visit. Each of these areas and investigations are tied together with some of the most stunning comic book-style story panels that are simply gorgeous. Most investigations in areas (that are opened via communicating with the locals in the bar or picking up hints from other dungeons) involve walking around a gruesome scene, generally an abandoned house or building, with your little flashlight and flicking between your EVP (Electronic Voice Phenomenon, aka "spooky voice thing that appears on voice recorders") and a blacklight. As you use your EVP tools to grab clues and hints, you will be assaulted by a bazillion giant spiders, poltergeists, ghouls (seriously, screw ghouls, they will wreck your face), and other nasty denizens of the afterlife.

What is a really neat concept that you do not find in many other titles is that if an area is too hard (and most will be), you can leave the area, keep the loot, then come back when you are more powerful and the area will stay persistent. In many action-RPG titles when you leave and return to an area, the world respawns or resets itself (to most degrees) and it is back to slogging through an area. Not so with HellSign and I like the idea/concept.


As HellSign is under continuous development things will likely change, including balance between the handful of "classes" that you can choose from at the start of the game. Even with the oddly giant spikes in the difficulty that you will inevitably run into, HellSign is a tensely enjoyable paranormal investigation game with a solid understanding of the use of aural cues to heighten the fear and intensity. It also helps that it is a solid title that though largely grey and seemingly colorless to my goofy eyes; there is something inheritantly terrifying about a colorless world. Add to the mix some solid dash-attack-retreat-attack style gameplay and an interesting leveling system and you have a solidly spooky game on your hands. Fortunately any real kinks in balance will hopefully be addressed by the super active development team. Head on over to Steam to check it out; it is certainly worth it. You can find it here.

Game Information

Platform:
PC
Developer(s):
Ballistic Interactive
Publisher(s):
Ballistic Interactive
Genre(s):
RPG
Mode(s):
Single Player
Other Platform(s):
N/A

Source:
Provided by Publisher


Article by Robert
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