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Showing posts with label Yonder: The Cloud Catcher Chronicles. Show all posts
Showing posts with label Yonder: The Cloud Catcher Chronicles. Show all posts

Yonder: The Cloud Catcher Chronicles has come to the Switch, and it's now out! - News


Both Lauren and I are fans of Yonder. While I reviewed this extremely relaxing experience, she's gone ahead and platinumed it. For good reason too! Well in good news, this enjoyable, and adorable experience is now available on the Nintendo Switch in order to take it and your Groffles with you!

Here's the Press Release and a photo of Lauren's plushy fabbit!



Yonder: The Cloud Catcher Chronicles Sows Seeds on Nintendo Switch™ Today


BRISBANE, QUEENSLAND – May 17, 2018 – Yonder: The Cloud Catcher Chronicles, the open-world adventure from the former Activision producer and Rocksteady veterans at Prideful Sloth in which players explore the vibrant but troubled island of Gemea, is available today on Nintendo Switch. A Switch-exclusive photo mode will help you capture precious moments and share them with your friends.

As a young, customizable heroine or hero destined for greatness, your journey begins humbly enough as you set sail on the open waters. One surprise storm and shipwreck later you find yourself on the gorgeous island known as Gemea. Yet not all is right here, as a shadowy substance known as Murk has spread throughout the land. Determined to help rid the island of Murk and earn your keep, you must farm, craft, cook, brew, fish, and explore.

The only way to truly dispel Murk is to discover magical sprites hidden throughout the land. Assisting the townsfolk by working the land and providing food for them unveils the sprites' locations. Once the Murk has been dispelled more of Gemea becomes accessible. Eight beautiful biomes from peaceful plains to frozen valleys with day, night, and weather cycles brim with secrets and even adorable animals to befriend.

Yonder's pleasant world makes for a perfect portable adventure. Relax at the end of the day in Gemea as you let the troubles fade from your mind. A fully-featured Switch-exclusive photo mode helps you share those tender moments with friends.

"Despite that pesky Murk, Gemea is a land of warmth and tranquility," said Cheryl Vance, co-founder and director at Prideful Sloth. "We want players to enjoy getting their hands dirty by living off the land from the comfort of their couch."

Yonder is available digitally for $29.99 USD on the Nintendo eShop, and will be available via physical retail for $39.99 on June 12 in the United States and June 15 in Europe and Australia.
Yonder: The Cloud Catcher Chronicles is playable in English, French, Italian, German, Spanish, Japanese, Russian, and Brazilian Portuguese.

To learn more, please visit the official site, or follow the game on Twitter and Facebook.

Article by Pierre-Yves
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Yonder: The Cloud Catcher Chronicles is going to the Nintendo Switch - News



I'll be quite honest that everyone should play Yonder:The Cloud Catcher Chronicles. It has to be one of the most relaxing experiences that I've ever had. With me having gone through it and Lauren having platinumed it, it's fair to say that this title means a lot to the team. So we are happy to announce that this blissfully relaxing title will be releasing for the Nintendo Switch on May 17!

Yonder: The Cloud Catcher Chronicles Comes to Nintendo Switch™ May 17

BRISBANE, QUEENSLAND – May 2, 2018 – Yonder: The Cloud Catcher Chronicles, the open-world adventure from the former Activision producer and Rocksteady veterans at Prideful Sloth where players explore the vibrant but troubled island of Gemea, will offer a relaxing experience on Nintendo Switch May 17. A Switch-exclusive photo mode will help you capture precious moments and share them with your friends.

Shipwrecked due to an unexpected storm, your young hero or heroine soon learns that they're on the gorgeous island of Gemea. While taking refuge in a cave, a magical sprite explains that the land's natural beauty is tainted by a strange, dark substance called Murk. With the sprite by your side, it's up to you to both cleanse the land and assist the townsfolk and gain their trust. Farm, craft, cook, brew, and fish to restore the land to its former glory!

Wander through grand forests, resplendent peaks, and breezy shores to befriend Gemea's lively villagers and adorable animals. Eight biomes with breathtaking day, night, and weather cycles abound with sprites that will help expel the murk, offer quests to help you earn your place on the island, and an abundance of other secrets to discover at your leisure.

The delightful wonders of Yonder are like a warm hug, and the Nintendo Switch system lets you take that hug wherever you want. Kick off those shoes at the end of a long day and relax while you continue your journey of self-discovery.

