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Showing posts with label Ubisoft Montreal. Show all posts
Showing posts with label Ubisoft Montreal. Show all posts

PK: Out of the Shadows - Retro Reflection

Couldn't find a nice PS2 Cover for the article

When I was a kid I loved reading the adventures of quarrelsome Donald, his naughty nephews and greedy uncle Scrooge. They were funny and full of surprises and helped my mind travel away from my everyday life. Later I started reading Marvel stories but I always had fond memories of Disney’s comics. So, it was natural to buy a platformer that featured Donald Duck as its hero.

“Donald Duck PK” seems like a decent platform game at first. The hero becomes Phantom Duck and must stop an alien invasion, guided by a mysterious artificial intelligence and armed with a laser pistol and small jetpacks. The obstacles you face and your abilities are well balanced and the controls are responsive: “X” for jumping, “□” for shooting, R2 for locking onto a target. There are platforms that disappear after a while, anti-gravity fields that propel you upwards, moving giant machines, pools of toxic liquid, rotating electric beams and, of course, plenty of bottomless pits.


Upgrades include a grappling hook and a charged shot, for shattering enemy barriers. Aliens, who look like ducks, fire slow moving projectiles and you have to dodge their fire and shoot back. Donald hovers by tapping the jump button repeatedly and occasionally he encounters a sealed gate and needs to manoeuvre a tiny flying robot through a maze to open it.

Green spheres are scattered in each level and you must collect at least 15 to activate a checkpoint; thankfully, even if you miss a few you can still collect enough to activate all checkpoints, thus relieving you from the frustration of replaying large sections of the game. Moreover, every stage contains six captured scientists and you should save as many of them as possible to enter the alien mothership later. The fast action, colorful graphics (mainly purple and blue) and reasonable difficulty made the game fun to play until…


…I realized it had nothing to do with Donald Duck! There was not a single stage involving the places I knew and loved from the old comics, such as Donald’s house or Scrooge’s vault. As for Donald, his behavior and voice did not remind me of the comics or cartoons at all and his dialogues made me cringe. The action and level design also started to lose their initial entertainment value as the same obstacles and aliens were recycled. Thankfully, I completed the game soon (it took me about 4 hours in total).

“Donald Duck PK” showed to me that appearances alone do not make characters and high playability does not make a game exciting. You will find here many ingredients of good platform games but the lack of inspiration on behalf of the designers is disappointing. Even the hero is not called Phantom Duck, although he wears his distinctive black, red, yellow and blue uniform. It is as if the producers could not acquire a licence to use anything from the comics except for Donald’s appearance. And that’s what they did, they fooled their customers into thinking they were going to enter Donald’s magical world but offered them a generic, humorless platform game instead. “PK” is by no means bad, however, compared to platformers like “Ratchet and Clank” or “Kim Possible”, its lack of character is obvious.

Game Information

Platform:
Sony PlayStation 2
Developer(s):
Ubisoft Montreal
Publisher(s):
Ubisoft
Genre(s):
Adventure
Mode(s):
Single Player
Other Platform(s):
Nintendo GameCube

Source:
Purchased


Article by Dimitris
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Batman: Vengeance - Retro Reflections


The Batman animated series from the nineties was one of my favorite shows. Its introduction alone is a masterpiece of direction, montage and music while its episodes had excellent narration, memorable villains, plenty of action and a dark atmosphere. I admired Bruce Wayne for sacrificing his personal life to protect civilians from insane criminals but I also felt sorry for his loneliness. Batman Vengeance is based on the animation series and features the Joker as the main villain. Naturally, Gotham is at stake and the hero must uncover Joker’s plans and save the city. Since the Caped Crusader never kills, he relies on his superb fighting skills, resourcefulness and advanced equipment to face the deadly clown’s numerous challenges and emerge victorious.

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For Honor - PS4 Review


In typical Ubisoft fashion, For Honor has received some significant hype over the past year or so. Set in a fictional world full of strife and chaos, choose your Hero from the noble Samurai, the relentless Vikings, or the bloodthirsty Knights and represent your faction in a war for dominance. Whether you are in the captivatingly beautiful wilderness or the majestic ruins of civilization, your Hero will stand as a bulwark against the oncoming threat of annihilation. With an interesting twist on the action-fighting platform, For Honor uses an innovative control system called "The Art of Battle" that provides full control over your choice of one of twelve heroes. Stab, parry, and block your way through the fight control. For all of the interesting new fight mechanics, focus on faction-specific persistent PVP world, For Honor is both new and exciting while feeling, at times, incredibly frustrating and empty.

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Far Cry Primal - PS4 Review


Far Cry is a series well-known for its violence, but also for its heavy use of firearms. This makes the newest offering in the series, Far Cry Primal, something of an unusual entry into the series as there is not a gun in sight. That being said, a lot of the things the series is known for - both for better and for worse - are on full display here. At the end of the day however, I found myself enjoying the title a great deal, despite some issues here and there.

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Tom Clancy's Rainbow Six Siege - Xbox One Review


After having spent considerable time with this game on the PC during its beta, I had high hopes for
Tom Clancy's Rainbow Six Siege when it finally released. Tense, tactical and in many ways unique, this title quickly became a case of like at first sight. Why not love? Too may small flaws take the luster off of what is otherwise a fun game.

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