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Showing posts with label Driveclub. Show all posts
Showing posts with label Driveclub. Show all posts

Congratulations - you just spent $60 to be a beta tester - Gaming Thoughts

Developers are trying to do more than ever with the games they create. No longer are they putting together 8-bit titles with midi music and roughly eighty minutes of gameplay. They have online connections, save states, competitive balance, photo realistic visuals and sound tracks built on real music and voice acting. I get it - game development is complicated. There are more moving parts, bigger teams and tremendous goals to be sought here. This is why releases keep getting pushed back. Far from ideal, but from the gamer's perspective? Push the game back and get it right.

What is baffling is how a title like Driveclub can be pushed back a year and still be broken. How do titles like Halo: The Master Chief Collection manage to have their online so horrifically broken weeks later? Would Dragon Age: Inquisition have fixed its problems on the PlayStation 4 if not for reviewers before the game released finding the issues? There are varying degrees to this problem, but the fact of the matter is this: far too often gamers are spending their hard earned money to buy games that simply do not work.


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