"Yonder can be your home away from home on Nintendo Switch," said Cheryl Vance, co-founder and director at Prideful Sloth. "We hope to see players embrace the calming feel of the game, no matter where they are."

Yonder will be available digitally for $29.99 USD on the Nintendo eShop, and will be available via physical retail for $39.99 on June 12 in the United States and June 15 in Europe and Australia.
Yonder: The Cloud Catcher Chronicles will be playable in English, French, Italian, German, Spanish, Japanese, Russian, and Brazilian Portuguese.

To learn more, please visit the official site, or follow the game on Twitter and Facebook.

Article by Pierre-Yves
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Yonder: The Cloud Catcher Chronicles - PS4 Review


The definition of the word Yonder does the chosen title justice. Free to explore as you see fit, take control of your avatar and explore the far reaches of this forgotten kingdom as you search out exactly what really is “over there”.

Yonder is an important title because it proves that you don't need conflict, violence or combat in order to bring about a good adventuring experience. Everything that your avatar will see or do brings about a peaceful experience as you think things through and get creative in order to move forward. Need to make a bridge? Mine some stone or cut a tree (that is perhaps the most violent thing you'll do) to make the required bridge. Don't know how? Take the long way around and look for someone to teach you!

I honestly could not tell you the last time that I played something so utterly relaxing. Playing for hours on end isn’t unusual but never did I get into that “in the zone pose”. Exploring the far reaches of this island was simply an enjoyable time. Vast landscapes, various people to talk to and accept quests from, you simply explore the island while working on your true goal to disperse the “murk” that appeared some years prior. Even this is a peaceful resolution as it’s simply walking up to an instance of it and making sure that you have enough sprites to dispel it. No boss fights required.


While being open-world Yonder isn’t sandboxed. A bit like Horizon and Breath of the Wild materials can be found out and about but everything cannot be mined like you could in Portal Knights or Minecraft. Making due with what is available is big part of the experience and sometimes it really isn’t easy especially if you haven’t found someone to teach you how to craft what you need.

Could Yonder have benefited from combat? I don’t think so. Sure it could be added but then it would not have been the same experience and from that point it would have been just another one in the hat. Foregoing the combat entirely has created a relaxing experience that proves that combat isn’t always needed in order to make something great.

The only issue that Yonder really has is that it’s come out after Breath of the Wild. I say this because there are some parts of the exploration system that could have benefited from the openness approach that was taken. For example, sometimes getting around the island is an absolutely pain because a rock is just slightly higher than you can actually jump. Trying to jump up will actually send you backwards as your avatar will kick off the object that you are trying to jump on top of. They can’t simply climb it. Your avatar also cannot swim and if you walk too far into the water you’ll simply re-spawn. Sure there’s no game over but at the same time I’m sure this person knows how to swim or at least doggy paddle for two feet.


Shortcuts in order to get around the island are also sometimes more of “long-cuts” as it can take as much time to make it around the obstacles to the available shortcut than to run to where you’re going. The positioning of these “devices”, which are giant heads that you walk through their mouths, are great as long as you’re coming from the right direction. Otherwise they really don’t work and aren’t worth the effort to get to them when you could simply save yourself the time and just go the “long way”.

Short of the mechanical issues for exploration, Yonder is a beautiful and relaxing experience that I hope to see more of in the future. Who would have thought that an adventure title wouldn’t need combat to be just as compelling as one with? If anything it in some ways made it better because you weren't always having to dispatch enemies in the way of you obtaining your crafting materials.

Game Information

Platform:
Sony PlayStation 4
Developer(s):
Prideful Sloth
Publisher(s):
Prideful Sloth
Genre(s):
Adventure
Mode(s):
Single Player
Other Platform(s):
PC

Source:
Provided by Publisher


Article by Pierre-Yves
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Open World Adventure, Yonder, Coming to PC, PS4


Yonder: The Cloud Catcher Chronicles, an open-world adventure across a beautiful, vibrant island, launches on PlayStation 4 and PC in Q2 2017.

The development team, Prideful Sloth, are led by a trio who were formerly an Activision producer, a Rocksteady artist and a Rocksteady programmer.

Yonder shipwrecks players on the vast island of Gemea, a land enshrouded in an evil murk.  By exploring the land, joining forces with the locals and contributing to their community through optional talents like farming, crafting, cooking, fishing and brewing, adventurers can help the island flourish.

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